0% for April

18L Giallo(X+3) vs BSD BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from Western United States to Aleutian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 fighters in Aleutian Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
                EDIT: Removing units owned by Italians from Kenya: 1 artillery
                EDIT: Changing ownership of Ethiopia from Italians to British
                EDIT: Changing ownership of British Somaliland from Italians to British
                EDIT: Changing ownership of Italian Somaliland from Italians to British
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
                EDIT: Changing ownership of Syria from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                EDIT: 1 marine moved from Trans-Jordan to British Somaliland
                EDIT: 2 infantry moved from Union of South Africa to British Somaliland
                EDIT: 1 transport moved from 71 Sea Zone to 76 Sea Zone
                EDIT: 1 artillery moved from Trans-Jordan to British Somaliland
                EDIT: 1 artillery and 1 infantry moved from Egypt to Kenya
                2 cruisers moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                EDIT: 1 infantry moved from Trans-Jordan to Italian Somaliland
                EDIT: 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 infantry moved from Burma to India

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kenya: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - British
                1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41377_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from Western United States to Aleutian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 fighters in Aleutian Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
                EDIT: Removing units owned by Italians from Kenya: 1 artillery
                EDIT: Changing ownership of Ethiopia from Italians to British
                EDIT: Changing ownership of British Somaliland from Italians to British
                EDIT: Changing ownership of Italian Somaliland from Italians to British
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
                EDIT: Changing ownership of Syria from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                EDIT: 1 marine moved from Trans-Jordan to British Somaliland
                EDIT: 2 infantry moved from Union of South Africa to British Somaliland
                EDIT: 1 transport moved from 71 Sea Zone to 76 Sea Zone
                EDIT: 1 artillery moved from Trans-Jordan to British Somaliland
                EDIT: 1 artillery and 1 infantry moved from Egypt to Kenya
                2 cruisers moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                EDIT: 1 infantry moved from Trans-Jordan to Italian Somaliland
                EDIT: 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 infantry moved from Burma to India

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kenya: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - British
                1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode

    triplea_41377_UK_5.tsvg


  • Sorry about that, I must have forgotten to post once I took the turn.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Romania to Belarus
                1 bomber moved from Romania to Russia
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41377_Ita5.tsvg

  • 21 20 19 18 17 16

    @BSD:

    Sorry about that, I must have forgotten to post once I took the turn.Â

    It happens :-o


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                3 submarines moved from 63 Sea Zone to 26 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                2 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41377_Fre5.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 4 artilleries, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Novgorod to Russia
                1 mech_infantry moved from Belarus to Vologda
                1 bomber moved from Novgorod to Vologda
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 5 artilleries and 4 infantry
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry
                        Germans roll dice for 5 artilleries and 4 infantry in Smolensk, round 2 :  6/9 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 aaGun, 13 armour, 6 artilleries, 26 infantry and 14 mech_infantrys moved from Belarus to Smolensk
                7 mech_infantrys moved from Eastern Poland to Smolensk
                1 aaGun moved from Eastern Poland to Baltic States
                1 armour moved from Poland to Novgorod
                1 fighter moved from Western Germany to France
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                2 mech_infantrys moved from Germany to Western Germany
                7 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 submarine placed in 113 Sea Zone
                6 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41377_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 2 armour and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  4/6 hits
                        Italians roll dice for 1 aaGun, 2 armour and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 aaGun owned by the Italians, 2 armour owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun, 2 armour and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Tambov to Russia
                5 infantry moved from Samara to Russia
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                2 aaGuns, 2 armour, 2 artilleries, 53 infantry and 5 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41377_Rus6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 fighter and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 artilleries, 11 infantry and 2 mech_infantrys moved from Shensi to Kansu
                5 mech_infantrys moved from Hopei to Kansu
                4 fighters and 6 tactical_bombers moved from Chahar to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Shantung to Suiyuyan
                1 armour moved from Szechwan to Sikang
                1 infantry moved from Sikang to Tsinghai
                1 bomber moved from Shantung to Tsinghai
                1 submarine moved from 39 Sea Zone to 78 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer and 3 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 5 artilleries, 4 fighters, 11 infantry, 7 mech_infantrys and 6 tactical_bombers
                    Chinese defend with 1 fighter and 13 infantry
                        Japanese roll dice for 5 artilleries, 4 fighters, 11 infantry, 7 mech_infantrys and 6 tactical_bombers in Kansu, round 2 :  14/33 hits
                        Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 :  3/14 hits
                        3 infantry owned by the Japanese, 1 fighter owned by the Chinese and 13 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 5 artilleries, 4 fighters, 8 infantry, 7 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Chinese: 1 fighter and 13 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 8 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 8 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans, 2 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 3 :  1/5 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 8 Sea Zone, round 3 :  1/4 hits
                        1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 8 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 4 :  4/5 hits
                        Americans roll dice for 2 fighters and 1 transport in 8 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 8 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 3 submarines

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Suiyuyan to Shantung
                1 bomber moved from Tsinghai to Hopei
                4 fighters and 6 tactical_bombers moved from Kansu to Chahar

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                3 artilleries placed in Shantung
                3 artilleries placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_41377_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                1 marine moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys in Algeria, round 2 :  3/9 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 90 Sea Zone to 102 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 94 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 fighters placed in Western United States
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_41377_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                1 marine moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys in Algeria, round 2 :  3/9 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 90 Sea Zone to 102 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 94 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 fighters placed in Western United States
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 destroyers and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Turning off Edit Mode
                1 fighter moved from Scotland to Algeria
                1 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery, 2 infantry and 1 marine moved from British Somaliland to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 4 infantry, 1 marine and 3 transports moved from 76 Sea Zone to 98 Sea Zone
                1 artillery, 4 infantry and 1 marine moved from 98 Sea Zone to Egypt

    Place Units - British
                2 destroyers placed in 71 Sea Zone
                1 destroyer and 2 transports placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41377_UK_6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41377_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                2 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41377_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                2 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41377_Fre6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Smolensk to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour, 3 artilleries and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Novgorod to Bryansk
                7 mech_infantrys moved from Baltic States to Western Ukraine
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Novgorod to Bryansk
                11 artilleries and 25 infantry moved from Smolensk to Belarus
                1 submarine moved from 113 Sea Zone to 124 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 14 artilleries and 28 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 1 armour, 14 artilleries and 28 infantry in Belarus, round 2 :  14/43 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 :  1/5 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Russians and 3 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 14 artilleries and 27 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 7 mech_infantrys in Western Ukraine, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 7 mech_infantrys in Western Ukraine, round 3 :  0/7 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 7 mech_infantrys in Western Ukraine, round 4 :  2/7 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Western Germany
                2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
                1 aaGun moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Smolensk to Western Ukraine
                7 armour moved from Smolensk to Western Ukraine
                1 aaGun, 3 armour and 16 mech_infantrys moved from Smolensk to Belarus
                1 mech_infantry moved from Smolensk to Belarus
                6 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Vologda to Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41377_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Vologda

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 :  0/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 4 :  1/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 artillery and 30 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Rostov: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_41377_Rus7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 armour moved from Sikang to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 78 Sea Zone to 39 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Chahar to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                3 artilleries moved from Kiangsu to Anhwe
                3 artilleries moved from Shantung to Anhwe
                1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters and 3 tactical_bombers moved from Chahar to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Kansu
                1 bomber moved from Shantung to Kansu
                5 artilleries and 6 infantry moved from Kansu to Timguska
                1 bomber moved from Hopei to Kansu
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 aaGun moved from Hunan to Yunnan
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                3 artilleries placed in Shantung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs

    triplea_41377_Jap7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 armour moved from Sikang to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 78 Sea Zone to 39 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Chahar to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                3 artilleries moved from Kiangsu to Anhwe
                3 artilleries moved from Shantung to Anhwe
                1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters and 3 tactical_bombers moved from Chahar to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Kansu
                1 bomber moved from Shantung to Kansu
                5 artilleries and 6 infantry moved from Kansu to Timguska
                1 bomber moved from Hopei to Kansu
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 aaGun moved from Hunan to Yunnan
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                3 artilleries placed in Shantung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kansu: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Sikang: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 3 artilleries and 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 mech_infantrys
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 2 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 6 artilleries
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Timguska : 1 flag, 5 artilleries and 7 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
        39 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers
        Novosibirsk : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 23 / 35
        Japanese : 70 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 38
        UK_Pacific : 5 / 3
        Italians : 16 / 19
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2,800
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    triplea_41377_Jap7.tsvg


  • Hi, just wanted to let you know that I will be on a business trip this weekend and will be unable to post turns until when I return on Monday, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from Morocco to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Tunisia, round 2 :  3/7 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 marine moved from Algeria to Morocco
                1 aaGun moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Tunisia to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41377_Ame7.tsvg

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