L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)


  • @aagamerz13 Did you forget to finish the French round?


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 7 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 Hm, I was asking about the scramble for the amphibious landing, but I am reading now that this is not possible?

    Land Scramble: An airfield may scramble up to three planes to adjacent land battles in which there are already defending units (i.e., no scramble option for otherwise uncontested territories).


  • @nikola1975 i can scramble to stop the amphib by the normal sea scramble


  • @aagamerz13 These air units can be scrambled to help
    friendly units in adjacent sea zones that have come under
    attack. They can also be scrambled to resist amphibious
    assaults from adjacent sea zones, whether or not the
    territory being assaulted is the territory containing the
    air base. They may defend against the enemy ships
    conducting the amphibious assault even if friendly ships
    are not present. Air units belo


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
            1 armour moved from Southern Caucasus to Northwest Persia
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            3 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
            1 fighter moved from 115 Sea Zone to 107 Sea Zone
            3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Alexandria to Egypt
            2 bombers moved from Yugoslavia to Egypt
            2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone
                Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Egypt, round 2 : 8/16 hits, 7.67 expected hits
                    British roll dice for 3 armour, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 9/13 hits, 7.17 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 bombers owned by the Germans, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 3 armour owned by the British lost in Egypt
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Egypt, round 3 : 0/7 hits, 3.67 expected hits
                    British roll dice for 5 fighters in Egypt, round 3 : 3/5 hits, 3.33 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Egypt, round 4 : 0/4 hits, 1.83 expected hits
                    British roll dice for 5 fighters in Egypt, round 4 : 2/5 hits, 3.33 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                British win with 5 fighters remaining. Battle score for attacker is -55
                Casualties for Germans: 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Casualties for British: 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 5 infantry moved from Poland to Baltic States
            4 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Western Germany
            1 aaGun and 8 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            14 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Tambov to Rostov
            1 mech_infantry moved from Southern Caucasus to Rostov
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 artillery and 2 infantry placed in Yugoslavia
            1 carrier placed in 115 Sea Zone
            1 fighter and 1 tactical_bomber placed in 115 Sea Zone
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -5.50
    British regular : 0.50
    

    Savegame


  • @nikola1975 Well, you defended :( This was very cruel. 0 hits in rounds 3 and 4, out of 11 die.
    Not sure Germans will be able to survive this Luftwaffe disaster…


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Korea to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Tula to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Saratov to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Leningrad
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northern Belarus to Leningrad
            1 armour moved from Yaroslavl to Leningrad
            1 artillery moved from Samara to Stalingrad
            1 artillery moved from Samara to Stalingrad
            1 infantry moved from Samara to Stalingrad
            1 infantry moved from Samara to Stalingrad
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Yaroslavl
            6 infantry moved from Russia to Samara
            1 artillery moved from Samara to Stalingrad
            1 infantry moved from Samara to Stalingrad
            1 infantry moved from Siberia to Amur
            2 armour and 2 mech_infantrys moved from Siberia to Korea
    
        Place Units - Russians
            10 infantry placed in Russia
            1 destroyer placed in 5 Sea Zone
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3
            Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 armour moved from French Indo China to Malaya
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Hunan
            1 fighter moved from French Indo China to Hunan
            1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            4 carriers moved from 64 Sea Zone to 35 Sea Zone
            1 cruiser moved from 64 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 64 Sea Zone to 35 Sea Zone
            1 submarine moved from 64 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 64 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to Japan
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 18 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 5 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 6 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 2 armour
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour in Malaya, round 2 : 0/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour in Malaya, round 3 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 destroyer moved from 50 Sea Zone to 35 Sea Zone
            1 fighter moved from 18 Sea Zone to Japan
            2 infantry moved from 43 Sea Zone to Java
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in Southern Manchuria
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in New South Wales
            1 artillery, 3 infantry and 3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,1,1,3,1,1,3,6,2,1,1,1,4,4,1,3,5,4,3,6,4,5,3,6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5
            Japanese collect 40 PUs (9 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.00
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 8 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 9 fighters, 2 marines, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 8 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 9 fighters, 2 marines, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            3 infantry moved from Honan to Shansi
            5 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Honan to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kiangsi, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Kiangsi, round 3 : 4/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
            3 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Kiangsi
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 8 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 9 fighters, 2 marines, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            3 infantry moved from Honan to Shansi
            5 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Honan to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kiangsi, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Kiangsi, round 3 : 4/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
            3 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Kiangsi
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Korea: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Korea: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
            1 infantry moved from Burma to Shan State
            4 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Iraq to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,6,1
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
            UK_Pacific undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 7 infantry
            EDIT: Adding units owned by British to Burma: 7 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -2.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers, 1 destroyer and 5 transports moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 cruiser moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from Yunnan to Eastern India
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 cruiser moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from Yunnan to Eastern India
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 9 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            2 armour, 5 artilleries and 28 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 1 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Poland to Baltic States
            6 infantry moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Southern Persia
                  Germans take Southern Persia from British
            1 armour moved from Northwest Persia to Northeast Persia
                  Germans take Northeast Persia from British
            1 armour moved from Northeast Persia to Southern Persia
            1 mech_infantry moved from Northwest Persia to Southern Persia
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            1 aaGun moved from Baltic States to Northern Belarus
            1 aaGun moved from Poland to Baltic States
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Yugoslavia
            2 artilleries and 1 infantry placed in Western Germany
            1 transport placed in 115 Sea Zone
            2 tactical_bombers placed in Western Germany
            3 infantry placed in Ukraine
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Leningrad to Archangel
            2 fighters and 1 tactical_bomber moved from Leningrad to Archangel
            1 infantry moved from Stalingrad to Northern Caucasus
                  Russians take Northern Caucasus from Germans
            1 destroyer moved from 5 Sea Zone to 20 Sea Zone
                  Russians take 20 Sea Zone from Japanese
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 aaGun, 2 armour, 24 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            3 infantry moved from Yaroslavl to Novgorod
            3 artilleries and 41 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Samara to Stalingrad
            1 infantry moved from Bryansk to Smolensk
            4 infantry moved from Russia to Samara
            1 infantry moved from Bryansk to Southern Belarus
            1 infantry moved from Amur to Korea
            2 infantry moved from Siberia to Amur
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from New South Wales to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 marine moved from Gilbert Islands to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 59 Sea Zone to 45 Sea Zone
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 fighter moved from Japan to Northern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            1 infantry moved from Southern Manchuria to Jehol
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Russians and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Russians: 1 destroyer
            Battle in Jehol
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to French Indo China
            2 infantry moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from Jehol to Southern Manchuria
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from Northern Manchuria to Southern Manchuria
            2 tactical_bombers moved from 20 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Iwo Jima to Japan
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 4 submarines and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Shan State to French Indo China
            2 fighters moved from 20 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier placed in 64 Sea Zone
            1 destroyer placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in Southern Manchuria
            2 infantry placed in French Indo China
            Japanese undo move 3.
            2 artilleries and 3 infantry placed in Japan
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.67
    Japanese regular : 1.67
    UK_Pacific regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Korea to 7 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            5 fighters moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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