• TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            3 infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from Libya to Alexandria
            1 mech_infantry moved from Libya to Alexandria
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 bomber moved from Southern Italy to Alexandria
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            2 artilleries moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
            Battle in Morocco
                Italians attack with 1 artillery and 3 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Morocco
                    Italians roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 2/4 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Libya
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            1 cruiser and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : 3.17
    Neutral_Allies regular : -0.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            7 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 5 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            5 armour, 1 artillery, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov
            3 armour moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Karelia
                Russians attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
                Germans defend with 6 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Karelia, round 2 : 3/10 hits, 2.67 expected hits
                    Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Karelia, round 3 : 4/9 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 6 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Karelia to Russia
    
        Place Units - Russians
            3 armour and 1 fighter placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.50
    Russians regular : 2.17
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
            EDIT: Removing units owned by Russians from Buryatia: 18 infantry
            EDIT: Removing units owned by Russians from Sakha: 2 aaGuns
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 3 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Morocco, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 4/9 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Combat Move - French
            1 fighter moved from Egypt to Persia
            1 infantry moved from French Central Africa to French Equatorial Africa
                  French take French Equatorial Africa from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            14 armour, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            14 infantry moved from Eastern Poland to Baltic States
            3 artilleries moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Poland to Eastern Poland
            6 armour moved from Romania to Ukraine
            2 bombers, 5 fighters and 4 tactical_bombers moved from Romania to Baltic States
            2 armour moved from France to Southern Italy
            1 armour moved from France to Northern Italy
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 artilleries, 2 bombers, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers in Baltic States, round 2 : 10/30 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers, 5 fighters and 4 tactical_bombers moved from Baltic States to Eastern Poland
            2 submarines moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            1 infantry placed in Western Germany
            5 armour placed in Romania
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - UK_Pacific
            Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
            Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
    
        Combat Move - UK_Pacific
            4 infantry moved from Shan State to Malaya
            2 infantry moved from Shan State to Siam
            2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Szechwan
            1 tactical_bomber moved from India to Malaya
            1 armour moved from India to Yunnan
            1 fighter moved from India to Siam
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 destroyers moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from India to Burma
            1 cruiser moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 infantry moved from India to Burma
    
        Combat - UK_Pacific
            Battle in Sumatra
            Battle in Siam
                UK_Pacific attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Siam
                UK_Pacific win, taking Sumatra from Japanese, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                UK_Pacific attack with 2 fighters
                Japanese defend with 2 bombers
                    UK_Pacific roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 bombers in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in Szechwan
                    UK_Pacific roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Szechwan
                UK_Pacific win with 2 fighters remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
            Battle in 37 Sea Zone
                UK_Pacific attack with 1 battleship, 1 cruiser and 2 destroyers
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    UK_Pacific roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the UK_Pacific
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 destroyer owned by the UK_Pacific lost in 37 Sea Zone
                1 destroyer owned by the UK_Pacific, 1 battleship owned by the UK_Pacific and 1 cruiser owned by the UK_Pacific retreated to 38 Sea Zone
                Japanese win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for UK_Pacific: 1 destroyer
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in Yunnan
                UK_Pacific attack with 1 armour and 2 infantry
                Japanese defend with 2 infantry
                    UK_Pacific roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Yunnan
                    UK_Pacific roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Yunnan
                    UK_Pacific roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 armour in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the UK_Pacific lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for UK_Pacific: 1 armour and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                UK_Pacific attack with 4 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 2 infantry
                    UK_Pacific roll dice for 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Malaya
                UK_Pacific win, taking Malaya from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for UK_Pacific: 2 infantry
                Casualties for Japanese: 2 infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in 43 Sea Zone
    
        Non Combat Move - UK_Pacific
            1 tactical_bomber moved from Malaya to Burma
            2 fighters moved from Szechwan to Burma
            1 fighter moved from Siam to Burma
            1 battleship moved from 39 Sea Zone to 38 Sea Zone
    
        Place Units - UK_Pacific
            2 armour, 2 infantry and 1 mech_infantry placed in India
            1 cruiser and 1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            UK_Pacific collect 27 PUs; end with 27 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    UK_Pacific regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 cruiser, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            6 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Sikang to Tsinghai
            7 tactical_bombers moved from Anhwe to Tsinghai
            8 fighters moved from Chahar to Tsinghai
            1 fighter moved from Anhwe to Tsinghai
            1 armour moved from Kwangtung to 20 Sea Zone
            5 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 cruiser and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 battleship moved from 35 Sea Zone to 43 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            1 armour, 1 artillery, 5 infantry and 4 transports moved from 20 Sea Zone to 38 Sea Zone
            5 infantry moved from 38 Sea Zone to Burma
            1 armour moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from Yunnan to Burma
            4 bombers moved from Japan to Siam
            1 infantry moved from French Indo China to Siam
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
                UK_Pacific defend with 2 battleships, 1 cruiser and 1 destroyer
                    Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 38 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 battleships, 1 cruiser and 1 destroyer in 38 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the UK_Pacific, 1 battleship owned by the UK_Pacific and 1 cruiser owned by the UK_Pacific lost in 38 Sea Zone
                    Japanese roll dice for 2 submarines in 38 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the UK_Pacific lost in 38 Sea Zone
                Japanese win with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 60
                Casualties for UK_Pacific: 2 battleships, 1 cruiser and 1 destroyer
            Battle in Siam
                Japanese attack with 4 bombers and 1 infantry
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 4 bombers and 1 infantry in Siam, round 2 : 4/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Siam
                Japanese win, taking Siam from UK_Pacific with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries and 7 infantry
                UK_Pacific defend with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Burma, round 2 : 1/10 hits, 2.67 expected hits
                    UK_Pacific roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/9 hits, 4.17 expected hits
                    1 infantry owned by the UK_Pacific and 4 infantry owned by the Japanese lost in Burma
                1 infantry owned by the Japanese retreated to Yunnan
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 6/8 hits, 3.83 expected hits
                    2 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Burma
                UK_Pacific win with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
                Casualties for UK_Pacific: 3 infantry and 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries, 9 fighters and 7 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 artilleries, 9 fighters and 7 tactical_bombers in Tsinghai, round 2 : 12/18 hits, 9.83 expected hits
                    Chinese roll dice for 9 infantry in Tsinghai, round 2 : 2/9 hits, 3.00 expected hits
                    2 artilleries owned by the Japanese and 9 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 artilleries
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Tsinghai: 2 fighters
            EDIT: Adding units owned by Japanese to Tsinghai: 2 artilleries
            EDIT: Changing ownership of Tsinghai from Chinese to Japanese
            EDIT: Turning off Edit Mode
            7 fighters and 7 tactical_bombers moved from Tsinghai to Sikang
            4 bombers moved from Siam to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 bombers and 1 mech_infantry placed in Kiangsu
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 3.33
    UK_Pacific regular : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Quebec to New Brunswick Nova Scotia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            5 armour moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from Egypt to Kenya
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery moved from 72 Sea Zone to Kenya
    
        Combat - British
            Battle in Alexandria
                British attack with 5 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 5 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 2/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - British
            1 carrier and 1 transport placed in 109 Sea Zone
            1 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 34 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 bomber moved from Libya to Southern Italy
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Trigger Axis China Objective: Setting switch to true for conditionAttachment_Axis_China_Objective_Switch attached to Germans
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            9 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control all 18 originally controlled Chinese territories.
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour and 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 armour moved from Karelia to Archangel
            1 artillery moved from Karelia to Novgorod
            8 armour and 3 mech_infantrys moved from Rostov to Russia
            12 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            3 infantry moved from Volgograd to Tambov
            18 infantry moved from Yenisey to Timguska
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            5 infantry moved from Karelia to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Yenisey to Timguska
    
        Place Units - Russians
            4 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Gibraltar to Norway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Norway to Finland
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to Morocco
    
        Place Units - Americans
            1 submarine and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.67
    Germans regular : 0.67
    

    Savegame

  • '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 cruiser, 2 destroyers and 1 fighter
                Italians defend with 1 cruiser
                    French roll dice for 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Syria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    French regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries, 14 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
            5 fighters moved from Eastern Poland to Novgorod
            4 tactical_bombers moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            5 armour moved from Romania to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 artilleries, 2 bombers, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 17 infantry
                    Russians roll AA dice in Novgorod : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                    Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 6/29 hits, 10.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 17 infantry in Novgorod, round 2 : 5/18 hits, 6.00 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 3 : 10/24 hits, 9.33 expected hits
                    Russians roll dice for 1 artillery and 13 infantry in Novgorod, round 3 : 8/14 hits, 4.67 expected hits
                    10 infantry owned by the Russians and 8 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 4 : 5/16 hits, 8.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 2 artilleries, 1 fighter and 14 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery and 17 infantry
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Novgorod to Baltic States
            2 bombers moved from Novgorod to Baltic States
            4 fighters moved from Novgorod to Baltic States
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            5 armour placed in Romania
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 4.00
    Germans regular : -6.50
    Russians AA : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 cruiser and 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from West India to India
            1 mech_infantry moved from Burma to Siam
            2 fighters moved from Burma to French Indo China
            1 fighter moved from Burma to Siam
            1 mech_infantry moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            2 infantry moved from Malaya to Shan State
    
        Combat - UK_Pacific
            Battle in Siam
                UK_Pacific attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                UK_Pacific win, taking Siam from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                UK_Pacific attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    UK_Pacific roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                UK_Pacific win, taking Yunnan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                UK_Pacific attack with 2 fighters
                Japanese defend with 4 bombers and 1 factory_minor
                    UK_Pacific roll dice for 2 fighters in French Indo China, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 4 bombers in French Indo China, round 2 : 0/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 fighters in French Indo China, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 4 bombers in French Indo China, round 3 : 0/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 fighters in French Indo China, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 4 bombers in French Indo China, round 4 : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the UK_Pacific and 1 bomber owned by the Japanese lost in French Indo China
                Japanese win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for UK_Pacific: 2 fighters
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Siam to Burma
            1 tactical_bomber moved from Yunnan to India
    
        Place Units - UK_Pacific
            1 cruiser and 3 destroyers placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 28 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    UK_Pacific regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to Yunnan
            6 infantry moved from Shensi to Kweichow
            3 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            7 fighters and 7 tactical_bombers moved from Sikang to Yunnan
            1 battleship moved from 42 Sea Zone to 39 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports moved from 38 Sea Zone to 39 Sea Zone
            2 bombers moved from Kiangsu to Siam
            1 cruiser, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries moved from Tsinghai to Sikang
            1 artillery moved from Kansu to Tsinghai
            3 bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
                British defend with 1 destroyer; UK_Pacific defend with 2 cruisers, 4 destroyers and 1 transport
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 39 Sea Zone, round 2 : 1/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 cruisers, 5 destroyers and 1 transport in 39 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British, 1 destroyer owned by the UK_Pacific, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 39 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 cruisers, 3 destroyers and 1 transport in 39 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 destroyers owned by the UK_Pacific, 1 destroyer owned by the Japanese and 2 cruisers owned by the UK_Pacific lost in 39 Sea Zone
                    1 transport owned by the UK_Pacific lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
                Casualties for UK_Pacific: 2 cruisers, 4 destroyers and 1 transport
                Casualties for British: 1 destroyer
            Battle in Siam
                Japanese attack with 2 bombers
                UK_Pacific defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers in Siam, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the UK_Pacific and 1 bomber owned by the Japanese lost in Siam
                Japanese win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber
                Casualties for UK_Pacific: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 7 fighters and 7 tactical_bombers
                UK_Pacific defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 7 fighters and 7 tactical_bombers in Yunnan, round 2 : 11/15 hits, 8.50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the UK_Pacific and 1 armour owned by the UK_Pacific lost in Yunnan
                Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery
                Casualties for UK_Pacific: 1 armour and 1 mech_infantry
            Battle in Burma
                Japanese attack with 3 bombers
                UK_Pacific defend with 1 fighter
                    Japanese roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the UK_Pacific and 1 bomber owned by the Japanese lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for UK_Pacific: 1 fighter
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
            2 bombers moved from Burma to French Indo China
            1 bomber moved from Siam to French Indo China
            1 battleship moved from 43 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            1 factory_minor placed in French Indo China
            1 bomber placed in Kiangsu
            3 mech_infantrys placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.33
    UK_Pacific regular : 3.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 destroyers and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            4 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
    
