ACGTO TRS Balladeer (allies) v DizzKneeLand33 (axis)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Masaharu
                1 NakajimaG5N moved from Akina to sz7
                4 Artillerys, 1 EarlyFighter, 36 Infantry, 1 Marine, 6 Mech.Infs and 6 Tanks moved from Ulaan Ude to Kyzal
                2 Mech.Infs moved from Hsingan to Kyzal
                3 Tanks moved from Quingdao to Kyzal

    Purchase Units - Masaharu
                Masaharu buy 1 Bunker, 4 Infantry, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz7
                    Masaharu attack with 1 NakajimaG5N
                    Americans defend with 2 S.Subs
                    1 S.Sub owned by the Americans lost in sz7
                    1 S.Sub owned by the Americans Submerged
                    Masaharu win with 1 NakajimaG5N remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in Kyzal
                    Masaharu attack with 4 Artillerys, 1 EarlyFighter, 36 Infantry, 1 Marine, 8 Mech.Infs and 9 Tanks
                    Russians defend with 1 Artillery and 3 Infantry
                    Masaharu win, taking Kyzal from Russians with 4 Artillerys, 1 EarlyFighter, 36 Infantry, 1 Marine, 8 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 Artillery and 3 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Kyzal to Ulaan Ude
                3 Infantry moved from Quingdao to Ulaan Ude
                3 Infantry moved from Jinan to Ulaan Ude
                2 Infantry moved from Amursk to Belogorsk
                1 NakajimaG5N moved from sz7 to Akina

    Place Units - Masaharu
                3 Mech.Infs placed in Quingdao
                1 Tank and 2 Tankettes placed in Hsingan
                3 Infantry placed in Amursk
                1 Bunker and 1 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 38 PUs; end with 38 PUs total

    Territory Summary for Masaharu :

    Akina : 1 AAGun, 4 Bunkers, 1 Factory, 12 Infantry and 1 NakajimaG5N
        Hsingan : 1 AAGun, 1 Factory, 1 Tank and 2 Tankettes
        Vladivostok : 1 flag
        Yakutsk : 1 flag
        Kyzal : 1 flag, 4 Artillerys, 36 Infantry, 1 Marine, 8 Mech.Infs and 9 Tanks
        Ustkut : 1 flag, 1 Infantry
        Irkutsk : 1 flag
        Vostok : 1 flag
        Quingdao : 1 flag, 1 AAGun, 1 Factory and 3 Mech.Infs
        Angarsk : 1 flag
        Tulun : 1 flag, 1 Infantry
        Belogorsk : 1 flag, 2 Infantry
        Ulaan Ude : 1 EarlyFighter and 6 Infantry
        Amursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantry
        Magadan : 1 flag

    Production/PUs Summary :

    Yamamoto : 35 / 55
        Chinese : 31 / 30
        Hisaichi : 47 / 53
        Dutch : 29 / 31
        Thai : 0 / 0
        British : 70 / 70
        Anzac : 27 / 29
        Americans : 113 / 117
        Masaharu : 38 / 38
        Russians : 20 / 21

    triplea_37511_Mas13.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 Bunker and 7 Infantry; Remaining resources: 1 PUs;

    Non Combat Move - Russians
                1 Infantry moved from Bratsk to Kaask
                3 Infantry moved from Krasnoyarsk to Kaask
                2 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                1 Bunker and 6 Infantry placed in Kaask
                1 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs total

    triplea_37511_Rus13.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 L.Fighter and 1 NakajimaG5N moved from Iwo Jima to sz7
                2 L.Fighters moved from W.Borneo to sz78
                5 Infantry moved from Kiangsi to Kwangsi
                3 Infantry moved from Kiangsi to Hanan

