@pacifiersboard Sounds good, just ping me whenever you want a match
G40L variance (Nazi) versus curtmungus (communist) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 116 Sea Zone to 118 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
3 submarines placed in 98 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Rostov
2 fighters moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 2 fighters
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
3 artilleries and 6 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Northern Italy
1 aaGun moved from France to Western GermanyPlace Units - Italians
2 artilleries placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,6
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
3 fighters moved from Yenisey to Russia
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 factory_minor placed in French Indo China
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
1 infantry moved from Alexandria to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 infantry moved from Finland to Norway
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to Norway
3 fighters moved from Western Germany to Norway
2 tactical_bombers moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 armour moved from Germany to Denmark
1 artillery and 3 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 3 armour, 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 3 bombers, 5 fighters, 2 infantry and 1 marine
British defend with 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 3 bombers, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Novgorod
4 fighters moved from Norway to Novgorod
3 artilleries and 3 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
9 armour moved from Trans-Jordan to Egypt
3 armour moved from Trans-Jordan to Northwest Persia
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Germany
3 bombers moved from Norway to GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,2,3,2
Germans collect 50 PUs (12 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 aaGun and 1 infantry moved from Samara to Russia
1 aaGun and 14 infantry moved from Chahar to SuiyuyanPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 18 PUs;Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
3 mech_infantrys moved from Tsinghai to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Sikang to KazakhstanCombat - Japanese
Battle in Volgograd
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
2 mech_infantrys owned by the Japanese retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in West India
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4,5,5,4,4,1,3,1,6,3,5,4,1,1
Japanese collect 17 PUs (8 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Norway
9 bombers moved from Russia to Novgorod
1 mech_infantry moved from Yenisey to Urals
1 fighter moved from Yenisey to Urals
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsu to AnhweCombat - Americans
Battle in Java
Americans attack with 2 fighters, 4 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Java from Japanese with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Novgorod
Americans attack with 9 bombers
Germans defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 4 fighters and 5 tactical_bombers
Casualties for Americans: 7 bombers
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry and 1 marine
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 1 marine
Battle in Urals
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Urals from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery and 3 infantry
Germans win with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Battle in HainanNon Combat Move - Americans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Java to 37 Sea Zone
3 fighters moved from Korea to Kansu
1 fighter moved from Urals to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Norway to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
5 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 fighters placed in Korea
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
6 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
3 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kiangsi to HunanCombat - Chinese
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
Place Units - Chinese
7 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in Denmark
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour
British win, taking Denmark from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Denmark to Norway
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
2 armour and 4 fighters moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - British
3 armour placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Rostov to Bryansk
6 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 1 artillery and 6 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Denmark from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 aaGun moved from Western Germany to Denmark
2 artilleries moved from France to Western Germany
6 infantry moved from France to Western Germany
2 artilleries moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Western Germany
2 fighters moved from Ukraine to Southern ItalyPlace Units - Italians
6 infantry placed in Northern Italy
Italians undo move 1.
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,5,3,5,2,3,2
Italians collect 5 PUs (12 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 35 Sea Zone
3 transports moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan State
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 fighter moved from Malaya to Shensi
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - ANZAC
3 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 factory_minors, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Germany to Norway
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Volgograd
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 5 bombers
British defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Norway to Western Germany
2 artilleries moved from Ukraine to Bryansk
3 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
3 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 factory_minor placed in Western Ukraine
1 factory_minor placed in Caucasus
Germans undo move 2.
1 transport placed in 115 Sea Zone
2 artilleries placed in Novgorod
1 artillery, 6 infantry and 1 marine placed in Western Germany
Germans undo move 6.
3 infantry placed in Egypt
1 artillery, 3 infantry and 1 marine placed in Western Germany
Germans undo move 7.
1 artillery, 3 infantry and 1 marine placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 bombers
EDIT: Adding units owned by Germans to Germany: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,5
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 aaGun and 14 infantry moved from Suiyuyan to KansuPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Urals
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 armour and 2 mech_infantrys moved from Turkmenistan to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Urals
Japanese attack with 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese win, taking Urals from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
4 armour moved from Caucasus to Samara
2 mech_infantrys moved from Caucasus to Samara
1 artillery and 2 infantry moved from Trans-Jordan to EgyptPlace Units - Japanese
3 armour placed in India
3 armour placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,2,2,2,6,2,2,5,5,3,1,3,3,4,6
Japanese collect 8 PUs (10 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Russia to Baltic States
1 bomber moved from Baltic States to 115 Sea Zone
1 bomber moved from Russia to 113 Sea Zone
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
2 fighters moved from United Kingdom to 113 Sea ZoneCombat - Americans
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Okinawa
Battle in 113 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans win, taking Okinawa from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship, 1 carrier and 1 destroyer
Casualties for Americans: 3 fightersNon Combat Move - Americans
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from 115 Sea Zone to Norway
3 fighters moved from Kansu to Russia
3 fighters moved from Korea to Kansu
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
1 transport moved from 42 Sea Zone to 35 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 transports moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 armour placed in Kwangtung
3 fighters placed in Korea
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 airfield, 1 factory_minor and 1 harbour placed in NorwayTurn Complete - Americans
Americans collect 80 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 1 harbour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 armour placed in Union of South Africa
1 harbour placed in IcelandTurn Complete - British
British collect 26 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific





