@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
    Purchase Units - Americans
        Americans buy 1 armour, 2 artilleries, 1 carrier, 5 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 infantry moved from Southern France to Normandy Bordeaux
        14 fighters moved from Southern France to Normandy Bordeaux
        7 fighters moved from 6 Sea Zone to Kiangsu
        1 artillery and 1 infantry moved from Shantung to Kiangsu
        1 infantry moved from Chahar to Suiyuyan
        3 artilleries and 3 infantry moved from Jehol to Anhwe
        3 fighters and 1 tactical_bomber moved from Jehol to Suiyuyan
        5 fighters moved from 6 Sea Zone to 19 Sea Zone
        2 fighters moved from Korea to 19 Sea Zone
        8 fighters moved from 6 Sea Zone to 18 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 14 fighters and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 14 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 7.33 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
                2 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 14 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in Kiangsu
            Americans attack with 1 artillery, 7 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Kiangsu, round 2 : 3/9 hits, 4.17 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Kiangsu
                1 infantry owned by the Japanese lost in Kiangsu
            Americans win, taking Kiangsu from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Suiyuyan
            Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2.33 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Americans win, taking Suiyuyan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 18 Sea Zone
            Americans attack with 8 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 18 Sea Zone
            Americans win with 8 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 19 Sea Zone
            Americans attack with 7 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 7 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Americans lost in 19 Sea Zone
                1 destroyer owned by the Japanese lost in 19 Sea Zone
            Americans win with 6 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in Anhwe
            Americans attack with 3 artilleries and 3 infantry
            Japanese defend with 2 infantry
                Americans roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits
                Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Anhwe
                2 infantry owned by the Japanese lost in Anhwe
            Americans win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Jehol to Buyant-Uhaa
        3 fighters and 1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
        1 fighter moved from 19 Sea Zone to Buyant-Uhaa
        5 fighters moved from 19 Sea Zone to 6 Sea Zone
        8 fighters moved from 18 Sea Zone to 6 Sea Zone
        7 fighters moved from Kiangsu to 6 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        4 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        2 fighters moved from Normandy Bordeaux to 97 Sea Zone
        5 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
        12 fighters moved from Normandy Bordeaux to Southern France
        1 artillery and 1 infantry moved from Portugal to Spain
    Place Units - Americans
        1 submarine placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        5 fighters placed in Eastern United States
        1 armour, 1 infantry and 1 mech_infantry placed in Korea
        1 artillery and 2 infantry placed in Southern France
        1 artillery and 2 infantry placed in Spain
    Turn Complete - Americans
        Americans collect 67 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        18 infantry moved from Jehol to Anhwe
    Non Combat Move - Chinese
    Place Units - Chinese
        3 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Afghanistan to West India
        1 fighter moved from Persia to Kazakhstan
        1 infantry moved from Caucasus to Kazakhstan
        1 bomber moved from Caucasus to Southern Italy
        3 fighters moved from Southern France to Southern Italy
        1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
        2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 95 Sea Zone to 97 Sea Zone
        2 artilleries and 3 infantry moved from Greece to 97 Sea Zone
        2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
        1 infantry moved from Turkey to Iraq
        1 infantry moved from 80 Sea Zone to Iraq
        1 fighter moved from 80 Sea Zone to West India
        1 tactical_bomber moved from 80 Sea Zone to Iraq
    Combat - British
        Battle in Southern Italy
            British attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
            Germans defend with 6 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                British roll dice for 2 battleships and 1 cruiser in Southern Italy, round 2 : 1/3 hits, 1.83 expected hits
                British roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/9 hits, 3.67 expected hits
                Italians roll dice for 6 mech_infantrys in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
                1 infantry owned by the British lost in Southern Italy
                5 mech_infantrys owned by the Germans lost in Southern Italy
                British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 3 : 1/8 hits, 3.50 expected hits
                Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Southern Italy
                1 mech_infantry owned by the Germans lost in Southern Italy
            British destroys 0PUs while taking Italians capital
            British win, taking Southern Italy from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 18
            Casualties for British: 2 infantry
            Casualties for Germans: 6 mech_infantrys
        Battle in Iraq
            British attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Iraq
            British win, taking Iraq from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in West India
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
                1 infantry owned by the Japanese lost in West India
            British win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Rostov
            British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor; Italians defend with 2 artilleries and 1 infantry
                British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Italians lost in Rostov
                British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Rostov
                2 artilleries owned by the Italians lost in Rostov
            British win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Italians: 2 artilleries and 1 infantry
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            British attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Kazakhstan
            British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys
        EDIT: Removing units owned by British from Greece: 1 infantry
        EDIT: Changing ownership of Bulgaria from Germans to British
        EDIT: Turning off Edit Mode
        1 artillery and 1 infantry moved from Greece to Bulgaria
        1 fighter moved from Kazakhstan to Caucasus
        1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
        1 bomber and 3 fighters moved from Southern Italy to Southern France
        1 fighter moved from West India to 80 Sea Zone
        1 tactical_bomber moved from Iraq to Caucasus
        1 aaGun, 16 artilleries and 15 infantry moved from Eastern Persia to Persia
        1 artillery moved from Afghanistan to Eastern Persia
        1 transport moved from 80 Sea Zone to 72 Sea Zone
    Place Units - British
        1 factory_minor placed in Caucasus
        2 artilleries and 1 infantry placed in Greece
        2 artilleries and 1 infantry placed in Persia
        1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
        British collect 48 PUs (2 lost to blockades); end with 48 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Chahar: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.33
Italians regular : -0.33
Japanese regular : 1.67
Germans regular : -1.00
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
    Combat Move - Italians
        2 armour, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
    Combat - Italians
        Battle in Southern Italy
            Italians attack with 2 armour, 1 infantry and 1 mech_infantry
            British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
                British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Italians lost in Southern Italy
                1 infantry owned by the British lost in Southern Italy
                Italians roll dice for 2 armour and 1 mech_infantry in Southern Italy, round 3 : 2/3 hits, 1.17 expected hits
                British roll dice for 2 artilleries in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the British lost in Southern Italy
            Italians win, taking Southern Italy from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
            Casualties for Italians: 1 infantry
            Casualties for British: 2 artilleries and 1 infantry
    Non Combat Move - Italians
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,4,5,4,4,4,1,3,2,4,3,4,1,4,4,1,3,5,6,5
        Italians collect 1 PU (7 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.67
Can you please check that I used last map - If not, please feel free to adjust.
VC-warning again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
        1 fighter moved from New South Wales to New Zealand
        EDIT: 1 infantry moved from Anhwe to Chahar
    Combat - ANZAC
        Battle in New Zealand
            ANZAC attack with 1 artillery, 3 fighters and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 2 infantry
                ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
                Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
                2 infantry owned by the Japanese lost in New Zealand
            ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - ANZAC
        1 fighter moved from New Zealand to Queensland
        2 fighters moved from New Zealand to 63 Sea Zone
        1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
        1 fighter moved from New South Wales to New Zealand
        EDIT: 1 infantry moved from Anhwe to Chahar
    Combat - ANZAC
        Battle in New Zealand
            ANZAC attack with 1 artillery, 3 fighters and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 2 infantry
                ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
                Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
                2 infantry owned by the Japanese lost in New Zealand
            ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - ANZAC
        1 fighter moved from New Zealand to Queensland
        2 fighters moved from New Zealand to 63 Sea Zone
        1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
    Non Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Southern France: 1 fighter
        EDIT: Adding units owned by ANZAC to Caucasus: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand
        1 fighter moved from New South Wales to New Zealand
        EDIT: 1 infantry moved from Anhwe to Chahar
    Combat - ANZAC
        Battle in New Zealand
            ANZAC attack with 1 artillery, 3 fighters and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 2 infantry
                ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits
                Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
                2 infantry owned by the Japanese lost in New Zealand
            ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - ANZAC
        1 fighter moved from New Zealand to Queensland
        2 fighters moved from New Zealand to 63 Sea Zone
        1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
    Non Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 fighter moved from Southern France to 97 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers, 4 fighters and 3 tactical_bombers moved from Northern Italy to Greece
        1 fighter moved from Northern Italy to Greece
        1 fighter moved from Northern Italy to Greece
        2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
    Combat - Germans
        Battle in Anglo Egyptian Sudan
            Germans attack with 2 fighters and 2 infantry
            French defend with 1 infantry
                Germans roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Anglo Egyptian Sudan
            Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Battle in Greece
            Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
            British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
                British roll AA dice in Greece : 0/3 hits, 0.50 expected hits
                Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Greece, round 2 : 5/11 hits, 6.33 expected hits
                British roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                2 fighters owned by the Germans lost in Greece
                1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Greece
            Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 2 fighters
            Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
    Non Combat Move - Germans
        2 bombers, 4 fighters and 3 tactical_bombers moved from Greece to Southern Italy
        2 aaGuns, 8 artilleries, 5 fighters, 55 infantry and 6 mech_infantrys moved from Northern Italy to France
        1 aaGun, 11 artilleries, 3 fighters and 11 infantry moved from Western Germany to France
        2 infantry moved from Yugoslavia to Northern Italy
        3 infantry moved from Tambov to Volgograd
        1 infantry moved from Bryansk to Russia
        3 infantry moved from Belarus to Smolensk
        2 fighters moved from Anglo Egyptian Sudan to Egypt
        1 submarine moved from 110 Sea Zone to 111 Sea Zone
        1 battleship, 5 carriers, 1 cruiser and 2 transports moved from 113 Sea Zone to 115 Sea Zone
    Place Units - Germans
        3 fighters placed in France
        2 fighters and 1 infantry placed in Egypt
        3 fighters placed in Volgograd
        2 infantry placed in Russia
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2,2,4,2,3,1,4,4,6,2,5,6,4,1,1,4,1,2,6,2
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,5,4,4
        Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -0.67
British regular : 0.33
VC warning again
I don’t think I’ve ever seen allies go down with USA being this strong but it could happen here.
Are you still there?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 tactical_bomber moved from Jehol to Anhwe
    Turn Complete - Russians
Combat Hit Differential Summary :
Sorry, thought it was your turn!
no problem :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
    Purchase Units - Japanese
        Japanese buy 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    Combat Move - Japanese
    Combat - Japanese
        Japanese creates battle in territory 37 Sea Zone
        Japanese creates battle in territory 35 Sea Zone
    Non Combat Move - Japanese
        15 fighters and 7 tactical_bombers moved from 35 Sea Zone to Japan
        2 battleships, 16 carriers, 2 cruisers, 1 destroyer, 1 marine, 7 submarines and 5 transports moved from 35 Sea Zone to 37 Sea Zone
        3 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
        4 artilleries and 4 infantry moved from Burma to India
        1 infantry moved from Yunnan to Burma
        2 fighters and 1 tactical_bomber moved from Hopei to 37 Sea Zone
        1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Hopei to Kweichow
        1 armour and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Szechwan to Shensi
        1 infantry moved from Shensi to Hopei
        2 fighters and 3 tactical_bombers moved from Northern Italy to France
    Place Units - Japanese
        1 fighter, 6 infantry and 3 tactical_bombers placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,3,4,6,6,3,4,2,3,3,2,2,4,4,2,6,6,4,4,1,6,5,1,1,3,2,4,1,3,1,1,2,3,5,2,5,4,3,6,2,5,5,5,2,6,2,6,2,5,5,5,4,5,4,4,5,1,3,6,4,4,2,3,4,2,4,1,3,5,6,5,5,5,2,5,3,4,4,2,2,5,1,2,4,1,1,4,5,4,5,5,6,6,3,2,1,4,6,4,3,3,4,6,1,4,6,3,1,2,5,6,5,2,2
        Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Well, that’s it then. Good win. Wouldn’t have been a win with total victory conditions obviously but those aren’t the rules. I do regret not seeing you coming to India and not doing the Neutral crush earlier. Generally, I think I could have been more aggressive this game. Thought it should be a win after I grabbed Korea but Japan kept its income pretty high for a while. I think Japan could have grabbed Sumatra last turn. I also think I was overly distracted by the Pacific even though Japan was a long way from the win.
Will post.
Thoroughly enjoyed this game, thanks for the game. Rematch?
Thank you for a good and fastpaced game.