i am away for the weekend, so maybe sunday night
Desert Admiral (Axis) vs omega1759 (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers and 4 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 armour in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Celebes
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
3 bombers moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Japan to ManchuriaPlace Units - Americans
1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
4 bombers placed in Eastern United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Kiangsi : 1 artillery and 1 infantry
Manchuria : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers and 3 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
British Guiana : 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
92 Sea Zone : 1 submarine
101 Sea Zone : 3 submarines
Brazil : 1 flag
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 66
Russians : 15 / 31
Japanese : 35 / 32
Americans : 63 / 88
Chinese : 16 / 8
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanNon Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Manchuria : 2 artilleries
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 47 / 66
Russians : 15 / 31
Japanese : 35 / 32
Americans : 63 / 88
Chinese : 16 / 22
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers and 4 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 armour in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Celebes
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
3 bombers moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Japan to ManchuriaPlace Units - Americans
1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
4 bombers placed in Eastern United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanNon Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsPurchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tobruk
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 armour moved from Kweichow to Kansu
Chinese take Kansu from Japanese
1 armour moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Tobruk
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 bomber and 1 tactical_bomber in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 tactical_bomber in Tobruk, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 tactical_bomber in Tobruk, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 6 fighters and 2 infantry
Germans defend with 2 artilleries
British roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in CelebesNon Combat Move - British
3 fighters moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 bomber moved from Shan State to Trans-Jordan
1 tactical_bomber moved from Tobruk to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Shan State to Yunnan
3 infantry moved from Kwangsi to Yunnan
5 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
2 fighters moved from Yunnan to SuiyuyanPlace Units - British
3 fighters and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 fighterTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Kiangsu : 1 armour
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Manchuria : 2 artilleries and 1 bomber
Shensi : 1 armour
Yunnan : 5 infantry
Suiyuyan : 2 fighters
Kansu : 1 armour
Szechwan : 3 aaGuns and 6 infantry
Sikang : 1 mech_infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers and 3 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 2 artilleries and 2 bombers
Alexandria : 1 tactical_bomber
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 5 fighters, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Iraq : 1 flag, 3 armour and 1 mech_infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 3 submarines
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 3 fighters and 3 infantry
110 Sea Zone : 2 transports
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 66
Russians : 15 / 31
Japanese : 26 / 32
Americans : 63 / 88
Chinese : 22 / 22
British : 35 / 40
UK_Pacific : 25 / 30
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux -
Order of loss in Normandy?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 fighter; Americans defend with 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits
Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/8 hits
3 bombers owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 3/4 hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 fighter owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 45
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 3 bombers and 3 infantryNon Combat Move - Italians
3 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 bomber and 3 fighters
Albania : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 cruiser
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 66
Russians : 15 / 31
Japanese : 26 / 32
Americans : 58 / 88
Chinese : 22 / 22
British : 35 / 40
UK_Pacific : 25 / 30
Italians : 15 / 20
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.316
Median : 3.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38Italians Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13 -
I assumed max defense for you in Normandy since my numbers were greater than yours, i.e. losing the bombers first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 6 Sea Zone
2 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from New South Wales to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Hainan : 1 flag, 1 artillery
Szechwan : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier and 2 fighters
36 Sea Zone : 1 transport
6 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 44 / 66
Russians : 15 / 31
Japanese : 26 / 32
Americans : 58 / 88
Chinese : 22 / 22
British : 35 / 40
UK_Pacific : 25 / 30
Italians : 15 / 20
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 6 Sea Zone
2 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from New South Wales to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from Japanese
1 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest PersiaCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Hainan : 1 flag, 1 artillery
Szechwan : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier and 2 fighters
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 15 / 31
Japanese : 26 / 32
Americans : 58 / 88
Chinese : 22 / 22
British : 35 / 40
UK_Pacific : 25 / 30
Italians : 15 / 20
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed max defense for you in Normandy since my numbers were greater than yours, i.e. losing the bombers first.
Good choice, I admit I didn’t pay attention to that. Must feel good to not have the B-17s around.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 bombers moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Rostov to Smolensk
Germans take Smolensk from Russians
2 armour moved from Rostov to Tambov
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Ukraine to Eastern Poland
9 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Ukraine to Rostov
2 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium -
Do you want American sub to defend or submerge?
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The sub is fighting
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Order of loss?
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Depends on how many hits
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First roll, 5 hits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 bombers moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Rostov to Smolensk
Germans take Smolensk from Russians
2 armour moved from Rostov to Tambov
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Ukraine to Eastern Poland
9 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Ukraine to Rostov
2 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportNon Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 bombers moved from 112 Sea Zone to France
2 artilleries moved from Germany to Western Germany
6 armour moved from Western Ukraine to RostovPlace Units - Germans
1 armour placed in Western Germany
1 bomber placed in France
3 armour placed in Ukraine
3 armour placed in Novgorod
2 armour placed in RomaniaTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 bombers moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Rostov to Smolensk
Germans take Smolensk from Russians
2 armour moved from Rostov to Tambov
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Ukraine to Eastern Poland
9 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Ukraine to Rostov
2 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/3 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 4 : 2/4 hits
British roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 2/2 hits
1 armour owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 2 armour in Tambov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 : 3/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans lost in 112 Sea Zone
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportNon Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 bombers moved from 112 Sea Zone to France
2 artilleries moved from Germany to Western Germany
6 armour moved from Western Ukraine to RostovPlace Units - Germans
1 armour placed in Western Germany
1 bomber placed in France
3 armour placed in Ukraine
3 armour placed in Novgorod
2 armour placed in RomaniaTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 bombers and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 2 armour and 1 factory_major
Germany : 1 factory_major
Denmark : 1 artillery and 1 infantry
Holland Belgium : 2 artilleries
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 13 armour and 3 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 armour
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 9 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 3 infantry
115 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 31
Japanese : 26 / 32
Americans : 58 / 88
Chinese : 22 / 22
British : 32 / 40
UK_Pacific : 25 / 30
Italians : 15 / 20
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.564
Median : 4.000
Variance : 0.204
Standard Deviation : 0.451
Total rolls : 55Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.364
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
I lost my cruiser first round, so your sub couldn’t be taken as a casualty. Plus I had plenty of hits in the 2nd round.





