16L G40 Simon33 (Allies +16) vs ktylu (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 factory_upgrade, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Korea
                1 infantry moved from Sakha to Amur
                3 artilleries moved from Kiangsu to Kiangsi
                3 armour moved from French Indo China to Burma
                1 armour moved from Shan State to Burma
                2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                2 armour moved from Kiangsi to French Indo China
                1 armour moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Kwangsi to Shan State
                1 mech_infantry moved from Kwangtung to French Indo China
                2 bombers moved from French Indo China to Burma
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 armour, 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery and 2 infantry; ANZAC defend with 2 fighters; Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 2 aaGuns, 1 artillery and 2 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 3 armour and 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                Units in Japan being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Japan
                Japanese undo move 1.
                1 transport placed in 6 Sea Zone
                Units in Japan being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Japan
                Japanese undo move 2.
                1 infantry placed in Japan
                Units in Japan being upgraded or consumed: 1 factory_minor
                1 factory_upgrade and 1 infantry placed in Japan
                3 mech_infantrys placed in French Indo China
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    triplea_38578.0_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Spain
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Johnston Island to 54 Sea Zone

    Combat - Americans
                Strategic bombing raid in Spain
                    Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Spain causes 6 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 2 submarines
                    Americans win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 2 submarines
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 54 Sea Zone to Queensland
                1 carrier and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 6 submarines moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Johnston Island to Queensland
                1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 bomber moved from Spain to Gibraltar
                3 fighters moved from 93 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from Central United States to Southeast Mexico
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 4 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Brazil: 3 artilleries and 5 infantry
                EDIT: Removing units owned by Americans from Colombia: 1 infantry
                EDIT: Removing units owned by Americans from Southeast Mexico: 4 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38578.0_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Germans
                6 infantry moved from Yunnan to Burma
                3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Germans defend with 1 armour
                    2 infantry owned by the Chinese retreated to Yunnan
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Chinese attack with 7 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    triplea_38578.0_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 112 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 7 artilleries, 7 infantry and 7 transports
                    British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 98
                    Casualties for Germans: 7 artilleries, 7 infantry and 7 transports

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
                1 infantry moved from Argentina to Brazil
                1 armour moved from Argentina to British Guiana
                1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 76 Sea Zone to 71 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    triplea_38578.0_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Spain
                1 armour moved from Northern Italy to Spain
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                4 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Caucasus to Turkey

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,4
                Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total

    triplea_38578.0_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Celebes
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from 42 Sea Zone to India
                4 infantry moved from Queensland to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38578.0_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_38578.0_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
                Germans buy 2 cruisers, 3 fighters and 8 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Kweichow to Shensi
                      Germans take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                      Germans take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Sikang
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                8 armour, 3 infantry and 1 mech_infantry moved from West India to India
                3 armour moved from Persia to West India
                5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
                3 infantry moved from Saudi Arabia to Trans-Jordan
                3 armour moved from Turkey to Trans-Jordan
                1 fighter and 2 tactical_bombers moved from Turkey to Egypt
                3 armour moved from Greece to Syria
                3 infantry moved from France to Southern France
                2 armour moved from Germany to France
                1 mech_infantry moved from Germany to France
                3 armour moved from Romania to Greece
                3 armour moved from Ukraine to Romania
                3 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Germans attack with 8 armour, 3 infantry and 1 mech_infantry
                    British defend with 6 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters
                    Germans captures 8PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 armour, 3 infantry and 1 mech_infantry
                    Casualties for British: 6 infantry and 1 mech_infantry
                    Casualties for ANZAC: 3 fighters
                Battle in Egypt
                    Germans attack with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans win, taking Egypt from British with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True

    Place Units - Germans
                1 fighter placed in Spain
                2 fighters placed in Spain
                2 cruisers and 8 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,3
                Germans collect 97 PUs (2 lost to blockades); end with 107 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 123 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 138 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 143 PUs

    triplea_38578.0_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38578.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries moved from Kiangsi to Hunan
                2 infantry moved from Kiangsu to Kiangsi
                1 armour and 3 mech_infantrys moved from Shan State to Burma
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                2 bombers moved from French Indo China to Burma
                4 mech_infantrys moved from French Indo China to Burma
                2 armour moved from French Indo China to Burma
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Burma
                    Japanese attack with 3 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Iwo Jima
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Iwo Jima from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Burma to French Indo China
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in French Indo China
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs

    triplea_38578.0_Jap13.tsvg

  • '19 '17 '16

    Oooh, thought that could be it but ANZAC can retake Kwangtung. Oops! Need to keep a closer eye on those victory cities.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 artillery, 1 bomber, 8 fighters and 1 infantry moved from Gibraltar to Spain
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    triplea_38578.0_Ame13.tsvg

  • '19 '17 '16

    Of course, Manilla is a victory city too.

    Scramble from Spain? BB + 4DDs vs up to 3 ftrs.


  • no scramble thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 artillery, 1 bomber, 8 fighters and 1 infantry moved from Gibraltar to Spain
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Battle in Philippines
                Battle in Spain
                    Americans attack with 1 armour, 5 artilleries, 1 bomber, 8 fighters and 6 infantry
                    Germans defend with 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 3 fighters and 1 mech_infantry; Italians defend with 1 armour and 1 mech_infantry
                    Germans win, taking 42 Sea Zone from Japanese, taking Philippines from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is -44
                    Casualties for Germans: 6 armour, 4 artilleries and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 armour, 5 artilleries, 6 fighters and 6 infantry
                    1 bomber owned by the Americans and 2 fighters owned by the Americans retreated
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to Alaska
                3 artilleries and 5 infantry moved from Brazil to British Guiana
                3 artilleries and 4 infantry moved from Colombia to Brazil
                3 artilleries and 4 infantry moved from Central America to Colombia
                1 artillery moved from Southeast Mexico to Central America
                2 carriers, 2 destroyers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Spain to United Kingdom
                2 fighters moved from Spain to 91 Sea Zone
                2 submarines moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                3 submarines moved from 44 Sea Zone to 20 Sea Zone
                2 carriers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                3 fighters moved from Queensland to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone

    Place Units - Americans
                2 artilleries, 4 fighters and 4 infantry placed in Western United States
                3 artilleries and 2 infantry placed in Central United States
                Americans undo move 2.
                Americans undo move 1.
                3 artilleries, 4 fighters and 3 infantry placed in Western United States
                2 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38578.0_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Germans
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38578.0_Chi13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 4 infantry
                    British win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                4 fighters moved from Normandy Bordeaux to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Brazil to British Guiana
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific

    triplea_38578.0_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Turkey to Syria
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 armour moved from Spain to Gibraltar
                      Italians take Gibraltar from British
                2 fighters moved from Southern Italy to Spain

    Combat - Italians
                Battle in Libya

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38578.0_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Borneo
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 2 fighters moved from 45 Sea Zone to 34 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 armour moved from Northern Territory to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                4 infantry moved from Northern Territory to Queensland
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38578.0_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_38578.0_Fre13.tsvg

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