G40L suprise attack (allies) v. Entek (axis)

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone

    Combat - Americans


  • Any Kami’s in sz 35

  • '20 '19 '18 '17 '16

    Two each on the CV and BB and one on both CA’s


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,6
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 :  0/2 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 :  0/4 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 6 :  2/4 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 6 :  0/1 hits
                        1 armour owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters
                    Japanese defend with 2 battleships, 3 carriers, 3 fighters and 2 transports
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters in 35 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 2 transports in 35 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 35 Sea Zone, round 3 :  3/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 2 transports in 35 Sea Zone, round 3 :  4/8 hits
                        2 fighters owned by the Americans, 2 carriers owned by the Japanese, 1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship in 35 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 2 transports in 35 Sea Zone, round 4 :  6/6 hits
                        1 battleship owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -44
                    Casualties for Japanese: 3 carriers
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters
                    3 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to Midway

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 11 times
                4 was rolled 16 times
                5 was rolled 21 times
                6 was rolled 17 times
            Average roll : 3.753
            Median : 4.000
            Variance : 0.837
            Standard Deviation : 0.915
            Total rolls : 93

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.543
            Median : 4.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.444
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.776
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 49

    triplea_37191_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    triplea_37191_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Hunan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 11 times
                4 was rolled 16 times
                5 was rolled 21 times
                6 was rolled 17 times
            Average roll : 3.753
            Median : 4.000
            Variance : 0.837
            Standard Deviation : 0.915
            Total rolls : 93

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.543
            Median : 4.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.444
            Median : 5.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.776
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 49

    triplea_37191_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                1 armour, 2 artilleries and 4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone

    triplea_37191_Bri5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                1 armour, 2 artilleries and 4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  2/2 hits
                        2 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 bombers, 2 fighters and 4 tactical_bombers
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/10 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in Kwangsi, round 2 :  2/8 hits
                        2 infantry owned by the British, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 :  4/8 hits
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Kwangsi, round 3 :  3/5 hits
                        3 infantry owned by the British, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangsi, round 4 :  3/5 hits
                        Japanese roll dice for 1 fighter in Kwangsi, round 4 :  0/1 hits
                        1 fighter owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 73
                    Casualties for Japanese: 2 bombers, 2 fighters and 4 tactical_bombers
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 artillery and 4 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 110 Sea Zone
                1 armour and 2 artilleries placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 23 times
                3 was rolled 21 times
                4 was rolled 23 times
                5 was rolled 27 times
                6 was rolled 23 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.243
            Standard Deviation : 0.493
            Total rolls : 137

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.612
            Median : 4.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 49

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    Italians Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.818
            Median : 5.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Americans Combat
                1 was rolled 3 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.776
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 49

    triplea_37191_UK_5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC

    triplea_37191_ANZ5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese

    triplea_37191_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37191_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37191_Fre5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 bombers and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                3 artilleries and 2 infantry moved from Norway to Finland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                3 armour and 9 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 9 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        AA fire in Novgorod :  0/1 hits
                        Germans roll dice for 3 armour, 9 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/13 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Novgorod, round 2 :  1/5 hits
                        4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 8 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/12 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Battle in Bessarabia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry in Bessarabia, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 5 infantry in Bessarabia, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  8/9 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/8 hits
                        2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    1 artillery owned by the Germans retreated to Baltic States
                    Russians win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 3 artilleries and 4 infantry in Finland, round 2 :  4/7 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Finland, round 2 :  0/5 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                        Germans roll dice for 3 artilleries and 4 infantry in Finland, round 3 :  2/7 hits
                        Russians roll dice for 1 artillery in Finland, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 infantry in Western Ukraine, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                4 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Eastern Poland to Baltic States
                6 aaGuns moved from Baltic States to Novgorod
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 fighter moved from 112 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 fighter and 1 mech_infantry placed in Western Germany
                1 artillery and 4 infantry placed in Slovakia Hungary

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 artillery, 1 factory_major and 4 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 8 infantry
        Bessarabia : 1 flag, 5 infantry
        Novgorod : 1 flag, 6 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 infantry
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 33 / 45
        Japanese : 26 / 34
        Americans : 52 / 74
        Chinese : 16 / 20
        British : 33 / 42
        UK_Pacific : 21 / 17
        Italians : 16 / 16
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37191_Ger6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Jehol to Anhwe
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                3 fighters and 1 tactical_bomber moved from Russia to Bessarabia

    triplea_37191_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Jehol to Anhwe
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                3 fighters and 1 tactical_bomber moved from Russia to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 5 infantry
                        Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/9 hits
                        Germans roll dice for 5 infantry in Bessarabia, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  2/7 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 infantry
                Battle in Anhwe
                    Russians attack with 3 infantry
                    Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry
                        Russians roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 2 :  1/6 hits
                        1 infantry owned by the Russians lost in Anhwe
                    2 infantry owned by the Russians retreated to Shantung
                    Japanese win with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Tambov to Bryansk
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Smolensk
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                2 infantry placed in Volgograd
                3 infantry placed in Russia
                1 artillery placed in Ukraine
                1 artillery placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.531
            Median : 3.500
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.263
            Median : 3.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_37191_Rus6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 mech_infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                1 fighter and 3 infantry moved from Kiangsu to Shantung
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from Philippines to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from Anhwe to Hunan

    Combat - Japanese

    triplea_37191_Jap6.tsvg

  • '20 '19 '18 '17 '16

    Scramble Sz 25?


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