0% for April

G40L variance (Nazi) versus curtmungus (communist) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total

    triplea_40304_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Egypt to Anglo Egyptian Sudan
                4 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Norway
                1 destroyer moved from 116 Sea Zone to 118 Sea Zone

    Place Units - British
                3 armour placed in Union of South Africa
                3 submarines placed in 98 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    triplea_40304_UK_9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Rostov
                2 fighters moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                3 artilleries and 6 infantry moved from Northern Italy to Western Germany
                1 infantry moved from France to Northern Italy
                1 aaGun moved from France to Western Germany

    Place Units - Italians
                2 artilleries placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,6
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs

    triplea_40304_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from French Indo China to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from Malaya to Shan State
                      ANZAC take Shan State from Japanese
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 4 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                3 fighters moved from Yenisey to Russia
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_40304_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_40304_Fre9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Trans-Jordan to Egypt
                      Germans take Egypt from British
                2 mech_infantrys moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                2 infantry moved from Finland to Norway
                1 marine moved from Western Germany to 113 Sea Zone
                1 marine moved from 113 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                3 bombers moved from Western Germany to Norway
                3 fighters moved from Western Germany to Norway
                2 tactical_bombers moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 armour moved from Germany to Denmark
                1 artillery and 3 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 3 armour, 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Norway
                    Germans attack with 3 bombers, 5 fighters, 2 infantry and 1 marine
                    British defend with 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Norway from Americans with 3 bombers, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Novgorod
                4 fighters moved from Norway to Novgorod
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Western Ukraine to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine
                9 armour moved from Trans-Jordan to Egypt
                3 armour moved from Trans-Jordan to Northwest Persia
                3 artilleries moved from Ukraine to Bryansk
                10 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Western Germany to Germany
                3 bombers moved from Norway to Germany

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,2,3,2
                Germans collect 50 PUs (12 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_40304_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                3 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                3 fighters moved from Volgograd to Russia
                1 aaGun and 1 infantry moved from Samara to Russia
                1 aaGun and 14 infantry moved from Chahar to Suiyuyan

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40304_Rus10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 18 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                3 mech_infantrys moved from Tsinghai to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 armour and 2 mech_infantrys moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                2 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Tsinghai to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    2 mech_infantrys owned by the Japanese retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in West India
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4,5,5,4,4,1,3,1,6,3,5,4,1,1
                Japanese collect 17 PUs (8 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_40304_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Norway
                9 bombers moved from Russia to Novgorod
                1 mech_infantry moved from Yenisey to Urals
                1 fighter moved from Yenisey to Urals
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kiangsu to Anhwe

    Combat - Americans
                Battle in Java
                    Americans attack with 2 fighters, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win, taking Java from Japanese with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Novgorod
                    Americans attack with 9 bombers
                    Germans defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
                    Americans win with 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 fighters and 5 tactical_bombers
                    Casualties for Americans: 7 bombers
                Battle in Norway
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry and 1 marine
                    Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 1 marine
                Battle in Urals
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Urals from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Denmark
                    Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 artillery and 3 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                    1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Battle in Hainan

    Non Combat Move - Americans
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                3 fighters moved from Korea to Kansu
                1 fighter moved from Urals to Russia
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Norway to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 fighters placed in Korea
                2 armour and 1 mech_infantry placed in Kwangtung
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 79 PUs; end with 79 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs

    triplea_40304_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                6 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Chinese creates battle in territory Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    triplea_40304_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Denmark
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 armour
                    British win, taking Denmark from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Denmark to Norway
                1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                2 armour and 4 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    triplea_40304_UK_10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Bryansk
                6 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 1 artillery and 6 infantry
                    British defend with 1 artillery and 2 infantry
                    Italians win, taking Denmark from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Germany to Denmark
                2 artilleries moved from France to Western Germany
                6 infantry moved from France to Western Germany
                2 artilleries moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                4 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Ukraine to Southern Italy

    Place Units - Italians
                6 infantry placed in Northern Italy
                Italians undo move 1.
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,5,3,5,2,3,2
                Italians collect 5 PUs (12 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs

    triplea_40304_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 transports moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 fighter moved from Malaya to Shensi
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                3 fighters placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_40304_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_40304_Fre10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 factory_minors, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Germany to Norway
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                3 tactical_bombers moved from Ukraine to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Ukraine to Volgograd
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 5 bombers
                    British defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Norway to Western Germany
                2 artilleries moved from Ukraine to Bryansk
                3 tactical_bombers moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Ukraine
                3 armour moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 factory_minor placed in Western Ukraine
                1 factory_minor placed in Caucasus
                Germans undo move 2.
                1 transport placed in 115 Sea Zone
                2 artilleries placed in Novgorod
                1 artillery, 6 infantry and 1 marine placed in Western Germany
                Germans undo move 6.
                3 infantry placed in Egypt
                1 artillery, 3 infantry and 1 marine placed in Western Germany
                Germans undo move 7.
                1 artillery, 3 infantry and 1 marine placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 bombers
                EDIT: Adding units owned by Germans to Germany: 3 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,5
                Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_40304_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Samara
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun and 14 infantry moved from Suiyuyan to Kansu

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_40304_Rus11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kazakhstan to Urals
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 armour and 2 mech_infantrys moved from Turkmenistan to Samara

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Urals
                    Japanese attack with 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Urals from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from West India to Turkmenistan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                4 armour moved from Caucasus to Samara
                2 mech_infantrys moved from Caucasus to Samara
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,2,2,2,6,2,2,5,5,3,1,3,3,4,6
                Japanese collect 8 PUs (10 lost to blockades); end with 12 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40304_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to Baltic States
                1 bomber moved from Baltic States to 115 Sea Zone
                1 bomber moved from Russia to 113 Sea Zone
                4 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Hainan to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                2 fighters moved from United Kingdom to 113 Sea Zone

    Combat - Americans
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Okinawa
                Battle in 113 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Americans win, taking Okinawa from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship, 1 carrier and 1 destroyer
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
                1 bomber moved from 115 Sea Zone to Norway
                3 fighters moved from Kansu to Russia
                3 fighters moved from Korea to Kansu
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Kweichow
                2 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                4 transports moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 armour placed in Kwangtung
                3 fighters placed in Korea
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 airfield, 1 factory_minor and 1 harbour placed in Norway

    Turn Complete - Americans
                Americans collect 80 PUs; end with 81 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs

    triplea_40304_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    triplea_40304_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - British

    Non Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 armour placed in Union of South Africa
                1 harbour placed in Iceland

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_40304_UK_11.tsvg

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