Will have to come to this later.
18L Giallo(X+3) vs BSD BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Sumatra
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 bomber moved from Northern Italy to Norway
2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 infantry placed in Norway
2 fighters placed in Western United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUsPurchase Units - British
British buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Greece to Greater Southern Germany
1 fighter moved from Southern France to Greater Southern Germany
1 artillery and 1 mech_infantry moved from Yugoslavia to Greater Southern GermanyCombat - British
Battle in Greater Southern Germany
British attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 4/6 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Greater Southern Germany to 97 Sea Zone
2 fighters moved from Greater Southern Germany to Southern France
1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
4 infantry moved from Alexandria to EgyptPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Greece
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 fighters moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Syria
Italians take Syria from BritishCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5,6,1,2,1,2,1,4,4,6,4,6
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour and 26 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 artilleries and 4 infantry moved from Bessarabia to Romania
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
15 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Germany to Greater Southern Germany
2 artilleries moved from Western Germany to Greater Southern Germany
2 bombers moved from Western Germany to Egypt
1 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Yugoslavia
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from BritishCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 4 transports
4 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Yugoslavia
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Romania, round 2 : 3/6 hits
British roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Egypt
Germans attack with 14 armour, 2 bombers and 26 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 15 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 14 armour, 2 bombers and 26 mech_infantrys in Egypt, round 2 : 10/42 hits
British roll dice for 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys in Egypt, round 2 : 8/19 hits
8 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Egypt
Germans roll dice for 14 armour, 2 bombers and 18 mech_infantrys in Egypt, round 3 : 16/34 hits
British roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Egypt, round 3 : 1/9 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the British and 5 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 14 armour, 2 bombers and 17 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 9 mech_infantrys
Casualties for British: 1 artillery and 15 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 artilleries and 5 infantry
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Greater Southern Germany, round 2 : 2/7 hits
British roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Egypt to Iraq
1 aaGun, 15 artilleries and 18 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from 125 Sea Zone to Western Germany
15 mech_infantrys moved from Finland to Novgorod
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 aaGun moved from Germany to Greater Southern GermanyPlace Units - Germans
3 artilleries placed in Novgorod
6 artilleries and 4 infantry placed in Western Germany
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,2,5,3,3,4,3,1,3,5,2,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Non Combat Move - Russians
49 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Archangel to Bryansk
1 artillery and 3 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 infantry moved from Rostov to Caucasus
1 aaGun, 2 artilleries and 14 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
7 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Volgograd
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 5 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
6 mech_infantrys moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
13 artilleries and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
1 bomber moved from Yunnan to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Yunnan
1 aaGun moved from Yunnan to Burma
1 fighter moved from 43 Sea Zone to Yunnan
11 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
3 battleships moved from 35 Sea Zone to 6 Sea Zone
8 carriers, 2 cruisers, 6 destroyers and 14 submarines moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 mech_infantry moved from Sakha to Amur
2 artilleries moved from Ulaanbaatar to Amur
1 mech_infantry moved from Buyant-Uhaa to AmurPlace Units - Japanese
1 airfield placed in Yunnan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 bomber moved from Norway to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
11 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 20 submarines moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/14 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to Americans
EDIT: Turning off Edit Mode
11 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
3 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Italy to Southern FrancePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 bomber moved from Norway to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
11 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 20 submarines moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 11 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/14 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to Americans
EDIT: Turning off Edit Mode
11 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
3 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Italy to Southern FrancePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUsPurchase Units - British
British buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Southern France to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
4 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 battleships moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
5 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Yugoslavia
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Yugoslavia, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Yugoslavia
British win, taking Sicily from Italians, taking Sardinia from Italians with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 5 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 16 artilleries and 12 mech_infantrys
AA fire in Burma : 0/2 hits
British roll dice for 5 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber in Burma, round 2 : 8/33 hits
Japanese roll dice for 1 aaGun, 1 armour, 16 artilleries and 12 mech_infantrys in Burma, round 2 : 10/29 hits
1 aaGun owned by the Japanese, 7 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Burma
British roll dice for 5 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Burma, round 3 : 4/23 hits
Japanese roll dice for 1 armour, 16 artilleries and 5 mech_infantrys in Burma, round 3 : 10/22 hits
4 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Burma
5 artilleries owned by the British and 6 infantry owned by the British retreated to India
Japanese win with 1 armour, 16 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for British: 20 infantry
Casualties for Japanese: 1 aaGun and 11 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Yugoslavia to Greece
2 fighters moved from Yugoslavia to 95 Sea Zone
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Bulgaria to Greece
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
4 artilleries and 4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Greece
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Syria to Egypt
3 fighters moved from Iraq to Egypt
2 fighters and 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 5 PUs (3 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
2 infantry moved from Normandy Bordeaux to Southern FranceNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Germans take Anglo Egyptian Sudan from British
Germans take Belgian Congo from British
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 artillery, 1 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 bomber moved from Iraq to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour and 1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 bomber moved from Iraq to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
4 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Novgorod to Baltic StatesCombat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Romania
1 aaGun, 15 artilleries and 17 infantry moved from Bessarabia to Romania
10 mech_infantrys moved from Novgorod to Poland
15 infantry moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
10 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
15 mech_infantrys moved from Iraq to Egypt
11 armour and 15 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from Romania to YugoslaviaPlace Units - Germans
3 artilleries placed in Egypt
3 artilleries placed in Novgorod
2 fighters, 1 infantry and 2 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 13 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Samara
3 artilleries and 49 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Smolensk
6 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour, 16 artilleries and 1 mech_infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Yunnan to Sumatra
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to IndiaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in India
Japanese attack with 1 armour, 16 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/9 hits
Japanese roll dice for 1 armour, 16 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/28 hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in India, round 2 : 7/17 hits
7 artilleries owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 9 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 3 : 12/21 hits
UK_Pacific roll dice for 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 3/10 hits
3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 6 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 47
Casualties for British: 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 10 artilleries
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
8 carriers, 2 cruisers, 5 destroyers and 14 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Yunnan to 6 Sea Zone
5 fighters and 4 tactical_bombers moved from India to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
3 artilleries and 2 mech_infantrys moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 bomber moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Madagascar from British
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 artilleries and 9 infantry moved from Southern France to France
1 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 23 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 artilleries placed in Norway
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 7 submarines placed in 10 Sea Zone
Americans undo move 1.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 bomber moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Madagascar from British
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 artilleries and 9 infantry moved from Southern France to France
1 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 23 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 artilleries placed in Norway
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 7 submarines placed in 10 Sea Zone
Americans undo move 1.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUsPurchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
2 fighters moved from 95 Sea Zone to Yugoslavia
1 mech_infantry moved from Greece to YugoslaviaCombat - British
Battle in Bulgaria
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
2 fighters moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Southern France to France
7 infantry moved from Southern France to France
2 aaGuns moved from Southern France to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Greece
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
3 fighters moved from Egypt to Southern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2,6,1,6,5,2,4,4,5,3,3,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
French roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Southern France to FranceTurn Complete - French
French collect 19 PUs; end with 19 PUs