@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
            Japanese buy 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 artilleries moved from Anhwe to Chahar
            7 fighters moved from Manchuria to Chahar
            4 tactical_bombers moved from Manchuria to Chahar
            1 infantry moved from India to West India
            1 artillery moved from India to West India
            1 fighter moved from 39 Sea Zone to West India
            1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter moved from 39 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from India to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 battleships moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in West India
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India
                    Japanese roll dice for 1 fighter and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in West India, round 4 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in West India, round 5 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 tactical_bomber
                Casualties for British: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 2 artilleries, 7 fighters and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 7 fighters and 4 tactical_bombers in Chahar, round 2 : 7/13 hits, 6,83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 artilleries, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from West India to India
            1 fighter moved from 79 Sea Zone to India
            1 tactical_bomber moved from 41 Sea Zone to India
            4 carriers, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 infantry and 1 mech_infantry moved from French Indo China to Siam
            1 mech_infantry moved from Siam to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Siam
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            7 fighters and 4 tactical_bombers moved from Chahar to Manchuria
            1 fighter moved from Manchuria to Japan
Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,5,4,4,3,6,3,5,6,2,3,1,3,1,5
            Japanese collect 37 PUs (17 lost to blockades); end with 37 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
            EDIT: Removing units owned by Japanese from West India: 1 infantry
            EDIT: Adding units owned by Japanese to West India: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Siam: 1 infantry
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,00
    Chinese : -0,67
    UK_Pacific : 0,33
    Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
            1 infantry placed in Anhwe
            2 infantry placed in Hopei
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
Gotta head out to a family birthday party. Hopefully I’ll get to UK tonight.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 armour and 4 mech_infantrys moved from Algeria to Libya
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Gibraltar to Libya
            2 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Shensi to Chahar
            2 bombers moved from Korea to Chahar
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
            Battle in Philippines
            Battle in Kwangtung
            Battle in Chahar
                Americans attack with 3 bombers
                Japanese defend with 2 artilleries
                    Americans roll dice for 3 bombers in Chahar, round 2 :  1/3 hits
                    Japanese roll dice for 2 artilleries in Chahar, round 2 :  0/2 hits
                    1 artillery owned by the Japanese lost in Chahar
                    Americans roll dice for 3 bombers in Chahar, round 3 :  2/3 hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                    1 artillery owned by the Japanese lost in Chahar
                Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Libya, round 2 :  3/10 hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 :  2/6 hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Libya, round 3 :  2/8 hits
                    Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 :  1/3 hits
                    1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Libya, round 4 :  2/7 hits
                    Italians roll dice for 1 armour in Libya, round 4 :  0/1 hits
                    1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            1 bomber moved from Libya to Egypt
            4 infantry moved from Algeria to Morocco
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            3 bombers moved from Chahar to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 submarine placed in 6 Sea Zone
            1 armour and 1 fighter placed in Korea
            Americans undo move 1.
            1 infantry placed in Korea
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
            1 infantry placed in Anhwe
            2 infantry placed in Hopei
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
            British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            2 fighters moved from Persia to West India
            2 tactical_bombers moved from Persia to West India
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Kazakhstan to Tambov
                  British take Tambov from Germans
            2 armour moved from Kazakhstan to Rostov
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Persia to Rostov
Combat - British
            Battle in West India
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 :  3/6 hits
                    Japanese roll dice for 1 artillery in West India, round 2 :  0/1 hits
                    1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Rostov
                British attack with 2 armour, 1 bomber and 1 infantry
                Germans defend with 3 infantry
                    British roll dice for 2 armour, 1 bomber and 1 infantry in Rostov, round 2 :  2/4 hits
                    Germans roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                    1 armour owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    British roll dice for 1 armour and 1 bomber in Rostov, round 3 :  1/2 hits
                    Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                    1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
                British win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for British: 2 armour and 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
Non Combat Move - British
            2 fighters moved from Persia to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Egypt to 98 Sea Zone
            2 fighters moved from West India to Persia
            2 tactical_bombers moved from West India to Persia
            1 bomber moved from Rostov to Persia
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
Place Units - British
            1 transport placed in 98 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber, 1 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 bomber, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Southern Italy to Romania
            2 infantry moved from France to Northern Italy
            1 aaGun moved from Ukraine to Rostov
Place Units - Italians
            3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,33
    British : 0,67
    AA fire in Malta : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 35 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Dutch New Guinea to Philippines
            2 fighters moved from Queensland to Philippines
            1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery moved from Russia to Tambov
            5 artilleries and 5 infantry moved from Russia to Samara
            2 armour moved from Russia to Samara
            5 mech_infantrys moved from Russia to Samara
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Russia to Tambov
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Ukraine to Northwest Persia
            1 bomber moved from Romania to Northwest Persia
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter moved from Ukraine to Smolensk
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Russia to Samara
Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter; Italians loiter and taunt
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Tambov
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys in Samara, round 2 : 3/19 hits, 5,50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 armour, 5 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            3 mech_infantrys moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
            1 tactical_bomber moved from Tambov to Caucasus
            3 bombers moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun and 7 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            3 fighters moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Russia to Samara
            2 armour and 3 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Russia to Volgograd
            1 bomber moved from Northwest Persia to Romania
            1 tactical_bomber moved from Northwest Persia to Caucasus
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Russia
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,17
    British : 0,33
    Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 artillery and 2 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Archangel to Smolensk
            1 artillery and 5 infantry moved from Novosibirsk to Kansu
Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                    Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 infantry in Smolensk, round 2 :  0/5 hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    Russians roll dice for 5 infantry in Smolensk, round 3 :  0/5 hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 4 infantry in Smolensk, round 4 :  1/4 hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            2 armour moved from Kweichow to Burma
Turn Complete - Russians
The drums of war beat louder in my ear with each passing turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 airfield and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Siam to 42 Sea Zone
            2 infantry moved from India to West India
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to West India
            1 fighter moved from India to 79 Sea Zone
            1 fighter moved from Manchuria to 20 Sea Zone
Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in West India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from West India to India
            1 fighter moved from 79 Sea Zone to India
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from 42 Sea Zone to India
            1 fighter moved from 20 Sea Zone to French Indo China
            3 infantry moved from Siam to 37 Sea Zone
            1 mech_infantry moved from Shan State to 37 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from 39 Sea Zone to India
            1 aaGun, 1 armour, 14 infantry and 5 mech_infantrys moved from Manchuria to Jehol
            6 fighters and 3 tactical_bombers moved from Manchuria to French Indo China
            1 fighter moved from Manchuria to French Indo China
            1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
            1 fighter moved from Japan to French Indo China
            2 fighters moved from Japan to French Indo China
Place Units - Japanese
            1 airfield placed in French Indo China
            3 infantry placed in India
            7 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
            Japanese collect 29 PUs (10 lost to blockades); end with 31 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
    UK_Pacific : 0,33
    Japanese : 1,67
The drums of war beat louder in my ear with each passing turn.
the middle east will be turned inside out by the Axis troops that are on a blood frenzy!:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Egypt to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 armour and 4 mech_infantrys moved from Libya to Alexandria
            1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            5 fighters moved from 35 Sea Zone to 21 Sea Zone
            5 fighters moved from 21 Sea Zone to Guam
            2 armour, 2 artilleries and 6 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 bombers moved from Korea to Japan
            3 fighters moved from Korea to Japan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Korea to 35 Sea Zone
            6 fighters moved from Korea to Yunnan
Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/3 hits
                Bombing raid in Japan rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total.
            Battle in Marshall Islands
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Malaya
            Battle in Guam
                Americans attack with 5 fighters and 1 marine
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 cruiser in Guam, round 2 :  0/1 hits
                    Americans roll dice for 5 fighters and 1 marine in Guam, round 2 :  3/6 hits
                    Japanese roll dice for 1 artillery in Guam, round 2 :  1/1 hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Guam from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Italians: 1 cruiser and 1 transport
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from 96 Sea Zone to Gibraltar
            4 fighters moved from Guam to 35 Sea Zone
            3 bombers moved from Japan to Philippines
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to Korea
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
            1 cruiser and 3 transports placed in 101 Sea Zone
            3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 infantry placed in Central United States
            3 armour placed in Korea
Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Burma to Yunnan
Place Units - Chinese
            6 infantry placed in Shensi
            Chinese undo move 1.
