@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Return of the Elder Bvandyke01 vs crockett36 Glo40 no bid
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
6 armour moved from Russia to Belarus
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 6 armour
Germans defend with 4 armour and 1 infantry
Russians roll dice for 6 armour in Belarus, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 4 armour and 1 infantry in Belarus, round 2 : 2/5 hits, 2.33 expected hits
2 armour owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Belarus
Russians roll dice for 4 armour in Belarus, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 armour
Casualties for Germans: 4 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Smolensk to RussiaPlace Units - Russians
3 armour placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Novosibirsk
3 infantry moved from Yenisey to Timguska
2 artilleries moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
4 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in 37 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking Philippines from Americans, taking 37 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Timguska
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Timguska, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Timguska, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Timguska, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Timguska
Japanese roll dice for 2 artilleries and 1 mech_infantry in Timguska, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Timguska
Japanese roll dice for 2 artilleries in Timguska, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Timguska, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Timguska
Russians win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 bomber, 2 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.67 expected hits
UK_Pacific roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 bomber owned by the British and 2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from UK_Pacific with 2 artilleries, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 bomber, 2 infantry and 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
4 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from Marianas to Japan
2 bombers moved from Marianas to Hainan
5 fighters moved from Marianas to Japan
2 fighters moved from Marianas to Caroline Islands
1 transport moved from 2 Sea Zone to 4 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
UK_Pacific : 0.50
Russians : 3.00
Japanese : -2.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
5 submarines moved from 91 Sea Zone to 93 Sea Zone
6 bombers moved from Eastern United States to United Kingdom
6 bombers moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Samara
1 armour moved from Alaska to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
2 infantry moved from Alaska to 1 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to Alaska
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 49 Sea Zone to 33 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 battleship moved from 49 Sea Zone to 33 Sea Zone
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
3 destroyers moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 108 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
Americans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 1.83 expected hits
1 aaGun owned by the Germans, 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour and 1 artillery in Holland Belgium, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour in Holland Belgium, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 armour remaining. Battle score for attacker is 23
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
Battle in Kwangsi
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Kwangsi
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Hawaiian Islands to KiangsiPlace Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -1.83
Americans : 2.50
Japanese : 1.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsi
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Sikang to Shensi
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsi
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Sikang to Shensi
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Place Units - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
5 submarines moved from 91 Sea Zone to 93 Sea Zone
6 bombers moved from Eastern United States to United Kingdom
6 bombers moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Samara
1 armour moved from Alaska to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
2 infantry moved from Alaska to 1 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to Alaska
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 49 Sea Zone to 33 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 battleship moved from 49 Sea Zone to 33 Sea Zone
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
3 destroyers moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 108 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
Americans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 1.83 expected hits
1 aaGun owned by the Germans, 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour and 1 artillery in Holland Belgium, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 2 armour in Holland Belgium, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 armour remaining. Battle score for attacker is 23
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
Battle in Kwangsi
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries
Americans roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Kwangsi
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Hawaiian Islands to KiangsiPlace Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsi
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Sikang to Shensi
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsPurchase Units - British
British repair damage of 2x airfield; Remaining resources: 36 PUs;
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 armour moved from Greece to Romania
British take Romania from Germans
1 fighter moved from Greece to Russia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Novosibirsk
1 mech_infantry moved from Northwest Persia to Rostov
5 infantry moved from Northwest Persia to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 transport moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from India to Volgograd
1 fighter moved from Eastern Persia to Novosibirsk
2 mech_infantrys moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Novosibirsk
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Novosibirsk to Samara
1 tactical_bomber moved from Novosibirsk to Samara
3 aaGuns moved from United Kingdom to Scotland
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -1.83
British : -0.17
Americans : 2.50
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
6 infantry moved from Yugoslavia to Romania
5 infantry moved from Normandy Bordeaux to Spain
2 artilleries moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Romania
Italians attack with 6 infantry
British defend with 1 armour
Italians roll dice for 6 infantry in Romania, round 2 : 2/6 hits, 1.00 expected hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Romania
Italians win, taking Romania from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Spain
Italians attack with 2 artilleries and 5 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 artilleries and 5 infantry in Spain, round 2 : 1/7 hits, 1.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries and 2 infantry in Spain, round 3 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
2 artilleries owned by the Italians retreated to Normandy Bordeaux
Neutral_True win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,3,4,5,4,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 7 PUs (6 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians : -0.17
British : 0.50
Neutral_True : 1.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from Kazakhstan to Ukraine
1 fighter moved from New South Wales to Western Australia
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western Australia to MalayaNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from Kazakhstan to Ukraine
1 fighter moved from New South Wales to Western Australia
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western Australia to MalayaNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Ukraine to Bulgaria
1 infantry moved from Tanganyika Territory to KenyaNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 armour moved from Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 infantry moved from Archangel to Belarus
2 armour moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to 97 Sea Zone
1 fighter moved from Denmark to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 3 armour and 5 infantry
Americans defend with 2 armour
Germans roll dice for 3 armour and 5 infantry in Holland Belgium, round 2 : 3/8 hits, 2.33 expected hits
Americans roll dice for 2 armour in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour
Battle in 97 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber and 2 fighters
Casualties for British: 1 battleship and 1 cruiser
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 3 armour
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Belarus, round 2 : 5/7 hits, 2.17 expected hits
Russians roll dice for 3 armour in Belarus, round 2 : 0/3 hits, 1.50 expected hits
3 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 3 armourNon Combat Move - Germans
1 fighter moved from Belarus to Poland
1 fighter moved from Western Ukraine to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
Germans undo move 1.
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 3.33
British : -0.00
Americans : 0.00
Russians : -1.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
3 armour moved from Ukraine to Eastern Poland
Russians take Bessarabia from Germans
Russians take Eastern Poland from Germans
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to SmolenskPlace Units - Russians
7 mech_infantrys placed in Russia
Russians undo move 1.
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship moved from 21 Sea Zone to 33 Sea Zone
2 submarines moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea Zone
2 bombers moved from Hainan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
5 fighters moved from Japan to Soviet Far East
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 5 fighters and 1 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 5 fighters and 1 infantry in Soviet Far East, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 armour and 5 fighters in Soviet Far East, round 3 : 2/6 hits, 3.00 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
Japanese win with 5 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 33 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarinesNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 34 Sea Zone
2 cruisers moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
5 fighters moved from Soviet Far East to Siberia
5 tactical_bombers moved from Japan to Formosa
2 bombers moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans : -1.67
Russians : 0.00
Japanese : -1.17 -
-
Elder concedes.





