2nd edition plus Russian techs -Pete (axis) vs. Variance (allies)


  • you’re anzac in this game, i manual posted the save from anzac turn, forgot on italy’s :wink:

  • '17 '16 '15 '14 '12

    Sorry, I get them mixed up

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 artillery and 4 infantry moved from New South Wales to South Australia
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    triplea_37973_ANZ8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_37973_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 76 PUs;
                Germans buy 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Baltic States to Belarus
                2 armour and 2 mech_infantrys moved from Bryansk to Archangel
                      Germans take Smolensk from Russians
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Novgorod to Archangel
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
                3 artilleries moved from Germany to 113 Sea Zone
                4 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 mech_infantry moved from Volgograd to Caucasus
                5 armour and 10 mech_infantrys moved from Bryansk to Caucasus
                9 artilleries and 21 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Malta to 96 Sea Zone
                1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37973_Ger9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Novgorod does 1 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 6
                1 infantry and 4 mech_infantrys moved from Timguska to Yenisey
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Bryansk from Italians
                      Russians take Ukraine from Italians
                1 mech_infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 armour and 1 mech_infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Yenisey
                1 infantry moved from Urals to Vologda
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 artillery moved from Samara to Vologda
                1 infantry moved from Russia to Vologda

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 artillery and 1 mech_infantry
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Smolensk
                    Germans win with 1 armour remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Yenisey
                    Russians attack with 1 fighter, 1 infantry and 5 mech_infantrys
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Yenisey from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Archangel to Samara
                1 infantry moved from Russia to Vologda
                1 artillery moved from Tambov to Samara
                2 mech_infantrys moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                2 aaGuns, 10 artilleries and 30 infantry moved from Russia to Samara

    Place Units - Russians
                1 armour, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Russians collect 5 PUs from War Bonds; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Timguska: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_37973_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Anhwe

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking 35 Sea Zone from Americans, taking 6 Sea Zone from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                5 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                6 tactical_bombers moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 mech_infantrys moved from Malaya to French Indo China
                3 infantry moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 battleship, 3 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_37973_Jap9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                4 mech_infantrys moved from Kazakhstan to Szechwan
                1 armour and 1 mech_infantry moved from Burma to Kweichow
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from 45 Sea Zone to 20 Sea Zone

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Szechwan
                    British attack with 4 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Szechwan from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                5 mech_infantrys moved from Burma to Kweichow
                2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Kazakhstan to Shensi
                3 mech_infantrys moved from Egypt to Iraq
                1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 artillery moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                3 aaGuns and 17 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 mech_infantry

    triplea_37973_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northwest Persia
                    Italians attack with 2 bombers, 2 fighters, 4 infantry and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 4 infantry and 2 mech_infantrys
                    Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 4 infantry and 2 mech_infantrys
                    Casualties for Italians: 4 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Greece
                1 bomber moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Northern Italy to France
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_37973_Ita9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_37973_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans
                Germans spend 30 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from French
                      Germans take Persia from British
                2 bombers moved from Western Germany to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                9 artilleries and 18 infantry moved from Rostov to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 9 artilleries and 18 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 9 artilleries and 17 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Poland from Russians to Germans
                EDIT: Turning off Edit Mode
                2 bombers moved from Volgograd to Caucasus
                6 armour and 15 mech_infantrys moved from Caucasus to Persia
                1 aaGun and 2 infantry moved from Poland to Eastern Poland
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from Germany to 114 Sea Zone
                1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Archangel to Novgorod
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37973_Ger10.tsvg


  • germans got improved arty

  • '17 '16 '15 '14 '12

    @-Pete:

    germans got improved arty

    congratulations!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Rocket attack in Ukraine does 2 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 2
                1 fighter and 2 mech_infantrys moved from Timguska to Suiyuyan
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                10 artilleries and 29 infantry moved from Samara to Tambov
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans

    Airborne Attack Move - Russians
                1 infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 10 artilleries and 29 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Suiyuyan to Shensi
                1 mech_infantry moved from Yenisey to Novosibirsk
                2 aaGuns moved from Samara to Tambov
                2 armour and 1 mech_infantry moved from Smolensk to Russia
                1 artillery moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries, 3 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Russians collect 2 PUs from War Bonds; end with 24 PUs total

    triplea_37973_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese
                Japanese spend 30 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;

    Combat Move - Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from French Indo China to 34 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                2 fighters moved from French Indo China to 42 Sea Zone
                1 fighter moved from Japan to Korea
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                8 fighters moved from 6 Sea Zone to Korea
                2 tactical_bombers moved from Kiangsu to Korea
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 2 infantry and 2 mech_infantrys
                    Japanese win, taking Korea from Americans with 1 artillery, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 4 fighters, 2 infantry and 2 mech_infantrys
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Korea to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 34 Sea Zone to Philippines
                4 carriers moved from 6 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from Kiangsu to 36 Sea Zone
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from French Indo China to 36 Sea Zone
                3 fighters moved from Korea to Japan
                1 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                6 fighters moved from Korea to Kiangsu
                1 mech_infantry moved from French Indo China to Kwangtung
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Japanese collect 46 PUs (2 lost to blockades); end with 48 PUs total

    triplea_37973_Jap10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 armour moved from Kweichow to French Indo China
                4 mech_infantrys moved from Szechwan to French Indo China
                3 mech_infantrys moved from Kweichow to Kwangsi
                2 mech_infantrys moved from Shensi to Hunan
                1 infantry moved from Yunnan to Hunan
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Iraq
                1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 2 armour, 3 infantry and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                    British win, taking French Indo China from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
                Battle in Kwangsi
                    British attack with 3 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangsi from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns and 13 infantry moved from Yunnan to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,5,1,4,2,4,4,2,6,2,6,1,1,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_37973_UK_10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 armour moved from Kweichow to French Indo China
                4 mech_infantrys moved from Szechwan to French Indo China
                3 mech_infantrys moved from Kweichow to Kwangsi
                2 mech_infantrys moved from Shensi to Hunan
                1 infantry moved from Yunnan to Hunan
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Iraq
                1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 2 armour, 3 infantry and 4 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                    British win, taking French Indo China from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
                Battle in Kwangsi
                    British attack with 3 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangsi from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns and 13 infantry moved from Yunnan to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,5,1,4,2,4,4,2,6,2,6,1,1,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_37973_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Caucasus to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Persia to Ukraine
                1 fighter moved from Eastern Persia to Caucasus
                1 fighter moved from Caucasus to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 destroyers moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 tactical_bomber placed in Southern Italy
                1 factory_minor placed in Western Ukraine

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_37973_Ita10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_37973_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans
                Germans spend 30 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Persia to West India
                      Germans take Eastern Persia from British
                      Germans take West India from UK_Pacific
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour, 1 artillery and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete

    Combat - Germans
                Battle in Crete
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Crete from Neutral_Allies, taking Archangel from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 armour and 14 mech_infantrys moved from Persia to West India
                2 bombers moved from Caucasus to Ukraine
                1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun, 5 artilleries and 7 infantry moved from Novgorod to Belarus
                5 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 6 infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 7 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
                1 carrier moved from 97 Sea Zone to 99 Sea Zone

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_37973_Ger11.tsvg

Suggested Topics

  • 42
  • 169
  • 70
  • 116
  • 269
  • 102
  • 242
  • 982
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts