0% for April

17Playoff Ro8: JDOW Axis vs Omega1759 Allies+37

  • 17 16 13 12

    Looks like a bloody turn from the dice.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Southern France
                1 armour moved from France to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Germany to 114 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 armour and 3 mech_infantrys moved from France to Yugoslavia
                2 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Poland to Bessarabia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Germany to 114 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry; French defend with 1 fighter
                        Germans roll dice for 1 battleship in Norway, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 :  2/4 hits
                        British roll dice for 1 fighter and 1 infantry in Norway, round 2 :  1/2 hits
                        1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                    Casualties for French: 1 fighter
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the British lost in 125 Sea Zone
                        1 transport owned by the British lost in 125 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 armour, 1 infantry and 3 mech_infantrys
                    Neutral_Allies defend with 2 infantry
                        Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    French defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 artilleries
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        French roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 6 :  0/1 hits
                        French roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 7 :  1/1 hits
                        French roll dice for 1 infantry in Holland Belgium, round 7 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 1 infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bessarabia to Romania
                2 armour and 2 mech_infantrys moved from Germany to Romania
                1 armour moved from Eastern Poland to Bulgaria
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                8 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                2 aaGuns moved from Western Germany to Germany
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Bessarabia to Western Germany
                1 fighter moved from 114 Sea Zone to Baltic States
                1 tactical_bomber moved from 114 Sea Zone to Baltic States
                1 fighter moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                3 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium
                1 submarine moved from 106 Sea Zone to 123 Sea Zone

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 infantry placed in Western Germany
                1 armour, 1 infantry and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41370_Ger2.tsvg

  • 15 14

    Bessa sucked but rest was good. With so many battles nothing to complain about.

  • 17 16 13 12

    @JDOW:

    Bessa sucked but rest was good. With so many battles nothing to complain about.

    Correct, lots of targets for Germany. Didn’t get any air but managed to deny a German NO and get the Soviet one.

    It’s a slugging match!

  • 15 14

    oh LOL, I forgot that Finland is not Russian home ground. Otherwise I would have put the German sub there.

  • 15 14

    There = 125

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 fighters and 1 tactical_bomber moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 aaGun and 2 infantry moved from Karelia to Finland
                1 aaGun moved from Archangel to Smolensk
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Bryansk to Smolensk
                1 armour and 4 mech_infantrys moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 105 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns, 1 artillery and 18 infantry
        Bryansk : 2 aaGuns, 3 armour, 2 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys
        Russia : 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 aaGun and 2 infantry
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 aaGun, 3 fighters, 5 infantry and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 45
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41370_Rus2.tsvg

  • 15 14

    Consider the land lease NO a gift from the Germans because of the good G1 dice:)

  • 17 16 13 12

    @JDOW:

    Consider the land lease NO a gift from the Germans because of the good G1 dice:)

    Wow you actually had a way to avoid it? And to convoy the British? I guess even great players make small mistakes I guess!

    I’ll need all I can get to have a fighting chance here, thank you!

  • 15 14

    Sure, I had a sub idle in 113 after the battles of G2. But I forgot that Finland is no Russian home ground so the UK figs do not deny the NO. So +5 for Russia and +2 for UK.

    However, those IPCs are annoying but battle results are way more decisive. Also, I still feel bad because I have a dice advantage so far, so as said, take it as a gift:D

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 fighters and 1 tactical_bomber moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 aaGun and 2 infantry moved from Karelia to Finland
                1 aaGun moved from Archangel to Smolensk
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Bryansk to Smolensk
                1 armour and 4 mech_infantrys moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 105 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 3 armour and 6 mech_infantrys
                EDIT: Adding units owned by Russians to Smolensk: 3 armour and 6 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns, 1 artillery and 18 infantry
        Bryansk : 2 aaGuns, 2 artilleries, 1 fighter and 11 infantry
        Russia : 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 aaGun, 3 fighters, 5 infantry and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 45
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41370_Rus2.tsvg

  • 17 16 13 12

    Re-thought my non-combat move to move some mechanized units in Smolensk.

    Since there are no dice thrown / no outside influence here I think that’s okay (and I’ll allow you similar edits) but up to you to accept or not.

  • 15 14

    No problem. I am always lenient about such things (as its usually me who requests edit). This was a technically good edit which makes the German move more difficult now as I would have to send a tank to Archangel in oder to secure Novo.

    I took a look at Japan already. NCM plans too annoying at the moment as I was told you are crazy gambler so I have to calculate all kind of weird suicide attacks:D

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                6 fighters moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                5 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  6/11 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 :  7/14 hits
                        Chinese roll dice for 7 infantry in Szechwan, round 2 :  3/7 hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Szechwan to Anhwe
                2 fighters moved from Szechwan to Anhwe
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun moved from 19 Sea Zone to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Szechwan to Anhwe
                1 tactical_bomber moved from Szechwan to Anhwe
                2 bombers moved from Szechwan to Kwangsi
                2 fighters moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi

    Place Units - Japanese
                1 infantry placed in Japan
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_41370_Jap2.tsvg

  • 15 14

    A valuable extra hit for you. But as long as no disaster happens such I score 5 hits round 1 and you score 5-7 Japan is happy to successfully suppres the Chinese resistance. What was planned as a great China strategy ended up with a tiny Riot that ended before it begun  :evil:

  • 15 14

    One sec please.

  • 15 14

    Well, the transport situation in the map is now, that the 4 units in sz 36 are on 2 transports.

    What I wanted: 1 TT inf+art, and 2 TT with 1 inf each.

    Can we imagine it is like that? And I try to edit one the time has come? It might not make a difference anyway. But I would have to redo the entire turn to manage this.

  • 17 16 13 12

    @JDOW:

    No problem. I am always lenient about such things (as its usually me who requests edit). This was a technically good edit which makes the German move more difficult now as I would have to send a tank to Archangel in oder to secure Novo.

    I took a look at Japan already. NCM plans too annoying at the moment as I was told you are crazy gambler so I have to calculate all kind of weird suicide attacks:D

    Me1945 gives me no choice.  :-D

  • 17 16 13 12

    @JDOW:

    Well, the transport situation in the map is now, that the 4 units in sz 36 are on 2 transports.

    What I wanted: 1 TT inf+art, and 2 TT with 1 inf each.

    Can we imagine it is like that? And I try to edit one the time has come? It might not make a difference anyway. But I would have to redo the entire turn to manage this.

    This is fine. It’s a busy week as usual. Should be able to post no later than Saturday morning.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway
                3 fighters moved from Hawaiian Islands to Midway
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 bomber, 5 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier and 2 transports
        57 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 45
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 14 / 14
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_41370_Ame2.tsvg

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