18L Suprise Attack vs variance (allies) - Bal mod

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from British Guiana to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  7/11 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 infantry moved from Brazil to Suriname
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 bombers moved from Gibraltar to Suriname
                1 bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 armour, 2 fighters and 1 infantry placed in Eastern United States
                Americans undo move 1.
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 mech_infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 1 marine moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 artilleries, 1 bomber, 5 infantry and 1 marine
                    Italians defend with 2 armour, 1 artillery and 3 infantry
                        British roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 marine in Trans-Jordan, round 2 :  6/10 hits
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 :  4/6 hits
                        1 artillery owned by the Italians, 3 infantry owned by the Italians, 4 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 13
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 3 infantry
                Battle in Kiangsi
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/6 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 :  2/5 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Kwangtung
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 92 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Trans-Jordan to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from India to Yunnan
                8 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
                1 aaGun moved from Yunnan to Kweichow

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 submarines placed in 98 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag
        Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 armour, 1 fighter and 4 mech_infantrys
        Kweichow : 1 aaGun, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 aaGun and 3 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 armour, 1 harbour and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 bombers, 1 harbour and 4 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 battleship and 1 submarine
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries, 1 infantry and 1 marine
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 3 submarines
        91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines and 3 transports
        Suriname : 3 bombers and 2 infantry
        110 Sea Zone : 1 destroyer

    triplea_41163_UK_5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from British Guiana to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  7/11 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 infantry moved from Brazil to Suriname
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 bombers moved from Gibraltar to Suriname
                1 bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 armour, 2 fighters and 1 infantry placed in Eastern United States
                Americans undo move 1.
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 mech_infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 1 marine moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 artilleries, 1 bomber, 5 infantry and 1 marine
                    Italians defend with 2 armour, 1 artillery and 3 infantry
                        British roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 marine in Trans-Jordan, round 2 :  6/10 hits
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 :  4/6 hits
                        1 artillery owned by the Italians, 3 infantry owned by the Italians, 4 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 13
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 3 infantry
                Battle in Kiangsi
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/6 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 :  2/5 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Kwangtung
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 92 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Trans-Jordan to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from India to Yunnan
                8 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
                1 aaGun moved from Yunnan to Kweichow

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 submarines placed in 98 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag
        Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 armour, 1 fighter and 4 mech_infantrys
        Kweichow : 1 aaGun, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 aaGun and 3 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 armour, 1 harbour and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 bombers, 1 harbour and 4 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries, 1 infantry and 1 marine
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 3 submarines
        91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines and 3 transports
        Suriname : 3 bombers and 2 infantry
        110 Sea Zone : 1 destroyer

    triplea_41163_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 4 infantry moved from Yugoslavia to Romania

    triplea_41163_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 4 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                Italians undo move 1.
                1 artillery placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41163_Ita5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters and 1 infantry moved from Yunnan to Kweichow

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Kweichow : 2 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 aaGuns, 2 artilleries and 5 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
        62 Sea Zone : 2 destroyers
        Egypt : 4 infantry
        United Kingdom : 2 infantry

    triplea_41163_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                1 infantry moved from Karelia to Finland
                1 armour and 1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 artilleries and 5 infantry moved from Germany to Poland
                3 armour moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                1 bomber moved from Western Germany to Bessarabia
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Germany to Eastern Poland

    triplea_41163_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                1 infantry moved from Karelia to Finland
                1 armour and 1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 artilleries and 5 infantry moved from Germany to Poland
                3 armour moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                1 bomber moved from Western Germany to Bessarabia
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Poland
                    Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Poland, round 2 :  2/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
                        Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 8 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 5 artilleries and 8 infantry
                        AA fire in Eastern Poland :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in Eastern Poland
                        Germans roll dice for 8 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Poland, round 2 :  8/18 hits
                        Russians roll dice for 4 aaGuns, 5 artilleries and 8 infantry in Eastern Poland, round 2 :  3/13 hits
                        4 aaGuns owned by the Russians, 3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 8 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 :  10/15 hits
                        Russians roll dice for 5 artilleries and 4 infantry in Eastern Poland, round 3 :  3/9 hits
                        3 infantry owned by the Germans, 5 artilleries owned by the Russians and 4 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 8 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 5 artilleries and 8 infantry

    Non Combat Move - Germans
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Germany to 95 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Poland to Western Germany
                1 fighter moved from Poland to Western Germany
                1 bomber moved from Bessarabia to Germany
                2 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from France to Southern France
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 artilleries moved from Yugoslavia to Romania
                1 artillery moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery and 3 infantry placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                Germans undo move 2.
                2 infantry placed in Southern France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 24 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.271
            Median : 3.000
            Variance : 1.607
            Standard Deviation : 1.268
            Total rolls : 85

    Germans Combat
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.164
            Standard Deviation : 1.079
            Total rolls : 56

    Russians Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.393
            Median : 3.000
            Variance : 1.704
            Standard Deviation : 1.305
            Total rolls : 28

