Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWAW: Whackamatt (Axis) VS. Colt45 (Allies)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Mech.Inf moved from Odessa to Vinnytsia
7 Infantrys moved from Donetsk to Vinnytsia
1 ArmoredCar moved from Rostov to Vinnytsia
1 Infantry moved from Kursk to Kiev
Russians take Kiev from Germans
1 Infantry moved from Smolensk to Minsk
Russians take Minsk from Germans
1 Bomber moved from Leningrad to Vinnytsia
3 Adv.Fighters and 2 Fighters moved from Kursk to Vinnytsia
5 Mech.Infs moved from Stalingrad to Vinnytsia
2 Artillerys and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Adv.Fighters moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Vyborg to Oulu
Russians take Oulu from Finns
1 Infantry moved from Vyborg to Kotka
Russians take Kotka from FinnsPurchase Units - Russians
Russians buy 2 Adv.Fighters, 32 Infantrys, 3 Mech.Infs and 2 Mech.Rockets; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Buryat Mongolia
Russians attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Yamamoto defend with 4 Tanks
Russians roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in N.Buryat Mongolia, round 2 : 2/6 hits
Yamamoto roll dice for 4 Tanks in N.Buryat Mongolia, round 2 : 1/4 hits
1 Infantry owned by the Russians and 2 Tanks owned by the Yamamoto lost in N.Buryat Mongolia
Russians roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Buryat Mongolia, round 3 : 1/5 hits
Yamamoto roll dice for 2 Tanks in N.Buryat Mongolia, round 3 : 1/2 hits
1 Infantry owned by the Russians and 1 Tank owned by the Yamamoto lost in N.Buryat Mongolia
Russians roll dice for 2 Adv.Fighters and 2 Artillerys in N.Buryat Mongolia, round 4 : 2/4 hits
Yamamoto roll dice for 1 Tank in N.Buryat Mongolia, round 4 : 0/1 hits
1 Tank owned by the Yamamoto lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Yamamoto with 2 Adv.Fighters and 2 Artillerys remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 Tanks
Casualties for Russians: 2 Infantrys
Battle in Vinnytsia
Russians attack with 3 Adv.Fighters, 1 ArmoredCar, 1 Bomber, 2 Fighters, 7 Infantrys and 6 Mech.Infs
Germans defend with 1 AAGun, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Mech.Inf
AA fire in Vinnytsia : 2/6 hits
1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Vinnytsia
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Bomber, 1 Fighter, 7 Infantrys and 6 Mech.Infs in Vinnytsia, round 2 : 4/18 hits
Germans roll dice for 2 Artillerys, 2 Elites, 3 Infantrys and 1 Mech.Inf in Vinnytsia, round 2 : 2/8 hits
2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 3 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Bomber, 1 Fighter, 5 Infantrys and 6 Mech.Infs in Vinnytsia, round 3 : 4/16 hits
Germans roll dice for 2 Artillerys, 1 Elite and 1 Mech.Inf in Vinnytsia, round 3 : 1/4 hits
1 ArmoredCar owned by the Russians, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 2 Adv.Fighters, 1 Bomber, 1 Fighter, 5 Infantrys and 6 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Germans: 2 Artillerys, 2 Elites, 3 Infantrys and 1 Mech.Inf
Casualties for Russians: 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 InfantrysNon Combat Move - Russians
1 Artillery and 7 Infantrys moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Kursk to Kiev
1 Infantry moved from Georgia to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Novgorod
2 Infantrys moved from Yaroslavl to S.Karelia
2 Infantrys moved from Smolensk to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Yaroslavl to S.Karelia
6 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Adv.Fighters moved from N.Buryat Mongolia to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Sverdlovsk to Novosibirsk
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Vinnytsia to KurskPlace Units - Russians
3 Infantrys, 1 Mech.Inf and 1 Mech.Rocket placed in Stalingrad
4 Infantrys, 1 Mech.Inf and 1 Mech.Rocket placed in Sibirsky
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
3 Infantrys placed in Georgia
2 Adv.Fighters placed in Tashkent
4 Infantrys and 1 Mech.Inf placed in SverdlovskTurn Complete - Russians
Russians collect 103 PUs; end with 103 PUs -
Sea Lion, eh?
Do you think you have the upper hand so far or do I? Hard to say… perhaps it all hinges on your British expeditions.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 Tanks moved from E.Morocco to W.Morocco
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Elite moved from 48 Sea Zone to Greece
1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
1 Cruiser and 1 Elite moved from 46 Sea Zone to 48 Sea Zone
1 Elite moved from 48 Sea Zone to Greece
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Greece
2 Fighters moved from N.Tunisia to W.Morocco
3 Mech.Infs moved from Lombardy to W.RomaniaPurchase Units - Italians
Italians buy 1 Carrier, 1 Destroyer, 2 Elites, 4 Infantrys and 3 Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in W.Morocco
Italians attack with 2 Fighters and 2 Tanks
French defend with 1 Bunker
Italians roll dice for 2 Fighters and 2 Tanks in W.Morocco, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Bunker in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Tank owned by the Italians lost in W.Morocco
Italians win, taking W.Morocco from French with 2 Fighters and 1 Tank remaining. Battle score for attacker is 1
Casualties for Italians: 1 Tank
Casualties for French: 1 Bunker
Battle in Tobruk
Italians attack with 1 Artillery and 3 Infantrys
British defend with 1 Tank
Italians roll dice for 1 Artillery and 3 Infantrys in Tobruk, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Tank in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 Artillery and 2 Infantrys in Tobruk, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Tank in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Tobruk, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Tank in Tobruk, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Tobruk, round 5 : 2/3 hits, 0.83 expected hits
British roll dice for 1 Tank in Tobruk, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Tank
Battle in Greece
Italians attack with 1 Artillery, 2 Elites and 3 Infantrys
British defend with 1 AAGun, 2 Artillerys and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Greece
Italians roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Greece, round 2 : 3/6 hits, 1.67 expected hits
British roll dice for 2 Artillerys in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in Greece
Italians win, taking Greece from British with 1 Artillery, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 Artillerys and 1 InfantryNon Combat Move - Italians
2 Fighters moved from W.Morocco to E.Morocco
2 Fighters moved from N.Tunisia to Kufra
2 Fighters moved from Rome to 46 Sea ZonePlace Units - Italians
1 Carrier, 1 Destroyer and 3 Submarines placed in 46 Sea Zone
2 Infantrys placed in E.Morocco
2 Elites and 2 Infantrys placed in TunisTurn Complete - Italians
Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians : -0.00
British : -0.67
French : 0.50 -
@Colt45:
Sea Lion, eh?
Do you think you have the upper hand so far or do I? Hard to say… perhaps it all hinges on your British expeditions.
It’s less a Sea Lion and more a “reduce your capacity to place naval units” move, but Sea Lion just rolls off the tongue a bit better. :wink:
I’d say you’ve had the upper hand all game. I haven’t closed the production gap, and at this point in the game I should have more production than I do. Closer to even production to stand a chance.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Artillery and 1 Infantry moved from Scotland to ManchesterPurchase Units - French
French buy 2 Bunkers, 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in Manchester
French attack with 1 Artillery and 1 Infantry
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Manchester, round 2 : 2/2 hits
Germans roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Manchester
French win, taking Manchester from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - French
1 Tank moved from Syria to Lower Egypt
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from New Valley to Darfur
1 Infantry moved from Lower Egypt to New Valley
1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Churchill to 1 Sea Zone
1 Infantry moved from Baffin to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to GreenlandPlace Units - French
1 Bunker placed in Mauritania
1 Bunker and 2 Infantrys placed in Syria
French undo move 2.
1 Bunker and 1 Infantry placed in Syria
1 Destroyer placed in 55 Sea Zone
1 Infantry placed in ChurchillTurn Complete - French
French collect 17 PUs; end with 18 PUs -
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Never Again!
Max defense, destroy british dd before american subs or dds.
TTs are easy to replace
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Tanks moved from Ayan to N.Buryat Mongolia
2 Fighters moved from Ayan to 86 Sea Zone
2 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 1 Transport moved from 85 Sea Zone to 86 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 2 Infantrys and 8 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Destroyers, 8 Fighters, 3 Submarines and 1 Transport
British defend with 1 Destroyer and 1 Transport; Americans defend with 4 Adv.Fighters, 1 B.Transport, 3 Carriers, 4 Destroyers, 1 Fighter, 6 Submarines and 5 Transports
Yamamoto roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 6 Submarines in 86 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Destroyers, 8 Fighters and 1 Transport in 86 Sea Zone, round 2 : 9/18 hits, 6.00 expected hits
Americans roll dice for 4 Adv.Fighters, 1 B.Transport, 3 Carriers, 5 Destroyers, 1 Fighter and 6 Transports in 86 Sea Zone, round 2 : 5/20 hits, 7.50 expected hits
3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Transport owned by the British, 3 Submarines owned by the Yamamoto, 1 Destroyer owned by the British, 5 Transports owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 86 Sea Zone
1 Battleship, 4 Carriers, 1 Destroyer and 1 Transport retreated to 85 Sea Zone
Americans win with 4 Adv.Fighters, 3 Carriers, 4 Destroyers, 1 Fighter and 3 Submarines remaining. Battle score for attacker is 36
Casualties for Yamamoto: 2 Destroyers and 3 Submarines
Casualties for Americans: 1 B.Transport, 3 Submarines and 5 Transports
Casualties for British: 1 Destroyer and 1 Transport
Battle in N.Buryat Mongolia
Yamamoto attack with 2 Tanks
Russians defend with 2 Artillerys
Yamamoto roll dice for 2 Tanks in N.Buryat Mongolia, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 Artillerys in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in N.Buryat Mongolia
Yamamoto win, taking N.Buryat Mongolia from Russians with 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Russians: 2 ArtillerysNon Combat Move - Yamamoto
2 Adv.Fighters and 8 Fighters moved from 86 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to AyanPlace Units - Yamamoto
8 Submarines placed in 85 Sea Zone
1 Bunker and 2 Infantrys placed in AyanTurn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Yamamoto : 4.50
Americans : -3.50
Russians : 0.00 -
I hate that fcking sea zone
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
3 Infantrys moved from Lanchow to Szechwan
1 Adv.Fighter and 1 Fighter moved from Ningsia to Szechwan
3 Infantrys moved from Lanchow to Shensi
4 Tanks moved from Gobi Altai to Suiyuan
4 Mech.Infs moved from Hsining to Suiyuan
1 Adv.Fighter moved from Ningsia to Shensi
2 ArmoredCars and 3 Infantrys moved from Ningsia to SuiyuanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Szechwan, round 2 : 1/5 hits
Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 0/2 hits
1 Tank owned by the Hisaichi lost in Szechwan
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Szechwan, round 3 : 2/5 hits
Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Shensi
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shensi, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 2 Artillerys and 4 Infantrys
Chinese roll dice for 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Suiyuan, round 2 : 3/13 hits
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Suiyuan, round 2 : 1/6 hits
3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 4 Mech.Infs and 4 Tanks in Suiyuan, round 3 : 1/12 hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 4 Tanks in Suiyuan, round 4 : 5/11 hits
Hisaichi roll dice for 2 Artillerys in Suiyuan, round 4 : 0/2 hits
2 Artillerys owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Artillerys and 4 Infantrys
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 Infantry moved from E.Qinghai to Lanchow
4 Artillerys and 1 Infantry moved from E.Qinghai to Ningsia
2 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter and 1 Fighter moved from Szechwan to Lanchow
1 Adv.Fighter moved from Shensi to Lanchow
1 AAGun moved from Ningsia to Suiyuan
1 AAGun moved from E.Qinghai to LanchowPlace Units - Chinese
6 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs -
@Colt45:
I hate that fcking sea zone
Oh man, luck is keeping me in it! That was THE HARDEST decision ever to retreat. I had such great luck I wanted to press on, but I still didn’t have the odds. Plus my goal was to eliminate your transport capacity. So I succeeded. I probably would have gotten slaughtered in the next round.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
