@VictoryFirst actually, can you put the fighters on wake? thanks!
16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
3 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
3 bombers moved from Belarus to RussiaCombat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 artilleries and 5 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
4 infantry moved from Bulgaria to Romania
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
2 bombers moved from Russia to BelarusPlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,3,4,5,6,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;Combat Move - Russians
2 fighters, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 aaGun and 6 infantry moved from Smolensk to Russia
4 infantry moved from Samara to Tambov
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Amur to Buryatia
15 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
8 artilleries moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
5 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to RussiaPlace Units - Russians
1 airfield placed in Bryansk
1 infantry and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 39 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 35 Sea Zone to 37 Sea Zone
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan State
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from Yunnan to HopeiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 transports
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in MalayaNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Celebes to French Indo China
2 tactical_bombers moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from Hopei to Yunnan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 115 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Midway to Japan
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Norway
Battle in Japan
Americans attack with 2 fighters
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Japanese win, taking Norway from Germans with 2 aaGuns and 2 bombers remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 aaGun
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
3 carriers, 3 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Kansu
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 artillery and 5 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 44 PUs;
British buy 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from 110 Sea Zone to Finland
3 fighters moved from United Kingdom to Finland
1 bomber moved from Gibraltar to Finland
1 fighter moved from Bryansk to FinlandCombat - British
Battle in Finland
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 4 infantry
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantryNon Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to Norway
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 marines moved from United Kingdom to 110 Sea Zone
4 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Syria to Iraq
3 aaGuns, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest PersiaPlace Units - British
3 infantry placed in Egypt
1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,6,1,4,6,4,5,5,4,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 mech_infantry moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Southern Italy to Western Germany
8 infantry moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to GermanyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,2,3,1,5,4,2
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 mech_infantry moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Southern Italy to Western Germany
8 infantry moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to GermanyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,2,3,1,5,4,2
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 armour and 5 mech_infantrys
EDIT: Adding units owned by Italians to Smolensk: 2 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode -
Please use latest file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
1 fighter moved from Bryansk to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Libya: 1 infantry
EDIT: Adding units owned by French to Tobruk: 1 infantry
EDIT: Turning off Edit Mode -
Are those 5 UK in sz 110 on UK TTs?
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Are those 5 UK in sz 110 on UK TTs?
*8 UK, and yes since I unloaded 6 UK non marine units in Normandy. French are on 1 US tp, so there is 1 empty US tp.
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*No, they are on US tps.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 infantry moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Belarus to 126 Sea Zone
2 artilleries moved from Novgorod to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 fighter and 6 infantry
Russians defend with 1 aaGun, 1 airfield and 5 infantry
Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour moved from Novgorod to Smolensk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Archangel
1 aaGun, 9 armour, 6 artilleries, 11 infantry and 26 mech_infantrys moved from Belarus to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
4 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Bryansk to Novgorod
1 bomber moved from Belarus to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
1 infantry moved from France to Holland Belgium
2 aaGuns, 2 artilleries and 4 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
11 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
8 infantry and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,1,6,5,2,3,3
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter and 2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Tambov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 aaGun, 15 artilleries, 18 infantry and 1 mech_infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Russia to VolgogradPlace Units - Russians
9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from Philippines to Japan
2 bombers moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
2 bombers moved from Yunnan to Philippines
2 infantry moved from Malaya to Shan State
1 armour moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 aaGun and 8 infantry moved from Jehol to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 3.
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Battle in Marianas
Battle in 21 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Marianas from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries and 5 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to Norway
2 fighters moved from Midway to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from Western United States to Midway
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 fighter placed in Western United States
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Southern France: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Holland Belgium
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Northwest Persia to Eastern Persia
1 marine moved from Iraq to 80 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 fighter, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry





