Scramble either of those sea zones and how many planes?
17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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if its a default rule please my inf from kweichow
2 * 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 marine placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Ethiopia to British Somaliland
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Sikang to Burma
EDIT: 1 destroyer moved from 39 Sea Zone to 80 Sea ZonePurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
1 infantry owned by the British retreated to Ethiopia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tanganyika Territory to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,6,3,2,2
British collect 22 PUs (12 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry -
…
and inf from kansu to suiyuyan.
thanks :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 marine placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Ethiopia to British Somaliland
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Sikang to Burma
EDIT: 1 destroyer moved from 39 Sea Zone to 80 Sea ZonePurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
1 infantry owned by the British retreated to Ethiopia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tanganyika Territory to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,6,3,2,2
British collect 22 PUs (12 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Changing ownership of Hunan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
EDIT: Changing PUs for Chinese from 6 to 4
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 marine placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Ethiopia to British Somaliland
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Sikang to Burma
EDIT: 1 destroyer moved from 39 Sea Zone to 80 Sea ZonePurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
1 infantry owned by the British retreated to Ethiopia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tanganyika Territory to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,6,3,2,2
British collect 22 PUs (12 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Changing ownership of Hunan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
EDIT: Changing PUs for Chinese from 6 to 4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Removing units owned by Japanese from Kansu: 1 infantry
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 4 to 3
EDIT: Turning off Edit Mode -
i ve just do it myself now, but thanks anyway :)
and for reminding me about that rule. i havent been here for a while (about a year). very sportmanship of U.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 6 to 3
EDIT: Turning off Edit Mode
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansPurchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Trans-JordanNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 bomber moved from Southern Italy to Alexandria
1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber and 4 infantry
Cyprus : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Romania : 2 aaGuns and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 2 infantry
Crete : 1 flag, 1 infantry
Greece : 2 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 marine
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 25 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 3 PUs;Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery, 1 fighter and 4 infantry moved from New South Wales to Queensland
3 fighters moved from India to PersiaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Nigeria to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from 98 Sea Zone to SyriaPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in SyriaNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland
3 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
EDIT: 1 armour moved from Nigeria to 82 Sea Zone
EDIT: 1 armour moved from 82 Sea Zone to Gold Coast
1 fighter moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Greece to Alexandria
1 bomber moved from Greece to Alexandria
1 bomber moved from Southern Italy to Greece
1 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Slovakia Hungary
4 artilleries and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
3 aaGuns, 1 armour, 5 artilleries and 17 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to Algeria
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Southern Italy to Algeria
1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 submarines placed in 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Kazakhstan
1 armour and 2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Amur to Manchuria
1 aaGun, 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
11 infantry moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from Hopei to Shensi
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansPurchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
British defend with 4 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Shensi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Shan State
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kweichow to Shensi
3 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsi to Kweichow
1 infantry moved from Kiangsi to Hunan
1 marine moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Yunnan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 tactical_bomber placed in Japan
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 artillery
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 4 PUs;Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/7 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 carrier, 2 fighters and 2 submarines
2 submarines owned by the Germans Submerged
Americans roll dice for 3 bombers in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 109 Sea Zone
Germans win with 1 carrier remaining. Battle score for attacker is -16
Casualties for Germans: 2 fighters
Casualties for Americans: 3 bombersNon Combat Move - Americans
1 fighter moved from Eastern United States to Western United States
4 fighters moved from Eastern United States to 101 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsCombat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Trans-Jordan to Syria
1 mech_infantry moved from Persia to Syria
EDIT: 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
3 fighters and 1 infantry moved from India to BurmaPurchase Units - British
British buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 9 PUs;Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Syria, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Equatorial Africa
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/3 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Syria to Egypt
1 bomber moved from British Somaliland to Egypt
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 23 PUs (11 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Alexandria to SyriaPurchase Units - Italians
Italians buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Syria to Alexandria
1 marine moved from Yugoslavia to Albania
2 aaGuns and 2 infantry moved from Romania to Yugoslavia
1 armour moved from Bessarabia to Romania
1 armour moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 2 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber and 6 infantry
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag, 1 mech_infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Albania : 1 marine
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
Western Ukraine : 2 aaGuns, 2 artilleries and 2 infantry
95 Sea Zone : 1 submarine
Crete : 1 flag
97 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 2 aaGuns and 2 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
3 fighters moved from Persia to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Trans-Jordan to Persia
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
-
I messed up with casualties selection in sz 91, so It seems i ll loose those 2 remaining fighters.
But all in all it was a good victory.
:)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
1 bomber moved from Alexandria to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 carrier and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Finland to 125 Sea Zone
1 tactical_bomber moved from Finland to 125 Sea Zone
1 artillery and 2 infantry moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 fighter, 8 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Germans
Germans win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 bombers, 1 carrier, 5 submarines and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
3 aaGuns moved from Bessarabia to Ukraine
1 artillery and 9 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Finland to Vyborg
3 armour moved from Norway to Vyborg
1 artillery and 4 infantry moved from Norway to Finland
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Gold Coast to French West Africa
Germans take French West Africa from Neutral_Axis
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea ZonePlace Units - Germans
4 artilleries and 4 infantry placed in Germany
1 tactical_bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs -
I messed up with casualties selection in sz 91, so It seems i ll loose those 2 remaining fighters.
But all in all it was a good victory.
:)
I think I didn’t count on the 2 bombers reaching.
Still, Germany has spent so many IPCs fighting USA that it will struggle to fight USSR.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Tsinghai to Novosibirsk
1 artillery, 1 fighter and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to NovosibirskPurchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
20 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
3 infantry moved from Volgograd to Samara
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 armour and 2 mech_infantrys moved from Novgorod to Vologda
2 aaGuns, 3 artilleries and 7 infantry moved from Novgorod to Belarus
4 infantry moved from Belarus to BryanskPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
I messed up with casualties selection in sz 91, so It seems i ll loose those 2 remaining fighters.
But all in all it was a good victory.
:)
I think I didn’t count on the 2 bombers reaching.
Still, Germany has spent so many IPCs fighting USA that it will struggle to fight USSR.
Yeah, Italy had an airfield.
Germany did spent many resources fightning USA but it still has large stocks to fight the Russians.
We shall see.
ok, Japan goes :)