18L MrRoboto (Axis) vs Odonis(Allies) BM3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 artilleries and 6 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Western United States to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                Battle in Malta
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Celebes from Japanese, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 5 transports
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 2 :  3/10 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 3 :  3/9 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 3 :  2/4 hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 bomber, 3 carriers, 5 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 4 :  5/7 hits
                        Italians roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        3 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 3 carriers, 5 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 49
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    Casualties for Americans: 1 cruiser, 2 destroyers and 1 submarine
                Battle in Greece

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber
                EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 carrier, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 tactical_bombers moved from India to Burma
                1 bomber moved from Egypt to Northern Italy

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 2 infantry
                Battle in 104 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 104 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from 104 Sea Zone to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to Greece
                4 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
                4 artilleries and 4 infantry moved from 97 Sea Zone to Greece
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Algeria to Libya
                3 artilleries and 3 infantry moved from Egypt to Alexandria
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Eastern Persia to India
                3 mech_infantrys moved from Iraq to Eastern Persia
                2 artilleries and 2 infantry moved from Persia to Eastern Persia
                1 fighter moved from Persia to Russia
                1 infantry moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 fighter moved from Rostov to 81 Sea Zone

    Place Units - British
                1 carrier placed in 81 Sea Zone
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 37 PUs (1 lost to blockades); end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42315_UK_8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                    Italians attack with 1 bomber
                    British defend with 1 airfield, 1 bomber and 1 harbour
                        Italians roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
                        British roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits
                        British roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0,17 expected hits
                        1 bomber owned by the British lost in Gibraltar
                    Italians win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter in Rostov, round 4 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Gibraltar to Southern France
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns
                EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,4,1,4,2,5,5,1,5,3,2,6,6,3,6,3,5
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs

    Combat Hit Differential Summary :

    Italians : -1,17
        British : -0,33
        Russians : -1,00

    triplea_42315_Ita8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Greece

    Turn Complete - French

    triplea_42315_Fre8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 bomber moved from Poland to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Belarus to Eastern Poland
                20 armour and 12 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
                2 bombers moved from Smolensk to Novgorod
                1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 artillery and 4 infantry moved from France to Northern Italy
                1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Western Ukraine
                1 artillery and 1 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 submarine placed in 110 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,6,6,1,1,3,3,4,1,2,6,4,6,2,3,2,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Russians : -1,33

    triplea_42315_Ger9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 bomber moved from Poland to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Belarus to Eastern Poland
                20 armour and 12 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
                2 bombers moved from Smolensk to Novgorod
                1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 artillery and 4 infantry moved from France to Northern Italy
                1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Western Ukraine
                1 artillery and 1 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 submarine placed in 110 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,6,6,1,1,3,3,4,1,2,6,4,6,2,3,2,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,17
        Russians : -1,33

    triplea_42315_Ger9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 armour moved from Samara to Tambov
                1 artillery moved from Bryansk to Tambov
                1 fighter moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                5 artilleries and 5 infantry moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Rostov
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 fighter
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  2/7 hits
                        Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 3 :  1/7 hits
                        Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 4 :  2/6 hits
                        Germans roll dice for 1 fighter in Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 :  5/10 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tambov, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Tambov
                        Russians roll dice for 1 armour and 1 tactical_bomber in Tambov, round 4 :  2/2 hits
                        Germans roll dice for 1 armour in Tambov, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour and 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                3 aaGuns, 3 armour, 8 artilleries, 21 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Caucasus to Greece
                2 fighters moved from Archangel to Russia
                1 aaGun moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_42315_Rus9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 harbour, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                5 artilleries and 9 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 bomber moved from Kiangsu to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 56 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 armour, 4 artilleries and 6 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                4 artilleries, 4 infantry and 1 marine moved from Java to 42 Sea Zone
                4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 42 Sea Zone to 38 Sea Zone
                4 artilleries, 4 infantry and 1 marine moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        Americans roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Americans lost in 56 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 armour, 9 artilleries, 11 infantry and 1 marine
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Manchuria to Amur
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 20 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                1 bomber moved from 21 Sea Zone to Yunnan
                1 bomber moved from Kiangsu to Yunnan

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 harbour placed in Hainan
                1 artillery placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Kwangtung
                Japanese undo move 4.
                3 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Americans : -0,50
        ANZAC : -1,00
        UK_Pacific : 0,67
        Japanese : -0,33

    triplea_42315_Jap9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                3 artilleries and 6 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 armour moved from Bulgaria to Romania
                      Americans take Romania from Germans
                3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone

    triplea_42315_Ame9.tsvg

  • '20 '19 '18 '15 '13

    scramble in 97? If so, which planes?

