TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery and 2 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Yunnan to Novosibirsk
8 armour, 3 artilleries, 21 infantry and 3 mech_infantrys moved from Burma to India
1 fighter and 2 tactical_bombers moved from Shan State to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Kiangsu to Anhwe
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 8 armour, 3 artilleries, 1 bomber, 3 fighters, 21 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 21 infantry and 3 mech_infantrys; Americans defend with 1 infantry and 1 tactical_bomber; ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 80
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 21 infantry and 3 mech_infantrys
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 20 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Hunan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to French Indo China
3 infantry moved from Shan State to French Indo China
1 bomber moved from India to Shensi
1 bomber moved from Novosibirsk to Shensi
3 fighters and 3 tactical_bombers moved from India to Yunnan
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 6 transports moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 36 Sea Zone
9 infantry and 1 mech_infantry placed in Japan
Japanese undo move 2.
9 infantry placed in Japan
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Japanese collect 52 PUs (11 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
triplea_38882_Jap9.tsvg