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No VC 16L G40 Ktylu (Allies) vs. StuckTojo (Allies+16)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 infantry moved from Caucasus to Kazakhstan

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 2 armour
                    ANZAC win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Kazakhstan to Turkey
                3 fighters moved from Java to Ceylon
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38577.0_ANZ8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    triplea_38577.0_Fre8.tsvg

  • 19 17 16

    Aussies in Kazakhstan…. that’s a first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
                Germans buy 5 armour, 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Germany to Romania
                1 armour moved from Western Germany to Yugoslavia
                3 bombers moved from Germany to United Kingdom
                1 artillery moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from British
                1 armour and 1 mech_infantry moved from Tambov to Volgograd
                2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Smolensk to Volgograd
                8 armour moved from Russia to Volgograd
                3 armour moved from Smolensk to Rostov
                3 armour moved from Novgorod to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,8,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Volgograd
                    Germans attack with 9 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from British with 9 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Kazakhstan
                    Germans attack with 2 armour and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Kazakhstan from ANZAC with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 transports
                    Americans defend with 1 destroyer
                    Germans win with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                3 bombers moved from United Kingdom to Holland Belgium
                1 fighter moved from Volgograd to Rostov

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer and 1 transport placed in 112 Sea Zone
                3 infantry placed in France
                1 artillery placed in Western Germany
                3 artilleries placed in Normandy Bordeaux
                1 infantry placed in Western Germany
                5 armour placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    triplea_38577.0_Ger9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 fighters moved from Caucasus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 fighters
                    Germans defend with 1 armour and 2 mech_infantrys
                    Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -30
                    Casualties for Russians: 3 fighters

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_38577.0_Rus9.tsvg

  • 19 17 16

    Tell me that didn’t just &%#$ing happen!


  • @StuckTojo:

    Tell me that didn’t just &%#$ing happen!

    holy smokes batman…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India
                1 armour and 2 mech_infantrys moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 infantry moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                4 fighters moved from Hunan to Kazakhstan
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Amur to Siberia
                2 fighters moved from 6 Sea Zone to Siberia

    Combat - Japanese
                Japanese creates battle in territory 3 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siberia
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Siberia from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in India
                    Japanese attack with 4 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Chahar to Hopei
                1 fighter moved from Siberia to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan
                1 artillery placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38577.0_Jap9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Gibraltar to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from Gibraltar to Holland Belgium
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 3 bombers
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 fighter
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                2 artilleries, 1 destroyer, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 10 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Holland Belgium to Spain
                1 bomber moved from Holland Belgium to Spain
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                1 submarine moved from 1 Sea Zone to 13 Sea Zone
                2 destroyers moved from 1 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from Alaska to Western United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 factory_minor placed in Spain
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery, 3 fighters and 2 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Java: 3 fighters
                EDIT: Adding units owned by Americans to Ceylon: 3 fighters
                EDIT: Removing units owned by Americans from Java: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38577.0_Ame9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_38577.0_Chi9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 28 PUs;
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from West India to India
                3 armour moved from Eastern Persia to India
                2 fighters moved from Ceylon to India
                3 fighters moved from Persia to India
                1 infantry moved from Spain to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Turkey to Greece

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 2 cruisers, 2 destroyers and 1 transport
                    Italians defend with 2 submarines
                    British win, taking 99 Sea Zone from Neutral with 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in India
                    British attack with 5 armour, 2 artilleries, 5 fighters, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 mech_infantrys
                    British win, taking India from Japanese with 5 armour and 5 fighters remaining. Battle score for attacker is 30
                    Casualties for Japanese: 4 armour, 2 artilleries and 6 mech_infantrys
                    Casualties for British: 2 artilleries, 2 infantry and 3 mech_infantrys
                Battle in Greece
                    British attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter moved from Spain to United Kingdom
                1 armour moved from Persia to Turkmenistan
                2 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Greece
                2 tactical_bombers moved from Ceylon to Persia
                1 mech_infantry moved from Iraq to Greece
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Spain to Normandy Bordeaux
                2 armour moved from Eastern Persia to West India
                5 fighters moved from India to West India
                2 armour moved from Turkey to Persia
                1 armour moved from Turkey to Greece
                1 armour moved from Turkey to Persia

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                2 infantry placed in Persia

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_38577.0_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries moved from Rostov to Caucasus
                2 armour moved from Southern Italy to Southern France
                4 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Switzerland to France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                    1 infantry owned by the Italians retreated to France
                    Americans win with 4 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 aaGun
                Battle in Southern France
                    Italians attack with 2 armour
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Italians attack with 4 artilleries
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 artilleries
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    triplea_38577.0_Ita9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Ceylon to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Sumatra
                2 fighters moved from Ceylon to West India
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 fighters moved from Turkey to Greece

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38577.0_ANZ9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Alexandria to Egypt
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone

    Turn Complete - French

    triplea_38577.0_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                      Germans take 119 Sea Zone from British
                2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                3 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
                3 artilleries moved from Western Germany to France
                2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 armour moved from Rostov to Turkey
                      Germans take Turkey from British
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Rostov to Turkey
                5 armour moved from Germany to Yugoslavia
                7 armour moved from Volgograd to Turkey
                2 armour moved from Volgograd to Northwest Persia
                4 armour moved from Bryansk to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 destroyer
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports
                    British defend with 1 transport; Americans defend with 1 destroyer
                    Germans win with 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 3 infantry and 4 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 4 infantry
                Battle in Kansu
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Turkmenistan
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                7 infantry moved from Sweden to Norway

    Place Units - Germans
                2 bombers and 1 fighter placed in Western Germany
                1 destroyer, 2 submarines and 1 transport placed in 113 Sea Zone
                3 artilleries placed in France
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_38577.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38577.0_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India
                4 fighters moved from Kazakhstan to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 bomber moved from Shan State to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from Shan State to Malaya
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Sikang
                2 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from Evenkiyskiy to Kansu

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in India
                    Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                    British defend with 5 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    UK_Pacific win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 3 armour
                    Casualties for Japanese: 1 armour, 1 infantry and 3 mech_infantrys
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kiangsu to Anhwe
                3 fighters moved from Malaya to Burma
                1 bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 fighters placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour and 2 artilleries placed in Kwangtung
                1 armour, 2 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,6,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total

    triplea_38577.0_Jap10.tsvg

  • 19 17 16

    Didn’t I get to scramble in sz 109?


  • Their was no “prompt” to launch planes. Though you are correct you should of been able too. I actually was counting on the three fighters scrambling, however it never prompted during combat. You can look through history, no offer to scramble.

    Bug #4235423543543 in this game.

    Hrmm…… what we could do is re-roll that battle in sz 110 with the three planes involved on the forums Rog? Up to you good sir.

  • 19 17 16

    @ktylu:

    Their was no “prompt” to launch planes. Though you are correct you should of been able too. I actually was counting on the three fighters scrambling, however it never prompted during combat. You can look through history, no offer to scramble.

    Bug #4235423543543 in this game.

    Hrmm…… what we could do is re-roll that battle in sz 110 with the three planes involved on the forums Rog? Up to you good sir.

    No need to re-roll the whole battle.  Just let me roll for the fighters and that works for me.  You sub can’t hit them anyway, so either I’ll sink your sub or I’ll miss with all three planes and you’ll retreat.

    Do you know how to roll on here?  I know there’s a trick, but I’ll be darned if I know what it is.

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