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L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)

  • 22 16

    Max D please!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                3 fighters moved from Egypt to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                2 artilleries and 3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Egypt to Persia

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters
                    French defend with 1 fighter; British defend with 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 3 submarines and 1 transport
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 92 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 :  2/6 hits
                        1 carrier owned by the Italians, 3 submarines owned by the Americans, 1 fighter owned by the Italians, 2 destroyers owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 92 Sea Zone, round 3 :  2/7 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 :  2/4 hits
                        1 cruiser owned by the Americans, 2 fighters owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 92 Sea Zone, round 4 :  2/5 hits
                        Americans roll dice for 2 fighters and 2 transports in 92 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the French, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
                    Casualties for British: 1 destroyer, 1 fighter and 1 transport
                    Casualties for Americans: 1 cruiser, 2 destroyers, 3 submarines and 1 transport
                Battle in Southern France
                    Italians attack with 2 artilleries and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 3 :  1/5 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Egypt
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 29 / 38
        Japanese : 39 / 47
        Americans : 52 / 81
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 13 / 11
        Italians : 18 / 21
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita7.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Eastern Persia to Persia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Sumatra to Yunnan

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre7.tsvg

  • 22 16

    With reports from the pacific of their brethren in US bombers getting annihilated by Japanese soldiers the crewman in the US navy fought with unheralded valor!!  3 sub hits on one roll! For defense!  Ridiculous!  But I’ll take it :-D

  • 17

    I was definitely impressed  :lol:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                14 mech_infantrys moved from Belarus to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 armour moved from Eastern Poland to Western Ukraine
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,5,6 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 bomber in 93 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 4 armour and 21 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour and 21 mech_infantrys in Western Ukraine, round 2 :  5/25 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour and 20 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                5 armour moved from Eastern Poland to Germany
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                6 mech_infantrys moved from Archangel to Belarus
                1 bomber moved from 93 Sea Zone to Western Germany
                3 bombers moved from United Kingdom to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Western Germany to Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 armour moved from Western Germany to Germany

    Place Units - Germans
                4 infantry and 1 marine placed in Western Germany
                7 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 27 / 38
        Japanese : 39 / 47
        Americans : 52 / 81
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 13 / 11
        Italians : 18 / 21
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger8.tsvg

  • 17

    Time to get crazy  8-)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Tsinghai
                1 tactical_bomber moved from Russia to Tsinghai
                3 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters
                    Italians defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tsinghai to Volgograd
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Archangel to Russia
                1 aaGun moved from Bryansk to Rostov
                2 artilleries and 6 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
                2 artilleries moved from Russia to Tambov
                6 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_40185_Rus8.tsvg

  • 22 16

    @wheatbeer:

    Time to get crazy  8-)

    Bring it!  :wink:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Anhwe to Kiangsi
                1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
                1 bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Manchuria to Buryatia
                4 artilleries and 3 infantry moved from Amur to Buryatia
                1 aaGun moved from Korea to Manchuria
                1 fighter moved from Kiangsi to Philippines
                1 aaGun moved from Anhwe to Kiangsi
                1 fighter moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Kwangsi to Philippines
                1 bomber moved from Hunan to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                1 fighter moved from Kwangsi to Philippines

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 24 / 31
        Japanese : 44 / 47
        Americans : 52 / 81
        Chinese : 7 / 9
        British : 32 / 35
        UK_Pacific : 13 / 11
        Italians : 17 / 21
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Jap8.tsvg

  • 17

    Just posting as a reminder (not a formal bump).

  • 22 16

    I’m still here.  Been busy with fantasy football drafts and getting ready for the season.  I have you next up in my queue.  This turn is taking alot of thought from me.  I need to watch that movie “London has fallen” to see what my best options are. :-D

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to Anhwe
                2 submarines moved from 86 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Americans creates battle in territory 98 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Anhwe
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 86 Sea Zone to 104 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 86 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40185_Ame8.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to Anhwe
                2 submarines moved from 86 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Americans creates battle in territory 98 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Anhwe
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 86 Sea Zone to 104 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 86 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Kwangsi
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 armour moved from Sikang to Suiyuyan

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Suiyuyan
                    British attack with 1 armour
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Anhwe
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 bomber moved from United Kingdom to Gibraltar
                1 mech_infantry moved from United Kingdom to Eire
                2 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_40185_UK_8.tsvg

  • 22 16

    That last bomber kill hurt the most! :wink:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                2 artilleries and 3 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                3 infantry placed in Egypt
                2 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 24 / 31
        Japanese : 41 / 47
        Americans : 52 / 77
        Chinese : 10 / 11
        British : 32 / 29
        UK_Pacific : 13 / 13
        Italians : 17 / 19
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita8.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Persia to India
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Chahar
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Chahar to Hopei

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 artillery placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre8.tsvg

  • 22 16

    Here we go!  Churchill is not pleased. :wink:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs;
                Germans buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                5 armour moved from Germany to 113 Sea Zone
                5 infantry moved from Western Germany to 113 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                4 armour and 10 mech_infantrys moved from Western Ukraine to Bessarabia
                2 mech_infantrys moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 3 artilleries, 8 infantry and 1 marine
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries, 8 infantry and 1 marine in United Kingdom, round 2 :  5/17 hits
                        British roll dice for 5 aaGuns and 8 infantry in United Kingdom, round 2 :  2/8 hits
                        5 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 1 marine in United Kingdom, round 3 :  3/15 hits
                        British roll dice for 8 infantry in United Kingdom, round 3 :  1/8 hits
                        2 infantry owned by the French, 1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 1 marine in United Kingdom, round 4 :  7/14 hits
                        British roll dice for 5 infantry in United Kingdom, round 4 :  0/5 hits
                        5 infantry owned by the British lost in United Kingdom
                    Germans captures 29PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 40
                    Casualties for French: 2 infantry
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 aaGuns and 6 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 4 armour and 12 mech_infantrys
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 12 mech_infantrys in Bessarabia, round 2 :  1/16 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 4 armour and 10 mech_infantrys in Bessarabia, round 3 :  7/14 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                5 mech_infantrys moved from Belarus to Archangel
                3 infantry moved from Belarus to Archangel
                7 mech_infantrys moved from Western Ukraine to Belarus
                3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Belarus to Archangel

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Western Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone
                3 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 57 PUs; end with 86 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 57 / 103
        Russians : 21 / 31
        Japanese : 41 / 47
        Americans : 52 / 77
        Chinese : 10 / 11
        British : 26 / 0
        UK_Pacific : 13 / 13
        Italians : 17 / 19
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger9.tsvg

  • 17

    @majikforce:

    Here we go!  Churchill is not pleased. :wink:

    “And we’ll fight them with the butt ends of broken beer bottles because that’s bloody well all we’ve got!”
    [attributed]

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