@BobbaRossa will try something a little different, will message you
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yenisey to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
5 artilleries and 4 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
2 artilleries and 6 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Caucasus to Turkey
1 fighter moved from Bryansk to TurkeyCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 4 infantry
Russians win, taking Turkey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yenisey
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Russia to Samara
5 artilleries and 4 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Turkey to Caucasus
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour and 2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 33 PUs;
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
3 armour moved from Kwangtung to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 3 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to Japan
1 bomber moved from Kiangsi to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 3 PUs;Combat Move - Americans
4 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from British Guiana to Spain
3 fighters moved from Norway to 115 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber and 1 fighter moved from Western United States to 1 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Portugal
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Americans win, taking Portugal from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 4 armour, 1 factory_minor and 3 infantry
Americans win, taking Spain from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 4 armour and 3 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 2 submarines
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 3 transports
Americans win with 3 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 1 cruiser and 3 transportsNon Combat Move - Americans
2 fighters moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Portugal to Morocco
2 fighters moved from Spain to 91 Sea Zone
1 carrier and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 1 Sea Zone to Hawaiian Islands
1 fighter moved from 1 Sea Zone to Western United States
3 artilleries and 7 infantry moved from Southeast Mexico to Central America
1 artillery and 3 infantry moved from Colombia to Brazil
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Yunnan to Eastern Persia
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Norway
4 artilleries and 3 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Americans collect 60 PUs (2 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 armour
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
1 armour moved from French Indo China to Siam
1 fighter moved from India to Siam
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to MozambiqueCombat - British
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Siam
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Siam from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
British win, taking Trans-Jordan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry and 1 mech_infantry moved from Argentina to Brazil
1 mech_infantry moved from Brazil to British Guiana
1 fighter moved from British Guiana to Gibraltar
2 fighters moved from United Kingdom to Norway
1 carrier moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 fighter moved from Siam to YunnanPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
2 armour moved from Algeria to Morocco
2 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
3 artilleries and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 armour
Americans defend with 1 fighter
Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 armour and 1 artillery placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
2 fighters moved from Eastern Persia to Saudi Arabia
1 bomber moved from Szechwan to KiangsuCombat - ANZAC
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in Saudi Arabia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
ANZAC win, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 infantry moved from Shensi to Kansu
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Eastern Poland to Bessarabia
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour and 4 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Finland to Sweden
10 infantry moved from Germany to PolandCombat - Germans
Battle in Bessarabia
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to SwedenPlace Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Southern France
10 mech_infantrys placed in Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total -
Why move all those troops into Smolensk to be smashed?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
8 infantry moved from Russia to Smolensk
4 artilleries moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
3 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Turkey to Greece
Russians take Greece from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries and 7 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Bessarabia from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Karelia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries and 11 infantry
Germans defend with 4 armour and 4 mech_infantrys
Russians win, taking Smolensk from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 31
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 armour and 2 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
I always oversee something, i didnt account for stuff coming out of moscow…. plus i always forget the defense on a mech… But this is why i keep playing, have to learn somehow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Siberia to Amur
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
Error parsing this file!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
Miraculously worked!
Although this worked the other day and then stopped working again.
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Yeah, everyone has complained about it. Not sure what is going on. All i did was re did my turn and it worked. I do know that it is happening to numerous people.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
2 artilleries, 3 fighters and 2 infantry moved from Norway to SwedenCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Marshall Islands
Battle in Sweden
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 fighter, 6 infantry and 3 mech_infantrys
retreated to Sweden
Germans win, taking Marshall Islands from Japanese with 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers and 6 fighters
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers and 2 destroyers
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to Quebec
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from Central America to Colombia
1 artillery and 3 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
4 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
3 fighters moved from Sweden to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 armour and 1 infantry placed in Eastern United States
2 armour and 1 infantry placed in Spain
Americans undo move 2.
2 armour and 1 infantry placed in Norway
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Kansu to ShensiPlace Units - Chinese
7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 2 infantry moved from Norway to SwedenCombat - British
Battle in Sweden
British attack with 3 fighters and 2 infantry
Germans defend with 1 fighter, 4 infantry and 3 mech_infantrys
retreated to Sweden
Germans win with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
Italians defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Greece
1 artillery and 3 infantry moved from Iraq to Turkey
1 infantry moved from Siam to French Indo China
1 armour moved from Siam to Kwangsi
2 aaGuns and 1 fighter moved from Yunnan to Kwangsi
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Mozambique to Belgian Congo
1 artillery moved from Mozambique to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 infantry moved from Brazil to British Guiana
2 fighters moved from Sweden to NorwayPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport





