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2026-3-7-World-At-War.tsvg
World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
3 Tanks moved from Suiyuan to Shantung
3 Infantrys moved from Chahar to Shantung
1 Infantry and 1 Tank moved from Chahar to Peking
1 Fighter moved from Anhwei to Peking
1 Tank moved from Anhwei to Shanghai
1 Adv.Fighter moved from Anhwei to Shanghai
2 Infantrys moved from Hupeh to Kweichow
1 Adv.Fighter moved from Anhwei to Kweichow
1 Adv.Fighter moved from Shensi to Kweichow
1 Bomber moved from Anhwei to PekingPurchase Units - Chinese
Chinese buy 6 Infantrys, 1 L.Fighter and 3 Tanks; Remaining resources: 5 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 Adv.Fighters and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Kweichow, round 2 : 2/4 hits
Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Kweichow
Chinese win, taking Kweichow from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Shanghai
Chinese attack with 1 Adv.Fighter and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 1 Tank in Shanghai, round 2 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Shantung
Chinese attack with 3 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 3 Infantrys and 3 Tanks in Shantung, round 2 : 2/6 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shantung, round 2 : 2/3 hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 1 Infantry and 3 Tanks in Shantung, round 3 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Peking
Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Peking, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
5 Infantrys moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
6 Infantrys moved from Ningsia to Shensi
6 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Gobi Altai to Shensi
1 Adv.Fighter moved from Shanghai to Shansi
1 Bomber and 1 Fighter moved from Peking to Shansi
2 Adv.Fighters moved from Kweichow to Shansi
1 AAGun moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Anhwei
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to ShensiPlace Units - Chinese
6 Infantrys placed in Hsining
1 L.Fighter and 3 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 40 PUs; end with 45 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Transport moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Heilungchiang
1 Tank moved from Hulunbuir to Heilungchiang
2 ArmoredCars moved from Kwangsi to 92 Sea Zone
2 ArmoredCars and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Peking
1 Infantry moved from Hunan to Shanghai
1 ArmoredCar moved from Kwangsi to Hupeh
1 ArmoredCar moved from Kwangsi to Anhwei
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Hunan to Hupeh
1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from N.French Indochina to Kweichow
2 ArmoredCars and 1 Elite moved from N.Thailand to Yunnan
1 ArmoredCar moved from N.Thailand to Kweichow
1 Infantry moved from N.French Indochina to Kweichow
1 Tank moved from N.Thailand to Burma
1 Battleship and 1 Destroyer moved from 59 Sea Zone to 57 Sea Zone
3 Infantrys moved from Broome to Western Australia
Hisaichi take Western Australia from Anzac
2 Artillerys, 1 Elite and 1 Marine moved from Townsville to Queensland
Hisaichi take Queensland from Anzac
5 Infantrys moved from Malaya to S.Thailand
1 Elite and 6 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Hong Kong to Kiangsi
3 Infantrys moved from Hong Kong to Kwangtung
1 Fighter moved from Northern Territory to 120 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 18 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 120 Sea Zone
Hisaichi attack with 1 Fighter
Anzac defend with 2 Transports
Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Transports in 120 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Anzac lost in 120 Sea Zone
Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Hisaichi lost in 120 Sea Zone
Anzac win with 1 Transport remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Fighter
Casualties for Anzac: 1 Transport
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 2 ArmoredCars and 1 Elite
British defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Peking
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Peking, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Tank
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
Russians defend with 4 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 4 Infantrys in Heilungchiang, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Heilungchiang, round 3 : 4/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 4 Infantrys
Battle in 57 Sea Zone
Hisaichi attack with 1 Battleship and 1 Destroyer
British defend with 1 Submarine and 1 Transport
British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 57 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 57 Sea Zone
British roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 57 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 57 Sea Zone
Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 13
Casualties for British: 1 Submarine and 1 Transport
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Kweichow, round 2 : 3/5 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 2 InfantrysNon Combat Move - Hisaichi
1 Adv.Fighter moved from Heilungchiang to HulunbuirPlace Units - Hisaichi
1 Bunker and 3 Tanks placed in Hulunbuir
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in BroomeTurn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : 4.50
British : -0.83
Anzac : 0.17
Chinese : -0.50
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
2 Adv.Fighters, 5 Infantrys and 1 Tank moved from Assam to Yunnan
1 ArmoredCar and 1 Tank moved from Cape Town to Mozambique
1 ArmoredCar moved from Rhodesia to Mozambique
2 ArmoredCars moved from Italian East Africa to Lower Egypt
3 Artillerys and 5 Infantrys moved from New Valley to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
2 Tanks moved from Darfur to Lower Egypt
3 Transports moved from 21 Sea Zone to 20 Sea Zone
3 Infantrys moved from Wales to 20 Sea Zone
3 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Tanks moved from Manchester to 21 Sea Zone
3 Infantrys moved from Dover to 21 Sea Zone
2 Infantrys moved from Manchester to 21 Sea Zone
8 Infantrys and 3 Tanks moved from 21 Sea Zone to Netherlands
1 Fighter moved from Dover to NetherlandsPurchase Units - British
British buy 1 Carrier, 1 Fighter, 20 Infantrys, 4 T.Boats, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Netherlands
British attack with 1 Fighter, 8 Infantrys and 3 Tanks
Germans defend with 1 Tank
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits
1 Tank owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Fighter, 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Mozambique
British attack with 2 ArmoredCars and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Tank in Mozambique, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Yunnan
British attack with 2 Adv.Fighters, 5 Infantrys and 1 Tank
Hisaichi defend with 2 ArmoredCars and 1 Elite
British roll dice for 2 Adv.Fighters, 5 Infantrys and 1 Tank in Yunnan, round 2 : 3/8 hits
Hisaichi roll dice for 2 ArmoredCars and 1 Elite in Yunnan, round 2 : 1/3 hits
2 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Hisaichi with 2 Adv.Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 ArmoredCars and 1 Elite
Battle in Lower Egypt
British attack with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks
Italians defend with 3 Artillerys and 6 HeavyTanks
British roll dice for 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 7/13 hits
Italians roll dice for 3 Artillerys and 6 HeavyTanks in Lower Egypt, round 2 : 5/9 hits
4 HeavyTanks owned by the Italians, 3 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
2 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks retreated to New Valley
Italians win with 2 HeavyTanks remaining. Battle score for attacker is 30
Casualties for British: 5 Infantrys
Casualties for Italians: 3 Artillerys and 4 HeavyTanksNon Combat Move - British
1 Infantry moved from Italian East Africa to Nubia
1 ArmoredCar moved from Rhodesia to Italian East Africa
1 Infantry moved from Suriname to Amazon
8 Infantrys moved from London to Manchester
1 Infantry moved from Wales to Dover
1 Fighter moved from Netherlands to 21 Sea Zone
2 Infantrys moved from Bihar to Assam
1 AAGun moved from Assam to Bihar
17 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Madras to Hyderabad
1 ArmoredCar and 1 Tank moved from Bombay to Hyderabad
5 Infantrys moved from Delhi to Bihar
2 Adv.Fighters moved from Yunnan to Assam
1 Tank moved from Stockholm to OsloPlace Units - British
1 Carrier and 3 T.Boats placed in 21 Sea Zone
1 T.Boat placed in 21 Sea Zone
1 Fighter placed in 21 Sea Zone
1 Transport placed in 2 Sea Zone
2 Tanks placed in Cape Town
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
5 Infantrys placed in Delhi
1 Infantry placed in Dover
4 Infantrys placed in Wales
3 Infantrys placed in LondonTurn Complete - British
British collect 95 PUs; end with 95 PUs -
Yes, I forgot again. At work now. Posting tomorrow morning probably
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Tank moved from Amazon to SalvadorPurchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 3 PUs;Combat - Dutch
Battle in Salvador
Dutch attack with 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Tank in Salvador, round 2 : 1/1 hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits
1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Salvador
Neutral win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 TankNon Combat Move - Dutch
1 Infantry moved from Hollandia to West PapuaPlace Units - Dutch
1 Bunker placed in Flores
1 Bunker placed in TanimbarTurn Complete - Dutch
Dutch collect 14 PUs; end with 17 PUs -
Lost internet connection before combat phase yesterday at the crappy hotel. The Queensland local battle I did went much better, taking the territory, losing one unit :-D much worse for the real dice
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from N.French Indochina to Yunnan
3 Infantrys and 1 Tank moved from Burma to Yunnan
2 Artillerys, 3 Infantrys and 1 Marine moved from S.Thailand to Burma
1 Transport moved from 111 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to Soembawa
2 Artillerys, 1 Elite and 1 Marine moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker, 2 Infantrys and 2 Marines; Remaining resources: 3 PUs;Combat - Thai
Battle in Yunnan
Thai attack with 5 Infantrys and 1 Tank
British defend with 4 Infantrys and 1 Tank
Thai roll dice for 5 Infantrys and 1 Tank in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 4 Infantrys and 1 Tank in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
1 Infantry owned by the British lost in Yunnan
Thai roll dice for 5 Infantrys and 1 Tank in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 3 Infantrys and 1 Tank in Yunnan, round 3 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Yunnan
Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 5 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 6 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Thai, 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Yunnan
Chinese win with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 4 Infantrys
Casualties for Thai: 5 Infantrys and 1 TankNon Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Bunker, 2 Infantrys and 2 Marines placed in BangkokTurn Complete - Thai
Thai collect 25 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Thai from Bangkok: 1 Bunker
EDIT: Adding units owned by Thai to Burma: 1 Bunker
EDIT: Removing units owned by Romanians from Bucharest: 1 Infantry
EDIT: Adding units owned by Romanians to W.Romania: 1 Elite
EDIT: Removing units owned by Finns from Helsinki: 1 Infantry
EDIT: Adding units owned by Finns to Helsinki: 1 Elite
EDIT: Changing PUs for Finns from 7 to 6
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0.17
Thai : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Infantrys and 4 Tanks moved from Bahia to Salvador
2 Fighters moved from 26 Sea Zone to Cape Verde
3 Infantrys moved from Rio de Oro to 34 Sea Zone
1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 38 Sea Zone
2 Adv.Fighters moved from Mauritania to Belgian Congo
3 Infantrys moved from 38 Sea Zone to Belgian Congo
1 Bomber moved from W.Morocco to Belgian Congo
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 33 Sea Zone
2 Infantrys moved from 33 Sea Zone to Cape VerdePurchase Units - Americans
Americans buy 1 Bunker, 2 Factorys, 3 L.Fighters and 3 S.Submarines; Remaining resources: 2 PUs;Combat - Americans
Battle in Cape Verde
Americans attack with 2 Fighters and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Fighters and 2 Infantrys in Cape Verde, round 2 : 0/4 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Cape Verde
Americans roll dice for 2 Fighters and 1 Infantry in Cape Verde, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde
Americans win with 2 Fighters remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Americans: 2 Infantrys
Battle in Belgian Congo
Americans attack with 2 Adv.Fighters, 1 Bomber and 3 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 3 Infantrys in Belgian Congo, round 2 : 2/6 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Belgian Congo
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Salvador
Americans attack with 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks
Americans roll dice for 2 Infantrys and 4 Tanks in Salvador, round 2 : 3/6 hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 3/3 hits
2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 1 Infantry and 2 Tanks
Casualties for Americans: 2 Infantrys and 1 TankNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 96 Sea Zone: 1 Transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
1 B.Carrier moved from 26 Sea Zone to 33 Sea Zone
2 Fighters moved from Cape Verde to 33 Sea Zone
1 Destroyer and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone
2 Infantrys moved from Rio de Oro to Mauritania
2 Adv.Fighters moved from Belgian Congo to French Equatorial Africa
1 Bomber moved from Belgian Congo to Darfur
1 Adv.Fighter moved from Washington to 33 Sea Zone
2 Artillerys and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 B.Transports, 5 Destroyers, 1 Fighter, 4 Infantrys, 4 S.Submarines and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
2 Artillerys and 4 Infantrys moved from 96 Sea Zone to Kwajalein
1 S.Bomber moved from Port Moresby to Saipan
1 Adv.Fighter moved from San Francisco to MidwayPlace Units - Americans
1 Bunker and 1 Factory placed in Saipan
1 Factory placed in Rio de Oro
3 S.Submarines placed in 91 Sea Zone
3 L.Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 106 PUs; end with 108 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Stuka moved from Paris to Netherlands
1 Artillery and 3 Infantrys moved from Rhine to Netherlands
1 Artillery and 1 Infantry moved from Hamburg to Netherlands
1 Bomber and 1 Stuka moved from Hamburg to Netherlands
2 Mech.Infs moved from Bavaria to Netherlands
1 ArmoredCar moved from Danzig to East Prussia
3 ArmoredCars moved from Krakow to East Prussia
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Warsaw to BrestPurchase Units - Germans
Germans buy 2 Artillerys, 2 Bunkers, 2 Elites, 8 Infantrys, 6 Submarines and 4 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in East Prussia
Germans attack with 4 ArmoredCars
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 4 ArmoredCars in East Prussia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in East Prussia
Germans roll dice for 3 ArmoredCars in East Prussia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in East Prussia
Germans roll dice for 2 ArmoredCars in East Prussia, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in East Prussia, round 5 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in East Prussia, round 5 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 ArmoredCar remaining. Battle score for attacker is -6
Casualties for Germans: 3 ArmoredCars
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Brest
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 2 Tanks
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Brest, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 Tanks in Brest, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Brest, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 Tanks in Brest, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Russians lost in Brest
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Brest, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Brest, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Tanks
Casualties for Germans: 1 ArmoredCar
Battle in Netherlands
Germans attack with 2 Artillerys, 1 Bomber, 4 Infantrys, 2 Mech.Infs and 2 Stukas
British defend with 8 Infantrys and 3 Tanks
Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys, 2 Mech.Infs and 2 Stukas in Netherlands, round 2 : 5/11 hits, 4.33 expected hits
British roll dice for 8 Infantrys and 3 Tanks in Netherlands, round 2 : 3/11 hits, 4.17 expected hits
3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry, 2 Mech.Infs and 2 Stukas in Netherlands, round 3 : 4/8 hits, 3.33 expected hits
British roll dice for 3 Infantrys and 3 Tanks in Netherlands, round 3 : 2/6 hits, 2.50 expected hits
1 Tank owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 1 Bomber, 2 Mech.Infs and 2 Stukas in Netherlands, round 4 : 2/6 hits, 2.67 expected hits
British roll dice for 2 Tanks in Netherlands, round 4 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the British and 1 Artillery owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 1 Bomber, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 15
Casualties for Germans: 2 Artillerys and 4 Infantrys
Casualties for British: 8 Infantrys and 3 TanksNon Combat Move - Germans
2 Stukas moved from Netherlands to Hamburg
1 Bomber moved from Netherlands to Hamburg
2 Tanks moved from Normandy to Picardy
3 Artillerys and 3 Infantrys moved from Picardy to Belgium
1 Tank moved from Normandy to Belgium
1 Tank moved from Normandy to Picardy
3 Infantrys moved from Warsaw to Krakow
4 Tanks moved from Bohemia to KrakowPlace Units - Germans
1 Bunker and 3 Tanks placed in Krakow
1 Bunker and 4 Infantrys placed in Warsaw
2 Artillerys and 2 Elites placed in Rhine
4 Infantrys and 1 Tank placed in Bohemia
6 Submarines placed in 22 Sea ZoneTurn Complete - Germans
Germans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -2.00
British : -1.67
Russians : -0.50 -
Germany is so screwed.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Odessa to E.Romania
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry and 1 Tank moved from 53 Sea Zone to Bulgaria
13 Infantrys and 1 Tank moved from Vinnytsia to E.Romania
4 Infantrys and 2 Tanks moved from Tampere to Helsinki
2 Adv.Fighters and 2 Fighters moved from Oulu to Helsinki
2 Adv.Fighters and 1 Fighter moved from Oulu to Helsinki
1 Adv.Fighter moved from Oulu to East Prussia
2 Infantrys moved from Latvia to East Prussia
3 Infantrys moved from Kiev to Brest
2 Adv.Fighters moved from Minsk to Brest
2 Adv.Fighters moved from Rostov to Brest
3 Infantrys moved from N.Buryat Mongolia to Ayan
4 Infantrys moved from Chita to Heilungchiang
1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter and 1 Fighter moved from Chita to Ayan
3 Adv.Fighters and 1 Fighter moved from Chita to HeilungchiangPurchase Units - Russians
Russians buy 22 ArmoredCars, 1 Bomber, 2 HeavyTanks, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Brest
Russians attack with 4 Adv.Fighters and 3 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 4 Adv.Fighters and 3 Infantrys in Brest, round 2 : 4/7 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Brest, round 2 : 0/3 hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Bulgaria
Russians attack with 1 Infantry and 1 Tank
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/2 hits
Romanians roll dice for 1 ArmoredCar in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 3 : 1/2 hits
Romanians roll dice for 1 ArmoredCar in Bulgaria, round 3 : 0/1 hits
1 ArmoredCar owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Battle in E.Romania
Russians attack with 14 Infantrys and 1 Tank
Romanians defend with 1 Elite
Russians roll dice for 14 Infantrys and 1 Tank in E.Romania, round 2 : 2/15 hits
Romanians roll dice for 1 Elite in E.Romania, round 2 : 0/1 hits
1 Elite owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 14 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Elite
Battle in East Prussia
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in East Prussia, round 2 : 0/3 hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in East Prussia, round 3 : 0/3 hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 3 : 0/1 hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in East Prussia, round 4 : 1/3 hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 4 : 0/1 hits
1 ArmoredCar owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Heilungchiang
Russians attack with 3 Adv.Fighters, 1 Fighter and 4 Infantrys
Hisaichi defend with 3 Infantrys and 1 Tank
Russians roll dice for 3 Adv.Fighters, 1 Fighter and 4 Infantrys in Heilungchiang, round 2 : 3/8 hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/4 hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Heilungchiang, round 3 : 4/6 hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Ayan
Russians attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Infantry and 1 Marine
Russians roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in Ayan, round 2 : 3/6 hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ayan, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry and 1 Marine
Casualties for Russians: 1 Infantry
Battle in Helsinki
Russians attack with 4 Adv.Fighters, 3 Fighters, 4 Infantrys and 2 Tanks
Finns defend with 1 AAGun, 1 Elite, 1 Factory and 7 Infantrys
AA fire in Helsinki : 4/7 hits
2 Fighters owned by the Russians and 2 Adv.Fighters owned by the Russians lost in Helsinki
Russians roll dice for 2 Adv.Fighters, 1 Fighter, 4 Infantrys and 2 Tanks in Helsinki, round 2 : 3/9 hits
Finns roll dice for 1 Elite and 7 Infantrys in Helsinki, round 2 : 4/8 hits
3 Infantrys owned by the Finns and 4 Infantrys owned by the Russians lost in Helsinki
Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in Helsinki, round 3 : 1/5 hits
Finns roll dice for 1 Elite and 4 Infantrys in Helsinki, round 3 : 1/5 hits
1 Infantry owned by the Finns and 1 Fighter owned by the Russians lost in Helsinki
Russians roll dice for 2 Adv.Fighters and 2 Tanks in Helsinki, round 4 : 3/4 hits
Finns roll dice for 1 Elite and 3 Infantrys in Helsinki, round 4 : 2/4 hits
3 Infantrys owned by the Finns, 1 Adv.Fighter owned by the Russians and 1 Tank owned by the Russians lost in Helsinki
Russians roll dice for 1 Adv.Fighter and 1 Tank in Helsinki, round 5 : 2/2 hits
Finns roll dice for 1 Elite in Helsinki, round 5 : 0/1 hits
1 Elite owned by the Finns lost in Helsinki
Russians captures 6PUs while taking Finns capital
Russians win, taking Helsinki from Finns with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -50
Casualties for Finns: 1 Elite and 7 Infantrys
Casualties for Russians: 3 Adv.Fighters, 3 Fighters, 4 Infantrys and 1 TankNon Combat Move - Russians
6 Infantrys moved from Kotka to Tampere
2 Infantrys moved from Vyborg to Kotka
3 Infantrys moved from N.Karelia to Oulu
1 Infantry moved from S.Karelia to N.Karelia
3 Infantrys moved from S.Karelia to Vyborg
5 Infantrys moved from Arkhangelsk to S.Karelia
1 ArmoredCar and 1 Tank moved from Leningrad to Oulu
1 Infantry moved from Latvia to Lithuania
7 Infantrys moved from Kiev to Vinnytsia
8 Infantrys moved from Donetsk to Vinnytsia
7 Infantrys moved from Rostov to Donetsk
10 Infantrys moved from Kursk to Kiev
1 ArmoredCar and 3 Tanks moved from Stalingrad to Donetsk
2 Infantrys moved from Tula to Kursk
1 Infantry moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 ArmoredCar and 1 HeavyTank moved from Leningrad to Minsk
2 ArmoredCars moved from Tashkent to Kuybyshev
2 Infantrys moved from N.Buryat Mongolia to Chita
3 Adv.Fighters and 1 Fighter moved from Heilungchiang to Chita
2 Adv.Fighters and 1 Fighter moved from Ayan to Chita
5 Tanks moved from Olyokminsk to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Evenkia to Olyokminsk
3 ArmoredCars and 3 Tanks moved from Sibirsky to Olyokminsk
2 Infantrys moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Adv.Fighter moved from East Prussia to Vinnytsia
4 Adv.Fighters moved from Brest to Vinnytsia
1 Adv.Fighter moved from Helsinki to LeningradPlace Units - Russians
1 ArmoredCar, 1 Bomber, 2 HeavyTanks and 2 Tanks placed in Sibirsky
2 Infantrys and 2 Tanks placed in Leningrad
5 ArmoredCars placed in Stalingrad
5 ArmoredCars placed in Sverdlovsk
10 ArmoredCars placed in Moscow
1 ArmoredCar placed in GeorgiaTurn Complete - Russians
Russians collect 132 PUs; end with 138 PUs -
Germany is so screwed.
You were able to take back Neth and look at that Helsinki battle. Crazy.
I do agree it is in trouble, though. Looks like Romania will fall soon. I’d still say you are solidly winning on every front that isn’t against Russia.
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Bumping this up in case you forgot
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Artillerys, 3 Elites and 2 Infantrys moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
5 Artillerys, 1 Elite and 6 Infantrys moved from S.Algeria to N.Algeria
1 Transport moved from 45 Sea Zone to 43 Sea Zone
1 Artillery moved from Languedoc to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Cruiser moved from 45 Sea Zone to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
1 Artillery and 2 Infantrys moved from 42 Sea Zone to N.Algeria
2 Destroyers moved from 50 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Elites moved from Tunis to N.Tunisia
5 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
1 Cruiser, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 45 Sea Zone
5 Infantrys moved from 45 Sea Zone to N.Tunisia
4 Artillerys, 1 Elite and 8 Infantrys moved from Tobruk to Kufra
1 HeavyTank moved from Lower Egypt to Palestine
Italians take Palestine from British
1 HeavyTank moved from Palestine to Lower Egypt
1 HeavyTank moved from Lower Egypt to Mersa Matruh
Italians take Mersa Matruh from British
1 HeavyTank moved from Mersa Matruh to Lower Egypt
1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys moved from Cairo to Lower EgyptPurchase Units - Italians
Italians buy 1 Bomber, 1 Bunker, 1 Elite, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 AAGun moved from Tunis to N.TunisiaPlace Units - Italians
1 Bunker placed in Lower Egypt
1 Elite and 5 Infantrys placed in Cairo
4 Mech.Infs placed in Tunis
1 Bomber placed in Provence
1 Infantry placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from Syria to Palestine
British take Palestine from ItaliansPurchase Units - French
French buy 1 Bunker, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
2 Infantrys moved from Italian East Africa to Kordofan
1 Tank moved from Italian East Africa to KordofanPlace Units - French
1 Bunker, 1 Infantry and 3 Tanks placed in E.Morocco
1 Infantry placed in Italian East Africa
1 Infantry placed in SyriaTurn Complete - French
French collect 24 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by French to Nubia: 2 Infantrys and 1 Tank
EDIT: Removing units owned by French from Kordofan: 2 Infantrys and 1 Tank
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by French to Nubia: 2 Infantrys and 1 Tank
EDIT: Removing units owned by French from Kordofan: 2 Infantrys and 1 Tank
EDIT: Turning off Edit Mode
2 Marines and 2 Tanks moved from Merauke to West Papua
2 Transports moved from 112 Sea Zone to 107 Sea Zone
1 Elite and 2 Infantrys moved from Davao to 107 Sea Zone
1 Elite, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
1 Elite and 2 Infantrys moved from 108 Sea Zone to West Papua
1 Fighter moved from Davao to West Papua
1 Bomber moved from Ponape to West Papua
1 Infantry moved from Ponape to 109 Sea Zone
1 Cruiser and 1 Infantry moved from 109 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to West Papua
1 Fighter moved from Townsville to 122 Sea Zone
1 Bomber moved from Broome to 122 Sea Zone
2 Battleships moved from 109 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
1 Bomber moved from Paramushir to West Papua
1 Bomber moved from Broome to 122 Sea Zone
1 Artillery moved from Ponape to Truk
1 Tank moved from Ponape to Woleai
1 Infantry moved from Bougainville to New Georgia
Yamamoto take New Georgia from Anzac
1 Elite moved from Vladivostok to Kirin
2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Marines moved from Tokyo to 84 Sea Zone
2 Artillerys and 2 Marines moved from 84 Sea Zone to Shantung
1 Adv.Fighter moved from Hulunbuir to Heilungchiang
2 Fighters moved from Hulunbuir to Shantung
1 Fighter moved from Hulunbuir to Shantung
1 Carrier and 1 Destroyer moved from 75 Sea Zone to 84 Sea Zone
1 Fighter moved from Hulunbuir to Heilungchiang
1 Destroyer and 2 Submarines moved from 85 Sea Zone to 84 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 4 Fighters, 3 Infantrys and 4 Marines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 122 Sea Zone
Yamamoto attack with 2 Bombers and 1 Fighter
Anzac defend with 1 T.Boat and 1 Transport
Yamamoto roll dice for 2 Bombers and 1 Fighter in 122 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Anzac roll dice for 1 T.Boat and 1 Transport in 122 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 122 Sea Zone
