17L Variance (Allies) vs Talleyrand19 (Axis)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                2 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                3 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 3 mech_infantrys
                    British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 3 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                5 infantry moved from India to Burma
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                2 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                2 artilleries moved from Egypt to Alexandria
                5 infantry moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                2 fighters moved from 101 Sea Zone to French West Africa

    Place Units - British
                1 airfield, 1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 mech_infantrys

    triplea_39064_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 armour moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 bomber moved from Yugoslavia to Southern Italy
                4 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                1 armour moved from Tobruk to Libya
                2 artilleries moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Italians
                1 mech_infantry placed in Ukraine
                1 destroyer and 3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39064_Ita5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39064_Fre5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Adding units owned by French to French West Africa: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39064_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                2 armour moved from Rostov to Volgograd
                5 mech_infantrys moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                7 bombers moved from Western Germany to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone

    triplea_39064_Ger6.tsvg


  • scramble near Egypt?

  • '17 '16 '15 '14 '12

    scramble 3, max defense


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                2 armour moved from Rostov to Volgograd
                5 mech_infantrys moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                7 bombers moved from Western Germany to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Caucasus
                    Germans attack with 3 armour and 5 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 98 Sea Zone
                    Germans attack with 8 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    British defend with 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Germans win with 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for British: 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Greece
                3 aaGuns, 2 artilleries and 12 infantry moved from Ukraine to Rostov
                4 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Nenetsia to Belarus
                9 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Yugoslavia to Rostov
                8 bombers moved from 98 Sea Zone to Rostov

    Place Units - Germans
                3 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 52 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39064_Ger6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Urals to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_39064_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Anhwe to Yunnan
                2 tactical_bombers moved from Hunan to Yunnan
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Kwangsi to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Hunan to Yunnan
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 23 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 2 armour and 3 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                3 fighters moved from Yunnan to 36 Sea Zone
                3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangtung
                2 bombers moved from Yunnan to Kwangtung
                3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_39064_Jap6.tsvg


  • wait, don’t go yet, need to edit a ship movement I forgot, thanks


  • actually, nevermind, don’t need to move any more ships (counted spaces wrong)…so feel free to use the japan file I posted, thanks

  • '17 '16 '15 '14 '12

    My chinamen cant shoot

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys
                    Japanese defend with 1 armour, 1 artillery and 4 mech_infantrys
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 4 mech_infantrys

    Non Combat Move - British
                1 mech_infantry moved from West India to India
                1 fighter moved from Yunnan to India
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Iraq
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 fighters moved from French West Africa to Egypt

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_39064_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                1 mech_infantry moved from Ukraine to Tambov
                1 artillery moved from Rostov to Tambov

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Romania to Ukraine

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 fighter placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_39064_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French West Africa: 1 fighter
                EDIT: Adding units owned by French to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39064_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                2 fighters and 2 tactical_bombers moved from Rostov to Russia
                5 bombers moved from Rostov to Russia
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 bomber moved from Rostov to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    triplea_39064_Ger7.tsvg


  • intercept the bombing raid in Russia?

  • '17 '16 '15 '14 '12

    no intercept


  • damn, game crashed as I was posting, I will edit the combat moves, it wasn’t much, you can check it all against the dice

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