@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 infantry moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from Western Germany to 126 Sea Zone
        1 bomber moved from Western Germany to 124 Sea Zone
        1 tactical_bomber moved from Western Germany to 125 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 fighter moved from Southern Italy to Holland Belgium
    Combat - Germans
        Battle in 126 Sea Zone
            Germans attack with 1 tactical_bomber
            Americans defend with 3 transports
                3 transports owned by the Americans lost in 126 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
            Casualties for Americans: 3 transports
        Battle in 124 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 124 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 125 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 submarine and 1 transport
            1 submarine owned by the British submerged
                Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                1 transport owned by the British lost in 125 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Holland Belgium
            Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Americans defend with 1 artillery and 1 infantry
                Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from 126 Sea Zone to Novgorod
        1 tactical_bomber moved from 125 Sea Zone to Western Germany
        1 bomber moved from 124 Sea Zone to Western Germany
        2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Western Germany to Southern Italy
        3 artilleries moved from Ukraine to Bryansk
        3 infantry moved from Belarus to Bryansk
        3 mech_infantrys moved from Volgograd to Bryansk
        3 mech_infantrys moved from Bessarabia to Bryansk
        2 mech_infantrys moved from Ukraine to Bryansk
        7 mech_infantrys moved from Eastern Poland to Ukraine
        1 infantry moved from Tambov to Bryansk
        2 mech_infantrys moved from Bryansk to Volgograd
        5 infantry moved from Western Germany to Northern Italy
        5 mech_infantrys moved from Western Germany to Northern Italy
        5 mech_infantrys moved from Germany to Western Germany
        4 mech_infantrys moved from Germany to Western Germany
        1 aaGun moved from Western Germany to Germany
    Place Units - Germans
        3 infantry placed in Germany
        9 infantry placed in Western Germany
        1 infantry placed in Germany
        1 bomber placed in Western Germany
        3 armour placed in Ukraine
        3 mech_infantrys placed in Volgograd
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 4 infantry
        EDIT: Adding units owned by Germans to Western Germany: 4 infantry
        EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
        EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
        Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 infantry moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from Western Germany to 126 Sea Zone
        1 bomber moved from Western Germany to 124 Sea Zone
        1 tactical_bomber moved from Western Germany to 125 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 fighter moved from Southern Italy to Holland Belgium
    Combat - Germans
        Battle in 126 Sea Zone
            Germans attack with 1 tactical_bomber
            Americans defend with 3 transports
                3 transports owned by the Americans lost in 126 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
            Casualties for Americans: 3 transports
        Battle in 124 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 124 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 125 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 submarine and 1 transport
            1 submarine owned by the British submerged
                Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                1 transport owned by the British lost in 125 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Holland Belgium
            Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Americans defend with 1 artillery and 1 infantry
                Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from 126 Sea Zone to Novgorod
        1 tactical_bomber moved from 125 Sea Zone to Western Germany
        1 bomber moved from 124 Sea Zone to Western Germany
        2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Western Germany to Southern Italy
        3 artilleries moved from Ukraine to Bryansk
        3 infantry moved from Belarus to Bryansk
        3 mech_infantrys moved from Volgograd to Bryansk
        3 mech_infantrys moved from Bessarabia to Bryansk
        2 mech_infantrys moved from Ukraine to Bryansk
        7 mech_infantrys moved from Eastern Poland to Ukraine
        1 infantry moved from Tambov to Bryansk
        2 mech_infantrys moved from Bryansk to Volgograd
        5 infantry moved from Western Germany to Northern Italy
        5 mech_infantrys moved from Western Germany to Northern Italy
        5 mech_infantrys moved from Germany to Western Germany
        4 mech_infantrys moved from Germany to Western Germany
        1 aaGun moved from Western Germany to Germany
    Place Units - Germans
        3 infantry placed in Germany
        9 infantry placed in Western Germany
        1 infantry placed in Germany
        1 bomber placed in Western Germany
        3 armour placed in Ukraine
        3 mech_infantrys placed in Volgograd
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 4 infantry
        EDIT: Adding units owned by Germans to Western Germany: 4 infantry
        EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
        EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
        Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
        EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Manchuria to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
    Non Combat Move - Russians
    Place Units - Russians
        6 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
        Russians collect 11 PUs; end with 12 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
@fasthard no submerge =)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 1 destroyer and 13 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 6 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
        1 marine moved from Ceylon to 39 Sea Zone
        2 artilleries moved from India to 39 Sea Zone
        2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
        2 infantry moved from Malaya to 37 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from 43 Sea Zone to Borneo
        1 battleship and 1 marine moved from 39 Sea Zone to 43 Sea Zone
        1 marine moved from 43 Sea Zone to Borneo
        2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
        1 submarine moved from 39 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        2 artilleries moved from 43 Sea Zone to Borneo
        2 bombers moved from Malaya to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 fighter moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
        1 battleship and 6 carriers moved from 36 Sea Zone to 43 Sea Zone
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 2 battleships, 6 carriers, 1 submarine and 2 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Anhwe
            Japanese attack with 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Borneo
            Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/9 hits, 4,00 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Borneo
                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in 35 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            Americans defend with 2 submarines; ANZAC defend with 1 transport
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                1 transport owned by the ANZAC and 2 submarines owned by the Americans lost in 35 Sea Zone
            Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
            Casualties for Americans: 2 submarines
            Casualties for ANZAC: 1 transport
        Battle in 26 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 destroyer, 1 submarine and 2 transports
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 26 Sea Zone
            Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Japanese
        1 cruiser moved from 36 Sea Zone to 43 Sea Zone
        2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
        3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Burma to French Indo China
        2 bombers moved from Anhwe to Shantung
    Place Units - Japanese
        3 infantry placed in Kwangtung
        3 infantry placed in Shantung
        2 infantry placed in Malaya
        5 infantry placed in Japan
        Japanese undo move 1.
        1 destroyer placed in 20 Sea Zone
        2 infantry placed in Kwangtung
        1 infantry placed in French Indo China
        Japanese undo move 2.
        2 infantry placed in French Indo China
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4
        Japanese collect 35 PUs (11 lost to blockades); end with 36 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,50
Japanese regular : -2,67
ANZAC regular : 0,33
@cwglee51 at least the jap sub got enough chances to sink your fleet…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
        2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        1 bomber moved from United Kingdom to Holland Belgium
        2 fighters moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 submarine moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
        1 bomber moved from Guam to 20 Sea Zone
        2 fighters moved from 21 Sea Zone to 20 Sea Zone
    Combat - Americans
        Battle in Holland Belgium
            Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
            Germans defend with 2 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.33 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                2 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -7
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 2 infantry
        Battle in 35 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 35 Sea Zone
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 20 Sea Zone
            Americans attack with 1 bomber, 2 fighters and 1 submarine; ANZAC loiter and taunt
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 20 Sea Zone
            Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 artilleries and 3 infantry moved from Guam to 21 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 35 Sea Zone
        3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
        1 bomber moved from 20 Sea Zone to Philippines
        2 fighters moved from 20 Sea Zone to 35 Sea Zone
        1 submarine moved from 21 Sea Zone to 36 Sea Zone
        1 submarine moved from 21 Sea Zone to 43 Sea Zone
        1 submarine moved from 21 Sea Zone to 19 Sea Zone
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
        1 destroyer moved from 33 Sea Zone to 35 Sea Zone
        3 fighters moved from Guam to Philippines
        4 destroyers moved from 21 Sea Zone to 35 Sea Zone
        5 carriers moved from 21 Sea Zone to 35 Sea Zone
        2 cruisers moved from 21 Sea Zone to 35 Sea Zone
        1 battleship moved from 21 Sea Zone to 35 Sea Zone
        4 fighters moved from 21 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
        1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from Trans-Jordan to Iraq
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 bomber moved from Holland Belgium to United Kingdom
        3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Norway
        1 fighter moved from Holland Belgium to Norway
        4 transports moved from 110 Sea Zone to 91 Sea Zone
        1 fighter moved from 110 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 airfield and 1 factory_minor placed in Norway
        3 fighters placed in Eastern United States
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 70 PUs; end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
        4 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 fighter moved from Sikang to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Hopei
        Battle in Chahar
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Chahar
                Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        12 infantry moved from Sikang to Shensi
    Place Units - Chinese
        4 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 15 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Northwest Persia to Caucasus
              Russians take Caucasus from Italians
        1 infantry moved from Persia to Eastern Persia
        8 infantry moved from Persia to Northwest Persia
        1 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
        1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
        3 fighters and 1 tactical_bomber moved from Persia to Russia
        2 mech_infantrys moved from Persia to Northwest Persia
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
    Combat - British
        Battle in Greece
    Non Combat Move - British
        7 infantry moved from Normandy Bordeaux to Southern France
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        4 infantry moved from United Kingdom to 110 Sea Zone
        4 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from Norway to Russia
    Place Units - British
        1 artillery and 2 infantry placed in Southern France
        1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
        1 fighter placed in United Kingdom
        3 infantry placed in Persia
        1 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
        British collect 42 PUs (2 lost to blockades); end with 42 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports
        EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry
        EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
        EDIT: Removing units owned by UK_Pacific from 21 Sea Zone: 1 battleship
        EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 0.33
Germans regular : 1.33
can you please select your casualties?
Italy bought only Inf, send everything that can to Russia

triplea_40821_12ita_cas.tsvg
@fasthard 1 AA and the rest INF.
