L17 BM3 G40 Amon-Sul (L) vs Aetv (X)


  • I thought U had sent them from ACs in Malaya sz, and i missed that airfield.

    everything is ok, and i play my triple allied move later this evening. cheers :)


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    triplea_40575_Ame4.tsvg


  • i am sending my entire Carolines fleet to Japan sz so scramblin is a stupidity for U.

    U can kamikaze my surfice warships if u like.

    but u can do it later after my move, it does not change anything.

    cheers


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                3 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    triplea_40575_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from India to French Indo China
                1 armour, 1 artillery and 4 infantry moved from Yunnan to French Indo China
                2 infantry moved from Burma to Shan State
                3 fighters moved from Scotland to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone

    triplea_40575_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Morocco
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from Midway to Queensland
                1 submarine moved from 24 Sea Zone to 33 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to Western United States
                2 fighters and 1 tactical_bomber moved from Western United States to 101 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Americans
                4 artilleries and 6 infantry placed in Central United States
                1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                3 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery placed in Hunan
                1 infantry placed in Yunnan
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from India to French Indo China
                1 armour, 1 artillery and 4 infantry moved from Yunnan to French Indo China
                2 infantry moved from Burma to Shan State
                3 fighters moved from Scotland to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                    retreated to French Indo China
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for British: 1 armour, 1 artillery and 4 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Shan State
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 83 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 35 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine; Italians defend with 1 battleship, 1 destroyer, 2 submarines and 1 transport
                    1 submarine owned by the Germans and 2 submarines owned by the Italians Submerged
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 destroyer and 1 transport

    Non Combat Move - British
                1 armour moved from French Equatorial Africa to French West Africa
                3 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                1 armour, 2 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Syria to Iraq
                1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 aaGun moved from Burma to Shan State
                1 tactical_bomber moved from French Indo China to Yunnan
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to French West Africa
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 infantry placed in Union of South Africa
                3 artilleries placed in Iraq
                1 destroyer placed in 110 Sea Zone
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,3,1,4,5,6,5,1,4,4,3,1,5,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour

    triplea_40575_UK_4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Crete to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Greece to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 fighter moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Egypt to Kenya
                      Italians take Kenya from British
                2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Cyprus
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Cyprus from British, taking Trans-Jordan from British with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ethiopia
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 marine
                EDIT: Turning off Edit Mode
                1 bomber moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Ethiopia to Egypt
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                2 infantry placed in Egypt
                1 transport placed in 98 Sea Zone
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 marine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_40575_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone

    triplea_40575_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 41 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40575_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 41 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 submarines
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 submarine
        39 Sea Zone : 2 fighters
        62 Sea Zone : 2 submarines
        United Kingdom : 2 infantry
        Iraq : 1 infantry

    triplea_40575_Fre4.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 mech_infantrys moved from Baltic States to Bryansk
                13 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Western Ukraine to Russia
                3 bombers moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia

    triplea_40575_Ger5.tsvg

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    Intercept over moscow?


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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 mech_infantrys moved from Baltic States to Bryansk
                13 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Western Ukraine to Russia
                3 bombers moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  1/2 hits
                        1 fighter owned by the Germans lost in Russia
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 13 armour, 4 artilleries, 21 infantry and 9 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 13 armour, 4 artilleries, 21 infantry and 9 mech_infantrys in Bryansk, round 2 :  14/47 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour, 4 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                6 infantry moved from Novgorod to Belarus
                3 bombers moved from Russia to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                3 aaGuns moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Egypt to Trans-Jordan
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Western Germany to Trans-Jordan

    Place Units - Germans
                2 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_40575_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 22 PUs;
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine

    triplea_40575_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 22 PUs;
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in French Indo China
                    Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians win, taking French Indo China from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 tactical_bomber moved from French Indo China to India
                1 aaGun moved from Szechwan to Yunnan
                1 aaGun moved from Shensi to Kweichow
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Novosibirsk to Samara
                1 aaGun and 1 infantry moved from Tambov to Rostov
                12 artilleries and 7 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Tambov
                3 mech_infantrys moved from Volgograd to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_40575_Rus5.tsvg


  • The Soviets took Hanoi. Now I can die in peace  :lol:

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                1 armour and 1 artillery moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                3 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Shan State
                1 tactical_bomber moved from Siam to French Indo China
                1 fighter moved from Siam to French Indo China
                1 bomber moved from Siam to Korea
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Shan State :  0/2 hits
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries and 4 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 :  5/8 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 :  0/6 hits
                        1 artillery owned by the Americans and 4 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 3 :  3/8 hits
                        Americans roll dice for 1 artillery in Korea, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Americans: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in French Indo China
                    Japanese win, taking French Indo China from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 3 fighters
                    British defend with 1 cruiser
                        Japanese roll dice for 3 fighters in 38 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser in 38 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 38 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Japanese
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Siam
                1 aaGun moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Korea to Japan
                1 bomber moved from Korea to Manchuria
                1 infantry moved from Jehol to Manchuria
                2 tactical_bombers moved from 41 Sea Zone to Siam

    Place Units - Japanese
                2 armour and 1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 fighters and 2 infantry placed in Japan
                Japanese undo move 1.
                2 armour placed in Malaya
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,2,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,1,5,3,5,2,4,2,6,2,1,6,3,4,1,3,2,1
                Japanese collect 29 PUs (22 lost to blockades); end with 29 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_40575_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                6 fighters moved from 6 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Queensland to Kiangsu
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    triplea_40575_Ame5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                6 fighters moved from 6 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Queensland to Kiangsu
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Combat - Americans

    triplea_40575_Ame5.tsvg

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