Use second save, forgot to move sub in 126
L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
14 mech_infantrys moved from Belarus to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
4 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,5,6 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 4 armour and 21 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 21 mech_infantrys in Western Ukraine, round 2 : 5/25 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour and 20 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
5 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
6 mech_infantrys moved from Archangel to Belarus
1 bomber moved from 93 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
4 infantry and 1 marine placed in Western Germany
7 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 38
Japanese : 39 / 47
Americans : 52 / 81
Chinese : 8 / 9
British : 32 / 35
UK_Pacific : 13 / 11
Italians : 18 / 21
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Time to get crazy 8-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 armour moved from Volgograd to Tsinghai
1 tactical_bomber moved from Russia to Tsinghai
3 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 fighters
Italians defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Volgograd
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Archangel to Russia
1 aaGun moved from Bryansk to Rostov
2 artilleries and 6 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
2 artilleries moved from Russia to Tambov
6 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 6 infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Anhwe to Kiangsi
1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Kiangsu to HunanCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Manchuria to Buryatia
4 artilleries and 3 infantry moved from Amur to Buryatia
1 aaGun moved from Korea to Manchuria
1 fighter moved from Kiangsi to Philippines
1 aaGun moved from Anhwe to Kiangsi
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from Hunan to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 fighter moved from Kwangsi to PhilippinesPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 24 / 31
Japanese : 44 / 47
Americans : 52 / 81
Chinese : 7 / 9
British : 32 / 35
UK_Pacific : 13 / 11
Italians : 17 / 21
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just posting as a reminder (not a formal bump).
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I’m still here. Been busy with fantasy football drafts and getting ready for the season. I have you next up in my queue. This turn is taking alot of thought from me. I need to watch that movie “London has fallen” to see what my best options are. :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Anhwe
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 86 Sea Zone to 104 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 86 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Anhwe
2 submarines moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 86 Sea Zone to 104 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 86 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
3 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 armour moved from Sikang to SuiyuyanCombat - British
Battle in Hunan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Suiyuyan
British attack with 1 armour
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Anhwe
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
That last bomber kill hurt the most! :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Egypt
2 artilleries and 3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Egypt
2 submarines placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 48 / 66
Russians : 24 / 31
Japanese : 41 / 47
Americans : 52 / 77
Chinese : 10 / 11
British : 32 / 29
UK_Pacific : 13 / 13
Italians : 17 / 19
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to Chahar
1 fighter moved from Persia to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Chahar
ANZAC attack with 1 fighter
Japanese defend with 1 mech_infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Chahar to HopeiPlace Units - ANZAC
1 fighter placed in Queensland
1 artillery placed in Queensland
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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Here we go! Churchill is not pleased. :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs;
Germans buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 armour moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
5 armour and 5 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 armour and 10 mech_infantrys moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 8 infantry and 1 marine
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 8 infantry and 1 marine in United Kingdom, round 2 : 5/17 hits
British roll dice for 5 aaGuns and 8 infantry in United Kingdom, round 2 : 2/8 hits
5 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 1 marine in United Kingdom, round 3 : 3/15 hits
British roll dice for 8 infantry in United Kingdom, round 3 : 1/8 hits
2 infantry owned by the French, 1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 1 marine in United Kingdom, round 4 : 7/14 hits
British roll dice for 5 infantry in United Kingdom, round 4 : 0/5 hits
5 infantry owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 40
Casualties for French: 2 infantry
Casualties for Germans: 3 infantry
Casualties for British: 5 aaGuns and 6 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 4 armour and 12 mech_infantrys
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 4 armour and 12 mech_infantrys in Bessarabia, round 2 : 1/16 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 4 armour and 10 mech_infantrys in Bessarabia, round 3 : 7/14 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
5 mech_infantrys moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
7 mech_infantrys moved from Western Ukraine to Belarus
3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Belarus to ArchangelPlace Units - Germans
1 fighter and 2 tactical_bombers placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 57 PUs; end with 86 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUsProduction/PUs Summary :
Germans : 57 / 103
Russians : 21 / 31
Japanese : 41 / 47
Americans : 52 / 77
Chinese : 10 / 11
British : 26 / 0
UK_Pacific : 13 / 13
Italians : 17 / 19
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here we go! Churchill is not pleased. :wink:
“And we’ll fight them with the butt ends of broken beer bottles because that’s bloody well all we’ve got!”
[attributed] -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Tsinghai to Suiyuyan
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Volgograd to Trans-Jordan
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Tambov to CaucasusPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 20 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
3 fighters and 1 tactical_bomber moved from Philippines to Java
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kwangtung to HunanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Kwangsi, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/6 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
4 carriers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Japan to Philippines
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Hunan to Philippines
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 52 PUs (1 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 52 / 103
Russians : 26 / 29
Japanese : 53 / 62
Americans : 52 / 77
Chinese : 9 / 11
British : 26 / 0
UK_Pacific : 13 / 13
Italians : 17 / 19
ANZAC : 10 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 21 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 86 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 86 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Persia to Iraq
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to EirePlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Egypt
2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Romania to BelarusPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 52 / 103
Russians : 26 / 29
Japanese : 50 / 62
Americans : 52 / 78
Chinese : 12 / 13
British : 26 / 0
UK_Pacific : 13 / 13
Italians : 17 / 25
ANZAC : 10 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sweet convoy rolls! :-o