2 Artillerys and 4 Elites moved from Davao to Mindanao
5 Mech.Infs moved from Hupeh to Chahar
5 Mech.Infs moved from Chahar to Suiyuan
3 Tanks moved from Hupeh to Suiyuan
1 Fighter moved from Hupeh to Suiyuan
1 Infantry moved from Liaoning to Peking
1 Adv.Fighter moved from 110 Sea Zone to Java
1 Fighter moved from 110 Sea Zone to Java
1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra
1 Artillery, 1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Mech.Inf moved from N.French Indochina to 92 Sea Zone
1 Marine, 1 Mech.Inf and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Marine and 1 Mech.Inf moved from 110 Sea Zone to Java
1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from 110 Sea Zone to Java
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 85 Sea Zone
3 Mech.Infs moved from N.French Indochina to HupehPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 6 Infantrys and 5 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Sumatra
Hisaichi attack with 1 Artillery and 1 Marine
Anzac defend with 1 Artillery
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in Suiyuan
Hisaichi attack with 1 Fighter, 5 Mech.Infs and 3 Tanks
Chinese defend with 1 AAGun, 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 4 Tanks
AA fire in Suiyuan : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 3 Tanks in Suiyuan, round 2 : 4/9 hits, 3.50 expected hits
Chinese roll dice for 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 4 Tanks in Suiyuan, round 2 : 4/11 hits, 4.00 expected hits
1 Mech.Inf owned by the Chinese, 2 ArmoredCars owned by the Chinese, 4 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
1 Mech.Inf and 3 Tanks retreated to Chahar
Chinese win with 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -8
Casualties for Hisaichi: 4 Mech.Infs
Casualties for Chinese: 2 ArmoredCars, 1 Infantry and 1 Mech.Inf
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 1 Marine and 1 Mech.Inf
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 1 Marine and 1 Mech.Inf in Java, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Marine and 1 Mech.Inf in Java, round 3 : 2/4 hits, 1.83 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Java, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Bunker owned by the Dutch, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Dutch: 1 BunkerNon Combat Move - Hisaichi
1 Adv.Fighter moved from Java to 110 Sea Zone
1 Fighter moved from Suiyuan to HupehPlace Units - Hisaichi
1 Bunker and 3 Tanks placed in Hupeh
1 Bunker and 2 Tanks placed in Chahar
6 ArmoredCars placed in Hong Kong
2 Artillerys and 2 Elites placed in Davao
6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 79 PUsCombat Hit Differential Summary :
Hisaichi : 0.33
AA fire in Suiyuan : : -0.17
Chinese : 0.00
Dutch : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Assam to Burma
1 Fighter moved from Madras to Burma
1 Adv.Fighter and 4 Infantrys moved from Assam to Yunnan
1 Tank moved from Calcutta to Yunnan
1 Battleship, 2 Carriers, 2 Destroyers, 1 Submarine, 10 T.Boats and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 2 Infantrys moved from Wales to Dover
1 Tank moved from Northern Ireland to 18 Sea Zone
2 Infantrys moved from Dublin to 18 Sea Zone
2 Infantrys and 1 Tank moved from 18 Sea Zone to WalesPurchase Units - British
British buy 2 Artillerys, 1 Elite, 8 Infantrys, 3 Submarines, 7 T.Boats and 2 Transports; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
British attack with 4 Fighters
Germans defend with 1 T.Boat
British roll dice for 4 Fighters in 20 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits
British roll dice for 4 Fighters in 20 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 3 : 0/1 hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 4 Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Yunnan
British attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
Thai defend with 2 Artillerys and 1 Infantry
British roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Yunnan, round 2 : 2/6 hits
Thai roll dice for 2 Artillerys and 1 Infantry in Yunnan, round 2 : 1/3 hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Yunnan
British roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 2/5 hits
Thai roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits
1 Artillery owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Thai: 2 Artillerys and 1 Infantry
Battle in Dover
British attack with 1 Artillery and 2 Infantrys
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Dover, round 3 : 0/3 hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Dover, round 4 : 0/3 hits
Germans roll dice for 1 Infantry in Dover, round 4 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Dover, round 5 : 1/3 hits
Germans roll dice for 1 Infantry in Dover, round 5 : 0/1 hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Burma
British attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Elite
British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits
Thai roll dice for 1 Elite in Burma, round 2 : 0/1 hits
1 Elite owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Thai: 1 EliteNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of N.French Indochina from Hisaichi to French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Lower Egypt: 1 Infantry
EDIT: Removing units owned by British from Rhodes: 1 Infantry
EDIT: Turning off Edit Mode
2 Infantrys moved from Hyderabad to Calcutta
4 Infantrys moved from Calcutta to Assam
3 Infantrys moved from Bihar to Assam
6 Infantrys moved from Madras to Hyderabad
1 Submarine moved from 66 Sea Zone to 58 Sea Zone
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Northwest USA to British Columbia
1 Infantry moved from E.Mexico to Central America
2 Tanks moved from Colombia to Amazon
2 Tanks moved from Amazon to Rio De Janeiro
1 Infantry moved from Amazon to Rio De Janeiro
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Wales
4 Fighters moved from 20 Sea Zone to 18 Sea Zone
1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 3 Submarines, 4 T.Boats and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Kweichow to N.French Indochina
1 Fighter moved from Burma to Assam
1 Adv.Fighter moved from Yunnan to Assam
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Mersa Matruh to New Valley
1 AAGun and 1 Infantry moved from Equatoria to Kordofan
3 Artillerys and 8 Infantrys moved from Nubia to New Valley
3 Mech.Infs moved from Cairo to New Valley
1 Fighter moved from 56 Sea Zone to New ValleyPlace Units - British
2 Artillerys and 1 Elite placed in Cairo
2 Submarines and 1 T.Boat placed in 56 Sea Zone
1 Submarine and 3 T.Boats placed in 18 Sea Zone
3 T.Boats placed in 18 Sea Zone
1 Transport placed in 40 Sea Zone
1 Infantry placed in Cape Town
1 Transport placed in 59 Sea Zone
1 Infantry placed in Bombay
2 Infantrys placed in London
British undo move 3.
1 Submarine placed in 18 Sea Zone
3 T.Boats placed in 18 Sea Zone
1 Infantry placed in Wales
3 Infantrys placed in LondonTurn Complete - British
British collect 95 PUs; end with 95 PUs -
Forgot the bombing in finland
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
Turning on Edit Mode
EDIT: Changing PUs for Finns from 14 to 8
EDIT: Turning off Edit Mode
1 Infantry moved from Tasmania to 122 Sea Zone
2 Infantrys moved from South New Zealand to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
1 Adv.Fighter moved from Broome to Java
1 Transport moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Transport moved from 66 Sea Zone to 67 Sea Zone
3 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone
4 Infantrys moved from 66 Sea Zone to Sumatra
1 Fighter moved from Banjarmasin to Sumatra
2 Infantrys and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys moved from West Papua to 114 Sea Zone
2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to AroePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Marine and 1 T.Boat; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter and 4 Infantrys
Hisaichi defend with 1 Marine
Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Java, round 2 : 1/5 hits
Hisaichi roll dice for 1 Marine in Java, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Marine
Casualties for Anzac: 1 Infantry
Battle in Sumatra
Anzac attack with 1 Fighter and 6 Infantrys
Hisaichi defend with 1 Artillery and 1 Marine
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
1 Artillery owned by the Hisaichi lost in Sumatra
Anzac roll dice for 1 Fighter and 6 Infantrys in Sumatra, round 2 : 1/7 hits
Hisaichi roll dice for 1 Marine in Sumatra, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Marine
Casualties for Anzac: 1 Infantry
Battle in Aroe
Anzac attack with 1 Artillery and 1 Infantry
Thai defend with 1 Tank
Anzac roll dice for 1 Artillery and 1 Infantry in Aroe, round 2 : 1/2 hits
Thai roll dice for 1 Tank in Aroe, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Thai lost in Aroe
Anzac win, taking Aroe from Thai with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 TankNon Combat Move - Anzac
1 Carrier moved from 66 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Destroyer moved from 66 Sea Zone to 67 Sea Zone
1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