            2 infantry placed in Hopei
            2 infantry placed in Shensi
            1 infantry placed in Hunan
            1 infantry placed in Kiangsu
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Egypt to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Libya to Tobruk
            1 armour and 4 mech_infantrys moved from Libya to Alexandria
            1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            5 fighters moved from 35 Sea Zone to 21 Sea Zone
            5 fighters moved from 21 Sea Zone to Guam
            2 armour, 2 artilleries and 6 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            3 bombers moved from Korea to Japan
            3 fighters moved from Korea to Japan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Korea to 35 Sea Zone
            6 fighters moved from Korea to Yunnan
Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/3 hits
                Bombing raid in Japan rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total.
            Battle in Marshall Islands
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Malaya
            Battle in Guam
                Americans attack with 5 fighters and 1 marine
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 cruiser in Guam, round 2 :  0/1 hits
                    Americans roll dice for 5 fighters and 1 marine in Guam, round 2 :  3/6 hits
                    Japanese roll dice for 1 artillery in Guam, round 2 :  1/1 hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Guam from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Italians: 1 cruiser and 1 transport
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from 96 Sea Zone to Gibraltar
            4 fighters moved from Guam to 35 Sea Zone
            3 bombers moved from Japan to Philippines
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to Korea
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
            1 cruiser and 3 transports placed in 101 Sea Zone
            3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 infantry placed in Central United States
            3 armour placed in Korea
Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Burma to Yunnan
Place Units - Chinese
            6 infantry placed in Shensi
            Chinese undo move 1.
            2 infantry placed in Hopei
            2 infantry placed in Shensi
            1 infantry placed in Hunan
            1 infantry placed in Kiangsu
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to West India
            1 bomber moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 fighter moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 fighter moved from Persia to West India
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
            Battle in Cyprus
            Battle in Southern France
            Battle in Malta
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 cruiser in Malta, round 2 :  0/1 hits
                    British roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                    Italians roll dice for 1 marine in Malta, round 2 :  1/1 hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Cyprus from Italians, taking Southern France from Italians, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 marine
            Battle in West India
                British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in West India, round 2 :  2/4 hits
                    Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 :  2/6 hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  1/2 hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
Non Combat Move - British
            1 bomber moved from West India to Persia
            1 fighter moved from West India to Persia
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            4 fighters moved from 98 Sea Zone to Persia
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 armour moved from Persia to Northwest Persia
Place Units - British
            1 fighter placed in 110 Sea Zone
            3 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Romania to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 2 armour and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,83 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 3 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 battleship and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 transport; Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33
    British : -0,67
    Americans : -0,17
Sir, I made a mistake in the first round of the NWP battle.
I did not want to take a tank down but wanted to take a plane down.
I will of course reroll the second round at NWP again:
Attacker
 Rolls: 3@3 1@4; Total Hits: 43@3: (3, 1, 2)1@4: (2)
Rolls: 3@3 1@4; Total Hits: 43@3: (3, 1, 2)1@4: (2)
defender:
 Rolls: 1@3; Total Hits: 01@3: (5)
Rolls: 1@3; Total Hits: 01@3: (5)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Romania to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 2 armour and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,83 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 3 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 battleship and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 transport; Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
            EDIT: Removing units owned by Italians from Caucasus: 1 fighter
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33
    British : -0,67
    Americans : -0,17
Please see my post above. I guess this is ok so, as I did reroll for the tank in round 2 and there were no other events that influenced that battle.
sorry for the mistake but I believe it is quite obvious I do not want to give the Anz inf a 2v1. Just to hard to resist the reflex to proceed with the auto selection by tripleA.
Please see my post above. I guess this is ok so, as I did reroll for the tank in round 2 and there were no other events that influenced that battle.
sorry for the mistake but I believe it is quite obvious I do not want to give the Anz inf a 2v1. Just to hard to resist the reflex to proceed with the auto selection by tripleA.
Good sir,
I am struggling to accept this edit.  I understand misclicks and going to fast sometimes.  But this does not seem like that happenend from my perspective.  If it really was a misclick I would assume you would edit the map at the end of your initial turn.  From the time stamps it appears as if you realized this at least 20 minutes later and then edited your turn.  Sometimes we miss stuff and thats okay, but when I post I try my best to make sure that signals the end of my turn and no amount of afterthought should change that.  If this were a face to face game that change would never be allowed after you had done NCM, placed units and collected income.  I feel I have been overly accommodating so far this game.  I would prefer to continue without the edit if we could.  The odds still favor you with a tank vs 2 inf.  You are still leading this game and will most likely win. This seems like the most fair solution