@cwglee51
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Smolensk to Russia
        1 infantry moved from Vologda to Russia
        1 mech_infantry moved from Samara to Russia
        1 fighter moved from Bryansk to Russia
        1 artillery moved from Bryansk to Russia
        1 artillery moved from Tambov to Russia
    Combat - Italians
        Battle in Russia
            Italians attack with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
            British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 103 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Russia, round 2 : 3/6 hits, 2,00 expected hits
                Russians roll dice for 4 aaGuns, 2 armour, 6 artilleries, 6 fighters, 103 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/124 hits, 44,00 expected hits
                2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Russia
                2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
            Russians win with 3 aaGuns, 2 armour, 6 artilleries, 6 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18
            Casualties for Italians: 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
            Casualties for Russians: 1 aaGun and 2 infantry
    Non Combat Move - Italians
    Place Units - Italians
        2 infantry placed in Southern Italy
        1 infantry placed in Southern Italy
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Russians regular : 0,00
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 submarine moved from 21 Sea Zone to 19 Sea Zone
        1 submarine moved from 21 Sea Zone to 20 Sea Zone
        1 destroyer moved from 20 Sea Zone to 35 Sea Zone
              ANZAC take 35 Sea Zone from Japanese
        1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
        2 fighters moved from Guam to Philippines
        2 fighters moved from Caroline Islands to Queensland
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
              ANZAC take 39 Sea Zone from Japanese
    Combat - ANZAC
        Battle in Sumatra
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 artillery and 1 bomber placed in Queensland
        1 transport placed in 54 Sea Zone
        1 infantry placed in New South Wales
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Persia: 2 infantry
        EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    Combat Move - French
        1 fighter moved from Norway to Russia
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Southern Italy to 99 Sea Zone
        2 fighters moved from Southern Italy to Greece
        1 mech_infantry moved from Yugoslavia to Greece
        9 armour, 14 artilleries, 2 bombers, 44 infantry and 54 mech_infantrys moved from Bryansk to Russia
        1 tactical_bomber moved from Novgorod to Russia
        5 mech_infantrys moved from Volgograd to Russia
        3 armour and 7 mech_infantrys moved from Ukraine to Russia
        2 bombers moved from Western Germany to Russia
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        2 infantry moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from Western Germany to Greece
    Combat - Germans
        Battle in 99 Sea Zone
            Germans attack with 1 fighter
            British defend with 1 submarine and 1 transport
            1 submarine owned by the British submerged
                Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                1 transport owned by the British lost in 99 Sea Zone
            Germans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Holland Belgium
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 artillery
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Greece
            Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 infantry and 1 mech_infantry
                Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits
                British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the British lost in Greece
            Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 infantry and 1 mech_infantry
        Battle in Russia
            Germans attack with 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber
            British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 101 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians roll AA dice in Russia : 2/5 hits, 0,83 expected hits
                1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                Germans roll dice for 12 armour, 14 artilleries, 3 bombers, 44 infantry and 66 mech_infantrys in Russia, round 2 : 27/139 hits, 33,33 expected hits
                Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 7 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 49/123 hits, 44,00 expected hits
                44 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                24 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 61 mech_infantrys in Russia, round 3 : 25/90 hits, 25,17 expected hits
                Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 77 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 37/99 hits, 36,00 expected hits
                37 mech_infantrys owned by the Germans lost in Russia
                25 infantry owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 24 mech_infantrys in Russia, round 4 : 25/53 hits, 19,00 expected hits
                Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 52 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 24/74 hits, 27,67 expected hits
                24 mech_infantrys owned by the Germans lost in Russia
                25 infantry owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 14 artilleries and 3 bombers in Russia, round 5 : 16/29 hits, 12,67 expected hits
                Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 18/49 hits, 19,33 expected hits
                14 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
                16 infantry owned by the Russians lost in Russia
                Germans roll dice for 8 armour and 3 bombers in Russia, round 6 : 4/11 hits, 6,00 expected hits
                Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 6 : 11/33 hits, 14,00 expected hits
                3 bombers owned by the Germans and 8 armour owned by the Germans lost in Russia
                4 infantry owned by the Russians lost in Russia
            Russians win with 2 armour, 6 artilleries, 7 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -286
            Casualties for Germans: 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber
            Casualties for Russians: 3 aaGuns and 94 infantry
    Non Combat Move - Germans
        2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
        10 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        10 infantry placed in Western Germany
        8 mech_infantrys placed in Germany
        3 infantry placed in Volgograd
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
        Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -2,00
Germans regular : -0,00
Russians AA : 1,17
British regular : -0,67
@cwglee51
Congrats, I give up! Russia didn’t ran that well, but finally as expected! But I don’t think I’d get a better chance.
I learnt that defending islands with japanese airforce is only a good think if there is still enough in range to threaten the allied navi and leaving normandie british is not a good idea as well.
Thanks for playing me, if you have a feedback (except for better dicing wit italy ;-)) I’d be thankful.
@fasthard Was a good game. Was worried about russia, thought you’d wait 1 more turn until you pushed with Italy. Wasn’t sure i’d have enough pressure on the western front before Russia fell. You played Japan pretty much exactly how I like to. But the 1 thing I like about BM w/ allies is if you can keep trading or even hold 1 of the $ islands time is on your side. BM makes US a monster once it can get some of its NO’s.
Thanks for the game!
@cwglee51 Thx for your feedback!
Now I (as the loser) post in the result thread that you won against me, is that correct?
@fasthard yes correct, just post the thread link.
 F fasthard referenced this topic on
F fasthard referenced this topic on