@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 infantry moved from Shan State to Siam
              ANZAC take Siam from Japanese
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Java to 59 Sea Zone
        2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 57 Sea Zone to 55 Sea Zone
        1 destroyer moved from 55 Sea Zone to 56 Sea Zone
        1 submarine moved from 64 Sea Zone to 55 Sea Zone
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        2 infantry placed in New South Wales
        1 destroyer placed in 64 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
        EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4
        ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 infantry moved from Shan State to Siam
              ANZAC take Siam from Japanese
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Java to 59 Sea Zone
        2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 57 Sea Zone to 55 Sea Zone
        1 destroyer moved from 55 Sea Zone to 56 Sea Zone
        1 submarine moved from 64 Sea Zone to 55 Sea Zone
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        2 infantry placed in New South Wales
        1 destroyer placed in 64 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
        EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4
        ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Iceland to United Kingdom
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Scotland to United Kingdom
        4 submarines moved from 126 Sea Zone to 112 Sea Zone
        2 fighters moved from 114 Sea Zone to United Kingdom
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
        6 armour moved from Germany to 116 Sea Zone
        1 armour moved from Western Germany to 116 Sea Zone
        4 artilleries moved from Germany to 116 Sea Zone
        5 infantry moved from Norway to 116 Sea Zone
        1 infantry moved from Western Germany to 116 Sea Zone
        5 infantry moved from Germany to 116 Sea Zone
        7 armour, 4 artilleries, 11 infantry and 11 transports moved from 116 Sea Zone to 113 Sea Zone
        7 armour, 4 artilleries and 11 infantry moved from 113 Sea Zone to United Kingdom
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
        2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
        1 submarine moved from 96 Sea Zone to 99 Sea Zone
    Combat - Germans
        Battle in United Kingdom
            Germans attack with 7 armour, 5 artilleries, 2 bombers, 4 fighters, 14 infantry and 4 tactical_bombers
            British defend with 5 aaGuns, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                British roll AA dice in United Kingdom : 1/10 hits, 1.67 expected hits
                1 fighter owned by the Germans lost in United Kingdom
                Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 14 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/35 hits, 13.50 expected hits
                British roll dice for 5 aaGuns, 1 bomber, 6 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/26 hits, 10.50 expected hits
                9 infantry owned by the Germans lost in United Kingdom
                5 aaGuns owned by the British, 1 bomber owned by the British and 8 infantry owned by the British lost in United Kingdom
                Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/26 hits, 12.00 expected hits
                British roll dice for 6 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/17 hits, 7.67 expected hits
                5 infantry owned by the Germans lost in United Kingdom
                2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/21 hits, 10.33 expected hits
                British roll dice for 6 fighters and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 4.33 expected hits
                4 artilleries owned by the Germans lost in United Kingdom
                1 mech_infantry owned by the British, 1 fighter owned by the French and 5 fighters owned by the British lost in United Kingdom
            Germans captures 31PUs while taking British capital
            Germans converts factory_major into different units
            Germans win, taking United Kingdom from British with 7 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
            Casualties for Germans: 4 artilleries, 1 fighter and 14 infantry
            Casualties for British: 5 aaGuns, 1 bomber, 5 fighters, 16 infantry and 1 mech_infantry
            Casualties for French: 1 fighter and 2 infantry
        triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
        Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
        2 fighters and 3 tactical_bombers moved from United Kingdom to Scotland
        2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
        5 mech_infantrys moved from Germany to Romania
        1 infantry moved from Germany to Poland
        1 aaGun moved from Germany to Poland
        2 aaGuns moved from Poland to Slovakia Hungary
        2 infantry moved from Romania to Slovakia Hungary
        1 infantry moved from Romania to Slovakia Hungary
        1 infantry moved from Romania to Slovakia Hungary
        3 infantry moved from Poland to Slovakia Hungary
        1 armour moved from Poland to Romania
        2 bombers moved from United Kingdom to Western Germany
        2 infantry moved from Finland to Norway
        2 artilleries moved from Western Germany to Germany
        EDIT: 1 submarine moved from 112 Sea Zone to 128 Sea Zone
        1 aaGun moved from Normandy Bordeaux to Holland Belgium
    Place Units - Germans
        1 infantry placed in Normandy Bordeaux
        1 armour, 4 artilleries and 5 infantry placed in Germany
        1 armour and 1 fighter placed in Western Germany
    Turn Complete - Germans
        Germans collect 49 PUs; end with 80 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : -0.67
Germans regular : -5.00
British regular : -4.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Germans
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        1 submarine moved from 113 Sea Zone to 93 Sea Zone
        2 infantry moved from Karelia to Finland
              Russians take Finland from Germans
        13 infantry moved from Buryatia to Northern Manchuria
        1 fighter moved from Yakut S.S.R. to Inner Mongolia
        2 infantry moved from Tsagaan Olom to Inner Mongolia
        1 infantry moved from Kansu to Inner Mongolia
    Combat - Russians
        Battle in Inner Mongolia
            Russians attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Inner Mongolia
            Russians win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Northern Manchuria
            Russians attack with 13 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 13 infantry in Northern Manchuria, round 2 : 5/13 hits, 2.17 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Northern Manchuria
            Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Buryatia to Northern Manchuria
        1 fighter moved from Inner Mongolia to Tsagaan Olom
        1 armour moved from Russia to Urals
        1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
        1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
        2 aaGuns, 1 artillery and 3 infantry moved from Southern Belarus to Eastern Poland
        1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
        1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
        2 infantry moved from Vyborg to Finland
        1 aaGun moved from Vyborg to Finland
        1 artillery moved from Leningrad to Vyborg
        1 cruiser moved from 117 Sea Zone to 118 Sea Zone
        3 infantry moved from Bryansk to Southern Belarus
        5 infantry moved from Rostov to Ukraine
        1 tactical_bomber moved from Leningrad to Yenisey
        1 fighter moved from Russia to Leningrad
    Place Units - Russians
        1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
        1 artillery placed in Ukraine
        1 mech_infantry placed in Urals
        1 armour and 1 infantry placed in Ukraine
        1 infantry placed in Stalingrad
        1 fighter placed in Russia
    Turn Complete - Russians
        Russians collect 44 PUs; end with 44 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 artillery, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
        2 infantry moved from 39 Sea Zone to Burma
        1 cruiser moved from 43 Sea Zone to 39 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
        1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
        2 bombers, 2 fighters and 5 tactical_bombers moved from Kwangsi to Burma
        2 fighters moved from 43 Sea Zone to Burma
        1 infantry moved from Caroline Islands to 35 Sea Zone
        1 infantry moved from Paulau to 35 Sea Zone
        1 fighter moved from 44 Sea Zone to Burma
        1 destroyer moved from 35 Sea Zone to 56 Sea Zone
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Kweichow
        1 artillery moved from Hunan to Kwangtung
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 fighter moved from Caroline Islands to Kwangtung
        1 cruiser moved from 36 Sea Zone to 132 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
        2 infantry moved from 39 Sea Zone to Burma
        2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Java
        2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
        2 infantry moved from 132 Sea Zone to Siam
        1 artillery moved from Yunnan to Burma
        2 infantry moved from 132 Sea Zone to Shan State
        1 marine moved from 38 Sea Zone to Malaya
        1 fighter moved from Caroline Islands to 56 Sea Zone
        1 tactical_bomber moved from Caroline Islands to Kwangtung
        1 fighter moved from 44 Sea Zone to Siam
        1 submarine moved from 38 Sea Zone to 56 Sea Zone
        1 armour moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 armour moved from Soviet Far East to Siberia
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
    Combat - Japanese
        Battle in Java
        Battle in Shan State
        Battle in Malaya
        Battle in 56 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 submarine
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 56 Sea Zone
                1 transport owned by the ANZAC lost in 56 Sea Zone
            Japanese win, taking Java from ANZAC, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Kwangtung
            Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/5 hits, 2.17 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Siam
            Japanese attack with 1 fighter and 2 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 cruiser in Siam, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0.83 expected hits
                ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 2 infantry in Siam, round 3 : 0/3 hits, 0.83 expected hits
                ANZAC roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Siam
                Japanese roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Siam
            Japanese win, taking Siam from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Burma
            Japanese attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
            British defend with 2 aaGuns and 7 infantry
                British roll AA dice in Burma : 0/6 hits, 1.00 expected hits
                Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Burma, round 2 : 7/17 hits, 8.00 expected hits
                UK_Pacific roll dice for 2 aaGuns and 7 infantry in Burma, round 2 : 2/7 hits, 2.33 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
                2 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
                Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Burma, round 3 : 8/15 hits, 7.17 expected hits
                UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Burma
                2 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for British: 2 aaGuns and 7 infantry
    Non Combat Move - Japanese
        1 carrier moved from 43 Sea Zone to 39 Sea Zone
        2 bombers, 2 fighters and 5 tactical_bombers moved from Burma to Kwangsi
        2 fighters moved from Burma to 39 Sea Zone
        1 fighter moved from 56 Sea Zone to 43 Sea Zone
        1 fighter moved from Siam to 43 Sea Zone
        1 carrier moved from 44 Sea Zone to 43 Sea Zone
        1 battleship and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
        1 submarine moved from 21 Sea Zone to 36 Sea Zone
        1 infantry moved from Anhwe to Kiangsi
        1 artillery moved from Anhwe to Kiangsi
        1 infantry moved from Honan to Anhwe
        1 destroyer moved from 7 Sea Zone to 5 Sea Zone
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 aaGun moved from Kyushu to 6 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
        1 artillery moved from Siberia to Sakha
        1 aaGun, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Korea
        1 carrier moved from 7 Sea Zone to 6 Sea Zone
        1 fighter moved from Korea to 6 Sea Zone
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
        1 carrier moved from 7 Sea Zone to 21 Sea Zone
        1 fighter and 1 tactical_bomber moved from Amur to 21 Sea Zone
        3 infantry moved from Japan to Kyushu
    Place Units - Japanese
        1 airfield placed in Kwangsi
        1 submarine and 2 transports placed in 7 Sea Zone
        Japanese undo move 2.
        1 submarine placed in 7 Sea Zone
        2 transports placed in 6 Sea Zone
        1 artillery and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 51 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British AA : -1.00
UK_Pacific regular : -0.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        2 infantry moved from Szechwan to Kweichow
        1 fighter moved from Kansu to Szechwan
        4 infantry moved from Szechwan to Kweichow
        6 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Hunan
Combat Hit Differential Summary :
@peirce Here’s an unusual scramble option x2…
@surfer Haha, yes, very interesting one. Scramble 3x fighters to Kweichow, please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Americans takes Political Action: Political Action Americans To War With Japanese
            Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 marine moved from Eastern United States to 104 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
        1 artillery and 1 marine moved from 93 Sea Zone to Gibraltar
        1 marine moved from West Indies to 91 Sea Zone
        1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 93 Sea Zone
        1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar
    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                1 marine owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                2 infantry owned by the Italians lost in Gibraltar
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Americans: 1 artillery and 1 marine
            Casualties for Italians: 2 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Changing ownership of Gibraltar from Italians to Americans
        EDIT: Removing units owned by Americans from 93 Sea Zone: 1 infantry and 1 transport
        EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Gibraltar: 1 marine
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
        1 carrier moved from 105 Sea Zone to 93 Sea Zone
        1 carrier, 1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone
        1 fighter moved from Eastern United States to 93 Sea Zone
        1 armour and 1 infantry moved from Central United States to 104 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
        1 armour and 1 infantry moved from 88 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 fighter and 1 infantry placed in Eastern United States
        3 submarines and 1 transport placed in 104 Sea Zone
        1 carrier placed in 104 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,2,2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
        Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        2 infantry moved from Szechwan to Kweichow
        1 fighter moved from Kansu to Szechwan
        4 infantry moved from Szechwan to Kweichow
        6 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Japanese scrambles 3 units out of Kwangsi to defend against the attack in Kweichow
        Battle in Kweichow
            Chinese attack with 6 infantry
            Japanese defend with 3 fighters and 1 infantry
                Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
                Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 2.33 expected hits
                3 infantry owned by the Chinese lost in Kweichow
                Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 3 : 2/4 hits, 2.33 expected hits
                2 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Japanese lost in Kweichow
            1 infantry owned by the Chinese retreated to Szechwan
            Japanese win, taking Hunan from Japanese with 3 fighters remaining. Battle score for attacker is -12
            Casualties for Chinese: 5 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Moving scrambled unit from Kweichow  back to originating territory: Kwangsi
        Moving scrambled unit from Kweichow  back to originating territory: Kwangsi
        Moving scrambled unit from Kweichow  back to originating territory: Kwangsi
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Hopei to Szechwan
    Place Units - Chinese
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 13 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
    Combat - British
    Non Combat Move - British
        1 artillery, 1 fighter and 6 infantry moved from Eastern India to Central India
        1 mech_infantry moved from Iraq to Baluchistan
        2 infantry moved from Tanganyika Territory to Rhodesia
        1 armour moved from Egypt to 83 Sea Zone
        1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone
        1 infantry moved from Iraq to 82 Sea Zone
        1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan
        1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Baluchistan
        1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
        1 artillery and 2 infantry moved from Iraq to Trans-Jordan
        1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone
        1 fighter moved from Iceland to 93 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
        1 fighter and 1 tactical_bomber moved from Egypt to 82 Sea Zone
    Place Units - UK_Pacific
        6 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 marine moved from Southern Italy to 99 Sea Zone
        1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 infantry moved from Tunisia to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        1 infantry moved from 98 Sea Zone to Malta
        1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
        1 bomber moved from Southern Italy to Gibraltar
        1 marine moved from 101 Sea Zone to Crete
        1 infantry moved from Southern Italy to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 artillery moved from Tobruk to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
        1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
              Italians take French Equatorial Africa from French
        1 infantry moved from Belgian Congo to Tanganyika Territory
              Italians take Tanganyika Territory from British
        1 artillery and 1 infantry moved from Ethiopia to Kenya
    Combat - Italians
        Battle in Crete
        Battle in Malta
        Battle in Gibraltar
            Italians attack with 2 artilleries, 1 bomber and 2 infantry
            Americans defend with 1 harbour and 1 marine
                Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the Americans lost in Gibraltar
            Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Gibraltar from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Americans: 1 marine
    Non Combat Move - Italians
        1 armour moved from Tunisia to Morocco
              Italians take Morocco from Neutral_Axis
        3 fighters moved from Southern Italy to Greece
        1 armour moved from Northern Italy to Slovakia Hungary
        1 armour moved from Romania to Slovakia Hungary
        1 aaGun and 1 artillery moved from Romania to Slovakia Hungary
        2 infantry moved from Greece to Bulgaria
        1 infantry moved from Northern Italy to Yugoslavia
        1 submarine moved from 99 Sea Zone to 101 Sea Zone
        1 bomber moved from Gibraltar to Southern France
        1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 airfield placed in Greece
        5 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 23 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
@surfer Let me know the Order of Losses for sz93 - I’m definitely going to hit with Germ. I assume carrier knocks then subs then maximal defensive value, but let me know if different than that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 55 Sea Zone to 56 Sea Zone
        3 fighters moved from Queensland to 56 Sea Zone
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
              ANZAC take Anglo-Egyptian Sudan from Italians
    Combat - ANZAC
Combat Hit Differential Summary :
@peirce Scramble + submerge options.
@surfer No scramble, sub submerges.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 55 Sea Zone to 56 Sea Zone
        3 fighters moved from Queensland to 56 Sea Zone
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
              ANZAC take Anglo-Egyptian Sudan from Italians
    Combat - ANZAC
        Battle in 56 Sea Zone
            ANZAC attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer and 1 submarine
            1 submarine owned by the Japanese submerged
                ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 56 Sea Zone
            ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        3 fighters moved from 56 Sea Zone to Queensland
        2 infantry moved from New South Wales to Queensland
        1 cruiser moved from 55 Sea Zone to 64 Sea Zone
        2 infantry moved from Dutch New Guinea to New Guinea
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
    Place Units - ANZAC
        1 artillery and 1 tactical_bomber placed in New South Wales
        1 transport placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Trans-Jordan to Egypt
        1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x airfield; Remaining resources: 95 PUs; 
        Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 submarines moved from 112 Sea Zone to 93 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
        2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
        2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
    Combat - Germans
        Battle in 93 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
            British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
                Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
@surfer Attack at sz93 - order of losses?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x airfield; Remaining resources: 95 PUs; 
        Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 submarines moved from 112 Sea Zone to 93 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
        2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
        2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
    Combat - Germans
        Battle in 93 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
            British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
                Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
            Units damaged: 2 carriers owned by the Americans
                Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits
            Units damaged: 1 battleship owned by the Americans
                Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
                Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone
                5 submarines owned by the Americans lost in 93 Sea Zone
                Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 10/13 hits, 7.17 expected hits
                Americans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits
                1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 bomber owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone
                1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 93 Sea Zone
                Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 7/9 hits, 5.17 expected hits
                Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 93 Sea Zone
            Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
            Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber
            Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport
            Casualties for Russians: 1 submarine
            Casualties for British: 1 fighter
    Non Combat Move - Germans
        4 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
        2 aaGuns, 1 armour and 6 infantry moved from Poland to Slovakia Hungary
        3 infantry moved from Germany to Poland
        1 aaGun moved from Slovakia Hungary to Romania
        1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary
        1 armour, 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
        1 armour moved from Western Germany to Slovakia Hungary
        1 infantry moved from Holland Belgium to 113 Sea Zone
        1 artillery moved from United Kingdom to 113 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        7 armour moved from United Kingdom to 113 Sea Zone
        1 aaGun moved from Holland Belgium to 113 Sea Zone
        1 aaGun and 1 transport moved from 113 Sea Zone to 116 Sea Zone
        1 aaGun moved from 116 Sea Zone to Germany
        1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 armour and 1 transport moved from 113 Sea Zone to 94 Sea Zone
        1 armour moved from 94 Sea Zone to Algeria
        6 armour and 6 transports moved from 113 Sea Zone to 116 Sea Zone
        2 armour moved from 116 Sea Zone to Norway
        4 armour moved from 116 Sea Zone to Germany
        1 bomber moved from 93 Sea Zone to Malta
        1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 transport moved from 113 Sea Zone to 115 Sea Zone
    Place Units - Germans
        1 carrier, 1 destroyer and 1 submarine placed in 116 Sea Zone
        2 fighters placed in 116 Sea Zone
        Germans undo move 2.
        2 fighters placed in Western Germany
        5 armour and 5 infantry placed in Germany
        Germans undo move 3.
        5 armour placed in Germany
        1 infantry placed in Western Germany
        1 infantry placed in Normandy Bordeaux
        1 infantry placed in United Kingdom
        2 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : 5.17
@surfer I assumed you’d want to play it as default for max defense - posted accordingly.
@peirce Wow I’ve played this game all wrong…and your punishing me for it.