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L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs;
                Germans buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                5 armour moved from Germany to 113 Sea Zone
                5 infantry moved from Western Germany to 113 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                4 armour and 10 mech_infantrys moved from Western Ukraine to Bessarabia
                2 mech_infantrys moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 3 artilleries, 8 infantry and 1 marine
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries, 8 infantry and 1 marine in United Kingdom, round 2 :  5/17 hits
                        British roll dice for 5 aaGuns and 8 infantry in United Kingdom, round 2 :  2/8 hits
                        5 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 1 marine in United Kingdom, round 3 :  3/15 hits
                        British roll dice for 8 infantry in United Kingdom, round 3 :  1/8 hits
                        2 infantry owned by the French, 1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 1 marine in United Kingdom, round 4 :  7/14 hits
                        British roll dice for 5 infantry in United Kingdom, round 4 :  0/5 hits
                        5 infantry owned by the British lost in United Kingdom
                    Germans captures 29PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 40
                    Casualties for French: 2 infantry
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 aaGuns and 6 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 4 armour and 12 mech_infantrys
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 12 mech_infantrys in Bessarabia, round 2 :  1/16 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 4 armour and 10 mech_infantrys in Bessarabia, round 3 :  7/14 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                5 mech_infantrys moved from Belarus to Archangel
                3 infantry moved from Belarus to Archangel
                7 mech_infantrys moved from Western Ukraine to Belarus
                3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Belarus to Archangel

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Western Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone
                3 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 57 PUs; end with 86 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 57 / 103
        Russians : 21 / 31
        Japanese : 41 / 47
        Americans : 52 / 77
        Chinese : 10 / 11
        British : 26 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 19
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger9.tsvg

  • 17

    @majikforce:

    Here we go!  Churchill is not pleased. :wink:

    “And we’ll fight them with the butt ends of broken beer bottles because that’s bloody well all we’ve got!”
    [attributed]

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                1 armour moved from Tsinghai to Suiyuyan
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Trans-Jordan
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Tambov to Caucasus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_40185_Rus9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships and 2 cruisers moved from 20 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Celebes
                3 fighters and 1 tactical_bomber moved from Philippines to Java
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 mech_infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hunan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kwangtung to Hunan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  1/2 hits
                        ANZAC roll dice for 1 marine in Sumatra, round 2 :  0/1 hits
                        1 marine owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Kwangsi, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  0/6 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  2/6 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                4 carriers moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                2 tactical_bombers moved from Kwangsi to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Japan to Philippines
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Philippines
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 aaGun moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Hunan to Philippines
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Japanese collect 52 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 52 / 103
        Russians : 26 / 29
        Japanese : 53 / 62
        Americans : 52 / 77
        Chinese : 9 / 11
        British : 26 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 19
        ANZAC : 10 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Jap9.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 21 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 86 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 86 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Scotland to Eire

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    triplea_40185_UK_9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Egypt
                2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Romania to Belarus

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 52 / 103
        Russians : 26 / 29
        Japanese : 50 / 62
        Americans : 52 / 78
        Chinese : 12 / 13
        British : 26 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 25
        ANZAC : 10 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita9.tsvg

  • 22 16

    Sweet convoy rolls! :-o

  • 17

    Allied sub convoy did well on I7/I8 … but I find the variability annoying no matter which side I’m on  :|

  • 17

    That is the one thing I really miss from the 1st edition  :lol:

  • 22 16

    Don’t remember how those convoys worked?  I’m not a fan of the spawning Chinese.  My biggest BM complaint.  And my overall go to complaint is units killed by bombardment getting to return fire.  That one drives me nuts!  Also when I lose London :-P

  • 17

    If I’m recalling correctly, in 1st edition convoy damage was just a flat 2 IPC per sub.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 marine moved from 21 Sea Zone to Guam
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Hopei to India

    Combat - ANZAC
                Battle in Guam
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                    1 submarine owned by the ANZAC Submerged

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 94 PUs;
                Germans buy 7 artilleries, 1 destroyer, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 fighter moved from 110 Sea Zone to Eire
                1 bomber moved from Western Germany to Eire
                1 fighter moved from Western Germany to 104 Sea Zone
                4 armour and 9 mech_infantrys moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Egypt to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Eire
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eire, round 2 :  3/4 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Eire, round 2 :  0/3 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the British lost in Eire
                    Germans win, taking Eire from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 12 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour and 12 mech_infantrys in Ukraine, round 2 :  6/16 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour and 10 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Eire to United Kingdom
                1 bomber moved from Eire to United Kingdom
                1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                2 bombers moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Belarus to Ukraine
                5 mech_infantrys moved from Archangel to Eastern Poland
                1 artillery and 3 infantry moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                4 transports moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Egypt
                1 aaGun moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                1 fighter and 2 infantry placed in United Kingdom
                2 artilleries and 1 infantry placed in France
                3 artilleries placed in Novgorod
                2 artilleries and 4 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 infantry and 6 mech_infantrys placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                3 artilleries placed in France
                1 artillery and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 21 / 29
        Japanese : 47 / 62
        Americans : 52 / 78
        Chinese : 12 / 13
        British : 24 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 25
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger10.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour, 7 artilleries, 2 fighters, 41 infantry and 1 mech_infantry moved from Russia to Bryansk
                2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tambov to Bryansk
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                2 artilleries moved from Rostov to Bryansk
                2 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 armour moved from Suiyuyan to Chahar
                1 mech_infantry moved from Kansu to Chahar
                1 armour moved from Kansu to Chahar
                1 infantry moved from Vologda to Russia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 armour, 11 artilleries, 2 fighters, 47 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 6 armour, 11 artilleries, 2 fighters, 46 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                2 fighters moved from Bryansk to Russia
                1 aaGun moved from Rostov to Bryansk
                1 tactical_bomber moved from Trans-Jordan to Volgograd

    Place Units - Russians
                3 armour and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_40185_Rus10.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 bombers moved from Philippines to Chahar
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Philippines to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 submarines moved from 6 Sea Zone to 21 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone

    triplea_40185_Jap10.tsvg

  • 17

    Surface sub in SZ41?

  • 17

    Hi magikforce,

    I am going to be traveling 9/21 - 9/25, so I may not be able to post another turn until 9/26.

  • 22 16

    No thanks you can submerge it.  Thanks for the heads up on traveling.  Have a great trip!!  Maybe I’ll have a master plan to victory by the time you get back. :wink:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 bombers moved from Philippines to Chahar
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Philippines to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 submarines moved from 6 Sea Zone to 21 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 2 transports
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier and 1 cruiser
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 carrier and 1 cruiser in 21 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 carrier and 1 cruiser
                Battle in Chahar
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 2 armour in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/5 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                2 battleships, 4 carriers and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Philippines
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 mech_infantrys moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kiangsu
                2 bombers moved from Chahar to Kiangsu
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 23 / 28
        Japanese : 49 / 44
        Americans : 52 / 78
        Chinese : 10 / 13
        British : 24 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 25
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Jap10.tsvg

  • 22 16

    Coming down with a nasty cold it might be a couple more day before I can post.  Will see how I am feeling the next couple of days.

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