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bunker, 12 Infantry and 2 L.Fighters; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in sz7
                    Yamamoto attack with 1 L.Fighter and 1 NakajimaG5N
                    Americans defend with 1 S.Sub
                    1 S.Sub owned by the Americans lost in sz7
                    Yamamoto win with 1 L.Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in Hanan
                    Yamamoto attack with 3 Infantry
                    British defend with 1 Artillery and 1 Infantry
                    1 Infantry retreated to Kiangsi
                    Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 5 Infantry
                    Chinese defend with 1 Infantry and 1 Mech.Inf
                    1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 3 Infantry remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 2 Infantry
                    Casualties for Chinese: 1 Infantry and 1 Mech.Inf
                Battle in sz78
                    Yamamoto attack with 2 L.Fighters
                    Americans defend with 1 S.Sub
                    1 S.Sub owned by the Americans lost in sz78
                    Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub

    Non Combat Move - Yamamoto
                1 Infantry moved from Hankou to Nanking
                1 Infantry moved from Kwangtung to Hankou
                1 Infantry moved from Hongkong to Kwangtung
                4 Infantry moved from Macau to Hongkong
                2 L.Fighters moved from sz78 to Iwo Jima
                1 L.Fighter and 1 NakajimaG5N moved from sz7 to Iwo Jima

    Place Units - Yamamoto
                1 Bunker and 6 Infantry placed in Hongkong
                3 Infantry placed in W.Borneo
                3 Infantry placed in Iwo Jima
                2 L.Fighters placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 38 PUs; end with 39 PUs total

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Artillery, 5 Bunkers, 1 Factory, 21 Infantry and 2 L.Fighters
        Iwo Jima : 1 AAGun, 5 Bunkers, 1 Factory, 14 Infantry, 3 L.Fighters, 1 NakajimaG5N and 1 Tank
        Kwangsi : 3 Infantry
        Nanking : 1 Infantry
        Macau : 1 flag, 1 Infantry
        Sian : 5 Artillerys, 1 Elite, 3 Infantry, 1 Marine, 2 Mech.Infs, 2 Tanks and 2 Tankettes
        Kiangsi : 1 Infantry
        Kwangtung : 1 flag, 1 Infantry
        Hankou : 1 Infantry
        Hongkong : 1 flag, 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory and 13 Infantry
        W.Borneo : 1 flag, 1 Bunker, 1 Factory and 6 Infantry
        Jinan : 1 flag
        Ulaan Ude : 1 flag

    Production/PUs Summary :

    Yamamoto : 38 / 39
        Chinese : 28 / 30
        Hisaichi : 47 / 53
        Dutch : 29 / 31
        Thai : 0 / 0
        British : 70 / 70
        Anzac : 27 / 29
        Americans : 113 / 117
        Masaharu : 38 / 38
        Russians : 20 / 21

    triplea_37511_Yam14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Chinese

    Purchase Units - Chinese
                Chinese buy 6 Infantry, 2 Mech.Infs and 2 Tankettes; Remaining resources: 1 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                1 Tank moved from Urumal to Jinquan
                2 Mech.Infs moved from Urumal to Kaask
                6 Infantry moved from Sikang to W.Sian
                1 Mech.Inf moved from E.Tibet to W.Sian
                1 Infantry moved from E.Tibet to W.Sian
                6 Infantry moved from Nancheng to Sikang
                6 Infantry moved from Xining to Nancheng
                2 Tanks moved from Ming Jong to W.Sian
                2 Infantry moved from Ming Jong to E.Tibet
                1 Infantry moved from Quyan to Ming Jong
                1 Infantry moved from Urumal to Haixi

    Place Units - Chinese
                6 Infantry placed in Xining
                2 Mech.Infs and 2 Tankettes placed in Urumal

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 29 PUs total

    triplea_37511_Chi14.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Hisaichi
                1 Artillery, 1 Elite and 4 Infantry moved from W.Borneo to E.Borneo
                1 Tank moved from Borneo to E.Borneo
                1 Infantry moved from Borneo to E.Borneo
                7 Artillerys, 2 Elites, 14 Infantry, 1 Marine, 7 Mech.Infs and 6 Tanks moved from Sian to Szechwan
                3 Infantry moved from Shangsi to Szechwan
                2 Mech.Infs moved from Hopeh to Szechwan
                1 L.Fighter and 1 NakajimaG5N moved from W.Borneo to sz68

