18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch)

  • 2025

    Since you did all the turn without the 8 mechs edited Im going to leave them as they are, I was going to move some back anyway so its ok

  • 2025

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Tsinghai to Caucasus
            1 bomber moved from Sikang to Caucasus
            3 bombers moved from Kwangsi to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Japanese
            Battle in Caucasus
                Japanese attack with 4 bombers, 1 infantry and 2 mech_infantrys
                British defend with 3 mech_infantrys
                    Japanese roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 3,17 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 3 mech_infantrys
    
        Non Combat Move - Japanese
            4 bombers moved from Caucasus to Tsinghai
            5 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shensi to Kansu
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Shensi
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kweichow to Shensi
            5 infantry moved from French Indo China to Yunnan
            6 mech_infantrys moved from Burma to West India
            9 infantry moved from India to West India
            1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            3 mech_infantrys moved from Malaya to Burma
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 mech_infantry moved from Olgiy to Shensi
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 carrier and 2 fighters placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 1,00
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @lebowsky said in 18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch):

    Since you did all the turn without the 8 mechs edited Im going to leave them as they are, I was going to move some back anyway so its ok

    Sorry didn’t see this…

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 10 carriers, 6 cruisers, 10 destroyers, 12 fighters, 4 infantry, 1 marine, 14 submarines, 8 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Japan
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    Scramble tokens?

  • 2025

    Wow I really miscalculated this, could have done a lot more defences there but I didnt… I will have to trust in my luck for this fight.

    Scramble all, 1 suicide token to each cruiser.

    Max defense of course.

    Good luck!

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 10 carriers, 6 cruisers, 10 destroyers, 12 fighters, 4 infantry, 1 marine, 14 submarines, 8 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 14 submarines, 8 tactical_bombers and 4 transports
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
                    Americans roll dice for 14 submarines in 6 Sea Zone, round 2 : 5/14 hits, 4,67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 21/36 hits, 17,83 expected hits
    

    Combat Hit Differential Summary :

    Americans : 3,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    5 hits with subs and now 21 hits

  • 2025

    1 hit on each capital ship (12), then all subs (9) then destroyers (5 as you say, but I count 20+5 hits, not 21+5)

  • '21 '20 '19 '18 '17 '16

    @lebowsky its 21+5

  • '21 '20 '19 '18 '17 '16

    @lebowsky 2 more hits with the subs

  • 2025

    Destroyers

  • '21 '20 '19 '18 '17 '16

    @lebowsky 22 more

  • 2025

    send me the game please

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 10 carriers, 6 cruisers, 10 destroyers, 12 fighters, 4 infantry, 1 marine, 14 submarines, 8 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 14 submarines, 8 tactical_bombers and 4 transports
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
                    Americans roll dice for 14 submarines in 6 Sea Zone, round 2 : 5/14 hits, 4,67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 21/36 hits, 17,83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 23/46 hits, 23,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 5 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 10 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 22/36 hits, 17,83 expected hits
    

    Combat Hit Differential Summary :

    Americans : 6,00
    Japanese : -0,67
    

    Savegame

  • 2025

    Keep 17 fighters.

    Wow those dices… I need a godlike roll now to stay alive

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 10 carriers, 6 cruisers, 10 destroyers, 12 fighters, 4 infantry, 1 marine, 14 submarines, 8 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 14 submarines, 8 tactical_bombers and 4 transports
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
                    Americans roll dice for 14 submarines in 6 Sea Zone, round 2 : 5/14 hits, 4,67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 21/36 hits, 17,83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 23/46 hits, 23,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 5 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 10 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 22/36 hits, 17,83 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 21/41 hits, 21,50 expected hits
                    5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 11 submarines owned by the Americans, 10 destroyers owned by the Americans, 10 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 cruisers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 4 : 13/26 hits, 14,50 expected hits
                    Japanese roll dice for 17 fighters in 6 Sea Zone, round 4 : 11/17 hits, 11,33 expected hits
                    13 fighters owned by the Japanese and 11 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 cruisers, 3 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 5 : 9/15 hits, 8,17 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 2/4 hits, 2,67 expected hits
                    4 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 cruisers, 1 fighter, 8 tactical_bombers and 4 transports remaining. Battle score for attacker is 131
                Casualties for Americans: 10 carriers, 10 destroyers, 13 fighters and 14 submarines
                Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
            Battle in Japan
                Americans attack with 4 artilleries, 4 infantry and 1 marine
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
                    Americans roll dice for 4 artilleries, 4 infantry and 1 marine in Japan, round 2 : 1/9 hits, 3,00 expected hits
                    Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 2 : 2/5 hits, 1,67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                    Americans roll dice for 4 artilleries, 2 infantry and 1 marine in Japan, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 2 aaGuns and 5 infantry in Japan, round 3 : 1/5 hits, 1,67 expected hits
                    2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                    Americans roll dice for 4 artilleries, 1 infantry and 1 marine in Japan, round 4 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 5 infantry in Japan, round 4 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries and 1 marine in Japan, round 5 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Japan, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 1 marine in Japan, round 6 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Japan, round 6 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Japan
                Americans captures 94PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 2 artilleries and 1 marine remaining. Battle score for attacker is 10
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Japanese: 3 aaGuns and 5 infantry
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            7 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            3 fighters moved from New Zealand to Caroline Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            6 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 161 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 166 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 176 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 181 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 186 PUs
    

    Combat Hit Differential Summary :

    Americans : 4,00
    Japanese : -2,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 10 carriers, 6 cruisers, 10 destroyers, 12 fighters, 4 infantry, 1 marine, 14 submarines, 8 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 14 submarines, 8 tactical_bombers and 4 transports
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
                    Americans roll dice for 14 submarines in 6 Sea Zone, round 2 : 5/14 hits, 4,67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 21/36 hits, 17,83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 23/46 hits, 23,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 5 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 10 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 10 destroyers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 22/36 hits, 17,83 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 21/41 hits, 21,50 expected hits
                    5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 11 submarines owned by the Americans, 10 destroyers owned by the Americans, 10 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 cruisers, 14 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 4 : 13/26 hits, 14,50 expected hits
                    Japanese roll dice for 17 fighters in 6 Sea Zone, round 4 : 11/17 hits, 11,33 expected hits
                    13 fighters owned by the Japanese and 11 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 cruisers, 3 fighters, 8 tactical_bombers and 4 transports in 6 Sea Zone, round 5 : 9/15 hits, 8,17 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 2/4 hits, 2,67 expected hits
                    4 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 cruisers, 1 fighter, 8 tactical_bombers and 4 transports remaining. Battle score for attacker is 131
                Casualties for Americans: 10 carriers, 10 destroyers, 13 fighters and 14 submarines
                Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 9 destroyers, 18 fighters, 9 submarines and 5 tactical_bombers
            Battle in Japan
                Americans attack with 4 artilleries, 4 infantry and 1 marine
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
                    Americans roll dice for 4 artilleries, 4 infantry and 1 marine in Japan, round 2 : 1/9 hits, 3,00 expected hits
                    Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 2 : 2/5 hits, 1,67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                    Americans roll dice for 4 artilleries, 2 infantry and 1 marine in Japan, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 2 aaGuns and 5 infantry in Japan, round 3 : 1/5 hits, 1,67 expected hits
                    2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                    Americans roll dice for 4 artilleries, 1 infantry and 1 marine in Japan, round 4 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 5 infantry in Japan, round 4 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries and 1 marine in Japan, round 5 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Japan, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 1 marine in Japan, round 6 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Japan, round 6 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Japan
                Americans captures 94PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 2 artilleries and 1 marine remaining. Battle score for attacker is 10
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Japanese: 3 aaGuns and 5 infantry
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            7 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            3 fighters moved from New Zealand to Caroline Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            6 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 161 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 166 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 176 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 181 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 186 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 3 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Norway to Finland
            1 submarine moved from 79 Sea Zone to 75 Sea Zone
            1 submarine moved from 79 Sea Zone to 40 Sea Zone
            1 submarine moved from 79 Sea Zone to 77 Sea Zone
            1 fighter moved from 112 Sea Zone to Finland
            2 fighters moved from United Kingdom to Finland
    
        Combat - British
            Battle in Finland
                British attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Finland
                    British roll dice for 3 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 2 fighters remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Finland to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 aaGun, 4 armour, 2 artilleries and 2 infantry moved from Eastern Persia to Persia
            3 armour moved from Persia to Iraq
            1 armour moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            1 aaGun and 2 infantry placed in Norway
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -1,33
    Americans : 4,00
    Japanese : -2,50
    

    Savegame

  • 2025

    I call that a game, the first two rounds went stupidly bad for me. I cant recover from that.

    So much mistakes on mediterranean made me be behind with Germany and I wasnt able to capture sydney to win with Japan.

    Good game sir, Im posting it.

    If you want rematch tell me.

  • '21 '20 '19 '18 '17 '16

    @lebowsky was a good game, especialy this battle I had some amazing dice!!! Let me know which side you want

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