TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 tactical_bombers moved from Western Germany to Greece
3 fighters moved from Western Germany to Greece
3 bombers moved from Western Germany to Greece
1 artillery moved from Novgorod to Archangel
11 armour, 9 artilleries, 12 infantry and 9 mech_infantrys moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Baltic States to Belarus
5 armour, 2 artilleries, 10 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Bessarabia to Belarus
1 mech_infantry moved from Poland to Belarus
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Greece
Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 factory_minor, 1 fighter and 2 tactical_bombers
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 fighter and 2 tactical_bombers
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Greece to Northern Italy
3 bombers moved from Greece to Western Germany
2 fighters moved from Greece to Northern Italy
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
1 factory_minor placed in Romania
3 artilleries placed in Novgorod
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,5,1,2,4,1,4,5,6,1,3,1
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 1 armour
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour
EDIT: Turning off Edit Mode
Too many mistakes as my least-favorite power, Japan. Not looking good.
So much to learn in this great game. I’m using what I learned in my last loss, against you! ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from 127 Sea Zone to Nenetsia
1 infantry moved from Urals to Nenetsia
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 14 artilleries moved from Bryansk to Russia
37 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Russia to Tambov
1 aaGun moved from Shensi to Szechwan
1 aaGun and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Urals to Nenetsia
Place Units - Russians
1 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 fighter moved from Hainan to 43 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Kwangtung to Hopei
1 bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from Shantung to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Anhwe
4 infantry moved from Kwangsi to French Indo China
5 artilleries moved from Kwangsi to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
Place Units - Japanese
3 artilleries placed in French Indo China
3 artilleries placed in Shantung
1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Japanese collect 36 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 bomber moved from Shan State to French Indo China
1 bomber moved from Korea to Shantung
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
1 bomber moved from Western United States to Korea
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Southeast Mexico to Central United States
2 aaGuns moved from Quebec to Eastern United States
2 mech_infantrys moved from Quebec to Central United States
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
2 infantry placed in Central United States
1 carrier and 2 transports placed in 101 Sea Zone
3 submarines placed in 6 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Shensi
2 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Bulgaria
1 infantry moved from Albania to Bulgaria
4 fighters moved from 97 Sea Zone to Bulgaria
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Bulgaria
British attack with 1 bomber, 4 fighters and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking 93 Sea Zone from Italians, taking Bulgaria from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Bulgaria to Greece
4 fighters moved from Bulgaria to 99 Sea Zone
2 carriers, 3 cruisers and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Greece
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Syria
1 infantry moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Caucasus to Northwest Persia
3 aaGuns moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
4 artilleries, 1 fighter and 11 infantry moved from Shan State to Yunnan
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Greece
3 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 39 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
2 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 2 destroyers
I must concede. Not how I wanted my first game to go but I learned a lot and I think I know how to run Triple A except for it always posting my account and not yours for your turns. Well-played. A little sad I squandered such good G1 dice haha. Play again someday?
Sure, we should play again sometime! Maybe someone could give us the trick to have it not posting everything under your name. This was my first play by forum, which I really wanted to try, so I’m glad we got to do that. I want to try league play. The way I understand it, it’s nothing all that official, but they track your wins and losses, and give everyone a rank. :-)
And, of course! Good game, thanks for playing, and especially setting it all up for us. I appreciate it! Good luck, have fun!