L26 PTV GeneralDisarray (Axis+10) vs AD Allies)
G1 Scramble GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Amur to Manchuria
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 8 artilleries and 33 infantry moved from Russia to Samara
2 fighters moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Vologda to Samara
Place Units - Russians
6 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Burma to India
2 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Burma to Szechwan
1 artillery and 2 infantry moved from Anhwe to Chahar
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Korea to Jehol
2 fighters moved from Korea to Manchuria
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Yunnan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 infantry
British defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Manchuria, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Manchuria, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 4 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 45 Sea Zone
retreated to 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Jehol
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Jehol, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Chahar, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Chahar, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Chahar, round 4 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Chahar, round 5 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Burma
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 bomber moved from Chahar to Kwangsi
2 fighters moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
2 fighters moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 1.17
Chinese : -2.00
Japanese : -1.50
Sorry I’ve been so busy lately. Trying to get my house ready to put on the market. So much work :-o. I will try and get my turn done so that when you get back it’ll be your go. Have a great time with family!
No worries. I did remodeling prior to a sale last year. take all the time you need.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 8 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from West India to Kwangsi
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kwangsi
British attack with 1 bomber
Japanese defend with 1 airfield and 2 bombers
British roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits
1 bomber owned by the British lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 armour moved from West India to Persia
2 mech_infantrys moved from West India to Persia
3 aaGuns, 3 fighters, 11 infantry and 2 tactical_bombers moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
So glad those Japanese bombers made it out alive. I wouldn’t want the dice to kick me while I’m down and Moscow and India are in Axis hands :wink:
Yeah, I get it
Oh, I see how you did that. Clever – I thought those bombers were out of range of your bomber.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Italians from Bessarabia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Russia
12 infantry moved from Bryansk to Russia
1 fighter moved from Western Germany to 126 Sea Zone
2 fighters moved from Western Germany to Norway
2 infantry moved from Finland to Norway
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 2 artilleries and 12 infantry
Russians defend with 1 airfield, 1 factory_major and 6 infantry
Germans roll dice for 2 artilleries and 12 infantry in Russia, round 2 : 1/14 hits, 3.00 expected hits
Russians roll dice for 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 2 artilleries and 11 infantry in Russia, round 3 : 4/13 hits, 2.83 expected hits
Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 2 artilleries and 9 infantry in Russia, round 4 : 2/11 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
retreated to Volgograd
Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
3 armour moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour moved from Eastern Poland to Ukraine
22 armour and 18 mech_infantrys moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
3 aaGuns moved from Bryansk to Rostov
3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Germany to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to France
1 fighter moved from 126 Sea Zone to Finland
2 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 57 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Tsinghai to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Tambov to Russia
8 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
5 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Vologda to Russia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 3 fighters and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 6 infantry in Manchuria, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Russia
Russians attack with 1 armour, 8 artilleries, 3 fighters, 36 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry
Russians roll dice for 1 armour, 8 artilleries, 3 fighters, 36 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 13/52 hits
Germans roll dice for 2 artilleries and 9 infantry in Russia, round 2 : 0/11 hits
9 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 8 artilleries, 3 fighters, 36 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 2 artilleries and 9 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 aaGuns moved from Samara to Russia
3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
2 aaGuns moved from Amur to Manchuria
1 aaGun moved from Samara to Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Not sure if its the right thing to do with Russia but I thought I’d try. If it was BM I think its a better play since you can’t absorb my income again. That’s one of the rules I really like about BM and I think regular G40 gets wrong. Also I scrambled and had your sub fight since I thought it was a no-brainer. But you can change your loss to the destroyer if you want to. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Kweichow
2 bombers moved from Kwangsi to Shensi
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 armour moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Szechwan
1 tactical_bomber moved from Burma to Kweichow
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Kwangsi
2 fighters moved from Korea to Japan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 battleships, 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Burma to India
2 transports moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 fighter and 2 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 2 battleships, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Shensi, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 2 aaGuns and 4 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Manchuria, round 2 : 2/9 hits, 2.17 expected hits
Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries and 5 infantry in Manchuria, round 3 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries and 5 infantry in Manchuria, round 4 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Burma to India
1 fighter moved from Burma to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to Amur
Place Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -1.00
ANZAC : -0.17
Chinese : -0.67
Japanese : 1.67
Not sure if its the right thing to do with Russia but I thought I’d try. If it was BM I think its a better play since you can’t absorb my income again. That’s one of the rules I really like about BM and I think regular G40 gets wrong. Also I scrambled and had your sub fight since I thought it was a no-brainer. But you can change your loss to the destroyer if you want to. :wink:
In balanced mode it probably would be the best thing to do. However, in regular global it’s probably not a wise move for the exact reason you pointed out, and you’re now a full build behind.
However, we shall see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Gibraltar to Southern France
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Egypt to Caucasus
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Gibraltar to Southern France
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Egypt to Caucasus
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 bomber moved from Egypt to Cyprus
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Cyprus
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 4 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Egypt to Caucasus
3 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Cyprus to Egypt
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,5
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 tactical_bomber
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Sorry for all the edits. I was lazy and my brain is full and it was easier to figure out where all the US units needed to be after I went with UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 transport; Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.83
British : -0.50