0% for April

18L Ichabod (X) vs Sovietishcat (L) BM3 - nt - regular dice and no bid.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 artilleries moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from Borneo to 43 Sea Zone
                1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 marine moved from Kwangtung to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                3 destroyers moved from 37 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                2 infantry moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Szechwan to Sikang
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 fighter moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
                1 fighter and 1 tactical_bomber moved from Hunan to Sikang

    Combat - Japanese
                Battle in Java
                Battle in Ceylon
                Battle in Celebes
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Ceylon from UK_Pacific, taking Celebes from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 marines
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 2 marines in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 marine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 marine
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 4/6 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
                3 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                2 bombers moved from Philippines to Kwangtung

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Adding units owned by Japanese to Guam: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Americans : -0.67
        Chinese : -0.33
        UK_Pacific : 0.00
        Japanese : 3.17

    triplea_42445_Jap4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                11 bombers moved from Western United States to Gibraltar
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42445_Ame4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from Egypt to Iraq
                1 armour moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour moved from Egypt to Iraq

    triplea_42445_Bri4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                11 bombers moved from Western United States to Gibraltar
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 airfields and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from Egypt to Iraq
                1 armour moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Cyprus
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Persia to India
                2 fighters moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Algeria to Tunisia

    Place Units - British
                2 infantry placed in Persia
                1 airfield placed in Cyprus
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,4,2,5,3,4,1,4,2,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Cyprus: 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_42445_UK_4.tsvg

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42445_ANZ4.tsvg

  • 17

    It didn’t post when I did Italy’s turn…and I clicked too quick. Had to post with ANZAC…but I guess if it’s on an allies’ turn it won’t show previous Axis country’s moves?

    You can see Italy’s turn in the game history.

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    triplea_42445_ANZ4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 armour and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from India to Iraq

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42445_ANZ4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 armour and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from India to Iraq

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - French

    triplea_42445_Fre4.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Russia
                1 bomber moved from Eastern Poland to Russia
                1 submarine moved from 124 Sea Zone to 123 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 artillery moved from Northern Italy to Southern Italy

    triplea_42445_Ger5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Russia
                1 bomber moved from Eastern Poland to Russia
                1 submarine moved from 124 Sea Zone to 123 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 artillery moved from Northern Italy to Southern Italy

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                2 aaGuns, 18 armour, 11 artilleries, 33 infantry, 5 mech_infantrys and 4 tactical_bombers moved from Belarus to Bryansk
                5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter and 3 tactical_bombers moved from Germany to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 bomber and 2 tactical_bombers placed in Novgorod
                1 bomber and 2 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33

    triplea_42445_Ger5.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Cyprus to 92 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                3 infantry moved from Samara to Russia
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                18 infantry moved from Timguska to Novosibirsk

    triplea_42445_Rus5.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Cyprus to 92 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                3 infantry moved from Samara to Russia
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                18 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_42445_Rus5.tsvg

  • 19

    Funny how we are going to trade off Russia - Italia; but you are going to get 36$ in reward- I mean the safest play would have been to send my bomber to Scotland and then to Moscow and wait for the 18 inf; but your push from Japan to Middle East probably force my hand to control the med 1st!

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                2 infantry moved from Burma to Yunnan
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries moved from 80 Sea Zone to Iraq
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                3 destroyers moved from 39 Sea Zone to 80 Sea Zone
                2 carriers moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Sikang to Szechwan
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Hunan to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone

    triplea_42445_Jap5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                2 infantry moved from Burma to Yunnan
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries moved from 80 Sea Zone to Iraq
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                3 destroyers moved from 39 Sea Zone to 80 Sea Zone
                2 carriers moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Sikang to Szechwan
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Hunan to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Persia
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits
                        British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 artilleries; ANZAC defend with 2 fighters
                        Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 2.83 expected hits
                        British roll dice for 1 armour, 2 artilleries and 2 fighters in Iraq, round 2 : 5/5 hits, 2.50 expected hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC, 2 artilleries owned by the British and 1 armour owned by the British lost in Iraq
                    Japanese win, taking Iraq from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 1 armour and 2 artilleries
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Japanese
                1 tactical_bomber moved from Persia to 80 Sea Zone
                1 fighter moved from Persia to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 marine moved from Sumatra to 41 Sea Zone
                1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                6 fighters moved from Yunnan to Shensi
                3 tactical_bombers moved from Yunnan to Shensi
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Removing units owned by Japanese from Kwangtung: 3 bombers
                EDIT: Adding units owned by Japanese to Shensi: 3 bombers
                EDIT: Turning off Edit Mode
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    British : 1.83
        ANZAC : -1.00
        Japanese : 1.33

    triplea_42445_Jap5.tsvg

  • 17

    I haven’t learned how to play the long Axis game…plus I kinda don’t have the patience for it. Like how you don’t mess around by buying a stack of US bombers.

    I had to try to figure out a way to help Germany get Moscow by plugging one of the routes for allied fighters. I guess the side affect is that I could make a respectable play on India if you marched out to defend Persia. You did set up the alternate route on Cyprus but it costs the UK 15. When I saw you place Russian planes there on turn 4, I thought, you were trying to deny Germany 2 IPCs and be a can opener for Italy. I’d rather get Moscow and lose Rome; especially in BM3…Russia collects a lot of money.

    In my attack on Persia, you got perfect defense rolls! Was important for you in this critical moment. I wish I took 2 plane hits instead cause I had 2 planes ready to replenish the carrier. Than I’d have more ground to threaten Cairo.

    After snatching the middle east, it looked like I could have made a legitimate threat on Cairo. The US could get it back after Rome; but then it would be more costly for the US. Anyways, Japan might keep the UK busy in Africa for awhile now.

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                7 bombers moved from Gibraltar to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                3 bombers moved from Gibraltar to Northern Italy
                1 bomber moved from Gibraltar to Southern Italy
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    triplea_42445_Ame5.tsvg

  • 19

    @Ichabod:

    I haven’t learned how to play the long Axis game…plus I kinda don’t have the patience for it. Like how you don’t mess around by buying a stack of US bombers.

    I had to try to figure out a way to help Germany get Moscow by plugging one of the routes for allied fighters. I guess the side affect is that I could make a respectable play on India if you marched out to defend Persia. You did set up the alternate route on Cyprus but it costs the UK 15. When I saw you place Russian planes there on turn 4, I thought, you were trying to deny Germany 2 IPCs and be a can opener for Italy. I’d rather get Moscow and lose Rome; especially in BM3…Russia collects a lot of money.

    In my attack on Persia, you got perfect defense rolls! Was important for you in this critical moment. I wish I took 2 plane hits instead cause I had 2 planes ready to replenish the carrier. Than I’d have more ground to threaten Cairo.

    After snatching the middle east, it looked like I could have made a legitimate threat on Cairo. The US could get it back after Rome; but then it would be more costly for the US. Anyways, Japan might keep the UK busy in Africa for awhile now.

    It sucks to loose Russia at 36$  :-P It will be a big paycheck to defend Europe! We sure are in a battle for the Mideast and Japan has lot of ressources to keep it !

  • 19

    Scramble sz 95?

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