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41163_Ger6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Baltic States to Eastern Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                7 armour moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Novgorod to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 8 armour, 1 artillery, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 8 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                        AA fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 8 armour, 1 artillery, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  8/22 hits
                        Germans roll dice for 1 aaGun, 8 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/12 hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 1 artillery, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  4/19 hits
                        Germans roll dice for 5 armour in Eastern Poland, round 3 :  3/5 hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 4 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 8 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  5/16 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 8 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 aaGun, 8 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 4 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 armour moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                10 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                Russians undo move 2.
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 4 infantry
        Bryansk : 10 infantry
        Rostov : 1 infantry
        Eastern Poland : 8 armour, 1 artillery and 3 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 3 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_41163_Rus6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Japan to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                2 tactical_bombers moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    triplea_41163_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Japan to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                2 tactical_bombers moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Hunan
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Sumatra from ANZAC, taking Hunan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 tactical_bombers moved from Hunan to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 bombers moved from 43 Sea Zone to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 2.895
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.857
            Median : 2.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_41163_Jap6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from Suriname to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                3 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in Algeria
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Okinawa from Japanese, taking Algeria from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers in 104 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 carrier, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 carrier, 2 destroyers and 1 transport

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Iwo Jima
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                3 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                3 bombers moved from 104 Sea Zone to United Kingdom
                3 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 artillery and 1 harbour
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

    Combat - British
                Battle in Libya

    Non Combat Move - British
                3 submarines moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                3 artilleries and 1 marine moved from Trans-Jordan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                2 fighters moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Kweichow to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                3 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Kweichow
                4 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 battleship moved from 33 Sea Zone to 17 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,2,6,4
                UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 2 bombers
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Okinawa : 1 flag, 1 mech_infantry
        Siam : 1 flag
        Manchuria : 1 artillery
        Yunnan : 1 aaGun, 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys
        Kweichow : 1 aaGun, 2 fighters and 1 tactical_bomber
        Hunan : 1 artillery
        Sikang : 1 infantry
        Anhwe : 1 aaGun, 1 armour, 1 artillery, 15 infantry and 4 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 3 submarines
        19 Sea Zone : 2 transports
        17 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag, 1 armour and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 transport
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines and 3 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    triplea_41163_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 4 infantry moved from Romania to Eastern Poland
                1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 94 Sea Zone

    triplea_41163_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 4 infantry moved from Romania to Eastern Poland
                1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 4 infantry
                    Russians defend with 8 armour, 1 artillery and 3 mech_infantrys
                        Italians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 8 armour, 1 artillery and 3 mech_infantrys in Eastern Poland, round 2 :  6/12 hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Eastern Poland
                    Russians win with 8 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 artillery and 4 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 battleship moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 2.952
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 21

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41163_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Kweichow to Anhwe
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41163_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                2 tactical_bombers moved from Western Germany to Eastern Poland
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                1 bomber moved from Germany to Novgorod
                1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Romania to Eastern Poland

    triplea_41163_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                2 tactical_bombers moved from Western Germany to Eastern Poland
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                1 bomber moved from Germany to Novgorod
                1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Novgorod
                    Germans attack with 1 armour, 1 bomber and 4 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  5/8 hits
                        4 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    retreated to Novgorod
                    Russians win with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 armour and 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 7 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 8 armour, 1 artillery and 1 mech_infantry
                        Germans roll dice for 7 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  6/13 hits
                        Russians roll dice for 8 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 :  7/10 hits
                        1 mech_infantry owned by the Russians, 4 armour owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Russians and 4 artilleries owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 artilleries, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 :  4/6 hits
                        Russians roll dice for 4 armour in Eastern Poland, round 3 :  2/4 hits
                        4 armour owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 6 artilleries and 3 infantry
                    Casualties for Russians: 8 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Germany
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 bomber moved from Novgorod to Germany
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in France
                3 infantry placed in Western Germany
                1 armour, 1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.196
            Median : 3.000
            Variance : 1.180
            Standard Deviation : 1.086
            Total rolls : 51

    Germans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Russians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.818
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41163_Ger7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 fighter moved from Baltic States to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                5 infantry moved from Bryansk to Belarus
                2 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                10 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                Russians undo move 1.
                1 armour and 2 artilleries placed in Novgorod
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour and 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 8 infantry
        Karelia : 1 artillery and 2 infantry
        Baltic States : 2 infantry
        Bryansk : 11 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 3 armour and 1 factory_minor
        Western Ukraine : 2 artilleries, 4 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 1 harbour
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_41163_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 21 Sea Zone
                2 bombers moved from Philippines to 21 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 tactical_bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 carrier and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone

    triplea_41163_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 21 Sea Zone
                2 bombers moved from Philippines to 21 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 tactical_bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 carrier and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
                    Japanese winJapanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber remaining, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 21 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kiangsi to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                Japanese collect 41 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    triplea_41163_Jap7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                2 bombers moved from Iwo Jima to 21 Sea Zone
                3 bombers moved from United Kingdom to 95 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                4 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone

    triplea_41163_Ame7.tsvg

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