  • '19 '18

    no scramble!

  • '19 '18

    Oh wait, I changed my mind. Scramble 3 Italian Fighters

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                3 artilleries and 6 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 armour moved from Bulgaria to Romania
                      Americans take Romania from Germans
                3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in New Guinea
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 3 fighters
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Italians, 3 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Americans lost in 97 Sea Zone
                    Italians win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -33
                    Casualties for Italians: 1 destroyer and 2 fighters
                    Casualties for Americans: 5 fighters and 1 tactical_bomber
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                1 battleship, 4 carriers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Greece
                3 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_42315_Ame9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        1 fighter owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    triplea_42315_Chi9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                3 artilleries and 6 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 armour moved from Bulgaria to Romania
                      Americans take Romania from Germans
                3 carriers and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Italians
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in New Guinea
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 3 fighters
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Italians, 3 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Americans lost in 97 Sea Zone
                    Italians win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -33
                    Casualties for Italians: 1 destroyer and 2 fighters
                    Casualties for Americans: 5 fighters and 1 tactical_bomber
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                1 battleship, 4 carriers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Greece
                3 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        1 fighter owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Greece to Volgograd
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 81 Sea Zone to 96 Sea Zone

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                4 fighters moved from 96 Sea Zone to Greece
                4 artilleries and 4 infantry moved from Greece to Albania
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
                3 aaGuns, 1 fighter, 21 infantry, 7 mech_infantrys and 1 tactical_bomber moved from India to West India
                3 mech_infantrys moved from Persia to West India
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 bomber moved from Volgograd to Russia

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 2 mech_infantrys placed in Iraq
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Iraq
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 33 PUs (5 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42315_UK_9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Romania
                1 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Romania
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber and 1 infantry in Romania, round 2 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Romania
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Romania to Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0,17
        Americans : 0,50

    triplea_42315_Ita9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                3 fighters moved from 55 Sea Zone to Queensland
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Greece to Russia

    Turn Complete - French

    triplea_42315_Fre9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
                Germans buy 5 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yugoslavia to Bulgaria
                      Germans take Bulgaria from Americans
                1 armour moved from Bulgaria to Yugoslavia
                1 armour moved from Yugoslavia to Romania
                      Germans take Romania from Americans
                1 armour moved from Romania to Yugoslavia
                1 bomber and 2 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Samara
                2 mech_infantrys moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Tambov
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 armour moved from Volgograd to Rostov
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Rostov
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                3 artilleries moved from Western Ukraine to Ukraine
                1 fighter moved from Western Ukraine to Rostov
                1 tactical_bomber moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Scotland
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 5 artilleries, 7 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                        Germans roll dice for 5 artilleries, 7 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/13 hits, 4,17 expected hits
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 5 artilleries, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/10 hits, 3,50 expected hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 5 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 2,17 expected hits
                        Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1,67 expected hits
                        Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 armour
                EDIT: Adding units owned by Germans to Bessarabia: 1 fighter
                EDIT: Changing ownership of Rostov from Germans to Russians
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Rostov to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 bomber moved from Samara to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Archangel to Novgorod
                2 artilleries moved from Baltic States to Eastern Poland
                1 infantry moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
                2 armour and 3 mech_infantrys moved from Germany to Yugoslavia
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 infantry placed in Western Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                5 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -2,83
        Russians : 2,17

    triplea_42315_Ger10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                3 armour and 3 mech_infantrys moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Samara, round 2 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                2 artilleries moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Samara
                3 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Greece to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_42315_Rus10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Burma to India
                2 bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Shan State to India
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Anhwe to Jehol
                1 armour, 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                5 artilleries and 7 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Buryatia
                    Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Buryatia, round 2 : 5/14 hits, 4,33 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 7/11 hits, 5,17 expected hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from Shan State to Burma
                1 aaGun moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Jehol to Japan
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from India to French Indo China
                3 fighters and 2 tactical_bombers moved from India to Burma
                3 mech_infantrys moved from Malaya to Burma

    Place Units - Japanese
                8 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Manchuria
                1 infantry and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 85 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        ANZAC : 0,67
        Chinese : -0,33
        UK_Pacific : -1,00
        Russians : -0,33
        Japanese : 3,00

    triplea_42315_Jap10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Albania to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese

    Combat - Americans

    Non Combat Move - Americans
                3 artilleries and 5 infantry moved from Albania to Greece
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                3 carriers moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Gibraltar to 99 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                2 bombers and 2 fighters moved from Midway to Soviet Far East
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from 10 Sea Zone to Western United States

    Place Units - Americans
                3 armour placed in Greece
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42315_Ame10.tsvg

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