@simon33 Scramble?
17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 bombers, 6 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
1 infantry moved from Jehol to Manchuria
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 armour, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 marine moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 battleship moved from 6 Sea Zone to 19 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 harbours, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 fighters, 5 infantry, 2 marines and 7 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 9 fighters, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 artilleries, 5 infantry and 1 marine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters; Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Japanese retreated to 41 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -46
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Szechwan
1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Kweichow
2 infantry moved from Hopei to Suiyuyan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 marine moved from Sumatra to 41 Sea Zone
1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 carriers moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Manchuria to Anhwe
2 bombers moved from Anhwe to Yunnan
1 aaGun moved from Shan State to BurmaPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 harbour placed in Jehol
1 harbour placed in SumatraTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
3 fighters moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
-
Kamikaze Iwo Jima SZ?
-
4 kamikazes
-
i clicked no kamikazes in triple a to leave the game, but then it automatically rolled. ignore it.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat - British
-
Scramble to SZ98?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
3 fighters moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,4,2,4
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Americans retreated to 24 Sea Zone
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans winJapanese win with 1 submarine remaining with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 3/7 hits
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 harbour placed in Midway
3 destroyers placed in 101 Sea Zone
Americans undo move 2.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsCombat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter and 1 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Move - British
1 unit repaired.
1 battleship moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 artillery moved from Iraq to Syria
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 mech_infantry moved from Belgian Congo to Nigeria
1 armour moved from Iraq to Egypt
British take Trans-Jordan from ItaliansPurchase Units - British
British buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;Combat - British
Battle in French Madagascar
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
1 artillery owned by the British retreated to India
Japanese win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in 41 Sea Zone
British attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship and 2 carriers
British roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship and 2 carriers in 41 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship and 2 carriers in 41 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the British and 1 carrier owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 battleship in 41 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the British and 1 carrier owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 1 battleship and 2 fighters
Casualties for Japanese: 2 carriers
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Italians lost in 98 Sea Zone
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 mech_infantry moved from Iraq to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 1 infantry moved from Persia to IraqPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
British collect 35 PUs (2 lost to blockades); end with 42 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from RussiansPurchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 marine moved from Albania to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Albania
1 bomber moved from Alexandria to Southern Italy
1 armour, 2 artilleries and 5 infantry moved from Alexandria to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 airfield and 1 infantry
Cyprus : 1 flag, 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries and 5 infantry
Albania : 2 aaGuns and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 2 artilleries and 2 infantry
Crete : 1 flag
Greece : 1 marine
97 Sea Zone : 1 carrier, 1 cruiser and 2 transports
98 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 41 Sea ZonePurchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Java
Battle in 54 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking Java from Japanese, taking 54 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
3 fighters moved from Persia to India
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
-
I think Japan should have built more industrial complexes.
-
Very nice move there at Sumatra, U just did not have the luck, so I destroyed both of Ur figs.
But the idea of building an AC with UK Pacific and landing anzac plains there is :)
-
I think Japan should have built more industrial complexes.
Well, Japan does not have many problems with China, and one more IC will be built on Japan`s next turn. Thanks for advice :)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter and 2 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Archangel
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun, 4 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Karelia
1 fighter and 2 tactical_bombers moved from Baltic States to Finland
1 armour and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 9 infantry moved from Western Ukraine to Ukraine
4 artilleries and 4 infantry moved from Germany to Poland
3 submarines moved from 91 Sea Zone to 83 Sea Zone
1 armour moved from French West Africa to Gold Coast
1 transport moved from 83 Sea Zone to 68 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Ukraine
1 aaGun and 1 infantry moved from Ukraine to Western UkrainePlace Units - Germans
1 airfield placed in Finland
5 artilleries and 5 infantry placed in Germany
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 19 / 38
Japanese : 58 / 72
Americans : 52 / 78
Chinese : 4 / 4
British : 37 / 42
UK_Pacific : 5 / 9
Italians : 13 / 18
ANZAC : 14 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Caucasus
2 armour and 2 mech_infantrys moved from Vologda to Kansu
Russians take Novosibirsk from Japanese
2 infantry moved from Bryansk to Rostov
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to RostovPurchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
9 artilleries moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 26 infantry moved from Belarus to Bryansk
1 infantry moved from Tsinghai to KansuPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from RussiansPurchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Shensi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Guam from Americans, taking Shensi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 24 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
4 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
4 transports moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
2 bombers moved from Sikang to Yunnan
3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 artillery moved from Kweichow to Szechwan
4 artilleries and 6 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Szechwan
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
**please make one correction to my ncm
all air from Kweichow to Yunnan.
thanks**
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 2 PUs;Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 108 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 108 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsCombat Move - Chinese
5 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Kansu to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry and 1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to AlexandriaPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 34 PUs (5 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 marine moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovPurchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Malta
Italians attack with 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking 98 Sea Zone from French, taking Malta from British with 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Albania to 97 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Albania to Greece
1 bomber moved from Rostov to Greece
2 aaGuns moved from Ukraine to BessarabiaPlace Units - Italians
2 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs