17L cyanight(Axis) vs wheatbeer (Allies) BM3

  • '14 Customizer

    Scramble Orders for India?

  • '17

    scramble only the tactical bomber

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
                5 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                6 artilleries moved from 39 Sea Zone to India
                1 marine moved from 39 Sea Zone to India
                9 infantry moved from 39 Sea Zone to India
                7 fighters moved from French Indo China to India
                2 bombers moved from French Indo China to India
                7 tactical_bombers moved from French Indo China to India

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 8 transports
                    British defend with 1 tactical_bomber
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers and 8 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in India
                    Japanese attack with 1 armour, 6 artilleries, 2 bombers, 7 fighters, 9 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
                    British defend with 4 aaGuns, 3 artilleries, 2 fighters and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 4 aaGuns, 3 artilleries, 2 fighters and 18 infantry
                    Casualties for Japanese: 6 artilleries, 2 fighters, 9 infantry, 1 marine and 1 mech_infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters moved from India to Shan State
                7 tactical_bombers moved from India to Shan State
                2 bombers moved from India to French Indo China
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                2 submarines moved from 35 Sea Zone to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                2 fighters, 1 infantry and 1 mech_infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs

    triplea_40125_Jap4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone

    triplea_40125_Ame4.tsvg

  • '17

    scramble SZ112?

  • '14 Customizer

    No scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 artillery
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery in French Equatorial Africa, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to Northern Territory
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Northern Territory
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from 112 Sea Zone to United Kingdom
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 37
        Japanese : 61 / 83
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 2 / 0
        Italians : 21 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Ame4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                        AA fire in Kweichow :  0/1 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 :  1/8 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Kweichow, round 2 :  1/5 hits
                        1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 :  0/7 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 :  1/5 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 :  0/5 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 :  0/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 5 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 6 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 7 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 8 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 8 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 9 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 9 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 10 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 10 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 37
        Japanese : 60 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 28 / 34
        UK_Pacific : 2 / 0
        Italians : 21 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Chi4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from Scotland to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                2 fighters moved from Egypt to Iraq

    triplea_40125_Bri4.tsvg

  • '17

    Scramble SZ113?

  • '14 Customizer

    No scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from Scotland to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                2 fighters moved from Egypt to Iraq

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 113 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 5 fighters in 113 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British lost in 113 Sea Zone
                        British roll dice for 4 fighters in 113 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 :  0/2 hits
                        1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 fighter
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Iraq, round 3 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                4 fighters moved from 113 Sea Zone to Norway
                2 submarines moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 fighters moved from Iraq to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                2 aaGuns and 5 infantry moved from Scotland to United Kingdom
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 96 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 37
        Japanese : 60 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 31 / 40
        UK_Pacific : 2 / 0
        Italians : 20 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_UK_4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                2 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 aaGun and 4 infantry
                    retreated to Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total

    triplea_40125_Ita4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 28 / 37
        Japanese : 56 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 31 / 40
        UK_Pacific : 2 / 0
        Italians : 22 / 21
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_ANZ4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 28 / 37
        Japanese : 56 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 31 / 40
        UK_Pacific : 2 / 0
        Italians : 22 / 21
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Fre4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Ukraine to Belarus
                3 bombers moved from Western Germany to Norway
                2 fighters moved from Southern Italy to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Western Ukraine to Norway
                14 mech_infantrys moved from Western Ukraine to Bryansk
                8 artilleries moved from Western Ukraine to Bryansk
                9 armour and 26 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 9 armour, 8 artilleries, 26 infantry and 14 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 9 armour, 8 artilleries, 24 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Germans attack with 4 bombers and 4 fighters
                    British defend with 4 fighters; Americans defend with 1 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 fighters
                    Casualties for British: 4 fighters
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Bryansk
                7 mech_infantrys moved from Baltic States to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                3 bombers moved from Norway to Western Germany
                1 bomber moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 fighters moved from Greece to Western Ukraine
                3 tactical_bombers moved from Greece to Western Ukraine
                2 aaGuns, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Belarus to Western Germany

    Place Units - Germans
                3 bombers and 1 infantry placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40125_Ger5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 4 artilleries, 28 infantry and 5 mech_infantrys moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                13 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 17 artilleries, 2 fighters, 45 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 10 armour, 8 artilleries, 24 infantry and 21 mech_infantrys
                        AA fire in Bryansk :  1/3 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 45 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  21/72 hits
                        Germans roll dice for 3 aaGuns, 10 armour, 8 artilleries, 24 infantry and 21 mech_infantrys in Bryansk, round 2 :  27/63 hits
                        3 aaGuns owned by the Germans, 18 infantry owned by the Germans and 27 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 18 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  17/45 hits
                        Germans roll dice for 10 armour, 8 artilleries, 6 infantry and 21 mech_infantrys in Bryansk, round 3 :  15/45 hits
                        11 mech_infantrys owned by the Germans, 6 infantry owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  11/30 hits
                        Germans roll dice for 10 armour, 8 artilleries and 10 mech_infantrys in Bryansk, round 4 :  7/28 hits
                        10 mech_infantrys owned by the Germans, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  7/23 hits
                        Germans roll dice for 10 armour and 7 artilleries in Bryansk, round 5 :  6/17 hits
                        2 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 13 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 6 :  13/17 hits
                        Germans roll dice for 10 armour in Bryansk, round 6 :  5/10 hits
                        5 artilleries owned by the Russians and 10 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 8 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 3 aaGuns, 10 armour, 8 artilleries, 24 infantry and 21 mech_infantrys
                    Casualties for Russians: 9 artilleries, 1 fighter, 45 infantry and 6 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Rostov to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                Russians undo move 1.
                3 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 27 / 36
        Japanese : 56 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 31 / 40
        UK_Pacific : 2 / 0
        Italians : 22 / 21
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Rus5.tsvg

  • '17

    Crazy battle scenario there … tripleA’s odds calculator showed average units left if Defender won: 13.92, average units left if Attacker won: 14.69, with essentially a 50/50 shot to go either way.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 1 destroyer, 1 factory_minor, 1 infantry and 3 marines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to Java
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ceylon

    Non Combat Move - Japanese
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from Shan State to India
                2 tactical_bombers moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 bombers moved from Java to Shan State
                1 artillery moved from Burma to India
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 fighter moved from Japan to French Indo China
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Burma
                1 transport moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                2 armour and 1 infantry placed in French Indo China
                3 marines placed in India

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs

    triplea_40125_Jap5.tsvg

  • '14 Customizer

    Yea, I expected my attack on Bryansk to not lose 2 hits.

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