18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • '19 '18

    No scramble.
    Submarine Submerges.
    2 kamikaze on each cruiser.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 artillery moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry and 3 mech_infantrys moved from British Columbia to Alaska
                1 bomber moved from British Columbia to 6 Sea Zone
                4 fighters moved from Western United States to Alaska
                1 bomber moved from Eastern United States to Alaska
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 transport
                    Japanese defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 5 fighters and 1 transport in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 2 destroyers
                Battle in 99 Sea Zone
                    Americans attack with 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Italians, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 4 bombers, 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 1 battleship, 1 fighter and 3 transports in 99 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the Italians, 1 bomber owned by the Americans, 1 cruiser owned by the Americans, 2 transports owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                    Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Crete
                Battle in Alaska
                    Americans attack with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys in Alaska, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Crete from Italians, taking Alaska from Japanese with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Korea
                Battle in Malta
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 marine
                        Americans roll dice for 1 armour and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 1 marine in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Malta
                        Americans roll dice for 1 armour in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 marine in Malta, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Malta
                    Italians win, taking Korea from Japanese with 1 marine remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                3 bombers moved from 99 Sea Zone to Egypt
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Alaska to Soviet Far East
                4 fighters moved from Alaska to Soviet Far East
                1 aaGun moved from British Columbia to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_42244_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    triplea_42244_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 artillery moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry and 3 mech_infantrys moved from British Columbia to Alaska
                1 bomber moved from British Columbia to 6 Sea Zone
                4 fighters moved from Western United States to Alaska
                1 bomber moved from Eastern United States to Alaska
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 transport
                    Japanese defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 5 fighters and 1 transport in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 2 destroyers
                Battle in 99 Sea Zone
                    Americans attack with 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Italians, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 4 bombers, 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 1 battleship, 1 fighter and 3 transports in 99 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the Italians, 1 bomber owned by the Americans, 1 cruiser owned by the Americans, 2 transports owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                    Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Crete
                Battle in Alaska
                    Americans attack with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys in Alaska, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Crete from Italians, taking Alaska from Japanese with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Korea
                Battle in Malta
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 marine
                        Americans roll dice for 1 armour and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 1 marine in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Malta
                        Americans roll dice for 1 armour in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 marine in Malta, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Malta
                    Italians win, taking Korea from Japanese with 1 marine remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                3 bombers moved from 99 Sea Zone to Egypt
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from Alaska to Soviet Far East
                4 fighters moved from Alaska to Soviet Far East
                1 aaGun moved from British Columbia to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                2 infantry moved from India to Burma
                3 fighters moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 artillery and 2 infantry moved from Persia to Iraq
                2 armour moved from Egypt to Iraq
                1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 battleship moved from 33 Sea Zone to 6 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 3 fighters and 2 infantry in Burma, round 3 :  3/5 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 2 marines
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Iraq, round 2 :  4/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Iraq, round 2 :  3/6 hits
                        1 artillery owned by the British, 1 marine owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Iraq, round 3 :  5/6 hits
                        Italians roll dice for 1 armour and 1 marine in Iraq, round 3 :  0/2 hits
                        1 armour owned by the Italians and 1 marine owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 2 marines

    Non Combat Move - British
                3 fighters moved from Burma to India
                1 carrier and 1 cruiser moved from 77 Sea Zone to 81 Sea Zone
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to 81 Sea Zone
                2 tactical_bombers moved from Iraq to Egypt

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 airfield placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 27 PUs (4 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42244_UK_6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Syria to Iraq
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to Tunisia
                1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Iraq
                    Italians attack with 1 armour and 3 infantry
                    British defend with 2 armour
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
                        British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 2/3 hits, 0,83 expected hits
                        British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 armour
                Battle in Tunisia
                    Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,50 expected hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                2 artilleries and 4 infantry moved from Tobruk to Libya
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                2 infantry moved from France to Southern France
                      Italians take Southern France from Neutral_Axis

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 2,33
        British : -0,50
        Americans : -0,33

    triplea_42244_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 artilleries and 18 infantry moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                5 infantry moved from Karelia to Novgorod
                3 mech_infantrys moved from Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Poland to Belarus
                1 bomber, 3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour, 5 infantry and 5 mech_infantrys
                    Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Novgorod, round 2 : 3/14 hits, 3,67 expected hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 3/3 hits, 1,33 expected hits
                        1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    British defend with 1 cruiser and 2 fighters; Americans defend with 1 carrier and 5 submarines
                    5 submarines owned by the Americans Submerged
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                        1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 carrier
                    Casualties for British: 1 cruiser and 2 fighters
                Battle in Belarus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 11 artilleries and 18 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 11 artilleries and 18 infantry in Ukraine, round 2 : 7/29 hits, 8,50 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Bessarabia to Ukraine
                19 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Belarus to Germany
                1 armour moved from Germany to Eastern Poland
                1 armour, 3 infantry and 9 mech_infantrys moved from Western Germany to Germany
                1 armour and 9 mech_infantrys moved from Germany to Poland
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 artillery moved from Tobruk to Libya
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 bomber and 1 tactical_bomber placed in Western Germany
                4 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Americans : 0,83
        Russians : 2,33

    triplea_42244_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun and 2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Volgograd to Russia
                2 aaGuns, 9 artilleries, 43 infantry and 2 mech_infantrys moved from Bryansk to Russia
                3 armour and 4 mech_infantrys moved from Vologda to Russia
                1 mech_infantry moved from Vologda to Archangel

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_42244_Rus7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 marine moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                2 cruisers and 2 marines moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 44 Sea Zone to Celebes
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 bombers moved from Shan State to 41 Sea Zone
                2 fighters, 1 infantry and 2 tactical_bombers moved from Shan State to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Anhwe to Shensi

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 fighters and 1 transport; ANZAC defend with 3 fighters
                    1 submarine owned by the Japanese Submerged
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese winAmericans win with 2 battleships, 4 carriers, 1 cruiser, 8 fighters and 1 transport remaining, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry and 2 marines
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    British defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 bombers moved from 41 Sea Zone to Kwangtung
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Manchuria
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Jehol
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 fighters and 2 tactical_bombers moved from Burma to Kwangtung
                1 armour moved from Kwangtung to Yunnan
                1 marine moved from French Indo China to Shan State
                2 tactical_bombers moved from Kwangtung to Manchuria
                1 fighter moved from Kiangsu to Manchuria

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 harbour placed in Kiangsu
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,1,6,5,2,5,3,3,6,6,6,2,1,2,2,1,4
                Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    British : -0,17
        ANZAC : -0,67
        Americans : -0,67
        Chinese : -0,33
        UK_Pacific : -0,33
        Japanese : -1,17

    triplea_42244_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 1 cruiser, 8 fighters and 1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 4 carriers, 8 fighters and 1 transport moved from 16 Sea Zone to 25 Sea Zone
                1 cruiser moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Soviet Far East to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from Soviet Far East to Midway
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                3 mech_infantrys moved from Alaska to Western United States
                1 infantry moved from Alaska to British Columbia
                5 submarines moved from 92 Sea Zone to 95 Sea Zone
                3 bombers moved from Egypt to 95 Sea Zone
                1 artillery moved from Southeast Mexico to Central United States
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    triplea_42244_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble? will the sub fight?

  • '19 '18

    yes the sub will fight.
    Scramble all 3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 1 cruiser, 8 fighters and 1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 4 carriers, 8 fighters and 1 transport moved from 16 Sea Zone to 25 Sea Zone
                1 cruiser moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Soviet Far East to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from Soviet Far East to Midway
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                3 mech_infantrys moved from Alaska to Western United States
                1 infantry moved from Alaska to British Columbia
                5 submarines moved from 92 Sea Zone to 95 Sea Zone
                3 bombers moved from Egypt to 95 Sea Zone
                1 artillery moved from Southeast Mexico to Central United States
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 3 bombers and 5 submarines
                    Italians defend with 3 destroyers, 3 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 submarines in 95 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 3 destroyers and 3 fighters in 95 Sea Zone, round 2 :  4/6 hits
                        4 submarines owned by the Americans, 1 submarine owned by the Italians and 2 destroyers owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 4 :  1/3 hits
                        Italians roll dice for 2 fighters in 95 Sea Zone, round 4 :  1/2 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 5 :  2/2 hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 5 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine
                    Casualties for Americans: 2 bombers and 5 submarines

    Non Combat Move - Americans
                1 bomber moved from 95 Sea Zone to Egypt

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,4,3
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42244_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_42244_Chi7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 1 cruiser, 8 fighters and 1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 4 carriers, 8 fighters and 1 transport moved from 16 Sea Zone to 25 Sea Zone
                1 cruiser moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Soviet Far East to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from Soviet Far East to Midway
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                3 mech_infantrys moved from Alaska to Western United States
                1 infantry moved from Alaska to British Columbia
                5 submarines moved from 92 Sea Zone to 95 Sea Zone
                3 bombers moved from Egypt to 95 Sea Zone
                1 artillery moved from Southeast Mexico to Central United States
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 3 bombers and 5 submarines
                    Italians defend with 3 destroyers, 3 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 submarines in 95 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 3 destroyers and 3 fighters in 95 Sea Zone, round 2 :  4/6 hits
                        4 submarines owned by the Americans, 1 submarine owned by the Italians and 2 destroyers owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 4 :  1/3 hits
                        Italians roll dice for 2 fighters in 95 Sea Zone, round 4 :  1/2 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 5 :  2/2 hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 5 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine
                    Casualties for Americans: 2 bombers and 5 submarines

    Non Combat Move - Americans
                1 bomber moved from 95 Sea Zone to Egypt

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,4,3
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 bomber and 2 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from India to Iraq
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  5/8 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 armour owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 fighter moved from 41 Sea Zone to India
                3 submarines moved from 79 Sea Zone to 39 Sea Zone
                1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 bomber and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Persia

    Place Units - British
                1 transport placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 fighter placed in United Kingdom
                British undo move 2.
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 27 PUs (6 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_42244_UK_7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 submarines; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from Americans
                      Italians take Morocco from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                2 artilleries and 4 infantry moved from Libya to Tunisia
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                4 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42244_Ita7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 infantry moved from Syria to Iraq

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42244_ANZ7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 infantry moved from Syria to Iraq

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Airborne Attack Move - French

    Turn Complete - French

    triplea_42244_Fre7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Germany to Archangel
                1 bomber moved from Southern Italy to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                19 armour, 11 artilleries, 13 infantry and 8 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 9 mech_infantrys moved from Poland to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 2,33 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Germans attack with 19 armour, 11 artilleries, 13 infantry and 8 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 19 armour, 11 artilleries, 13 infantry and 8 mech_infantrys in Rostov, round 2 : 13/51 hits, 18,50 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 19 armour, 11 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                6 aaGuns moved from Ukraine to Western Ukraine
                1 bomber moved from Bryansk to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                3 infantry moved from Germany to Western Germany
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Libya to Tunisia
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Southern France to Southern Italy
                4 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -8,67
        Russians : 2,00

    triplea_42244_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 mech_infantry moved from Archangel to Russia

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42244_Rus8.tsvg

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