1 Destroyer moved from 66 Sea Zone to 67 Sea Zone
1 Fighter moved from Sumatra to 67 Sea ZonePlace Units - Anzac
1 T.Boat placed in 67 Sea Zone
1 Artillery and 1 Marine placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
1 Adv.Fighter and 2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Bunkers and 3 Infantrys; Remaining resources: 3 PUs;Non Combat Move - Dutch
2 Adv.Fighters and 2 Fighters moved from Assam to Baluchistan
1 Destroyer moved from 66 Sea Zone to 58 Sea Zone
1 Tank moved from Bahia to 35 Sea ZonePlace Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Adv.Fighter and 3 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 29 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 ArmoredCar moved from Murmansk to Oulu
1 ArmoredCar, 6 Infantrys and 1 Tank moved from N.Karelia to Oulu
1 Elite moved from Tampere to Kotka
1 Fighter moved from Helsinki to Kotka
1 Infantry moved from Tampere to Kotka
1 Elite and 3 Infantrys moved from Tampere to Oulu
1 Elite and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Kotka
Finns attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Kotka, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Kotka, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 2 ArmoredCars, 1 Elite, 9 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 2 ArmoredCars, 1 Elite, 9 Infantrys and 1 Tank in Oulu, round 2 : 5/13 hits, 3.00 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 ArmoredCars, 1 Elite, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Tampere to Helsinki
1 Fighter moved from Kotka to HelsinkiPlace Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns : 1.33
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
1 ArmoredCar moved from Bulgaria to E.Romania
1 Artillery, 1 Elite and 1 Infantry moved from Serbia to BulgariaPurchase Units - Romanians
Romanians buy 4 ArmoredCars; Remaining resources: 1 PUs;Non Combat Move - Romanians
Place Units - Romanians
4 ArmoredCars placed in BucharestTurn Complete - Romanians
Romanians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 2 PUs;Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
4 Infantrys moved from Kwajalein to 96 Sea Zone
1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 2 Submarines moved from 96 Sea Zone to 109 Sea Zone
4 Infantrys moved from 109 Sea Zone to Ponape
4 Adv.Fighters moved from 86 Sea Zone to Ponape
1 Bomber moved from Banjarmasin to 106 Sea ZonePurchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 1 Destroyer, 1 Factory, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Ponape
Americans attack with 4 Adv.Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery
Americans roll dice for 4 Adv.Fighters and 4 Infantrys in Ponape, round 2 : 2/8 hits
Yamamoto roll dice for 1 Artillery in Ponape, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans win, taking Ponape from Yamamoto with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery
Casualties for Americans: 1 Infantry
Battle in 106 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 1 T.Boat
Americans roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Bomber in 106 Sea Zone, round 3 : 1/1 hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits
1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.BoatNon Combat Move - Americans
1 Bomber moved from 106 Sea Zone to Yunnan
3 Adv.Fighters moved from Pearl Harbor to Nauru
2 Infantrys moved from Johnston to 91 Sea Zone
2 Infantrys, 4 Submarines and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 Carrier, 2 Destroyers, 1 Fighter and 1 Submarine moved from 86 Sea Zone to 96 Sea Zone
1 Carrier and 1 Destroyer moved from 86 Sea Zone to 96 Sea Zone
1 Carrier, 1 Destroyer and 2 Submarines moved from 86 Sea Zone to 109 Sea Zone
4 Adv.Fighters moved from Ponape to 109 Sea Zone
2 Infantrys moved from Southwest USA to 83 Sea Zone
2 Infantrys and 3 S.Submarines moved from 83 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Johnston
1 Artillery moved from Colombia to Amazon
2 Artillerys and 3 Infantrys moved from Bahia to 35 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 3 Infantrys moved from 36 Sea Zone to Mauritania
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 26 Sea Zone
4 Infantrys moved from 26 Sea Zone to Suriname
3 Tanks moved from Rio De Janeiro to BahiaPlace Units - Americans
1 Factory placed in Saipan
2 B.Transports and 1 Battleship placed in 91 Sea Zone
1 Destroyer and 1 Submarine placed in 35 Sea Zone
2 S.Submarines placed in 26 Sea Zone
1 Adv.Fighter placed in South Atlantic USA
1 S.Submarine placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 106 PUs; end with 106 PUs