@msoot said in L26 BM4 Avner(X) vs msoot(L+22):
@Avner Scramble in sz 97?
no scramble
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 6 artilleries, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 bombers moved from Bryansk to Persia
5 armour moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
No scramble SZ110.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 6 artilleries, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 bombers moved from Bryansk to Persia
5 armour moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/2 hits
Bombing raid in Persia rolls: 5,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Norway, round 2 : 4/6 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 2 : 0/3 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 6 armour, 1 bomber and 2 fighters
British defend with 1 infantry
Germans roll dice for 6 armour, 1 bomber and 2 fighters in Caucasus, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Persia to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Bryansk to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Archangel to Belarus
1 bomber moved from Norway to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Samara
2 armour moved from Bryansk to Caucasus
1 fighter moved from Southern Italy to Egypt
1 destroyer and 1 submarine moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 artillery moved from France to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
Germans undo move 2.
Germans undo move 1.
2 artilleries placed in Volgograd
2 artilleries placed in Ukraine
1 fighter placed in Volgograd
1 fighter placed in Ukraine
2 artilleries placed in Novgorod
1 destroyer placed in 110 Sea Zone
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 3 bombers and 2 fighters
Egypt : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major
Norway : 1 artillery and 1 mech_infantry
Northern Italy : 2 fighters and 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Bryansk : 6 aaGuns, 5 armour, 13 artilleries, 1 bomber and 33 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 fighter
Vologda : 1 flag
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 fighter
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 7 armour
Smolensk : 1 flag
Samara : 1 flag, 1 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 61 / 81
Russians : 9 / 32
Japanese : 54 / 59
Americans : 50 / 73
Chinese : 0 / 9
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 20 / 26
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 2.346
Standard Deviation : 1.532
Total rolls : 27
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.211
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
British Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 32 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
2 fighters and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Turn Complete - Russians
Russians collect 11 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
8 artilleries and 1 infantry moved from Yunnan to Shan State
1 armour and 1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to 43 Sea Zone
3 bombers moved from French Indo China to 6 Sea Zone
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
Crap, forgot to ask for OOL in SZ6. I could take the 1st round casualties and manually roll in forums for rest of it.
Japanese hits on US - 5
American hits on Japs - 4
lose 1 fighter, 2 subs, 1 CV.
lose 1 fighter, 2 subs, 1 CV.
Japanese hits on US - 5
American hits on Japs - 4
Round 1 losses:
Japanese: Carrier, destroyer, 1 hit on battleship
US: 1 fighter, 2 subs, 1 CV
Round 2:
Japanese attack: battleship, 3 strats, 3 tacts
US defense: 2 fighters, 1 carrier
Japanese rolls:
Rolls: 4@4 3@3; Total Hits: 34@4: (2, 1, 1, 6)3@3: (6, 6, 6)
US rolls:
Rolls: 2@4 1@2; Total Hits: 22@4: (3, 2)1@2: (6)
Obviously I’m going to keep a damaged CV there.
Round 2:
Japan loses: battleship, tact
US loses: 2 fighters and damages carrier.
Round 3:
Japan attack: 3 strats, 2 tacts
US defense: 1 dmg carrier
Japan rolls:
Input ErrorThere was an error in your dice throw: "/>
Rolls: 1@2; Total Hits: 11@2: (1)
That 1@2 was your hit.
Japan:
Rolls: 3@4 2@3; Total Hits: 43@4: (5, 4, 3)2@3: (2, 1)
Japan loses tact and US loses carrier.
Whew, that was a pain in the butt!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
8 artilleries and 1 infantry moved from Yunnan to Shan State
1 armour and 1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to 43 Sea Zone
3 bombers moved from French Indo China to 6 Sea Zone
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 8 artilleries and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 8 artilleries and 4 infantry in Shan State, round 2 : 5/13 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 8 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer and 3 tactical_bombers
Americans defend with 2 carriers, 3 fighters and 2 submarines
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers and 3 fighters in 6 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer and 3 tactical_bombers in 6 Sea Zone, round 3 : 2/8 hits
Americans roll dice for 1 carrier and 3 fighters in 6 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers and 3 tactical_bombers in 6 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 carriers, 3 fighters and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 2 tactical_bombers
Non Combat Move - Japanese
5 transports moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
5 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Novosibirsk to Samara
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 bombers
EDIT: Adding units owned by Japanese to Japan: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Sorry for the sloppy play. Kinda late here and I’m a bit tired…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Russia to Egypt
6 artilleries and 7 infantry moved from India to Burma
Combat - British
Scramble from Egypt?
I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.
Scramble from Egypt?
I took the sub as a casualty in SZ110. I suppose you may have rather taken the DD and submerged. If you want to do that, I’ll edit the sub back in.
No scramble in Egypt. I would rather keep and submerge the sub in SZ110. Thanks for the heads up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Normandy Bordeaux
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Normandy Bordeaux from Germans, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 transport moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Russia to Egypt
6 artilleries and 7 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
British roll dice for 1 armour, 7 artilleries, 1 bomber, 10 infantry and 1 mech_infantry in Egypt, round 2 : 7/20 hits
Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 9/15 hits
2 artilleries owned by the Italians, 5 infantry owned by the Italians and 9 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 7 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/11 hits
Italians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Egypt, round 3 : 5/8 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians, 2 fighters owned by the Germans, 2 fighters owned by the Italians, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 4 artilleries and 1 bomber in Egypt, round 4 : 3/6 hits
Italians roll dice for 2 fighters in Egypt, round 4 : 2/2 hits
1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 46
Casualties for Germans: 3 fighters
Casualties for British: 5 artilleries, 10 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 2 submarines and 1 transport
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 6 artilleries and 7 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 7 infantry in Burma, round 2 : 3/13 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns and 1 mech_infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Persia
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 3 transports
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 81
Russians : 11 / 43
Japanese : 54 / 57
Americans : 52 / 72
Chinese : 0 / 9
British : 35 / 41
UK_Pacific : 14 / 16
Italians : 19 / 25
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Sumatra to Burma
2 fighters moved from Java to Burma
1 fighter and 1 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French