Global 39 Blackychan (axis) vs captain walker

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker Germany had some horrible horrible roles on R1

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - French
            French takes Political Action: Political Action French To War With Italians
                French succeeds on action: Political Action French To War With Italians: Changing Relationship for Italians and French from Neutrality to Unprovoked
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Libya
                French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                French attack with 2 cruisers and 1 destroyer
                Italians defend with 1 battleship and 1 transport
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
                Casualties for Italians: 1 battleship and 1 transport
    
        Non Combat Move - French
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            1 battleship and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
    
        Place Units - French
            2 aaGuns and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 52 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - French
            French takes Political Action: Political Action French To War With Italians
                French succeeds on action: Political Action French To War With Italians: Changing Relationship for Italians and French from Neutrality to Unprovoked
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Libya
                French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 96 Sea Zone
                French attack with 2 cruisers and 1 destroyer
                Italians defend with 1 battleship and 1 transport
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
                Casualties for Italians: 1 battleship and 1 transport
    
        Non Combat Move - French
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            1 battleship and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
    
        Place Units - French
            2 aaGuns and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1
            French collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    

    Savegame


  • @Blackychan do you feel this game is balanced?
    I’ve been playing some G40 2ed games on the forum and bids for the allies are in the 40-60 range…


  • @captainwalker Jesus, Ive never really played with bids because me and my firneds that play in person dont. We generally just play the game the way its given.

    I think this version is pretty balanced all of ozetas version are pretty fun.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger FtrsA2D2: Setting airDefense to 2 for unitAttachment attached to fighter
            Trigger FtrsA2D2: Setting airAttack to 2 for unitAttachment attached to fighter
    
        Combat Move - Germans
            2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
            4 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
            1 mech_infantry moved from Romania to Slovakia Hungary
            4 artilleries, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers moved from Western Germany to France
            1 armour moved from Denmark to France
            4 artilleries and 1 infantry moved from Poland to Baltic States
            4 armour moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 5 armour, 4 artilleries, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers
                French defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 15 infantry
                    French roll AA dice in France : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers in France, round 2 : 10/32 hits, 13.00 expected hits
                    French roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 15 infantry in France, round 2 : 8/18 hits, 6.50 expected hits
                    8 infantry owned by the Germans lost in France
                    4 aaGuns owned by the French and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in France, round 3 : 10/24 hits, 11.67 expected hits
                    French roll dice for 1 armour, 1 artillery, 1 fighter and 9 infantry in France, round 3 : 3/12 hits, 4.50 expected hits
                    3 infantry owned by the Germans lost in France
                    9 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in France, round 4 : 16/21 hits, 10.67 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in France
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 17PUs while taking French capital
                Germans win, taking France from French with 5 armour, 4 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 fighters and 12 infantry
                Casualties for French: 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 15 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Changing ownership of Norway from Neutral_Allies to Germans
            EDIT: Turning off Edit Mode
            2 bombers, 5 fighters and 4 tactical_bombers moved from France to Western Germany
            3 aaGuns moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            EDIT: Germans undo move 6.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Germans regular : 0.67
    French AA : 0.00
    

    Dice Statistics:

    Total
            1 was rolled 58 times
            2 was rolled 56 times
            3 was rolled 42 times
            4 was rolled 58 times
            5 was rolled 58 times
            6 was rolled 53 times
        Average roll : 3.495
        Median : 4.000
        Variance : 0.608
        Standard Deviation : 0.779
        Total rolls : 325
    
    Germans Combat
            1 was rolled 21 times
            2 was rolled 27 times
            3 was rolled 23 times
            4 was rolled 33 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.473
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.900
        Total rolls : 146
    
    British Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.241
        Median : 3.000
        Variance : 0.244
        Standard Deviation : 0.494
        Total rolls : 29
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.231
        Median : 2.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    French Combat
            1 was rolled 10 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 9 times
        Average roll : 3.511
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 47
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.575
        Standard Deviation : 0.758
        Total rolls : 21
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 4.000
        Variance : 2.380
        Standard Deviation : 1.543
        Total rolls : 19
    
    Russians Combat
            1 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.750
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.837
        Median : 4.000
        Variance : 0.544
        Standard Deviation : 0.737
        Total rolls : 43
    

    Savegame


  • @Blackychan I do like the starting set up on this game and it does seem more fun to play then G40.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Korea to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Bryansk
            1 armour moved from Northwest Persia to Rostov
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Bryansk
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 battleship, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Yenisey to Timguska
            2 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Siberia to Amur
            2 infantry moved from Buryatia to Amur
            1 fighter moved from Amur to Timguska
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 fighter moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Novgorod to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            1 artillery and 3 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Volgograd
            Russians undo move 3.
            1 armour and 2 mech_infantrys placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 4 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker a lot more potential that’s why i really like global 1936 its awesome but not a lot of people like it because of the time it takes to play.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour moved from Korea to Amur
            1 artillery, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
            6 fighters and 4 tactical_bombers moved from Kiangsu to Amur
            1 fighter and 1 tactical_bomber moved from Manchuria to Amur
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Jehol to Hopei
            1 artillery moved from Chahar to Suiyuyan
            2 bombers moved from Kiangsu to Suiyuyan
            1 fighter moved from Jehol to Amur
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 8 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers
                Russians defend with 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
                    Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 11/24 hits, 9.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Amur, round 2 : 6/15 hits, 5.17 expected hits
                    6 infantry owned by the Japanese lost in Amur
                    9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 8/18 hits, 8.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Amur, round 3 : 3/6 hits, 2.17 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    3 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 fighters and 9 infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 bombers moved from Suiyuyan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 aaGun moved from Jehol to Chahar
            1 aaGun moved from Manchuria to Jehol
            6 fighters and 5 tactical_bombers moved from Amur to Manchuria
            2 aaGuns moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 transports placed in 6 Sea Zone
            2 mech_infantrys placed in Kiangsu
            Note to players Japanese: <body>Manchuria Is Not Garrisoned !<br><br>You may need to <b>Edit</b> National Objective Income.</body>
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs
            Trigger Japanese 1 Subjugation of China: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
            EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 2.50
    Russians regular : 1.67
    Russians AA : 1.00
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 American_artillery, 1 bomber, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 29 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 American_aaGun and 1 American_infantry moved from Western United States to 10 Sea Zone
            1 American_infantry moved from Central United States to Western United States
            1 American_aaGun, 1 American_infantry, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 American_aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 American_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 American_aaGun, 1 American_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 31 Sea Zone to Wake Island
            1 American_aaGun and 1 American_infantry moved from Central America to Southeast Mexico
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 American_infantrys, 1 destroyer and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            1 American_artillery and 1 bomber placed in Central United States
            Americans undo move 2.
            1 American_artillery and 1 bomber placed in Central United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 1.
            1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 American_artillery, 1 bomber, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 29 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 American_aaGun and 1 American_infantry moved from Western United States to 10 Sea Zone
            1 American_infantry moved from Central United States to Western United States
            1 American_aaGun, 1 American_infantry, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 American_aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 American_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 American_aaGun, 1 American_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 American_aaGun and 1 American_infantry moved from 31 Sea Zone to Wake Island
            1 American_aaGun and 1 American_infantry moved from Central America to Southeast Mexico
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 American_infantrys, 1 destroyer and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            1 American_artillery and 1 bomber placed in Central United States
            Americans undo move 2.
            1 American_artillery and 1 bomber placed in Central United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 1.
            1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 infantry moved from Eastern Persia to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Quebec to 91 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 battleship, 3 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 aaGun, 1 artillery and 2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery and 3 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 aaGun and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    Neutral_Axis regular : 1.67
    British regular : -0.50
    

    Savegame


  • @Blackychan you play the global 36 game from HGB? I’ve seen pics of the map and it does look pretty cool… but it probably would take a long time to play.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 bomber moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Yugoslavia to Southern France
                  Italians take Southern France from French
            2 infantry moved from Yugoslavia to Albania
            1 armour moved from Southern Italy to Yugoslavia
            1 bomber moved from Tobruk to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 fighter moved from Tobruk to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                French defend with 2 cruisers and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the French and 2 cruisers owned by the French lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 destroyer
                Casualties for French: 2 cruisers and 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 cruiser
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from French with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                    1 infantry owned by the French lost in Libya
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            Trigger ItalyOnlyScuddleOnce: Setting switch to false for conditionAttachment_ItalyOnlyScuddleOnce attached to Italians
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.67
    

    Savegame


  • @captainwalker yeah its one of my favs but i dont have anyone to play it with

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from 56 Sea Zone to Western Australia
            1 cruiser moved from 52 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: Oztea 1939 Global

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from 56 Sea Zone to Western Australia
            1 cruiser moved from 52 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 battleship
                Italians defend with 1 cruiser
                    French roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the French
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Italians with 1 battleship remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - French
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    French regular : 0.33
    

    Savegame

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