@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Ukraine to Russia
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Morocco
Combat - Italians
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total.
            Battle in Morocco
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 2 infantry
                Italians win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Gibraltar
Non Combat Move - Italians
            1 fighter moved from Morocco to Algeria
            1 artillery moved from Algeria to Tunisia
            3 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Russia to Ukraine
Place Units - Italians
            1 carrier placed in 95 Sea Zone
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
My god its impossible for me to hold norway
Wow. That was lucky for me. I’ll be able to use the IC now.
Exactly and I lost 3 90% in a row!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
            1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,4,3,2,2,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Western Germany to 109 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 artillery moved from Baltic States to Novgorod
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
                Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 109 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Rostov
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 artillery and 2 infantry
                retreated to Rostov
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 fighters moved from Rostov to Ukraine
            9 artilleries moved from Bessarabia to Ukraine
            1 fighter moved from 109 Sea Zone to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            5 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
Place Units - Germans
            3 infantry placed in Norway
            3 artilleries placed in Ukraine
            1 mech_infantry placed in Germany
            1 bomber, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
I have a question, i made a bad move, its not a combat move, but i have rolled for 2 minor unrelated battles. Is it possible to redo the move i made prior to rolling? The change of heart has nothing to do with the rolls, but i just only realized the mistake after.
I will post the situation, its because i basicly gave moscow away by moving army to rostov.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
            Russians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            14 infantry moved from Manchuria to Korea
            1 armour moved from Yenisey to Buryatia
            1 mech_infantry moved from Yenisey to Buryatia
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            44 infantry moved from Bryansk to Rostov
            5 artilleries moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            4 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 armour moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Rostov
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Kansu to Rostov
            1 armour moved from Bryansk to Archangel
            2 mech_infantrys moved from Bryansk to Archangel
            1 mech_infantry moved from Bryansk to Rostov
            2 infantry moved from Shensi to Suiyuyan
Combat - Russians
            Battle in Belarus
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 14 infantry
                Japanese defend with 1 armour
                Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Korea
            2 aaGuns moved from Bryansk to Rostov
            4 fighters and 1 tactical_bomber moved from Belarus to Rostov
Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            1 fighter and 5 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
No worries. Strictly speaking you aren’t even allowed to do that as a Combat Move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 30 PUs;
            Russians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            14 infantry moved from Manchuria to Korea
            1 armour moved from Yenisey to Buryatia
            1 mech_infantry moved from Yenisey to Buryatia
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            44 infantry moved from Bryansk to Rostov
            5 artilleries moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            4 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 armour moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Rostov
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Kansu to Rostov
            1 armour moved from Bryansk to Archangel
            2 mech_infantrys moved from Bryansk to Archangel
            1 mech_infantry moved from Bryansk to Rostov
            2 infantry moved from Shensi to Suiyuyan
Combat - Russians
            Battle in Belarus
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 14 infantry
                Japanese defend with 1 armour
                Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Korea
            2 aaGuns moved from Bryansk to Rostov
            4 fighters and 1 tactical_bomber moved from Belarus to Rostov
Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            1 fighter and 5 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
            EDIT: Removing units owned by Russians from Rostov: 2 aaGuns
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 3 aaGuns
            EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Rostov: 46 infantry
            EDIT: Adding units owned by Russians to Russia: 46 infantry
            EDIT: Removing units owned by Russians from Rostov: 6 artilleries
            EDIT: Adding units owned by Russians to Russia: 6 artilleries
            EDIT: Removing units owned by Russians from Bryansk: 6 infantry
            EDIT: Adding units owned by Russians to Russia: 6 infantry
            EDIT: Removing units owned by Russians from Rostov: 6 fighters
            EDIT: Removing units owned by Russians from Rostov: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 6 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,1,1,4,1
            Russians collect 28 PUs (3 lost to blockades); end with 29 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
No worries. Strictly speaking you aren’t even allowed to do that as a Combat Move.
Thanks, I didnt know that, will try and wait with non combat moves then :-)
This is the new board, I think everything matches up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Philippines to 30 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
            1 bomber moved from Japan to 30 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from Japan to 8 Sea Zone
            1 tactical_bomber moved from Philippines to 30 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from Yunnan to Chahar
            1 bomber and 1 fighter moved from Yunnan to India
            1 fighter moved from French Indo China to India
            1 mech_infantry moved from Shantung to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total.
            Battle in Hawaiian Islands
            Battle in Amur
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                retreated to Chahar
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 1 transport
                Units damaged: 1 carrier owned by the Americans
                Units damaged: 1 carrier owned by the Japanese
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 1 transport
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 fighters moved from India to Burma
            2 artilleries and 1 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 bomber moved from 30 Sea Zone to Marshall Islands
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            EDIT: Japanese undo move 11.
            EDIT: Japanese undo move 14.
            1 bomber moved from 30 Sea Zone to Marshall Islands
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 battleship
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in French Indo China
            1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
I assumed no intercept which worked for you, although if you want to intercept we can still roll it here.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from Scotland to Gibraltar
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 carriers and 1 fighter moved from 112 Sea Zone to 109 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                Americans win, taking Gibraltar from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
Non Combat Move - Americans
            1 bomber moved from Gibraltar to French Guiana
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to Quebec
Place Units - Americans
            1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            7 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            3 infantry placed in Chahar
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
Combat - British
Non Combat Move - British
            1 armour moved from British Somaliland to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 carrier moved from 76 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from 76 Sea Zone to India
            2 fighters moved from Egypt to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            2 bombers moved from Eastern Persia to Egypt
            2 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
            1 cruiser and 1 submarine placed in 81 Sea Zone
            1 fighter placed in Egypt
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in Quebec
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
            Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery moved from Tunisia to Libya
            1 fighter moved from Southern Italy to Libya
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Libya
                Italians attack with 1 artillery and 1 fighter
                British defend with 1 artillery
                Italians win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Rostov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                retreated to Bryansk
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Bryansk to Ukraine
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Libya to Algeria
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 1 infantry placed in Southern France
            1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 bomber moved from Queensland to 30 Sea Zone
            1 bomber moved from New South Wales to 30 Sea Zone
            1 submarine moved from 57 Sea Zone to 41 Sea Zone
            1 carrier moved from 57 Sea Zone to 44 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 fighters moved from 57 Sea Zone to 44 Sea Zone
Combat - ANZAC
            Battle in 30 Sea Zone
                ANZAC attack with 2 bombers
                Japanese defend with 1 battleship
                ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
            1 bomber moved from 30 Sea Zone to Queensland
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 6 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            9 armour, 18 artilleries, 23 infantry and 20 mech_infantrys moved from Ukraine to Bryansk
            1 artillery moved from Novgorod to Belarus
            1 fighter and 1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 fighter moved from Holland Belgium to 91 Sea Zone
Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 9 armour, 18 artilleries, 23 infantry and 20 mech_infantrys
                Russians defend with 1 artillery
                Germans win, taking Bryansk from Russians with 9 armour, 18 artilleries, 23 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Novgorod
            1 fighter moved from Belarus to Novgorod
            4 mech_infantrys moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            3 infantry moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to Western Germany
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            3 infantry placed in Norway
            1 mech_infantry placed in Germany
            2 bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
            Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            2 armour moved from Archangel to Novgorod
            3 mech_infantrys moved from Archangel to Novgorod
            6 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            13 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            2 mech_infantrys moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 artillery
                Russians win, taking Belarus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Manchuria
                Russians attack with 14 infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 2 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 mech_infantrys
                Russians win, taking Novgorod from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 artilleries, 2 fighters and 4 mech_infantrys
                Casualties for Russians: 1 armour, 3 fighters and 3 mech_infantrys
Non Combat Move - Russians
            3 fighters moved from Novgorod to Archangel
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Russia to Smolensk
            2 aaGuns moved from Korea to Manchuria
            2 infantry moved from Suiyuyan to Chahar
Place Units - Russians
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,1,1,1,2,1,6
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs