Stucktojo(A+20) v. Mallery29(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 airfield and 1 armour
                        Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 artillery and 6 infantry moved from Western Germany to Northern Italy
                4 aaGuns and 1 fighter moved from Southern Italy to Northern Italy
                5 infantry moved from France to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_40828_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 1 fighter in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to Guam
                1 transport moved from 41 Sea Zone to 56 Sea Zone
                2 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Kazakhstan to Caucasus

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_40828_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 1 fighter in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to Guam
                1 transport moved from 41 Sea Zone to 56 Sea Zone
                2 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Kazakhstan to Caucasus

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 20 to 12
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_40828_Fre9.tsvg

  • '19 '17 '16

    I hope you don’t mind.  I must have clicked the wrong thing and didn’t notice.  I meant to buy 1 trans, 1 dest and 1 dude for ANZAC.

    I also adjusted my PUs because I should have less change than with the accidental buy.


  • @StuckTojo:

    I hope you don’t mind.  I must have clicked the wrong thing and didn’t notice.  I meant to buy 1 trans, 1 dest and 1 dude for ANZAC.

    I also adjusted my PUs because I should have less change than with the accidental buy.

    No worries!!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 bombers moved from Novgorod to Caucasus
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                19 armour and 11 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Novgorod to Archangel
                2 fighters and 2 tactical_bombers moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Western Germany to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Germans attack with 19 armour, 10 bombers and 11 mech_infantrys
                    British defend with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 6 mech_infantrys; Americans defend with 1 artillery, 1 bomber and 5 infantry; ANZAC defend with 1 fighter and 2 infantry
                        Germans roll dice for 19 armour, 10 bombers and 11 mech_infantrys in Caucasus, round 2 :  17/40 hits
                        Russians roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 14 infantry and 6 mech_infantrys in Caucasus, round 2 :  7/29 hits
                        7 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 bomber owned by the Americans, 1 bomber owned by the British, 2 infantry owned by the ANZAC, 5 infantry owned by the Americans and 7 infantry owned by the British lost in Caucasus
                        Germans roll dice for 19 armour, 10 bombers and 4 mech_infantrys in Caucasus, round 3 :  16/33 hits
                        Russians roll dice for 1 armour, 5 artilleries, 1 fighter and 5 mech_infantrys in Caucasus, round 3 :  4/12 hits
                        4 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 artillery owned by the Americans, 1 armour owned by the British, 4 artilleries owned by the British and 1 fighter owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 19 armour and 10 bombers remaining. Battle score for attacker is 82
                    Casualties for Germans: 11 mech_infantrys
                    Casualties for British: 1 armour, 4 artilleries, 1 bomber, 7 infantry and 6 mech_infantrys
                    Casualties for ANZAC: 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 5 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
                1 fighter moved from Smolensk to Rostov
                2 aaGuns, 2 artilleries and 13 infantry moved from Bryansk to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Poland to Romania
                10 bombers moved from Caucasus to Romania
                5 infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from Archangel to Novgorod
                3 mech_infantrys moved from Finland to Novgorod
                1 artillery moved from Finland to Karelia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                6 infantry moved from Poland to Eastern Poland
                6 infantry moved from Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to France
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                1 tactical_bomber placed in Western Germany
                1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_40828_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 armour moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Vologda to Archangel
                2 fighters moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    retreated to Volgograd
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                2 fighters moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Timguska
                1 artillery moved from Novosibirsk to Vologda
                1 artillery and 1 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs

    triplea_40828_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 submarine moved from 36 Sea Zone to 56 Sea Zone
                      Japanese take 37 Sea Zone from French
                      Japanese take 42 Sea Zone from Americans
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from French Indo China to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 56 Sea Zone
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 bombers moved from 45 Sea Zone to French Indo China
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 battleships, 4 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 aaGun, 2 armour and 1 mech_infantry moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                3 infantry moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Siberia to Amur
                1 fighter moved from Japan to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 22 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                2 infantry placed in Japan
                3 infantry placed in Shantung
                4 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs

    triplea_40828_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                1 bomber moved from Western Australia to 34 Sea Zone
                1 submarine moved from 57 Sea Zone to 55 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                2 fighters moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 56 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 carriers moved from 54 Sea Zone to 57 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 57 Sea Zone
                2 fighters moved from 56 Sea Zone to 57 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 54 Sea Zone to 57 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 5 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 34 Sea Zone to New Guinea
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Eastern United States to Iceland
                1 carrier and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to Syria
                1 fighter moved from Gibraltar to Scotland
                1 fighter moved from Gibraltar to Syria

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40828_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_40828_Chi10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                1 bomber moved from Western Australia to 34 Sea Zone
                1 submarine moved from 57 Sea Zone to 55 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                2 fighters moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 56 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 carriers moved from 54 Sea Zone to 57 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 57 Sea Zone
                2 fighters moved from 56 Sea Zone to 57 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 54 Sea Zone to 57 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 5 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 34 Sea Zone to New Guinea
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Eastern United States to Iceland
                1 carrier and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to Syria
                1 fighter moved from Gibraltar to Scotland
                1 fighter moved from Gibraltar to Syria

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 54 Sea Zone to 57 Sea Zone
                2 infantry moved from Burma to Shan State
                3 fighters moved from India to Shan State
                2 tactical_bombers moved from Burma to Shan State
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Sikang to Volgograd
                8 fighters moved from Russia to Volgograd
                1 armour moved from Timguska to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - British
                Battle in Shan State
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  4/7 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    British attack with 8 fighters and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 8 fighters and 1 mech_infantry in Volgograd, round 2 :  5/9 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Volgograd
                    British win, taking Volgograd from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                7 fighters moved from Volgograd to Persia
                2 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Iraq to Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from Shan State to India
                1 fighter moved from Egypt to Persia
                1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                1 armour moved from Russia to Vologda

    Place Units - British
                3 artilleries placed in Iraq
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 5 artilleries
                EDIT: Adding units owned by UK_Pacific to India: 5 artilleries
                EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 armour, 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 armour, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 3 aaGuns, 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry

    triplea_40828_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Northern Italy to 99 Sea Zone
                1 armour and 1 infantry moved from Rostov to Volgograd

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Volgograd
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor; British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Volgograd
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                4 aaGuns, 1 artillery and 12 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs

    triplea_40828_Ita10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Guam to 45 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40828_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Guam to 45 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_40828_Fre10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 19 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Romania to 98 Sea Zone
                1 bomber and 2 fighters moved from Novgorod to Russia
                8 bombers moved from Romania to Rostov
                8 bombers and 1 fighter moved from Rostov to Russia
                2 tactical_bombers moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Caucasus to Sikang
                      Germans take Kazakhstan from Russians
                      Germans take Sikang from Chinese
                3 armour moved from Caucasus to Tsinghai
                1 bomber moved from Romania to Rostov
                1 bomber moved from Rostov to Bryansk
                2 infantry moved from Rostov to Bryansk
                15 armour moved from Caucasus to Rostov
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Romania to Ukraine

    Combat - Germans
                Air Battle in Russia

    triplea_40828_Ger11.tsvg

  • '19 '17 '16

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 19 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Romania to 98 Sea Zone
                1 bomber and 2 fighters moved from Novgorod to Russia
                8 bombers moved from Romania to Rostov
                8 bombers and 1 fighter moved from Rostov to Russia
                2 tactical_bombers moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Caucasus to Sikang
                      Germans take Kazakhstan from Russians
                      Germans take Sikang from Chinese
                3 armour moved from Caucasus to Tsinghai
                1 bomber moved from Romania to Rostov
                1 bomber moved from Rostov to Bryansk
                2 infantry moved from Rostov to Bryansk
                15 armour moved from Caucasus to Rostov
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Romania to Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 12 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                        AA fire in Russia :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,4,7,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia rolls: 5,6,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 26 damage total.  Damaged units is as follows: airfield = 6, factory_major = 20
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Germans attack with 3 armour
                    British defend with 1 armour
                        Germans roll dice for 3 armour in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 :  2/2 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  2/2 hits
                        1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 bomber and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor; British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Archangel to Novgorod
                8 bombers and 3 fighters moved from Russia to Rostov
                5 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Belarus to Novgorod
                6 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Karelia to Finland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Germany to Poland
                1 bomber moved from 98 Sea Zone to Rostov
                3 mech_infantrys moved from Novgorod to Finland

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber and 3 infantry placed in Western Germany
                Germans undo move 3.
                1 transport placed in 115 Sea Zone
                2 infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_40828_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 0 PUs;
                Russians buy nothing; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Volgograd
                1 armour and 3 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                3 fighters moved from Russia to Ukraine
                1 fighter moved from Russia to Archangel
                1 artillery and 2 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 3 fighters and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Ukraine, round 2 :  4/7 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                3 fighters moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Novosibirsk

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_40828_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to 37 Sea Zone
                3 fighters moved from French Indo China to Yunnan
                2 bombers, 6 fighters and 6 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 2 :  2/12 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 :  8/15 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Yunnan to Tsinghai
                1 aaGun moved from Hunan to Yunnan
                2 artilleries moved from French Indo China to Yunnan
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                2 carriers, 1 destroyer, 4 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                5 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs

    triplea_40828_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                2 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 fighters and 1 tactical_bomber moved from 57 Sea Zone to Sumatra

    Combat - Americans
                Battle in Soviet Far East
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 57 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to India
                1 mech_infantry moved from Syria to Northwest Persia
                2 fighters moved from Syria to Persia
                1 artillery and 2 infantry moved from Syria to Iraq
                1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Scotland to Gibraltar
                1 fighter moved from Iceland to United Kingdom
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 bomber moved from 16 Sea Zone to Wake Island
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 56 Sea Zone to 58 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_40828_Ame11.tsvg

Suggested Topics

  • 16
  • 14
  • 114
  • 53
  • 261
  • 131
  • 300
  • 81
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.8k

Users

40.5k

Topics

1.8m

Posts