Yamamoto roll dice for 2 Bombers in 122 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Anzac roll dice for 1 T.Boat in 122 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Yamamoto and 1 T.Boat owned by the Anzac lost in 122 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is -10
Casualties for Yamamoto: 1 Bomber and 1 Fighter
Casualties for Anzac: 1 T.Boat and 1 Transport
Battle in Heilungchiang
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in West Papua
Yamamoto attack with 2 Bombers, 1 Elite, 1 Fighter, 3 Infantrys, 2 Marines and 2 Tanks
Anzac defend with 1 Artillery and 9 Infantrys; Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Battleships and 1 Cruiser in West Papua, round 2 : 2/3 hits, 1.83 expected hits
2 Infantrys owned by the Anzac lost in West Papua
Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Fighter, 3 Infantrys, 2 Marines and 2 Tanks in West Papua, round 2 : 7/11 hits, 4.50 expected hits
Anzac roll dice for 1 Artillery and 8 Infantrys in West Papua, round 2 : 2/9 hits, 3.00 expected hits
7 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in West Papua
Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Fighter, 1 Infantry, 2 Marines and 2 Tanks in West Papua, round 3 : 6/9 hits, 4.17 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Papua
Yamamoto win, taking West Papua from Anzac with 2 Bombers, 1 Elite, 1 Fighter, 2 Marines and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Anzac: 1 Artillery and 9 Infantrys
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 1 Infantry
Battle in Shantung
Yamamoto attack with 2 Artillerys, 3 Fighters and 2 Marines
Chinese defend with 1 Infantry and 3 Tanks
Yamamoto roll dice for 2 Artillerys, 3 Fighters and 2 Marines in Shantung, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry and 3 Tanks in Shantung, round 2 : 1/4 hits, 1.83 expected hits
3 Tanks owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
Yamamoto win, taking Shantung from Chinese with 1 Artillery, 3 Fighters and 2 Marines remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry and 3 TanksNon Combat Move - Yamamoto
3 Fighters moved from Shantung to Hulunbuir
1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Hulunbuir
1 Destroyer moved from 109 Sea Zone to 95 Sea Zone
4 Carriers moved from 109 Sea Zone to 108 Sea Zone
1 Fighter moved from West Papua to 108 Sea Zone
2 Submarines moved from 109 Sea Zone to 108 Sea Zone
1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
3 Destroyers moved from 109 Sea Zone to 108 Sea Zone
1 Bomber moved from West Papua to Townsville
1 Bomber moved from West Papua to Merauke
1 Bomber moved from 122 Sea Zone to Queensland
1 Bomber moved from Queensland to Townsville
1 Destroyer and 1 Submarine moved from 112 Sea Zone to 107 Sea Zone
3 Transports moved from 112 Sea Zone to 107 Sea Zone
1 Carrier moved from 108 Sea Zone to 107 Sea ZonePlace Units - Yamamoto
4 Marines placed in Davao
2 Artillerys placed in Mindanao
4 Fighters and 3 Infantrys placed in Tokyo
1 Destroyer placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto : 3.50
Anzac : 0.83
Chinese : -0.83
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
3 Tanks moved from Shensi to Kweichow
1 Infantry moved from Shansi to Anhwei
1 Bomber moved from Shansi to Anhwei
6 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Chahar to Peking
3 Infantrys moved from Chahar to Shantung
1 Adv.Fighter moved from Shensi to Kweichow
1 Adv.Fighter moved from Shansi to Kweichow
1 Adv.Fighter and 1 Fighter moved from Shansi to Shantung
1 Adv.Fighter moved from Shansi to Peking
1 L.Fighter moved from Urumqi to Hupeh
3 Tanks moved from Urumqi to KhobdoPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 5 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 Adv.Fighters and 3 Tanks
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Adv.Fighters and 3 Tanks in Kweichow, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kweichow, round 2 : 0/4 hits
3 Infantrys owned by the Hisaichi lost in Kweichow
Chinese roll dice for 2 Adv.Fighters and 3 Tanks in Kweichow, round 3 : 3/5 hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in Khobdo
Chinese attack with 3 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Tanks in Khobdo, round 2 : 2/3 hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits
1 Tank owned by the Chinese and 2 Infantrys owned by the Neutral lost in Khobdo
Chinese loses 0 PUs for violating Khobdos neutrality.
Chinese win, taking Khobdo from Neutral with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 1 Tank
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Artillery and 2 Marines
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 2 : 2/5 hits
Yamamoto roll dice for 1 Artillery and 2 Marines in Shantung, round 2 : 3/3 hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter and 1 Fighter in Shantung, round 3 : 2/2 hits
Yamamoto roll dice for 1 Marine in Shantung, round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in Shantung
Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 2 Marines
Casualties for Chinese: 3 Infantrys
Battle in Peking
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Peking, round 2 : 0/3 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Peking, round 2 : 0/2 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Peking, round 3 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Peking, round 3 : 0/2 hits
1 ArmoredCar owned by the Hisaichi lost in Peking
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Peking, round 4 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Peking, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Anhwei
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Bomber and 1 Infantry in Anhwei, round 2 : 1/2 hits
Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win with 1 Bomber remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Chinese attack with 6 Infantrys and 1 L.Fighter
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 6 Infantrys and 1 L.Fighter in Hupeh, round 2 : 0/7 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits
Chinese roll dice for 6 Infantrys and 1 L.Fighter in Hupeh, round 3 : 1/7 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 3 : 1/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 5 Infantrys and 1 L.Fighter in Hupeh, round 4 : 3/6 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 4 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
2 Adv.Fighters moved from Kweichow to Shansi
1 Adv.Fighter moved from Peking to Shansi
1 Bomber moved from Anhwei to Shansi
1 Adv.Fighter and 1 Fighter moved from Shantung to Shansi
6 Infantrys moved from Lanchow to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
3 Tanks moved from Gobi Altai to Suiyuan
1 L.Fighter moved from Hupeh to Shansi
6 Infantrys moved from Hsining to E.QinghaiPlace Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 42 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from S.Thailand to N.Thailand
4 Infantrys moved from S.Thailand to N.Thailand
1 Tank moved from Burma to N.French Indochina
3 Infantrys moved from Western Australia to South Australia
2 Artillerys and 1 Marine moved from Queensland to New South Wales
1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from Kwangtung to Kwangsi
1 Infantry moved from Shanghai to Anhwei
3 Infantrys moved from Kiangsi to Shanghai
3 Infantrys moved from Hong Kong to Kwangtung
1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
1 Adv.Fighter moved from Hulunbuir to Peking
1 Infantry moved from Kirin to Khabarovsk
1 Elite and 5 Infantrys moved from Kirin to Heilungchiang
6 Infantrys moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
1 Battleship and 1 Destroyer moved from 57 Sea Zone to 63 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 1 Bunker, 10 Infantrys, 4 Marines and 3 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in New South Wales
Hisaichi attack with 2 Artillerys and 1 Marine
Anzac defend with 4 Infantrys
Hisaichi roll dice for 2 Artillerys and 1 Marine in New South Wales, round 2 : 1/3 hits, 1.33 expected hits
Anzac roll dice for 4 Infantrys in New South Wales, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in New South Wales
Hisaichi roll dice for 1 Marine in New South Wales, round 3 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Infantrys in New South Wales, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in New South Wales, round 4 : 1/1 hits, 0.50 expected hits
Anzac roll dice for 3 Infantrys in New South Wales, round 4 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac lost in New South Wales
Hisaichi roll dice for 1 Marine in New South Wales, round 5 : 1/1 hits, 0.50 expected hits
Anzac roll dice for 2 Infantrys in New South Wales, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in New South Wales
Anzac win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 Artillerys and 1 Marine
Casualties for Anzac: 3 Infantrys
Battle in South Australia
Hisaichi attack with 3 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in South Australia, round 2 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in South Australia, round 3 : 2/3 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in South Australia
Hisaichi win, taking South Australia from Anzac with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Peking
Hisaichi attack with 1 Adv.Fighter and 3 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Peking, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Peking, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Peking, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 InfantrysNon Combat Move - Hisaichi
1 Adv.Fighter moved from Peking to HulunbuirPlace Units - Hisaichi
3 Marines placed in Broome
1 Bunker and 3 Tanks placed in Hulunbuir
1 Infantry and 1 Marine placed in Townsville
6 Infantrys placed in Hong Kong
4 ArmoredCars and 3 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 68 PUsCombat Hit Differential Summary :
Hisaichi : 1.17
Anzac : -1.67
Chinese : -1.00





