@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
StuckTojo (allies +20) vs GeneralSvendSved
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 94 PUs;
Germans buy 3 armour, 5 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Yugoslavia
Germans take Yugoslavia from British
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Baltic States to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
3 bombers moved from Western Germany to Turkey
2 fighters and 1 tactical_bomber moved from Ukraine to Turkey
2 artilleries moved from Northwest Persia to Turkey
1 mech_infantry moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Caucasus to Persia
28 armour, 9 artilleries and 16 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Novosibirsk to Volgograd
2 armour moved from Ukraine to Caucasus
2 infantry moved from Novgorod to Baltic States
2 armour and 1 mech_infantry moved from Novgorod to BryanskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 30 armour, 9 artilleries and 17 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 30 armour, 9 artilleries and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; Americans defend with 2 armour
Germans win, taking Turkey from Americans with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries and 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Romania from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
3 aaGuns moved from Northwest Persia to Persia
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Romania to Western Germany
1 tactical_bomber moved from Romania to Western Germany
1 armour and 10 infantry moved from Germany to Western Germany
3 bombers moved from Turkey to Southern Italy
2 fighters moved from Turkey to UkrainePlace Units - Germans
5 artilleries, 3 fighters and 2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,1,4
Germans collect 75 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
Japan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
15 armour, 2 artilleries and 16 mech_infantrys moved from Burma to India
1 armour and 3 mech_infantrys moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 armour moved from Hunan to Burma
2 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Kansu to Tsinghai
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 16 armour, 2 artilleries and 19 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 16 armour, 2 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Sumatra to Malaya
1 fighter moved from 41 Sea Zone to 37 Sea Zone
6 fighters moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Malaya to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 69 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Turkmenistan
2 infantry moved from Syria to Turkey
1 bomber moved from Southern France to Turkey
1 bomber moved from Southern France to Turkey
1 bomber moved from Southern France to Northwest Persia
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Turkey
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern France to Northern Italy
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Syria to TurkeyCombat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in Northwest Persia
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Celebes from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Turkey from Germans with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 4 fighters
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Northern Italy to Gibraltar
1 fighter moved from Northern Italy to Spain
2 fighters moved from Holland Belgium to Spain
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Spain to Normandy Bordeaux
4 infantry moved from Spain to Southern France
1 destroyer and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Syria to Iraq
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 bombers moved from Turkey to Trans-Jordan
2 fighters moved from Turkey to Iraq
1 fighter and 1 tactical_bomber moved from Turkmenistan to Afghanistan
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
3 mech_infantrys placed in Spain
3 armour placed in Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 5 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
6 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Japanese
British take Kazakhstan from Germans
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
10 fighters moved from Iraq to Caucasus
1 bomber moved from Union of South Africa to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Caucasus
British attack with 1 armour, 10 fighters and 1 mech_infantry
Germans defend with 2 armour
British win, taking Caucasus from Germans with 1 armour and 10 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
10 fighters moved from Caucasus to Iraq
1 bomber moved from Persia to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern France to Spain
1 fighter moved from Spain to Gibraltar
3 aaGuns moved from West India to Afghanistan
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
5 infantry moved from West India to AfghanistanPlace Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5
Italians collect 4 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 6 artilleries, 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Romania to Greece
Germans take Bulgaria from Americans
Germans take Greece from British
1 mech_infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from British
3 bombers moved from Southern Italy to Kazakhstan
2 fighters moved from Ukraine to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Baltic States to Poland
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
3 armour moved from Western Germany to Southern France
1 infantry moved from France to Southern France
2 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
7 fighters and 2 tactical_bombers moved from Western Germany to Southern France
3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Caucasus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Southern France
Germans attack with 5 armour, 10 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Germans win, taking Southern France from Americans with 5 armour, 10 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 10 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Germans attack with 2 armour, 3 bombers, 2 fighters and 4 mech_infantrys
British defend with 6 armour and 2 mech_infantrys
Germans win, taking Kazakhstan from British with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 6 armour and 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Kazakhstan to Volgograd
3 bombers moved from Kazakhstan to Volgograd
8 fighters moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
5 tactical_bombers moved from Southern France to Southern ItalyPlace Units - Germans
1 artillery and 2 fighters placed in Persia
2 artilleries and 1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 artilleries, 1 bomber and 3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5
Germans collect 77 PUs (4 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 4 armour, 1 battleship, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
16 armour, 2 artilleries and 18 mech_infantrys moved from India to West India
1 armour and 2 mech_infantrys moved from Burma to West India
2 armour and 1 mech_infantry moved from Yunnan to India
1 armour moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Burma
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
3 battleships moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Malaya to Borneo
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Tsinghai to Kazakhstan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to PhilippinesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 battleships, 5 carriers, 4 destroyers and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 3 battleships, 5 carriers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 17 armour, 2 artilleries and 20 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 17 armour, 2 artilleries and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from ANZAC with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
4 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Borneo to Malaya
3 fighters moved from Burma to India
3 tactical_bombers moved from Burma to IndiaPlace Units - Japanese
1 battleship, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Kwangtung
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Afghanistan to Northwest Persia
1 infantry moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Iraq to Greece
2 fighters moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Greece
1 bomber moved from Iraq to Ukraine
2 bombers moved from Trans-Jordan to Southern France
1 artillery and 4 infantry moved from Spain to Southern France
1 mech_infantry moved from Spain to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
3 fighters moved from Spain to Southern France
2 fighters moved from Gibraltar to Southern France
1 bomber moved from Eastern United States to Southern France
1 artillery moved from Turkey to Greece
1 infantry moved from Turkey to Northwest PersiaCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Greece
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans win, taking Greece from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Southern France
Americans attack with 1 artillery, 3 bombers, 8 fighters, 4 infantry and 1 mech_infantry
Germans defend with 5 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Germans with 1 artillery, 3 bombers, 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 5 armour and 2 mech_infantrys
Casualties for Americans: 4 infantryNon Combat Move - Americans
3 bombers moved from Southern France to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Spain to 92 Sea Zone
2 mech_infantrys and 2 transports moved from 92 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to Iraq
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
2 fighters moved from Southern France to Turkey
1 fighter moved from Southern France to Turkey
2 mech_infantrys moved from 99 Sea Zone to Turkey
1 bomber moved from Ukraine to Iraq
5 fighters moved from Southern France to Spain
2 fighters moved from Spain to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
1 fighter moved from Spain to Gibraltar
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
8 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 infantry placed in Central United States
Americans undo move 4.
Americans undo move 5.
8 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in SpainTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 4 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Afghanistan to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
10 fighters moved from Iraq to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Spain to Holland Belgium
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 5 infantry
Japanese defend with 1 infantry; Germans defend with 1 armour
British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour
Casualties for British: 4 infantry
Battle in Caucasus
British attack with 1 armour, 10 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to Afghanistan
1 aaGun moved from Afghanistan to Eastern Persia
1 aaGun moved from Afghanistan to Kazakhstan
1 bomber moved from Kazakhstan to Iraq
10 fighters moved from Caucasus to Iraq
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 4 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Afghanistan to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
10 fighters moved from Iraq to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Spain to Holland Belgium
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 5 infantry
Japanese defend with 1 infantry; Germans defend with 1 armour
British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour
Casualties for British: 4 infantry
Battle in Caucasus
British attack with 1 armour, 10 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to Afghanistan
1 aaGun moved from Afghanistan to Eastern Persia
1 aaGun moved from Afghanistan to Kazakhstan
1 bomber moved from Kazakhstan to Iraq
10 fighters moved from Caucasus to Iraq
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 aaGun
EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun
EDIT: Turning off Edit Mode -
Use 2nd UK file, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 6x airfield; Remaining resources: 0 PUs;
Italians buy nothing; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,5,1
Italians collect 5 PUs (2 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 armour placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs