Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from 94 Sea Zone to Algeria
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Guam to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
7 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Sikang
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Kansu
2 artilleries placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in 99 Sea Zone
British attack with 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
British win, taking French Madagascar from Neutral_Axis, taking 99 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber; Russians loiter and taunt
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
1 artillery owned by the British and 2 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
scramble in 109?
No scramble and submerge the sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win, taking 109 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
2 bombers moved from 115 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
4 infantry moved from Greece to Bulgaria
5 armour and 14 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
3 aaGuns, 2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
7 artilleries and 1 infantry moved from Russia to Bryansk
2 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Ukraine
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 23 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Hunan to Szechwan
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Borneo
Battle in Szechwan
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Szechwan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 artilleries and 3 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
2 fighters moved from 23 Sea Zone to Caroline Islands
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
3 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
3 tactical_bombers moved from Szechwan to French Indo China
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
6 infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun and 10 infantry moved from Manchuria to Jehol
2 marines moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 marines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Morocco to Tunisia
1 bomber moved from Algeria to Tunisia
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 2 infantry
Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 marine moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Central United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Sikang to Shensi
1 artillery and 2 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Egypt to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking French Equatorial Africa from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Burma to India
1 fighter moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Tunisia
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
2 mech_infantrys moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
Americans win with 1 aaGun, 1 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Belarus to Romania
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 43 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
10 mech_infantrys moved from Germany to Baltic States
1 armour moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 10 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 20, harbour = 3
Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 bombers moved from United Kingdom to Western Germany
6 infantry moved from Karelia to Finland
3 aaGuns, 8 armour, 5 artilleries, 15 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour, 8 artilleries and 2 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs