@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Eastern Poland to Ukraine
              Germans take Western Ukraine from Russians
              Germans take Ukraine from Russians
        1 armour moved from Novgorod to Belarus
              Germans take Archangel from Russians
    Combat - Germans
    Non Combat Move - Germans
        1 infantry moved from Bessarabia to Ukraine
        7 mech_infantrys moved from Eastern Poland to Ukraine
        3 bombers moved from Eastern Poland to Western Germany
        2 fighters moved from Eastern Poland to Greece
        2 tactical_bombers moved from Southern Italy to Greece
        2 aaGuns, 2 armour, 4 artilleries and 21 infantry moved from Novgorod to Belarus
        1 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 transport moved from 115 Sea Zone to 112 Sea Zone
        1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 119 Sea Zone
        1 artillery and 1 infantry moved from Western Germany to France
        1 artillery and 2 infantry moved from Western Germany to Northern Italy
        3 mech_infantrys moved from Western Germany to Poland
        1 armour moved from Eastern Poland to Ukraine
        7 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
    Place Units - Germans
        3 armour placed in Novgorod
        1 artillery, 3 infantry and 6 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 47 PUs; end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Korea to Manchuria
              Chinese take Manchuria from Japanese
    Combat - Russians
    Non Combat Move - Russians
        1 infantry moved from Rostov to Bryansk
        2 infantry moved from Volgograd to Samara
        6 infantry moved from Timguska to Novosibirsk
        4 aaGuns, 1 armour, 5 artilleries and 46 infantry moved from Smolensk to Russia
    Place Units - Russians
        2 fighters and 7 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,4,4,3,4,5,2,2,5
        Russians collect 26 PUs (3 lost to blockades); end with 27 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry
        EDIT: Adding units owned by Russians to Amur: 1 aaGun and 6 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 2 infantry moved from Kweichow to Szechwan
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 armour, 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
        1 infantry moved from Shan State to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 tactical_bomber moved from Kiangsu to Szechwan
        2 bombers moved from Kiangsu to Szechwan
        1 transport moved from 35 Sea Zone to 6 Sea Zone
        1 artillery and 5 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
        2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Siberia
        2 infantry moved from 6 Sea Zone to Korea
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
        2 fighters and 1 tactical_bomber moved from Japan to Manchuria
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
        1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - Japanese
        Battle in Siberia
        Battle in Dutch New Guinea
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Korea
        Battle in Manchuria
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Manchuria
            Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Java
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Java
                2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Szechwan
            Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
            Chinese defend with 7 infantry
                Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.50 expected hits
                Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 2.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                4 infantry owned by the Chinese lost in Szechwan
                Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 3/8 hits, 4.33 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan
                3 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for Chinese: 7 infantry
        Battle in Yunnan
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese lost in 25 Sea Zone
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
        2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
        2 carriers moved from 41 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
        1 aaGun moved from Kweichow to Szechwan
        2 bombers moved from Szechwan to French Indo China
        1 artillery moved from Kwangsi to Hunan
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Hopei to Suiyuyan
        1 mech_infantry moved from Anhwe to Hopei
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
        1 tactical_bomber moved from Szechwan to Kweichow
        1 tactical_bomber moved from Szechwan to French Indo China
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        3 infantry placed in Kiangsu
        1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
        1 armour and 2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 60 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : -0.83
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour moved from Algeria to Tunisia
              Americans take Tunisia from Italians
        1 armour moved from Tunisia to Algeria
    Combat - Americans
    Non Combat Move - Americans
        1 bomber moved from Gibraltar to United Kingdom
        1 cruiser moved from 91 Sea Zone to 101 Sea Zone
        1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
        1 destroyer moved from 32 Sea Zone to 25 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 46 Sea Zone
        1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone
        2 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea
        2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
        2 tactical_bombers moved from Western United States to 30 Sea Zone
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter moved from Burma to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
        2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
        1 bomber moved from Gibraltar to 97 Sea Zone
        2 fighters moved from Gibraltar to 97 Sea Zone
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Persia to Iraq
    Combat - British
        Battle in 97 Sea Zone
            British attack with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
            Italians defend with 1 cruiser and 1 submarine
                British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 6.67 expected hits
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Italians with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
            Casualties for Italians: 1 cruiser and 1 submarine
        Battle in Iraq
            British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits, 3.00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        3 aaGuns, 3 artilleries and 14 infantry moved from Burma to Yunnan
        1 tactical_bomber moved from India to Yunnan
        1 infantry moved from West India to India
        2 carriers moved from 98 Sea Zone to 97 Sea Zone
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
        1 transport moved from 81 Sea Zone to 80 Sea Zone
        4 infantry moved from Suriname to 88 Sea Zone
        4 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
        4 infantry moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 97 Sea Zone to Algeria
    Place Units - British
        1 destroyer placed in 106 Sea Zone
        1 destroyer placed in 71 Sea Zone
        3 infantry placed in Persia
        1 artillery and 2 infantry placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
        British collect 32 PUs (2 lost to blockades); end with 32 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Axis regular : -1.00
British regular : -2.00
Assumed no scramble in taranto
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 armour moved from Belarus to Bryansk
              Italians take Smolensk from Russians
        1 bomber moved from Southern Italy to Bryansk
        1 armour moved from Libya to Tunisia
              Italians take Tunisia from Americans
        1 armour moved from Tunisia to Libya
    Combat - Italians
        Battle in Bryansk
            Italians attack with 1 armour and 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Italians lost in Bryansk
                1 infantry owned by the Russians lost in Bryansk
            Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11
            Casualties for Italians: 1 bomber
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 infantry moved from Northern Italy to Southern Italy
        2 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 12
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,5,4,4,1,4,3,2,5,2,3,2,1
        Italians collect 8 PUs (12 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 destroyer moved from 62 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        2 infantry moved from New Guinea to Dutch New Guinea
    Combat - ANZAC
        Battle in 45 Sea Zone
            ANZAC attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery and 3 infantry
            Japanese defend with 1 artillery and 1 infantry
                ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Dutch New Guinea
                1 artillery owned by the Japanese lost in Dutch New Guinea
            ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 infantry moved from Italian Somaliland to Ethiopia
        1 cruiser moved from 62 Sea Zone to 46 Sea Zone
        3 fighters moved from New South Wales to 46 Sea Zone
    Place Units - ANZAC
        1 artillery and 1 infantry placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    Combat Move - French
        1 artillery moved from Normandy Bordeaux to Holland Belgium
              French take Holland Belgium from Germans
    Combat - French
    Non Combat Move - French
        1 fighter moved from Algeria to Gibraltar
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
        EDIT: Adding units owned by French to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Ukraine to Rostov
        3 fighters and 3 tactical_bombers moved from Greece to Rostov
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        1 artillery and 1 infantry moved from France to Holland Belgium
        3 bombers moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 1 artillery, 3 bombers and 1 infantry
            French defend with 1 artillery
                Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
                French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for French: 1 artillery
        Battle in Rostov
            Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 fighters and 3 tactical_bombers moved from Rostov to Greece
        2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
        3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
        3 bombers moved from Holland Belgium to Greece
        2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
        3 mech_infantrys moved from Poland to Romania
        2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
        2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
        3 armour moved from Novgorod to Bryansk
        3 mech_infantrys moved from Western Germany to Northern Italy
        3 mech_infantrys moved from Western Germany to Poland
        2 mech_infantrys moved from Bryansk to Ukraine
        1 infantry moved from Finland to Norway
        1 submarine moved from 119 Sea Zone to 111 Sea Zone
    Place Units - Germans
        1 factory_minor placed in Western Ukraine
        1 carrier placed in 112 Sea Zone
        1 infantry placed in Western Germany
        3 artilleries placed in Ukraine
        1 mech_infantry placed in Germany
        3 artilleries placed in Novgorod
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.33
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Ukraine to Rostov
        3 fighters and 3 tactical_bombers moved from Greece to Rostov
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        1 artillery and 1 infantry moved from France to Holland Belgium
        3 bombers moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 1 artillery, 3 bombers and 1 infantry
            French defend with 1 artillery
                Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
                French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for French: 1 artillery
        Battle in Rostov
            Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 fighters and 3 tactical_bombers moved from Rostov to Greece
        2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
        3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
        3 bombers moved from Holland Belgium to Greece
        2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
        3 mech_infantrys moved from Poland to Romania
        2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
        2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
        3 armour moved from Novgorod to Bryansk
        3 mech_infantrys moved from Western Germany to Northern Italy
        3 mech_infantrys moved from Western Germany to Poland
        2 mech_infantrys moved from Bryansk to Ukraine
        1 infantry moved from Finland to Norway
        1 submarine moved from 119 Sea Zone to 111 Sea Zone
    Place Units - Germans
        1 factory_minor placed in Western Ukraine
        1 carrier placed in 112 Sea Zone
        1 infantry placed in Western Germany
        3 artilleries placed in Ukraine
        1 mech_infantry placed in Germany
        3 artilleries placed in Novgorod
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Greece: 2 fighters
        EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.33
Germans regular : 0.50
Are those edits ok?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Japanese
Combat Hit Differential Summary :
Forgot to post on end turn, sent the save in JAP buying phase.
About edits ok, but you will have to edit again as I used the first one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 submarine moved from 111 Sea Zone to 110 Sea Zone
        EDIT: 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
        EDIT: 2 fighters moved from Southern Italy to Greece
        1 armour moved from Szechwan to Sikang
              Japanese take Sikang from Chinese
        1 armour moved from Szechwan to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
        1 mech_infantry moved from French Indo China to Burma
              Japanese take Burma from UK_Pacific
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 armour and 1 infantry moved from 5 Sea Zone to Amur
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 artillery moved from 17 Sea Zone to Iwo Jima
        2 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 artillery and 1 infantry moved from Manchuria to Amur
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in Amur
        Battle in Iwo Jima
        Battle in 45 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese lost in 25 Sea Zone
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer moved from 5 Sea Zone to 6 Sea Zone
        1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 fighter moved from Philippines to French Indo China
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
        1 aaGun moved from Szechwan to Sikang
        1 tactical_bomber moved from Kweichow to Shensi
        1 infantry moved from Kweichow to Szechwan
        1 mech_infantry moved from Hopei to Suiyuyan
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Anhwe to Hunan
        1 artillery moved from Hunan to Anhwe
        1 artillery moved from Anhwe to Hopei
        3 infantry moved from Kiangsu to Anhwe
        1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
        2 fighters moved from 45 Sea Zone to 39 Sea Zone
        2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
        1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
        1 artillery moved from 36 Sea Zone to French Indo China
        1 tactical_bomber moved from Shensi to French Indo China
        1 submarine moved from 74 Sea Zone to 40 Sea Zone
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery, 2 fighters and 4 infantry placed in Japan
        1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 65 PUs; end with 66 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Combat Move - British
        4 infantry moved from Gibraltar to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        2 fighters moved from 97 Sea Zone to Cyprus
        2 fighters moved from 97 Sea Zone to Crete
        1 bomber moved from Algeria to Northern Italy
        2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
        3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
        2 fighters moved from India to French Indo China
OOL in French Indochina? thats a gamble, lets see how it goes
@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
I can say no scramble, not sure about the ool.
inf, art, bomb, tac, ftr
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 artilleries and 4 infantry moved from New Guinea to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
        1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
        2 carriers, 2 submarines and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
        2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
        1 armour moved from Algeria to Tunisia
              Americans take Tunisia from Italians
        1 armour moved from Tunisia to Algeria
    Combat - Americans
        Battle in Philippines
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Philippines
            Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Caroline Islands
            Americans attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 5/12 hits, 5.50 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
    Non Combat Move - Americans
        1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 fighter moved from Eastern United States to 91 Sea Zone
        5 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
        1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        4 infantry moved from Gibraltar to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        2 fighters moved from 97 Sea Zone to Cyprus
        2 fighters moved from 97 Sea Zone to Crete
        1 bomber moved from Algeria to Northern Italy
        2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
        3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
        2 fighters moved from India to French Indo China
    Combat - British
        Strategic bombing raid in Northern Italy
                Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
            Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in Northern Italy causes 5 damage total. 
        Battle in French Indo China
            British attack with 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
            Japanese defend with 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 4 tactical_bombers
                British roll dice for 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/20 hits, 5.50 expected hits
                Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/17 hits, 7.00 expected hits
                8 infantry owned by the British lost in French Indo China
                2 infantry owned by the Japanese lost in French Indo China
                British roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/12 hits, 4.17 expected hits
                Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 3 : 8/15 hits, 6.33 expected hits
                2 artilleries owned by the British and 6 infantry owned by the British lost in French Indo China
                2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
            1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
            1 artillery owned by the British retreated to Yunnan
            Japanese win with 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -34
            Casualties for British: 2 artilleries and 14 infantry
            Casualties for Japanese: 1 artillery and 4 infantry
        Battle in Crete
            British attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Crete
                1 infantry owned by the Germans lost in Crete
            British win, taking Crete from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Cyprus
            British attack with 2 fighters and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Cyprus
            British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 artillery and 2 infantry moved from Egypt to Trans-Jordan
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 fighters moved from Cyprus to 99 Sea Zone
        2 fighters moved from Crete to 99 Sea Zone
        2 artilleries and 8 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        3 infantry moved from Persia to Northwest Persia
        1 fighter and 1 tactical_bomber moved from Malta to Iraq
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
        1 bomber moved from Northern Italy to Algeria
    Place Units - British
        1 submarine placed in 81 Sea Zone
        1 fighter placed in Persia
        1 artillery and 1 infantry placed in Persia
        2 infantry placed in Egypt
        1 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,6
        UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.17
Italians regular : -0.33
Japanese regular : 3.33
Japanese AA : -0.50
Germans regular : 0.67
British regular : -5.83
Italians AA : -0.17
I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.