        Place Units - British
            2 destroyers placed in 81 Sea Zone
            3 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 37 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 artillery moved from Albania to Greece
            5 infantry moved from Northern Italy to Southern Italy
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Neutral_Allies regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 15 infantry moved from Tambov to Russia
            1 infantry moved from Smolensk to Russia
            1 armour moved from Archangel to Russia
            18 infantry moved from Timguska to Novosibirsk
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            4 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Finland to Norway
            3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Midway
            1 armour moved from Tunisia to Morocco
    
        Non Combat Move - Americans
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Norway
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Syria to Eastern Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Novgorod to Bryansk
            18 armour, 5 artilleries and 11 infantry moved from Ukraine to Bryansk
            5 armour moved from Western Ukraine to Bryansk
            2 bombers, 4 fighters and 4 tactical_bombers moved from Baltic States to Bryansk
            5 armour moved from Romania to Western Ukraine
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            2 armour placed in Novgorod
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
            1 infantry moved from India to Burma
            1 infantry moved from Shan State to Siam
    
        Non Combat Move - UK_Pacific
            1 cruiser moved from 60 Sea Zone to 41 Sea Zone
    
        Place Units - UK_Pacific
            3 armour, 1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,5
            UK_Pacific collect 24 PUs (3 lost to blockades); end with 25 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 2 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            3 transports moved from 39 Sea Zone to 37 Sea Zone
            7 tactical_bombers moved from Yunnan to India
            3 bombers moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to Siam
            1 fighter moved from French Indo China to Shan State
            4 fighters moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            2 artilleries moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 bomber moved from Kiangsu to Siam
            3 armour moved from French Indo China to Burma
            2 fighters moved from Yunnan to India
            2 destroyers moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 12 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    UK_Pacific roll AA dice in India : 4/7 hits, 1.17 expected hits
                4 tactical_bombers killed by AA
                Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in India rolls: 5,4,3 and causes: 6 damage to unit: airfield
                Bombing raid in India causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in Siam
                Japanese attack with 1 bomber and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Siam, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 tactical_bomber owned by the Japanese lost in Siam
                Japanese win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for UK_Pacific: 1 infantry
            Battle in Burma
                Japanese attack with 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Burma, round 2 : 7/11 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Shan State
                UK_Pacific win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for UK_Pacific: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from Siam to French Indo China
            2 bombers, 2 fighters and 3 tactical_bombers moved from India to Burma
            1 bomber moved from Burma to Yunnan
            1 bomber, 6 fighters and 3 tactical_bombers moved from Burma to Yunnan
    
        Place Units - Japanese
            1 armour and 2 bombers placed in French Indo China
            3 armour and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.83
    UK_Pacific AA : 3.33
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from United Kingdom to 109 Sea Zone
            2 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 1 artillery, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 7 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            5 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            2 armour moved from 112 Sea Zone to Western Germany
            1 artillery moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            1 fighter moved from Eastern Persia to Russia
            1 tactical_bomber moved from Eastern Persia to Russia
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Denmark
            Battle in 80 Sea Zone
                British attack with 1 cruiser and 2 destroyers
                Japanese defend with 2 destroyers
                    British roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 destroyers in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 destroyers in 80 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                    British roll dice for 1 cruiser in 80 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                Japanese win, taking Denmark from Germans with no units remaining. Battle score for attacker is -12
                Casualties for British: 1 cruiser and 2 destroyers
                Casualties for Japanese: 2 destroyers
            Battle in Western Germany
                British attack with 2 armour, 1 artillery, 1 bomber, 5 fighters and 5 infantry
                Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 8 infantry
                    Germans roll AA dice in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the British lost in Western Germany
                    British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Western Germany, round 2 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour and 8 infantry in Western Germany, round 2 : 2/9 hits, 3.17 expected hits
                    3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Western Germany, round 3 : 2/10 hits, 4.17 expected hits
                    Germans roll dice for 1 armour and 5 infantry in Western Germany, round 3 : 3/6 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 4 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Western Germany, round 4 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 5 : 5/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery, 2 fighters and 5 infantry
                Casualties for Germans: 3 aaGuns, 1 armour and 8 infantry
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - British
            3 transports placed in 109 Sea Zone
            2 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            British collect 37 PUs; end with 37 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 42 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans AA : 1.00
    Germans regular : -1.67
    British regular : -1.83
    

    Savegame

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