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker, 12 Infantry, 1 L.Fighter and 2 Mech.Infs; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Szechwan
                    Hisaichi attack with 7 Artillerys, 2 Elites, 17 Infantry, 1 Marine, 9 Mech.Infs and 6 Tanks
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Szechwan from Chinese with 7 Artillerys, 2 Elites, 16 Infantry, 1 Marine, 9 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in E.Borneo
                    Hisaichi attack with 1 Artillery, 1 Elite, 5 Infantry and 1 Tank
                    Dutch defend with 4 Infantry and 1 Tank
                    Hisaichi win, taking E.Borneo from Dutch with 1 Artillery, 1 Elite, 2 Infantry and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Dutch: 4 Infantry and 1 Tank
                Battle in sz68
                    Hisaichi attack with 1 L.Fighter and 1 NakajimaG5N
                    Anzac defend with 1 S.Sub
                    1 S.Sub owned by the Anzac Submerged

    Non Combat Move - Hisaichi
                1 L.Fighter and 1 NakajimaG5N moved from sz68 to Borneo
                3 Infantry moved from E.Shansi to Shangsi
                6 Infantry moved from Shansi to Shangsi
                5 Infantry moved from Hopeh to Shansi
                3 Infantry moved from Peking to E.Shansi
                8 Infantry moved from Tientsin to Hopeh

    Place Units - Hisaichi
                3 Infantry placed in Peking
                1 Bunker, 6 Infantry and 2 Mech.Infs placed in Seoul
                2 Infantry and 1 L.Fighter placed in Borneo
                1 Infantry placed in Formosa

    Turn Complete - Hisaichi
                Hisaichi collect 49 PUs; end with 50 PUs total

    Territory Summary for Hisaichi :

    Hopeh : 8 Infantry
        Nanking : 1 flag
        N.Shangsi : 1 flag, 1 Infantry
        Sian : 1 flag
        Kichedung : 1 flag
        Shangsi : 1 flag, 9 Infantry
        Kiangsi : 1 flag
        Szechwan : 1 flag, 7 Artillerys, 2 Elites, 16 Infantry, 1 Marine, 9 Mech.Infs and 6 Tanks
        Hankou : 1 flag
        Shansi : 5 Infantry
        Formosa : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites, 1 Factory and 7 Infantry
        Seoul : 1 AAGun, 2 Bunkers, 1 Factory, 19 Infantry and 2 Mech.Infs
        E.Shansi : 3 Infantry
        Peking : 1 AAGun, 1 Factory and 3 Infantry
        Borneo : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 16 Infantry, 2 L.Fighters, 1 NakajimaG5N and 4 Tanks
        E.Borneo : 1 flag, 1 Artillery, 1 Elite, 2 Infantry and 1 Tank
        N.B : 1 flag
        W.Borneo : 1 AAGun, 7 Artillerys, 4 Elites and 27 Infantry
        Samar : 1 flag

    Production/PUs Summary :

    Yamamoto : 38 / 39
        Chinese : 27 / 29
        Hisaichi : 49 / 50
        Dutch : 28 / 31
        Thai : 0 / 0
        British : 70 / 70
        Anzac : 27 / 29
        Americans : 113 / 117
        Masaharu : 38 / 38
        Russians : 20 / 21

    triplea_37511_His14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Dutch
                2 Artillerys, 3 Fighters and 3 Infantry moved from S.Borneo to E.Borneo

    Purchase Units - Dutch
                Dutch buy 4 Artillerys, 1 Bunker and 1 Fighter; Remaining resources: 1 PUs;

    Combat - Dutch
                Battle in E.Borneo
                    Dutch attack with 2 Artillerys, 3 Fighters and 3 Infantry
                    Hisaichi defend with 1 Artillery, 1 Elite, 2 Infantry and 1 Tank
                    Dutch win, taking E.Borneo from Hisaichi with 2 Artillerys, 3 Fighters and 3 Infantry remaining. Battle score for attacker is 17
                    Casualties for Hisaichi: 1 Artillery, 1 Elite, 2 Infantry and 1 Tank

    Non Combat Move - Dutch
                3 Fighters moved from E.Borneo to S.Borneo
                1 Infantry moved from Flores to sz58
                1 Infantry and 1 Transport moved from sz58 to sz59
                1 Infantry moved from Bali to sz59
                2 Infantry and 1 Transport moved from sz59 to sz60
                2 Infantry moved from sz60 to S.Borneo

    Place Units - Dutch
                4 Artillerys and 1 Bunker placed in S.Borneo
                1 Fighter placed in N.S

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 30 PUs total

    triplea_37511_Dut14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - British
                1 Artillery and 1 Infantry moved from Phuket to sz73
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz73 to sz67
                1 Artillery and 1 Infantry moved from sz67 to Hainan
                      British take Hainan from Yamamoto
                3 Tanks and 5 Tankettes moved from N.French I. to Kwangsi
                1 Infantry moved from Hanan to Nanking
                1 Tank and 2 Tankettes moved from W.Chunking to Kwangsi
                2 Tankettes moved from Chunking to Hankou
                1 Tank and 1 Tankette moved from Chunking to Kiangsi
                1 Artillery and 1 Infantry moved from Phuket to sz73
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz73 to sz67
                1 Artillery and 1 Infantry moved from sz67 to Macau
                1 Artillery moved from Hanan to Nanking
                7 Artillerys and 6 Infantry moved from Chunking to Kwangsi
                2 L.Fighters and 1 Lancaster moved from Chunking to Kwangtung

    Purchase Units - British
                British buy 1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantry, 1 Mech.Inf and 8 Tankettes; Remaining resources: 1 PUs;

    Combat - British
                Battle in Kwangtung
                    British attack with 2 L.Fighters and 1 Lancaster
                    Yamamoto defend with 1 Infantry
                    British win with 1 L.Fighter and 1 Lancaster remaining. Battle score for attacker is -10
                    Casualties for British: 1 L.Fighter
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kiangsi
                    British attack with 1 Tank and 1 Tankette
                    Yamamoto defend with 1 Infantry
                    British win, taking Kiangsi from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Macau
                    British attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    British win, taking Macau from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kwangsi
                    British attack with 7 Artillerys, 6 Infantry, 4 Tanks and 7 Tankettes
                    Yamamoto defend with 3 Infantry
                    British win, taking Kwangsi from Yamamoto with 7 Artillerys, 6 Infantry, 4 Tanks and 7 Tankettes remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 3 Infantry
                Battle in Hankou
                    British attack with 2 Tankettes
                    Yamamoto defend with 1 Infantry
                    British win, taking Hankou from Hisaichi with 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Nanking
                    British attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    British win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - British
                1 Infantry moved from Chunking to Hanan
                1 Mech.Inf, 2 Tanks and 1 Tankette moved from Chunking to Kiangsi
                1 L.Fighter and 1 Lancaster moved from Kwangtung to Chunking
                3 Artillerys and 3 Infantry moved from W.Chunking to Chunking
                1 Tank and 1 Tankette moved from Bengal to Chunking
                3 Artillerys and 3 Infantry moved from Bengal to W.Chunking
                8 Tankettes moved from E.India to W.Chunking
                3 Tankettes moved from Nepal to W.Chunking
                3 Artillerys and 5 Infantry moved from E.India to Bengal
                3 Tankettes moved from Dheli to Nepal
                6 Tankettes moved from Calcutta to E.India
                1 Carrier and 2 EarlyFighters moved from sz73 to sz67
                1 Destroyer moved from sz73 to sz67
                1 AAGun moved from N.French I. to Kwangsi
                2 Fighters moved from W.Sian to sz73
                1 Fighter moved from W.Sian to Chunking
                2 Infantry moved from Buru to sz58
                2 Destroyers, 2 Infantry and 1 Transport moved from sz58 to sz68
                2 Infantry moved from sz68 to Manila
                2 Infantry moved from Ifalk to sz45
                2 Infantry and 1 Transport moved from sz45 to sz68
                1 Destroyer moved from sz70 to sz68
                2 Infantry moved from sz68 to Manila

    Place Units - British
                1 B.Transport, 1 Carrier and 1 Destroyer placed in sz73
                3 Infantry placed in Phuket
                1 Mech.Inf and 1 Tankette placed in Bengal
                7 Tankettes placed in Calcutta

    Turn Complete - British
                British collect 75 PUs; end with 76 PUs total

    triplea_37511_Bri14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Anzac
                1 Infantry moved from Fais to sz45
                1 Infantry moved from Gaferut to sz45
                2 Infantry and 2 S.Subs moved from sz45 to sz16
                1 Infantry moved from sz16 to N.Japan
                      Anzac take N.Japan from Masaharu
                1 Infantry moved from sz16 to Japan
                      Anzac take Japan from Yamamoto
                1 Infantry moved from Spralty to sz70
                1 Infantry and 1 S.Sub moved from sz70 to sz78
                1 Infantry moved from sz78 to S.Japan
                      Anzac take S.Japan from Yamamoto
                1 S.Sub moved from sz68 to sz60
                1 Infantry moved from S.Borneo to sz60
                1 Infantry and 1 S.Sub moved from sz60 to sz74
                1 Infantry moved from sz74 to Korea
                      Anzac take Korea from Hisaichi
                1 Infantry moved from S to sz70
                1 Infantry and 1 S.Sub moved from sz70 to sz79
                1 Infantry moved from sz79 to Manchuria
                      Anzac take Manchuria from Masaharu

    Purchase Units - Anzac
                Anzac buy 1 Infantry and 3 S.Subs; Remaining resources: 0 PUs;

    Combat - Anzac

    Non Combat Move - Anzac
                3 Infantry moved from Melbourne to sz37
                1 Infantry moved from W.Australia to sz37
                2 Infantry and 1 Transport moved from sz37 to sz46
                2 Infantry moved from sz46 to Arawa
                2 Infantry and 2 S.Subs moved from sz37 to sz45
                2 Infantry moved from sz45 to Fais
                1 Submarine moved from sz70 to sz67
                1 Submarine moved from sz58 to sz68
                3 Infantry moved from Derby to W.Australia

    Place Units - Anzac
                3 S.Subs placed in sz37
                1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 44 PUs; end with 44 PUs total

    triplea_37511_Anz14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Americans
                1 Artillery and 2 Infantry moved from Boho to sz70
                1 Infantry moved from Punay to sz70
                1 Artillery, 1 B.Transport and 2 Infantry moved from sz70 to sz74
                1 Infantry and 1 Transport moved from sz70 to sz68
                1 Artillery moved from Mindor to sz68
                1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz74
                2 Infantry moved from Pula to sz45
                2 Infantry and 1 Transport moved from sz45 to sz70
                2 Infantry moved from sz70 to Samar
                      Americans take Samar from Hisaichi
                1 Transport moved from sz70 to sz74
                1 Transport moved from sz74 to sz78
                1 Infantry moved from Kochi to sz78
                1 Infantry moved from Ototo Jima to sz78
                2 Infantry and 1 Transport moved from sz78 to sz74
                1 Artillery and 1 Infantry moved from Nagasaki to sz74
                1 Infantry and 1 Tank moved from Naha to sz74
                2 Artillerys moved from Manila to sz74
                1 EarlyFighter and 5 Fighters moved from sz70 to Formosa
                6 L.Fighters moved from sz74 to Formosa
                1 Infantry moved from Palana to Magadan
                      Russians take Magadan from Masaharu
                2 Infantry moved from sz74 to Kichedung
                      Chinese take Kichedung from Hisaichi
                5 Artillerys, 5 Infantry and 1 Tank moved from sz74 to Formosa

    Purchase Units - Americans
                Americans buy 4 Artillerys, 1 B.Transport, 2 B29s, 3 Factorys and 4 Marines; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Formosa
                    Americans attack with 5 Artillerys, 1 EarlyFighter, 5 Fighters, 5 Infantry, 6 L.Fighters and 1 Tank
                    Hisaichi defend with 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites, 1 Factory and 7 Infantry
                    1 L.Fighter owned by the Americans lost in Formosa
                    Americans win, taking Formosa from Hisaichi with 4 Artillerys, 1 EarlyFighter, 5 Fighters, 3 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Artillery, 1 Bunker, 2 Elites and 7 Infantry
                    Casualties for Americans: 1 Artillery, 2 Infantry and 1 L.Fighter

    Non Combat Move - Americans
                1 EarlyFighter and 5 Fighters moved from Formosa to sz74
                1 L.Fighter moved from Davao to sz70
                1 EarlyFighter moved from Davao to Manila
                1 L.Fighter moved from Johnston to sz70
                4 L.Fighters moved from Formosa to sz70
                1 L.Fighter moved from Formosa to Manila
                1 L.Fighter moved from Palana to Manila
                4 Infantry moved from Palana to Magadan
                1 B.Transport moved from sz4 to sz7

    Place Units - Americans
                2 B29s placed in Johnston
                1 Factory placed in Naha
                1 Factory placed in Nagasaki
                1 Factory placed in Kochi
                1 B.Transport placed in sz70
                2 Artillerys and 1 Marine placed in Manila
                1 Artillery and 2 Marines placed in Davao
                1 Artillery and 1 Marine placed in Mindanao

    Turn Complete - Americans
                Americans collect 118 PUs; end with 120 PUs total

    triplea_37511_Ame14.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Masaharu
                2 Infantry moved from Amursk to Manchuria
                1 NakajimaG5N moved from Akina to Manchuria
                1 Infantry moved from Ustkut to Bratsk
                      Masaharu take Bratsk from Russians
                4 Artillerys, 36 Infantry, 1 Marine, 8 Mech.Infs and 9 Tanks moved from Kyzal to Jinquan
                1 EarlyFighter moved from Ulaan Ude to Manchuria
                4 Infantry moved from Akina to N.Japan
                3 Mech.Infs moved from Quingdao to Jinquan

    Purchase Units - Masaharu
                Masaharu buy 8 Infantry, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Manchuria
                    Masaharu attack with 1 EarlyFighter, 2 Infantry and 1 NakajimaG5N
                    Anzac defend with 1 Infantry
                    Masaharu win, taking Manchuria from Anzac with 1 EarlyFighter, 2 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in N.Japan
                    Masaharu attack with 4 Infantry
                    Anzac defend with 1 Infantry
                    Masaharu win, taking N.Japan from Anzac with 2 Infantry remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 2 Infantry
                    Casualties for Anzac: 1 Infantry
                Battle in Jinquan
                    Masaharu attack with 4 Artillerys, 36 Infantry, 1 Marine, 11 Mech.Infs and 9 Tanks
                    Chinese defend with 1 Tank
                    Masaharu win, taking Jinquan from Russians with 4 Artillerys, 36 Infantry, 1 Marine, 11 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Masaharu
                1 Infantry moved from Ulaan Ude to Kyzal
                1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude
                1 EarlyFighter and 1 NakajimaG5N moved from Manchuria to Hsingan
                1 NakajimaG5N moved from Hsingan to Ulaan Ude
                2 Infantry moved from Belogorsk to Quingdao

    Place Units - Masaharu
                3 Mech.Infs placed in Quingdao
                1 Infantry and 2 Tankettes placed in Hsingan
                3 Infantry placed in Amursk
                4 Infantry placed in Akina
                Masaharu undo move 3.
                3 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 39 PUs; end with 39 PUs total

    Territory Summary for Masaharu :

    N.Japan : 2 Infantry
        Manchuria : 2 Infantry
        Akina : 1 AAGun, 4 Bunkers, 1 Factory and 15 Infantry
        Hsingan : 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tankettes
        Vladivostok : 1 flag
        Yakutsk : 1 flag
        Kyzal : 1 flag, 1 Infantry
        Ustkut : 1 flag
        Irkutsk : 1 flag
        Vostok : 1 flag
        Quingdao : 1 flag, 1 AAGun, 1 Factory, 2 Infantry and 3 Mech.Infs
        Angarsk : 1 flag
        Tulun : 1 flag, 1 Infantry
        Belogorsk : 1 flag
        Bratsk : 1 flag, 1 Infantry
        Jinquan : 1 flag, 4 Artillerys, 36 Infantry, 1 Marine, 11 Mech.Infs and 9 Tanks
        Ulaan Ude : 5 Infantry, 1 NakajimaG5N, 1 Tank and 2 Tankettes
        Amursk : 1 flag, 1 AAGun, 1 Factory and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 24 / 39
        Chinese : 34 / 29
        Hisaichi : 34 / 50
        Dutch : 29 / 30
        Thai : 0 / 0
        British : 75 / 76
        Anzac : 38 / 44
        Americans : 118 / 120
        Masaharu : 39 / 39
        Russians : 19 / 21

    triplea_37511_Mas14.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Russians
                1 EarlyFighter and 2 Infantry moved from Kaask to Kyzal

    Purchase Units - Russians
                Russians buy 1 Bunker, 2 Infantry and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Kyzal
                    Russians attack with 1 EarlyFighter and 2 Infantry
                    Masaharu defend with 1 Infantry
                    Russians win, taking Kyzal from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Kyzal to Kyzyl
                2 AAGuns, 2 Artillerys, 39 Infantry, 1 Mech.Inf and 10 Tanks moved from Kaask to Kyzyl
                1 Infantry moved from Krasnoyarsk to Kyzyl
                1 Infantry moved from Achinsk to Kyzyl

    Place Units - Russians
                1 Bunker, 2 Infantry and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

    triplea_37511_Rus14.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 L.Fighter moved from Tokyo to sz7
                1 NakajimaG5N moved from Iwo Jima to sz7
                1 L.Fighter moved from Tokyo to sz79
                2 L.Fighters moved from Iwo Jima to sz16
                1 L.Fighter moved from Iwo Jima to sz78
                4 Infantry moved from Tokyo to Japan
                1 Artillery and 3 Infantry moved from Tokyo to S.Japan

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys and 16 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz7
                    Yamamoto attack with 1 L.Fighter and 1 NakajimaG5N
                    Americans defend with 1 B.Transport
                    1 B.Transport owned by the Americans lost in sz7
                    Yamamoto win with 1 L.Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 B.Transport
                Battle in Japan
                    Yamamoto attack with 4 Infantry
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking Japan from Anzac with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 3 Infantry
                    Casualties for Anzac: 1 Infantry
                Battle in sz16
                    Yamamoto attack with 2 L.Fighters
                    Anzac defend with 2 S.Subs
                    1 S.Sub owned by the Anzac lost in sz16
                    1 S.Sub owned by the Anzac Submerged
                    Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub
                Battle in sz78
                    Yamamoto attack with 1 L.Fighter
                    Anzac defend with 1 S.Sub
                    1 S.Sub owned by the Anzac Submerged
                Battle in sz79
                    Yamamoto attack with 1 L.Fighter
                    Anzac defend with 1 S.Sub
                    1 S.Sub owned by the Anzac lost in sz79
                    Yamamoto winYamamoto win with 1 L.Fighter remaining with 1 L.Fighter remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub
                Battle in S.Japan
                    Yamamoto attack with 1 Artillery and 3 Infantry
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking S.Japan from Anzac with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Yamamoto
                1 L.Fighter and 1 NakajimaG5N moved from sz7 to Tokyo
                2 L.Fighters moved from sz16 to Tokyo
                1 L.Fighter moved from sz78 to Tokyo
                1 L.Fighter moved from sz79 to Tokyo

    Place Units - Yamamoto
                2 Artillerys and 6 Infantry placed in Tokyo
                6 Infantry placed in Hongkong
                3 Infantry placed in W.Borneo
                1 Infantry placed in Iwo Jima

    Turn Complete - Yamamoto
                Yamamoto collect 32 PUs; end with 32 PUs total

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 2 Artillerys, 5 Bunkers, 1 Factory, 20 Infantry, 5 L.Fighters and 1 NakajimaG5N
        Iwo Jima : 1 AAGun, 5 Bunkers, 1 Factory, 15 Infantry and 1 Tank
        S.Japan : 1 Artillery and 3 Infantry
        Japan : 1 Infantry
        Sian : 5 Artillerys, 1 Elite, 3 Infantry, 1 Marine, 2 Mech.Infs, 2 Tanks and 2 Tankettes
        Kwangtung : 1 flag
        Hongkong : 1 flag, 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory and 19 Infantry
        W.Borneo : 1 flag, 1 Bunker, 1 Factory and 9 Infantry
        Jinan : 1 flag
        Ulaan Ude : 1 flag

    Production/PUs Summary :

    Yamamoto : 32 / 32
        Chinese : 34 / 29
        Hisaichi : 34 / 50
        Dutch : 29 / 30
        Thai : 0 / 0
        British : 75 / 76
        Anzac : 30 / 44
        Americans : 118 / 120
        Masaharu : 37 / 39
        Russians : 21 / 22

    triplea_37511_Yam15.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Chinese
                1 EarlyFighter, 1 Fighter, 2 Mech.Infs and 20 Tanks moved from W.Sian to Szechwan
                6 Infantry moved from Sikang to Szechwan
                1 Artillery and 36 Infantry moved from W.Sian to Szechwan

    Purchase Units - Chinese
                Chinese buy 1 Bunker, 9 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 42 Infantry, 2 Mech.Infs and 20 Tanks
                    Hisaichi defend with 7 Artillerys, 2 Elites, 16 Infantry, 1 Marine, 9 Mech.Infs and 6 Tanks
                    Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 11 Infantry, 2 Mech.Infs and 20 Tanks remaining. Battle score for attacker is 84
                    Casualties for Hisaichi: 7 Artillerys, 2 Elites, 16 Infantry, 1 Marine, 9 Mech.Infs and 6 Tanks
                    Casualties for Chinese: 31 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter and 1 Fighter moved from Szechwan to Sikang
                1 AAGun moved from W.Sian to Szechwan
                1 Infantry moved from N.Chunking to W.Sian
                2 Infantry moved from E.Tibet to Sikang
                6 Infantry moved from Nancheng to Sikang
                6 Infantry moved from Xining to Nancheng
                1 Infantry moved from Ming Jong to Quyan
                1 Tankette moved from Urumal to W.Mongolia
                2 Mech.Infs moved from Kaask to Kyzyl
                2 Mech.Infs and 1 Tankette moved from Urumal to Kyzyl

    Place Units - Chinese
                6 Infantry placed in Xining
                1 Bunker, 3 Infantry and 1 Tank placed in Urumal

    Turn Complete - Chinese
                Chinese collect 35 PUs; end with 35 PUs total

    triplea_37511_Chi15.tsvg

  • '20 '16 '15 '14

    I totally brain lapsed moving the Japanese troops forward – not that it matters in the least lol.

    I think it’s time to call this one, Balladeer – I resign, good game!!  This was my first real test in this game, and I feel like we explored a lot of possibilities that will be very useful in future games.  8-)

  • '18 '16 '15

    Er no, this game was finished anyways, not matter what happens on the mainland. Well, except maybe India dying off in one stroke ;-)

    And thanks for playing! Neat game, I made some mistakes, but that’s good, cause how else will we learn? The sea battles / calculations are a lot of work on this one, and the straits with all the who’s turn is it next question with it made me think twice multiple times.

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