L17 G40 Ktylu (L+21) vs AetV (X)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                4 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 artillery and 1 infantry moved from Mexico to Western United States

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Italians defend with 2 submarines
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                Battle in Brazil

    Non Combat Move - Americans
                4 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39058_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_39058_Chi16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                2 mech_infantrys moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Germans
                1 artillery moved from Burma to Shan State
                3 infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Eastern Persia

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    Germans win with no units remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_39058_UK_16.tsvg


  • HAHA

    My first round in Egypt, all 3 missed. Look at Egypt, bare as a new born babys butt. But no unit to claim it, HAHAHA.

    whiff
    whiff
    whiff

    Cant believe it, so close to buying another round. It will be over once Its germanys turn i believe, but we can finish it for giggles… I am so bad! RNG is a killer!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to Morocco
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 destroyers moved from 98 Sea Zone to 81 Sea Zone
                3 submarines moved from 98 Sea Zone to 81 Sea Zone
                2 fighters moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 2 destroyers, 2 fighters and 3 submarines
                    British defend with 1 destroyer, 1 submarine and 1 transport
                    Italians win with 2 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 21
                    Casualties for British: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 81 Sea Zone to Egypt
                1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from Morocco to Algeria
                1 mech_infantry moved from Albania to Northern Italy
                2 mech_infantrys moved from Albania to Northern Italy
                1 aaGun, 1 artillery and 5 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_39058_Ita16.tsvg

  • 22 21 20 19 18 17 16

    @ktylu:

    HAHA

    My first round in Egypt, all 3 missed. Look at Egypt, bare as a new born babys butt. But no unit to claim it, HAHAHA.

    whiff
    whiff
    whiff

    Cant believe it, so close to buying another round. It will be over once Its germanys turn i believe, but we can finish it for giggles… I am so bad! RNG is a killer!

    But you improved ktylu. You are getting better, the more you Play.
    I had a harder time.
    You may welcome the BM as Allied Player,because you get more income.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 31 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 carrier
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39058_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Politics - French

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar

    Turn Complete - French

    triplea_39058_Fre16.tsvg


  • Yeah, all i needed was one hit to stay alive. I am getting much much better, I will play a BM game with you if you would like. I’ll play either side, but ill try the allies and this new “money” that comes with BM.

    PM me the link, posting your vic.


  • i went back over that game, seen some critical miscues, i have improved a ton. Now we shall see how much better I have become  :-D

  • 22 21 20 19 18 17 16

    That is the Spirit i want to see!!

    Im on it to set it up.

    Coming!

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