at the start of the battle, the german OKH had two options. Both where considered. They had a very limited capacity to transport vital supplies to the front. They had enough to send the ammunition and fuel for a drive on Moscow without winter equipment. Or, they could send the winter equipment, fuel and ammunition that was needed for defensive operations. They chose to send ammunition and fuel, but no winter coats. This resulted in the disaster in front of Moscow, and the loss of a lot of the elite leadership of the german army. I believe the only reasonable choice would be to realize that the campaign could not be won in 41 and plan for a 42 campaign. Instead they decided to launch a battle with the potential to lose to war.
I would take chesty 1 on 1.
So long as I get a bayonet on my flamethrower!
––While I’m usually on your side,…I don’t think you’d stand a chance against “Chesty” Puller even if you had a
16" naval gun strapped to you back!
Leaving the Philippines wasn’t a “strategy” by MacArthur; he was ordered to leave by Roosevelt. It should also be noted that MacArthur’s handling of the opening phases of the Philippines campaign was sloppy; as I recall, he was caught unprepared by the Japanese invasion, even though by the time it started he had already heard about the raid on Pearl Harbor.
@barnee said in Wrecks of WWII Carriers Kaga and Akagi Located:
yea Spruance steaming away at night was a smart move. I wonder if Halsey was in the same situation if he would have. I kinda doubt it
Agreed. Ray Spruance was an excellent combat officer – he and Halsey spent the last few years of WWII alternating command of the 5th Fleet / 3rd Fleet, which was actually the same force whose name got switched every time the two admirals rotated, much to the confusion of Japanese naval intelligence – but he was very different from Bill Halsey in terms of style and personality. Spruance was precise and analytical; he certainly didn’t lack aggressiveness (when he made a decision to attack, he sent in “everything that wasn’t bolted to the flight deck”), but before making his decision to attack he would carefully weigh all the factors of the situation, which sometimes translated into over-cautiousness. Halsey was a hell-for-leather type – sort of the naval counterpart of George Patton – whose fighting spirit greatly inspired his men (the enlisted sailors loved him, not least for the fact that he could drink and swear as well as any of them), but this sometimes translated into recklessness. After the war, someone – I think it was Spruance himself – said that it would have been better if Halsey has been in command at the Battle of the Philippine Sea (where the IJN lost hundred of planes and pilots, but managed to save the bulk of its fleet) and if Spruance had been in command at the Battle of Leyte Gulf (where Halsey fell for a Japanese decoy operation, and compounded his error by leaving no covering force to guard the San Bernardino Straight).
Perhaps the greatest A&A gameplay weakness is that tanks and aircraft don’t take attrition losses.Â Historically, even very successful attacks severely depleted these forces.Â Examples would be heavy losses in Poland and France as well as pilot/aircraft losses in several of the major early war IJN/USN encounters.Â
Aircraft were particularly prone to heavy attrition just operating.Â And they were easy to target in suprise attacks at the outbreak of war.Â But since the game allows them to be chosen last they don’t attrit.Â Plus they can be held away from the front.Â This is why the USSR’s air force is almost completely absent in the initial placement.
Perhaps the greatest A&A gameplay weakness is that tanks and aircraft don’t take attrition losses.
They do in my rules set!Â 8-) Every round of ground or naval combat begins with the dogfight phase. In the dogfight phase, all units present fire at their air combat values. Any hits you receive must be applied to air units. Once you have applied a single anti-air hit to one of your air units, you must apply additional hits to that same unit until it’s dead, or until combat ends. (The same is true if you apply an anti-land hit to one of your land units, an anti-naval hit to one of your ships, or an anti-sub hit to one of your submarines.)
There are other ways aircraft can be destroyed as well. In strategic bombing raids, there is one round of dogfight phase, followed by strategic bombers attacking their targets using their strategic bombing values. Strategic bombing raids do permanent damage. For every ten points of damage a production facility experiences in a strategic bombing raid, it is reduced by one level. While nations receive some money from territory income, most of their late game production will come from production facilities. A sufficiently powerful strategic bombing offensive can destroy all those facilities; as well as the underlying cities in which they would exist. The correct defense against a strategic bombing offensive is to build air superiority planes; such as piston fighters or jet fighters.
There is a second way of defending oneself from strategic bombing raids: airfield attacks. To initiate an airfield attack, send your planes to a space with enemy aircraft, and declare an airfield attack. There will be two rounds of dogfight phase. Any of your planes which survived that dogfight may launch one attack against enemy aircraft, using their land combat values.
Interesting. At one time I had an idea for a variant of A&A where unit placement was at the start of your turn and the purchase phase was at the end. The units purchased were considered “in production” and set aside until placement at the beginning of the next turn. While the units are in production the enemy can strategic bomb them before they even get deployed.
By doing this the intention was to make strategic bombing more important and more costly. The other difference was that interceptors defended at full combat value and escorts attacked at full combat value for one round. I have never play-tested this so it might be a game breaker. It seems kind of fun to me though.
Here’s an odd item I came across. During WWII, the narrow-gauge Romney, Hythe and Dymchurch Railway (located in Kent) operated a miniature armoured train, which it used to patrol the coast in case of invasion. It carried two Boys anti-tank rifles and four Lewis machine guns, and was manned by the 6th Battalion, Somerset Light Infantry. It supposedly shot down a Messerschmitt Bf 109, a Heinkel He 111 and a Dornier Do 17. There are two pictures of it here: