L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 bomber moved from India to Kweichow
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kweichow
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Shan State
                1 bomber moved from Shan State to Burma
                1 bomber moved from Queensland to India
                1 bomber moved from 19 Sea Zone to Amur
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 86 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 86 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Hunan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                    Japanese win, taking Kweichow from Japanese with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Libya to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 armour moved from Persia to Trans-Jordan
                      British take Iraq from Italians
                      British take Trans-Jordan from Italians
                2 infantry moved from Persia to Iraq
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Shan State to Szechwan
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan

    Combat - British
                Battle in Malta
                Battle in Szechwan
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Malta from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Szechwan to Burma
                3 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                1 marine moved from West India to India
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                1 armour, 1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from Morocco to United Kingdom
                2 fighters moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 fighter moved from Morocco to Tunisia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,5,4,2,1,2,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3,4,3,4,5,2,1,1,3,5,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
                COMMENT: ANZAC fighters are on ANZAC carrier.  Also 1 ANZAC marine is on a US cruiser.  All in sz 54

    triplea_40185_UK_5.tsvg

  • 22 16

    @wheatbeer:

    Sorry about the dice there  :|

    Two issues:

    I don’t see anything in the comment log.

    Also, I don’t believe that the US strategic bomber could legally reach SZ19, because the Soviets and Japan are not at war and that restricts other Allies from moving units into Soviet territory on the Asian half of the map.

    I posted a new turn with the comment.  (forgot to actually hit the add comment button :roll:)  As for the US bomber, I am pretty sure it is legal but I have asked for an official ruling.  The politics panel shows that the US and Russia are allies since they are both at war.  I do not believe there is a restriction of what territories I can jointly occupy.  Being at war with Japan is irrelevant, I think.  If I am wrong then my bomber would fight in sz 25 and maybe prevent me form losing a sub and fighter :wink:  As for the dice no need to apologize we all suffer and benefit equally in the end.

  • 17

    I saw that Gamerman responded, but in case you wanted the rulebook reference:

    Page 36
    “Due to its separate treaties with Germany and Japan, the Soviet Union is in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 15) on the other map. In other words, a state of war with Japan lifts those restrictions from the Soviet Union on the Pacific map only, and a state of war with Germany and/or Italy lifts those restrictions on the Europe map only.”

    With regard to SZ25, I don’t mind if you roll for that bomber with forum dice, so long as the the other SZ25 dice remain as originally rolled.

  • 22 16

    @wheatbeer:

    I saw that Gamerman responded, but in case you wanted the rulebook reference:

    Page 36
    “Due to its separate treaties with Germany and Japan, the Soviet Union is in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see �Powers Not at War with One Another,� page 15) on the other map. In other words, a state of war with Japan lifts those restrictions from the Soviet Union on the Pacific map only, and a state of war with Germany and/or Italy lifts those restrictions on the Europe map only.”

    With regard to SZ25, I don’t mind if you roll for that bomber with forum dice, so long as the the other SZ25 dice remain as originally rolled.

    Just read Gamermans response as well.  As illogical as that rule is, the bomber will participate in sz25 with original dice.  Do you agree that if my bomber hits in rd 1 your ship is gone and my sub and fighter will be edited back?

    I wonder if say a German tank starting blitzing towards siberia would any allied forces be able to attack it if Russian wasn’t at war with Japan?  Learn something new everyday!

  • 17

    @majikforce:

    I wonder if say a German tank starting blitzing towards siberia would any allied forces be able to attack it if Russian wasn’t at war with Japan?  Learn something new everyday!

    My assumption would be that the rule works both ways and that European Axis forces cannot enter Soviet Asia either so long as Soviet Asia remains neutral.

    @majikforce:

    the bomber will participate in sz25 with original dice.  Do you agree that if my bomber hits in rd 1 your ship is gone and my sub and fighter will be edited back?

    The first roll by the Japanese destroyer in SZ25 was a hit … so no matter what, Japan will inflict at least one casualty.

  • 22 16

    Got it!  If you want to roll it and edit accordingly thats cool with me, I trust you.  So we can keep things moving.  Otherwise I can do it tonight.  You can NCM the bomber to Hawaii unless it can reach queensland.

    Seems weird that an imaginary line would prevent a German blitzkrieg in a time of war.  But this game has a bunch of loop holes to exploit and now I have another one in my arsenal! :wink:

  • 17

    round 1

    :dice 1@4:

    round 2 (if needed)

    :dice 1@4:

    round 3 (if needed)

    :dice 1@4:

  • 17

    Gotta look up how that works, again  :lol:

  • 17

    rounds 1 through 3

    DiceRolling 1d6:
    (6)

    DiceRolling 1d6:
    (5)

    DiceRolling 1d6:
    (6)

  • 17

    I think you should roll the dice on this because that result is stupid.

  • 17

    Found the A&A dice style, trying this again.

    DiceRolls: 1@4; Total Hits: 01@4: (6)

    DiceRolls: 1@4; Total Hits: 01@4: (6)

    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 17

    Geez.

    Ok, back to my original comment, you should do the rolling.

  • 22 16

    That was fantastic!! :-D  I’ll give it a go tonight.  (but I may do no better, seems like MARTI has made up his mind)

  • 22 16

    DiceRolls: 1@4; Total Hits: 11@4: (1)

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 bomber moved from India to Kweichow
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kweichow
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Shan State
                1 bomber moved from Shan State to Burma
                1 bomber moved from Queensland to India
                1 bomber moved from 19 Sea Zone to Amur
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 86 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 86 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Hunan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                    Japanese win, taking Kweichow from Japanese with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Libya to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 armour moved from Persia to Trans-Jordan
                      British take Iraq from Italians
                      British take Trans-Jordan from Italians
                2 infantry moved from Persia to Iraq
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Shan State to Szechwan
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan

    Combat - British
                Battle in Malta
                Battle in Szechwan
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Malta from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Szechwan to Burma
                3 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                1 marine moved from West India to India
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                1 armour, 1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from Morocco to United Kingdom
                2 fighters moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 fighter moved from Morocco to Tunisia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,5,4,2,1,2,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3,4,3,4,5,2,1,1,3,5,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
                COMMENT: ANZAC fighters are on ANZAC carrier.  Also 1 ANZAC marine is on a US cruiser.  All in sz 54
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40185_UK_5.tsvg

  • 22 16

    There I think we are all set.  Bomber is in Queensland, fighter is back on Carrier, Transport is back.  Thanks for your patience!  Game on!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Northern Italy to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 fighters
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern Poland to Romania
                1 bomber moved from Eastern Poland to Western Germany
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 30 / 38
        Japanese : 43 / 48
        Americans : 52 / 82
        Chinese : 3 / 2
        British : 32 / 34
        UK_Pacific : 13 / 13
        Italians : 18 / 23
        ANZAC : 18 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita5.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40185_Fre5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
                9 armour and 16 mech_infantrys moved from Belarus to Western Ukraine
                2 mech_infantrys moved from Romania to Bessarabia
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Belarus to Bryansk
                3 bombers moved from Romania to Bryansk
                1 bomber moved from Romania to Bryansk
                1 bomber moved from Romania to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 fighter moved from Germany to Bessarabia

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Bryansk, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour and 16 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 9 armour and 16 mech_infantrys in Western Ukraine, round 2 :  9/25 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 9 armour and 15 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Romania to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Romania to Belarus
                1 fighter moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Southern Italy
                4 bombers moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bessarabia to Novgorod
                1 tactical_bomber moved from 98 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Egypt

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 armour and 2 infantry placed in Western Germany
                2 infantry and 8 mech_infantrys placed in Germany
                Germans undo move 3.
                8 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 28 / 38
        Japanese : 43 / 48
        Americans : 52 / 82
        Chinese : 3 / 2
        British : 32 / 34
        UK_Pacific : 13 / 13
        Italians : 18 / 23
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger6.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Northwest Persia to Syria
                      Russians take Syria from Italians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 armour moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Rostov to Tambov
                2 artilleries moved from Rostov to Tambov
                2 armour moved from Rostov to Tambov
                2 armour and 3 mech_infantrys moved from Russia to Tambov
                1 tactical_bomber moved from Persia to Russia
                6 infantry moved from Novosibirsk to Samara
                4 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,3,4,3,4,5,4
                Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_40185_Rus6.tsvg

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