@simon33 did you get a test dice roll?
16L -Pete (Axis) vs. Giallo (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
3 armour and 1 artillery moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Vologda to Smolensk
4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 armour, 14 artilleries and 13 infantry moved from Rostov to Bryansk
3 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 bombers moved from Ukraine to Smolensk
2 bombers moved from Ukraine to Iraq
1 mech_infantry moved from Caucasus to IraqCombat - Germans
Battle in Bryansk
Germans attack with 15 armour, 21 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 15 armour, 21 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Iraq to Caucasus
3 armour and 4 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
3 armour and 11 mech_infantrys moved from Caucasus to Bryansk
2 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 3 artilleries and 3 infantry moved from Northern Italy to France
7 fighters and 6 tactical_bombers moved from Southern Italy to Western Ukraine
2 bombers moved from Smolensk to NovgorodPlace Units - Germans
3 fighters placed in Novgorod
Germans undo move 1.
1 bomber and 2 fighters placed in Novgorod
1 fighter placed in France
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
16 artilleries and 37 infantry moved from Russia to Samara
2 fighters moved from Russia to Caucasus
3 infantry moved from Olgiy to Timguska
Russians take Timguska from GermansCombat - Russians
Battle in Samara
Russians attack with 16 artilleries and 37 infantry
Italians defend with 1 artillery
Russians win, taking Samara from Italians with 16 artilleries and 36 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters
Germans defend with 2 bombers
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from Caucasus to Tsinghai
3 aaGuns moved from Russia to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 factory_minor, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from RussiansCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Ulaanbaatar to Olgiy
1 infantry moved from Chahar to Suiyuyan
4 artilleries and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Kweichow
4 artilleries and 2 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Hopei to Kweichow
3 armour moved from Manchuria to Chahar
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Siam to Yunnan
3 artilleries and 1 infantry moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 artillery moved from Siam to Shan State
2 fighters moved from Japan to Kweichow
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kweichow
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Malaya
Japanese undo move 2.
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
2 mech_infantrys placed in Manchuria
1 destroyer placed in 19 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Southern France
4 marines moved from Western United States to 10 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 77 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 79 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 79 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Battle in Iraq
Americans attack with 1 armour and 1 artillery
Germans defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5,4,3 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
5 fighters moved from 92 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 armour and 6 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 armour and 6 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to South Australia
2 mech_infantrys moved from Alaska to Western United States
4 marines moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 armour, 4 artilleries, 5 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Gibraltar to Northern ItalyCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Normandy Bordeaux
1 battleship, 2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Egypt to Gibraltar
3 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 3 artilleries placed in United Kingdom
1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to France
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Southern Italy
3 artilleries and 10 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
6 fighters moved from New South Wales to New Zealand
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 68 PUs;
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
3 bombers moved from Novgorod to Russia
3 infantry moved from Bryansk to Russia
21 artilleries and 13 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
3 armour and 2 mech_infantrys moved from Rostov to Tambov
4 armour moved from Volgograd to Tambov
10 armour moved from Bryansk to Tambov
7 mech_infantrys moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to TambovCombat - Germans
Battle in Tambov
Germans attack with 18 armour, 21 artilleries, 13 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 18 armour, 21 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 3 bombers, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 fighters moved from Novgorod to France
1 aaGun moved from France to Western Germany
10 fighters and 5 tactical_bombers moved from Western Ukraine to Germany
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
3 bombers moved from Russia to Novgorod
6 mech_infantrys moved from Western Ukraine to Baltic States
7 mech_infantrys moved from Bryansk to Baltic States
2 armour moved from Western Ukraine to Belarus
8 armour moved from Bryansk to Belarus
2 tactical_bombers moved from Russia to BelarusPlace Units - Germans
10 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
2 infantry placed in France
Germans undo move 1.
9 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 1.
2 artilleries and 7 infantry placed in Germany
1 infantry placed in France
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 60 PUs (3 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 3 infantry moved from Samara to Russia
1 infantry moved from Samara to Vologda
Russians take Vologda from GermansCombat - Russians
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians win, taking Russia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 aaGuns, 14 artilleries and 30 infantry moved from Samara to KazakhstanTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 armour and 2 mech_infantrys moved from Olgiy to Tsinghai
1 infantry moved from Shensi to Tsinghai
5 armour, 12 fighters, 5 mech_infantrys and 8 tactical_bombers moved from Kweichow to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 6 armour, 12 fighters, 2 infantry, 7 mech_infantrys and 8 tactical_bombers
Russians defend with 1 fighter; Chinese defend with 20 infantry
Japanese win, taking Tsinghai from Chinese with 3 armour, 12 fighters and 8 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 armour, 2 infantry and 7 mech_infantrys
Casualties for Russians: 1 fighter
Casualties for Chinese: 20 infantryNon Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Suiyuyan to Kansu
4 artilleries and 2 infantry moved from Suiyuyan to Shensi
1 armour moved from Chahar to Suiyuyan
3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Shensi
1 armour moved from Chahar to Hopei
1 armour moved from Chahar to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Philippines
12 fighters and 8 tactical_bombers moved from Tsinghai to Kweichow
1 bomber moved from Philippines to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 fighters placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
7 bombers moved from United Kingdom to Western Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 marines, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 marines moved from 33 Sea Zone to Caroline Islands
1 bomber moved from South Australia to IndiaCombat - Americans
Battle in Western Germany
Americans attack with 7 bombers, 5 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 6 bombers, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 10 infantry
Casualties for Americans: 1 bomber and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 4 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 bombers moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun, 3 armour and 4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 armour, 1 fighter, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Gibraltar to France
1 bomber moved from United Kingdom to France
2 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Tobruk to Alexandria
5 artilleries and 6 infantry moved from Iraq to Northwest Persia
2 infantry moved from Burma to IndiaCombat - British
Battle in France
British attack with 2 armour, 1 artillery, 2 bombers, 9 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 6 infantry; Italians defend with 1 artillery and 4 infantry
British win with 2 bombers and 9 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 3 artilleries, 3 fighters and 6 infantry
Casualties for British: 2 armour, 1 artillery and 4 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Northwest Persia
British attack with 5 artilleries and 6 infantry
Germans defend with 1 armour and 2 mech_infantrys
British win, taking Northwest Persia from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
2 bombers moved from France to Normandy Bordeaux
9 fighters moved from France to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 armour and 9 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 79 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
5 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
1 bomber and 3 fighters moved from Western Germany to GermanyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 14 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New Zealand to 33 Sea Zone
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from New Zealand to Caroline IslandsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 25 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
2 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
3 bombers moved from Novgorod to Russia
21 artilleries and 11 infantry moved from Tambov to Volgograd
1 fighter moved from Germany to 112 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 21 artilleries and 11 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 21 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Tambov to Vologda
7 mech_infantrys moved from Tambov to Volgograd
6 armour moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
9 armour moved from Tambov to Belarus
13 mech_infantrys moved from Baltic States to Germany
6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Germany
2 tactical_bombers moved from Belarus to Germany
10 armour moved from Belarus to Slovakia Hungary
3 bombers moved from Russia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to VolgogradPlace Units - Germans
10 armour placed in Germany
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Western Ukraine
2 bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs





