Lose all the ships, then the tac, Ita ftrs then German ftrs.
17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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unbeliveable shiity dice at gibraltar
:x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x
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yes, something is wrong with either forum page or triple a
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unbeliveable shiity dice at gibraltar
:x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x
I thought I had enough to deter an attack.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 19
Combat Move - Italians
3 artilleries, 3 infantry and 1 marine moved from Northern Italy to 95 Sea Zone
3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 1 marine
British defend with 3 fighters and 1 harbour; Americans defend with 1 artillery, 2 fighters and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 marine in Gibraltar, round 2 : 3/9 hits
British roll dice for 1 artillery, 5 fighters and 1 infantry in Gibraltar, round 2 : 6/7 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 0/3 hits
British roll dice for 4 fighters in Gibraltar, round 3 : 4/4 hits
2 fighters owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
British win with 4 fighters remaining. Battle score for attacker is -29
Casualties for Italians: 3 artilleries, 2 fighters, 3 infantry and 1 marine
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
1 carrier, 1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to BelarusPlace Units - Italians
1 armour, 2 artilleries, 3 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 19
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Battle in Caroline Islands
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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Game History
Round: 20
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Caucasus to Rostov
Germans take Rostov from Russians
2 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Belarus to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from French Equatorial Africa to French West Africa
Germans take French Central Africa from British
Germans take French West Africa from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
3 armour and 9 mech_infantrys moved from Turkmenistan to West India
1 infantry moved from Eastern Persia to West India
1 bomber and 3 mech_infantrys moved from Persia to West IndiaPurchase Units - Germans
Germans buy 3 artilleries, 8 infantry, 14 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Battle in Karelia
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Norway from British, taking Karelia from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Germans attack with 3 armour, 1 bomber, 1 infantry and 12 mech_infantrys
British defend with 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans win, taking West India from UK_Pacific with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 11 mech_infantrys
Casualties for British: 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Battle in Urals
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Buryatia to Yenisey
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Caucasus
1 bomber moved from West India to French Indo China
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Novosibirsk to Shensi
1 fighter moved from Karelia to Novgorod
14 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 armour and 9 mech_infantrys moved from Romania to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Egypt to IraqPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
10 mech_infantrys placed in Romania
3 mech_infantrys placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 81 PUs (2 lost to blockades); end with 81 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
not sure if the allies can come back after germany being so strong
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Volgograd to Caucasus
1 artillery and 5 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Tambov to Samara
4 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Vologda
1 artillery moved from Evenkiyskiy to TimguskaPurchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Timguska
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 5 infantry in Kazakhstan, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 3 : 1/5 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Kazakhstan
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 4 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Samara, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 3 infantry moved from Volgograd to Caucasus
2 artilleries and 15 infantry moved from Ukraine to Bryansk
1 aaGun, 5 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
7 infantry moved from Volgograd to SamaraPlace Units - Russians
2 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
not sure if the allies can come back after germany being so strong
I want to see what Japan does first.
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Game History
Round: 20
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Kwangtung to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 4 destroyers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kansu to Kweichow
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Tsinghai to Suiyuyan
2 carriers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
4 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
Japan strong :)
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gg
I’ve posted the result.
I think I made a number of mistakes this game but I think the critical one was not guarding the mid east enough.
I’m up for a rematch if you are.
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gg
I’ve posted the result.
I think I made a number of mistakes this game but I think the critical one was not guarding the mid east enough.
I’m up for a rematch if you are.
yeah, the mid east cost U the game.
i made a number of mistakes too.
which side would like to play? i can not promise u too fast play, so the game will probably go to 2018, is that ok for u?
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well U played solid, 20 rounds it was.
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Wouldn’t mind going Allies again.
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i am too tired now. i ll start the game tomorow or day after tomorow.
cheers