@cwglee51 No scramble
Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game
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@wizmark :) :)
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Japanese take 6 Sea Zone from Americans 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 3/8 hits, 3,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Korea to Manchuria 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to Jehol 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 battleship and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China Place Units - Japanese 3 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0,17 ANZAC : 1,33 Japanese : -1,17 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 4 fighters moved from 112 Sea Zone to 95 Sea Zone 2 bombers moved from Norway to Northern Italy 1 bomber moved from Norway to 95 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Norway to Finland -
@Pejon_88 scramble sz 95?
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@wizmark No thanks.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 4 fighters moved from 112 Sea Zone to 95 Sea Zone 2 bombers moved from Norway to Northern Italy 1 bomber moved from Norway to 95 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Norway to Finland Combat - Americans Battle in Marshall Islands Battle in Finland Americans attack with 1 armour and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 1 armour and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Marshall Islands from Japanese, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Northern Italy Americans attack with 1 artillery, 2 bombers and 3 infantry Italians defend with 1 artillery, 1 factory_major and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Gibraltar 1 bomber moved from 95 Sea Zone to Gibraltar 4 fighters moved from 95 Sea Zone to Sicily 1 marine moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 4 carriers, 2 destroyers, 5 fighters, 2 marines, 8 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 marines moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 airfield placed in Tunisia 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 8 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 4 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 32 Sea Zone: 4 carriers, 2 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 1 transport EDIT: Removing units owned by Americans from Marshall Islands: 2 marines EDIT: Adding units owned by Americans to Queensland: 2 marines EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33 Italians : -0.67 Americans : 0.67 -
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 6 fighters and 2 tactical_bombers moved from Tunisia to Southern Italy 2 fighters moved from 92 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 2 fighters moved from Norway to Southern Italy 2 fighters moved from United Kingdom to 95 Sea Zone 1 battleship and 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from Sardinia to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 artillery moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 3 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from India to West India 1 fighter moved from India to West India 1 infantry moved from India to Burma 1 fighter moved from India to Burma -
@Pejon_88 scramble sz 95 again?
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@wizmark No thanks!
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 6 fighters and 2 tactical_bombers moved from Tunisia to Southern Italy 2 fighters moved from 92 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 2 fighters moved from Norway to Southern Italy 2 fighters moved from United Kingdom to 95 Sea Zone 1 battleship and 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from Sardinia to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 artillery moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 3 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from India to West India 1 fighter moved from India to West India 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in West India British attack with 1 fighter and 3 infantry Italians defend with 2 mech_infantrys British roll dice for 1 fighter and 3 infantry in West India, round 2 : 3/4 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in West India, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in West India British win, taking West India from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Anglo Egyptian Sudan British attack with 3 armour and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 3 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 1 armour, 1 artillery, 12 fighters, 2 infantry, 1 marine and 2 tactical_bombers Germans defend with 2 bombers, 1 fighter and 2 tactical_bombers; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 marine AA fire in Southern Italy : 3/9 hits, 1.50 expected hits 3 fighters owned by the British lost in Southern Italy British roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 9 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 2 : 5/16 hits, 7.50 expected hits Italians roll dice for 3 aaGuns, 2 bombers, 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 2 : 7/13 hits, 5.67 expected hits 3 aaGuns owned by the Italians, 1 marine owned by the British, 2 bombers owned by the Germans, 1 artillery owned by the British, 3 fighters owned by the British and 2 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Southern Italy, round 3 : 5/9 hits, 4.83 expected hits Italians roll dice for 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 3 : 3/11 hits, 5.33 expected hits 1 marine owned by the Italians, 4 infantry owned by the Italians and 3 fighters owned by the British lost in Southern Italy British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Southern Italy, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 4 fighters and 2 tactical_bombers in Southern Italy, round 4 : 4/6 hits, 3.67 expected hits 1 tactical_bomber owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 3 fighters owned by the British lost in Southern Italy British roll dice for 1 armour and 1 tactical_bomber in Southern Italy, round 5 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters in Southern Italy, round 5 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is -55 Casualties for British: 1 armour, 1 artillery, 12 fighters, 2 infantry, 1 marine and 2 tactical_bombers Casualties for Germans: 2 bombers and 2 tactical_bombers Casualties for Italians: 3 aaGuns, 3 fighters, 4 infantry and 1 marine Non Combat Move - British 1 fighter moved from West India to India 1 fighter moved from Burma to IndiaCombat Hit Differential Summary :
Germans : -0.33 British : -1.33 Italians : 0.33 AA fire in Southern Italy : : 1.50 Japanese : -1.00 -
@Pejon_88 well thats that…needed at least average rolling and failed… good game…and ill post
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@wizmark I think I was extremely lucky there. You had a 85% chance of winning and would have gained my 27 IPC which woued have turned the tide for the Allies, I believe.
I especially want to emphasize the fact that you are a very nice player allowing me to do the changes with Japan early on with the transports you remember? I think because you were kind enough to let me change that it turned out to be really interesting game, with you destroying the German fleet and Italy running around in the middle east. Not to speak of the slaughter of all Pacific ships mid-game :)
For me it was one of the most fun games I have played, I think. Good luck with the tournament and hopefully we will play again in the future.
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@Pejon_88 And good game of course!
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@Pejon_88 yep i agree…the game turned on that battle and the dice went your way…it happens! with no italy purchase and no way for rome to be retaken… allies would be doing very well in europe. When i tested it offline uk won with 9 planes remaining…your AA turned the battle but thats the risk i guess
Hopefully when the tournament game turns up luck will go with me! Although I am usually diced when playing trulpen as well…
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@wizmark Hehe! Yeah he always wants to play Axis so lure him into playing Allies in BM3 and I think you may be able to get one against him!
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@Pejon_88 unfortunately my partner is an allied nut so unlikely! Ill just hold out for a 30 bid! :grin:
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:) :) :)
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@Pejon_88 How’s your game versus Gargantua and Karl turning out?
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@Pejon_88 Different! Russia still strong, Us and japan trading fleets and planes but japan down to 2 carriers and 5 planes so US starting to dominate. Germany has blitzed to India though but has an enormous bomber fleet holdin the russians back from taking advantage.
Allies ahead in ipcs, units and TUV so i think we will edge it eventually…axis not near a VC victory at all and behind 20-30 ipcs each turn
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